#Knight

12 messages · Page 1 of 1 (latest)

devout beacon
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Make it so that it can only kill Neutrals and Impostors, if it kills a Crewmate, it will lose killing ability (rather than losing on 1 kill)
More fitting for a knight I feel, though it makes it similar to sheriff/reverie, and idk how to make playstyle run different. Could be where it gets reduced vision+speed if it kills a crewmate.

Yes, essentially the main idea of https://discord.com/channels/1094344790910455908/1186762577137639464 but more proper spot.

half raptor
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Tbh give this idea to Vigilante

devout beacon
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its already a mild role

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knight is just
kill one dude (anything)
done (u can vent tho)

half raptor
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I could give an idea but it would be controversial

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Make it Engi based, then find a way to make it trigger puppeted state to kill once

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That way you keep that feature AND it has tasks

devout beacon
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thats

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kinda not controversial just bad

half raptor
devout beacon
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oh god