Short and sweet, theres too many tabs. "nuh uh" yuh uh
Im thinking instead of having Experimental as its own thing, move each experimental tab to their respective categories. I think i made a post a while ago, but cant find it.
Also list the subtabs as (TEAM) (TYPE) (remove the word Roles) rather than Team Type Roles.
It'd be set up like
IMPOSTOR ROLES
Vanilla Roles
Impostor Direct Killing
Impostor In-Direct Killing
Impostor Support
Impostor Concealing
Impostor Hindering
Impostor Power
~Madmate Roles~
Experimental Roles
CREWMATE ROLES
- Vanilla Roles
- Crewmate Basic
- Crewmate Support
- Crewmate Killing
- Crewmate Power
- Experimental Roles
NEUTRAL ROLES
- Neutral Benign
- Neutral Chaos
- Neutral Evil
- Neutral Killing
- Experimental Roles
ADD-ONS
- Helpful Add-Ons
- Harmful Add-Ons
- Impostor Add-Ons
- Neutral Add-Ons
- Experimental Add-Ons
Scrap the Experimental Tab.
- Impostor Power
Assassin (EG)
Councillor
Deathpact (debating)
Gangster
Puppeteer (debating)
Vindicator
Visionary (debating)
-Impostor Direct Killing
Any Role in "Impostor Killing" That doesnt In-directly kill.
-Impostor In-Direct Killing
Any roles with delayed/"magic"/controlled killing are In-Direct right? Like Vampire=Delayed, Spellcaster="magic" (not sure what would be a proper term), Puppeteer/Warlock=Controlled (controlling a player)
Also change Madmate Roles to something else (or do away with it, and just merge Crewpostor and Parasite with other tabs (Direct for Parasite, In-Direct for Crewpostor)
