Idk why but when TFB decides to adjust something is always nerf/buff rain. We saw this with pretty much all characters starting from tropi. This happens because they have no clue of what they have to do to adjust them right, so they try all they can. Than when they finally hit the right nerf, they forget to revert the past random nerfs and the character remains ruined forever. This is the same in the opposite scenario with buffs, like with tawna. That said i ve a couple of things to mention hoping in season 3, the absolute last possibility to do something good with this game.
1- Add ranked mode , we ask this from july. The playerbase is small so I d accept a queque split only for ranked mode. Than you can add a good mode in the competitive queque just to add variation in pubs, without splitting the queques. For exabple if Labo was a testing ground, we can say that ntranced won, so you could add that mode to the competitive queque. So we’ll have both competitive and ntranced in the same queque. And ranked mode in another queque. Ranked mode has to have rules ofc, the ones we use for our private matches and tournaments from June are a good start: no same characters, all 3 roles has to be used once, no more than 2 same powers.
2-Tawna got an incredible buff rain from season 1. Health, damage, second time damage and hook precision. Just revert the second damage buff, all the rest is fine.
3-Roo was in a good spot in season 1, but tfb buffed his bomb damage for no reason but decreased fire rate in season 2, so it was somewhat acceptable. Than they buffed again fire rate but keeping also damage buff on bombs. This results in spammable bombs with too much damage. Revert at least half the damage buff on bombs. I’m saying half because the fire rate is high now , but not the same of season 1, so only half reverted could be fine.The best would have been keep saeson 1 Roo but TFB had to touch him for no reason and after some mess we re here now xD





