Note that all of the changes are my opinion so not everything is going to please everybody.
General
- heroes with attacks that track enemies will now have a reticle to help players hit the correct target
- heroes with skills that have a duration (such as N. Tropy's gravity slam, Super Tailspin, and N. Brio's transformation) will have a meter right next to the character to help players time their attacks)
Dr. N. Gin
- increased accuracy of homing shots
- blast off now can move N. Gin towards the direction he's currently moving in instead of only directly up
Dr. N.Tropy
- damage increased by 10% to help her be more of a threat in combat
- Gravity Slam's orb slow duration increased by 2.8 seconds
- increased Gravity Slam's impact area by 7%
Coco
- Spiral damage increased by 15%
- increased Quantum Wall's speed boost duration by 1.9 seconds
- increased the amount of Wumpa she can hold to 100
Ripto
- Fireball now goes through powers
- Fireball's damage increased by 10%
- increased Fireball tracking
- Strafing while using Call Lightning allows you to aim it, similar to N. Brio with his potion throw
- Just Pressing the Call Lighting button will automatically make the lighting hit Ripto, not just it's location
Dingodile
- gained the ability to strafe while using vacuum
Spyro
- fire breath's burn duration increased by 1.2 seconds
Crash Bandicoot
- slam damage buff reverted
Ripper Roo
- no change
CatBat
- no change
Dr. Neo Cortex
- dash nerf reverted
- transformed enemies will now see the as mentioned duration meter
Dr. N.Brio
- unchanged
Tawna
- hookshot dash deals 10% less damage
- health reduced by 17%
- uppercut cooldown increased by 1.2 seconds