#R15 player (NOT duo/trio anm bots) not correctly anchoring to the ground

1 messages · Page 1 of 1 (latest)

blazing python
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Keeping it brief here: tall characters levitate and small ones shrink into the ground under some circumstances. Even though this had a fix a long time ago, it is still not applied to your PLAYER opponent/s (and/or partners if on 2v2, 3v3 and so on) SPECIFICALLY if you are playing a song that has no map/void. If you somehow need a visual example or more details, please let it be known.

This same report had been left unanswered for months, guessing that m u c h o t e x t o; soooo it would also be much appreciated to receive an answer if someone's aware of this or if it cannot be fixed - for whichever reason.

blazing python
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I guess this one is getting ignored again

rigid bane
blazing python
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I can share a screenshot as an example

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hold on 1 minute though

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My view as the left player

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My opponent's view as the right player

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Chose this specific setup to show it does not happen to bots

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My view as the left player in a single song

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my opponent's view as the right player

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Modelparts don't even matter; I just chose the ladder because it was the most clear example. Using just blocky R15 but stretched taller makes it slightly levitate some studs

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(It's been verified every device grants the same result)

blazing python