#Amnesiac

21 messages · Page 1 of 1 (latest)

sullen ravine
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The only problem is that these roles have to be programmed in such a way to be able and work with multiple people with it. (and have to be done manually so)

For most roles it's as simple as just removing the "static" keyword.

For more complex roles like collector it require a bit more than, buit still doable.

And for roles like doppelganger is damn near impossible (I mean not like we don't know how to do it, but making it is like super complex and makes the codebase very undreadable).

I made a PR (re-factor codebase) which makes a plethora of roles available (and I plan to implement some of it to amnesiac/copycat), but roles that are not compactible yet, or roles that would be near impossible to make compactible then it won't be possible

past summit
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As I know (maybe it's wrong), then Amnesiac won't be able to become crew-based roles

sullen ravine
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nah, workhorser works so settings task mid-game should work

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I think opportunist does what we need for that

chilly raft
sullen ravine
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bruh I djno't mean make every role change roels 😂

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I mean amnesiac can onløy change intop roles that support it

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for example, Dollmaster currently dosen't support it. so if there were 2 dollmaster in the game weird shit would start to happen

chilly raft
sullen ravine
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💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀

chilly raft
sullen ravine
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... that's what I been saying this entire time

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but there are roles which no matter what, amnesiac cannot copy

chilly raft
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Actually an interesting quick question, then I'll close this post. If someone dies and I take their role, are they meant to keep their role and win with me?

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Stole Juggernaut from someone and after I won we both won together as Juggernaut. First time I seen an Amnesiac take a role and win

sullen ravine
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yes, They're the exact same role so they win as one

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also no need to close this post, since this is planned

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I was jsut explaining that we can only allow amnesiac to transform into 40% of the roles

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I made some fun roles compactible thos, like penguin and glitch. but I will only implement it in 2.1.0