Lets get right into it! No beating around the bush. Or the spore, I guess.
Layout
The [J]ungle
Best part of the map. Love the fungal spores. AMAZING for hide n seek. Baby squig task is just amazing too. The layout is simple, to the point and not confusing. The lab loop-around sucks ass tho.
I think the fungus traps are pretty awesome. I love juking the imps through the traps. Especially fun in hide n seek when theyre chasing you and you just barely juke them through the fog. I also really like the path split through greenhouse. Forcing you to chose the most optimal path through or risking a time loss.
What I'm not a fan of, however, is the loop around into laboratory. It's unnecesary and is so obviously put there to time-stall and give the map its "electrical" location. Every map has an 'electrical" location where kills are easy to get away with, and its so obvious they just forced lab to be one. 8/10
The Seaside
This area is just good. Basically just polus again. Not much to be said here. Don't like how little dorm and dropship are used. Could've had some cool tasks there. I like the marshmallow common task though. That ones awesome how you have to find random piles and then go to a central point. I also stand by the fact that there shouldve been a task in splash zone that involved inflating the crewmate floatie. 9/10

