#Doppelganger and Camouflager bug
54 messages · Page 1 of 1 (latest)
- Disable body reporting when camouflage is active:ON
Unfortunately, if vanilla players click on a dead body once and the report is cancelled, they will no longer be able to report it
- Maybe Camouflager broken, i will look later
#1 happened again in @unreal dragon's lobby
Apparently Doppelganger was dead, but the game kept going despite two players being alive
that too
wasnt there just 3 of us cuz i was imp?
or diffrnt game
It was three players
But after the meeting, it was me and you
Pelican died, Doppelganger died, but the game didn't end
Not assigned to Neutrals nor Madmates.
As the Schizophrenic, you will be considered as two players in the game to determine when the game ends due to killers having the majority. Additionally, this grants you an extra vote, depending on options.
oh Lime got it, i was just about to do it!
here is the log
everything @onyx kite @eternal echo @hallow orchid said happened, and my /s command didn't wrok
like ot note i was pengiun this game, i had a ss button but when trying to ss it did not work
There was something that I also noticed from hours ago in a different lobby (I don't know if I want to consider this a bug or not). Crewpostor normally turns into Opportunist when their role gets erased; apparently, they turned into Engineer and not Opportunist
First screenshot is before they killed OIIAI, second is after
If clients can't send "/s" it's a problem on the API side
like all system messages were showing in ghost chat
For client?
for everyone
if that means host yes
but the onmeeting templates were also showing in ghost chat with the host's avatar after the host died
The problem is happened due to Doppelganger
in version v2.0.0 Doppelganger is greatly changed
If host killed by Doppelganger all message brokens
@flat barn
And btw the host stopped seeing roles normally
Hmm let me look into it.
Doppelganger and Camouflager bug
Is this only when they're a victim to the doppelganger?
Will be fixed next version
Seems yes
@stark barn I found the issue that was causing the roles to not appear for the host, but I'm still kind of stuck on fixing the server message issue, is there any way to set someone's cosmetic while they are in a meeting?
It's happing becouse "IsAlive" return true
Yep
Just get rid of that code, is unused
@stark barn By removing the false alive statement should fix everything, The reason why the messages were breaking is because they game thought the host was alive so it was sending the message through them.
Fixed issue with system messages and roles not showing to the host when they are dead after being killed by the doppelganger, caused by unused code making the IsAlive statement return true.
I will percode the Camouflager later
I was host and got doppel, my /s command didn't go thru to the alive beans, but seems like ya figured it out, I'll turn off doppel for now. Thank you for your hard work!!!
Camouflager fixed
is Camouflage fixed for both the role and Communications?
I don't think this has been mentioned yet but when coms and the role (shapeshift) happens, we turn into random colors and we know which player is which instead of the host settings appearance.