#Shroud Rework

11 messages · Page 1 of 1 (latest)

solemn trellis
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Shroud(Neutral):
As the Shroud, your kill button manipulates players. After a configurable delay, your target will have a set time to kill someone by touching a player. If your target does not make a kill before the next meeting starts or before the timer ends, they will die. All shrouded players will have the death cause as “shrouded”. If the delay dosent end before a meeting, nothing happens.

Shroud Cooldown: 1s to 999s
Player knows if shrouded (If off, it will be similar to puppeteer): ON/OFF
Timer before they need to kill: 1s to 999s
Suicide Timer: 1s to 999s
Player can see suicide timer: ON:OFF
Has Impostor Vision: ON/OFF
Can Vent: ON/OFF

Please at the BARE MINIMUM do this if removing the role is not an option.

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If the old owner really made Witch a benign because it couldn’t win a 1v1, I honestly don’t see how shroud could win a 1v1

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This is relatively similar to mastermind with some small differences

modern kestrel
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so its just neutral mastermind?

nocturne tideBOT
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Mastermind: Impostors

As the Mastermind, you can use your kill button on a player once to manipulate them. This does nothing if the target doesn't have a kill button. But if the target has a kill button of any time, they'll be told after a delay that they were manipulated and they must kill someone in a limited time to survive. If the time limit expires or a meeting gets called before killing someone, they die.
Double click on someone to kill them normally.

For more information:
Want to support TOHE?
modern kestrel
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also idk why you wanna rework shroud, i like it the way it is

solemn trellis
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Mastermind can kill and can manipulate only with kill button. This can manipulate anyone and has a explosion timer as well as a delay

ivory snow
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This is just Mastermind, Puppeteer, and Spellcaster merged into one

solemn trellis