Each player has 100 life.
The Life Stealer will have a cooldown of (cooldown established by the Host).
When he clicks the Kill button he will suck 25 life from the selected person.
When the person reaches 0 health they will die.
When the Life Stealer sucks 25 life from a Player, that life will go to him.
When he sucks 100 life he will have 2 lives. (It can be 25 from each person, it doesn't have to be the same)
When he sucks 200 life he will have 3 lives. (It can be 25 from each person, it doesn't have to be the same)
When he sucks 300 lives he will have 4 lives and so on. (It can be 25 from each person, it doesn't have to be the same)
He wins when it's just him and one innocent person left.
Changes the Host can make:
Cooldown (Recommended: 5 seconds)
Whether to use ventilation or not
To be able to sabotage or not