#LIFE STEAL (NEUTRAL KILLER)

9 messages · Page 1 of 1 (latest)

hazy valve
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Each player has 100 life.
The Life Stealer will have a cooldown of (cooldown established by the Host).
When he clicks the Kill button he will suck 25 life from the selected person.
When the person reaches 0 health they will die.
When the Life Stealer sucks 25 life from a Player, that life will go to him.
When he sucks 100 life he will have 2 lives. (It can be 25 from each person, it doesn't have to be the same)
When he sucks 200 life he will have 3 lives. (It can be 25 from each person, it doesn't have to be the same)
When he sucks 300 lives he will have 4 lives and so on. (It can be 25 from each person, it doesn't have to be the same)
He wins when it's just him and one innocent person left.

Changes the Host can make:

Cooldown (Recommended: 5 seconds)
Whether to use ventilation or not
To be able to sabotage or not

valid kernel
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  1. This isn't a feature need this is a role idea, which go in #1094357934084997292
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  1. This is just demon but slightly better
keen rampart
valid kernel
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yea, but still

robust carbon
crude shore
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Basically demon with shield

drowsy mortar
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I gave a suggestion similar to this but that worked because it took a ton of damage and only healed from kills