#be faster in releasing content
1 messages · Page 1 of 1 (latest)
Loving the very clear, detailed and thoughout feedback here
Yeah it’s not a smart idea to tell a dev to release content faster
Yes you get more content but I’d rather have them take their time then rush and half-ass it
There should’ve been more stuff on release imo but you can’t unrelease a game
but there's new event every week! i just wish rewards weren't just battlepass xp. cosmetic rewards sometimes take only about 30mins to obtain, sometimes 6 hours
Three months is too much, people don't care about the game. Since release we have only had 1 character and 0 permanent modes.
well there definitely should be more than 1 new map next season
What game mode do you think they should add? Not trying to sound condescending, genuine question
Deathmatch, capture the flag, a crystal battle style mode in ctr, if i kill you you lose all collected relics
Exactly, plus it allows for build up of more hype and stops people getting overwhelmed from too much content
I think every new season should bring in a new permanent gamemode.
Season 1 has the normal rumble gamemode
What? Then all games should have a mode, otherwise players can get confused. Hahahaha
I was talkin about content, not gamemodes.
Also for content
Since launch we have had little content, this is the reality
Yh that was launch, we are talkin about updayes
Updates
Better to hv more frequent updates than give us everything at once
I do not think so
Every live service has contents distributed through the season. It's in the nature of the live service, you have to hook a player as much as you can.
So, it's fine with little updates every week. That said, I agree that micro-events like the KOs one last week are very underwhelming, and I hope the next season brings characters/maps/powerups/modes every week, instead of every two-three weeks.
Just a quick example of another live service: Honkai Star Rail was released in April, and a story chapter was left in the middle for more than two months. In July we had another little chapter, and the whole story arc has not even ended yet. And every update (the "seasons") has content (events, permanent stuff or characters) released every ~10 days.
This is to say, that it's the normal procedure for a live service game to release stuff once in a while, you can't expect the whole season unlocked in a single day
Yeah I agree, especially since the Spyro grand prix from Nitro Fueled didn't have enough time in the oven due to Ripto and the Sorceress being cut and the fact that most of the skins in that grand prix are not Spyro based at all, which makes me think that Beenox didn't have enough time to do some research.
Well, Spyro is used to getting shafted so it's poetic in a sense
The FTP model and its consequences
I’m of the contrarian opinion that we need less events
One of the biggest burnouts of gaming at the moment are multiple games fighting for your attention
You don’t play it?
You miss out on this limited time event.
Same applies for Crash Team Rumble