#What game mode idea you want to be implemented for Rumble?

1 messages · Page 1 of 1 (latest)

steep moth
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Hello again. Since the FFA mode conversation from general, a user @opal ingot (sorry for mentioning you) don't want it that to be implemented as they worried that it'll kill the game as it'll wind up being a generic "mindless brawler" according to their opinion.

So to counter that concern, any unique game mode ideas that stands out from other common game modes from any games while staying true to its "collect the wumpas" core?

iron depot
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Capture the flag

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KOd( get the most kills)

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Push the Wumpa

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Endless mode

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Protect the tower

smoky mango
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Crystal Snatcher! Sort of like collecting relics but it's a free-for-all 8 player panic!

steep moth
# iron depot Push the Wumpa

I can picture this. 6 points while pushing a big fat wumpa by using a primary attack to the bank. Of course there's walls involved at the bank.

steep moth
# smoky mango Crystal Snatcher! Sort of like collecting relics but it's a free-for-all 8 playe...

So if I predict this. You have to collect the relics to the point where a crystal is spawned. But to get it, there is an unbreakable box. A player must send a relics required numbered boxes for it to open.
But there's only one crystal that you have two choices: fight for your life to reach to the bank or shall run away while your team got your back. You'll carry the crystal but will drop by few consequences: dying, using powerups, getting hit by greg. Bringing the crystal to the wrong team considers a point for them for being stupid (which a jester badge will show up when doing so for negative XP).

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I forgot to add that if a crystal is drop at the abyss, it will spawn where the box includes the crystal is from.

steep moth
smoky mango
iron depot
steep moth
opal ingot
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How about this then...

How about a mode where a team of 4 raced to the end of a level, ghosts images of the enemy team are shown to you but you can't interfere with then directly as you will have to collect powerups on your way through the level to try to throw off the enemy team. Like a wall of TNT or Nitro crates with some spaces in them or you have to quickly jump over. Or a slow effect on the team or suddenly swap their perspective like it is one of the N. Verted levels from Crash 4.

This is JUST A CONCEPT. I don't even know of it will work, but since the Crash fandom is known for beating time trials and collecting relics, maybe we can make something out of that?

atomic bluff
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Deathmatch

steep moth
steep moth
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Well, somewhat

smoky mango
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Did they announce a CTF mode?

steep moth
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But it's only in TfB Labs mode

smoky mango
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Forgive me where is the labs mode?

steep moth