#Hangman rework
11 messages · Page 1 of 1 (latest)
Remove shifting from hangman. Instead, strangling is a double click move.
Strangling now takes time to complete. If possible maybe stun the target while it takes place, but idk if that’s possible. Strangling gives you a decreased cooldown. However, you’re penalized for a failed strangle with an increased cooldown. You can either risk it with a strangle for a secret and secure kill, or a quicker and less risky normal kill.
SETTINGS
Strangle time: 1-5
Kill cooldown on successful strangle: ON-OFF
Kill cooldown on Failed strangle: ON-OFF
Stun during strangle (if possible): **ON-OFF
by @grizzled zealot
yipee
oh fuck I put on-off for successful strangle and failed strangle I’m brain numb
Why not make strangling be single click and killing be double click
Just to keep it consistent everywhere
My bad that’s what I meant
I absolutely despise the double click thing for anything, could we add a vent option for switching too?
Yeah all of them should have that
any roles that don’t have the ability to switch def should. New players don’t know about the double click
too fucking bad I can’t edit the post :(