#Total immunity roles reworked
12 messages · Page 1 of 1 (latest)
rip my boy he dun nothing wrong 🙏
Basically:
Whether Pestilence has immunity or not is optional,
Guardian loses all protection after a meeting,
is immune if it's at least one.
Can complete a task to increase it by x (depends on a setting, can be set to a decimal value)
No longer has full protection when they've finished all their tasks.
Pest becames a debuffed arsonist then

settings for each of them
DO NOT TOUCH MY HOMIE GUARDIAN
He gud as is
I just dislike total immunity roles,
the killer was only killing, the point of the game.
It shouldn't just be blocked, in my opinion.
Skill isse, should've just spawned as hangman tbh
I have to agree with this, I dislike Guardian too. In TOHE+, I've already made it so it can be guessed, but might as well implement this idea as well to make it more interesting.