#Hangman rework

11 messages · Page 1 of 1 (latest)

fluid lagoon
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@grizzled zealot when will you learn your lesson

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Remove shifting from hangman. Instead, strangling is a double click move.

Strangling now takes time to complete. If possible maybe stun the target while it takes place, but idk if that’s possible. Strangling gives you a decreased cooldown. However, you’re penalized for a failed strangle with an increased cooldown. You can either risk it with a strangle for a secret and secure kill, or a quicker and less risky normal kill.

SETTINGS
Strangle time: 1-5
Kill cooldown on successful strangle: ON-OFF
Kill cooldown on Failed strangle: ON-OFF
Stun during strangle (if possible): **ON-OFF

by @grizzled zealot

grizzled zealot
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yipee

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oh fuck I put on-off for successful strangle and failed strangle I’m brain numb

frail shoal
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Why not make strangling be single click and killing be double click

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Just to keep it consistent everywhere

grizzled zealot
feral elbow
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I absolutely despise the double click thing for anything, could we add a vent option for switching too?

grizzled zealot
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any roles that don’t have the ability to switch def should. New players don’t know about the double click

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too fucking bad I can’t edit the post :(