#universal alt/event animations

1 messages · Page 1 of 1 (latest)

austere cobalt
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ok so i have yet to see any alt/event animations used in a song at all, maybe i haven't been playing the right songs but i think i have an idea that will make these animations more common:
categorize them
what i mean by this is, every alt/event animation can be put into categories, like 'attack' animations, or 'dodge' animations
then, if a song uses a context in which your character is doing said categorized animation, it will use that animation instead of either using the default animation (if it's an alt anim) or doing nothing (if it's an event anim)

example
⋅ mario world bf's animation (from mario's madness) has an attack animation (idk if its an event or an alt but it shouldnt matter in this situation)
⋅ boxing match (voiid mix) features the left player attacking every time the right player has a boxing glove note
∙ so if the left player had the mario world bf animation equipped during the boxing match (voiid mix) song, the mario world bf attack animation would play every time the right player gets a boxing glove note

i probably overcomplicated this but idk how else to explain it

austere cobalt
velvet acorn
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voiid specifically uses directional dodge anims

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Which most anims do not have

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Pretty sure only the default and p:a bf anims have them atm

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a dev can correct me if im wrong

austere cobalt
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voiid was just an example either way

velvet acorn
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i dont know how technologically plausible that is since im not a dev

austere cobalt
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i mean me neither but how hard can it be to just have all 4 directionals be the same thing

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its fairly easy in psych engine

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although that might not be comparable to a roblox game

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and even if its not plausible to do that, it could just be one of those scenarios where it just uses the default directional anims

open widget
austere cobalt
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bump KillerFish

austere cobalt
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bump

solid jacinth
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....this is already how we deal with events

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all of them are built to be universal

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voiid is an exception because of the directional attacks/dodges