I have an idea that makes Butcher unique!
When the Butcher kills someone there will be more bodies on the map (in all accessible points of the map or in a certain range where the butcher is) the ghost of the player gets transported and where he is he leaves X bodies to represent pieces of the dismembered players
The quantity of bodies is determined by the host and also where the pieces spawning method
(If you have any suggestions let me know)
{ WARNING OFF TOPIC Blackmailer should be Impostor based instead of SS based and that's a fucking fact}
#Butcher rework
19 messages · Page 1 of 1 (latest)
Don't auto-like, it is kind of frowned upon
I got inspired by a video of someone testing something
Ok did
plus makes it look pretty
Actually this idea is pretty good. Maybe its own thing?
So the Butcher leaves parts of their victims all around the map?
All accessible points of the map or a certain range where the butcher is
I guess it could be an option
butcher should put a body at every pixel on the map
That would stupidly crazy though
Wouldn't last long
I got my inspiration from this