#Future Class Concept: Bruisers

1 messages · Page 1 of 1 (latest)

viscid elbow
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Maybe I’m a clairvoyant and am peering into the future, but currently we have 3 classes.
Collectors, Boosters and Blockers.

Collectors specialise in collecting and depositing points.
Boosters specialise in assisting the team through multipliers and activating totems to assist the team.
From what I gather, Blockers are supposed to specialise in defending areas, such as Wumpa goals or gems.

I propose a 4th class, Bruisers.

They are the opposite to Blockers,
Instead of having great crowd control for securing an area,
their primary role is to single out and harass (or outright kill opponents), who are carrying a lot of Wumpa, or the sorts of players who are trying to sneakily build up wumpa/relics on the outskirts of the maps.

They receive charge to their special ability when damaging opponents and have a special trait where damaged opponents lose more wumpa, but suffer heavily reduced Wumpa carry capacity (at about 60 wumpa max).

Characters that could fit this archetype include: Crunch & Tiny (as the bulky 1v1 tank archetype) and Pinstripe (who specialises in long range combat to harass enemies from a distance, but suffers close range)

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Future Class Concept: Bruisers

viscid elbow
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But using Dingodile as an example, whilst he is a bulky boy, he definitely struggles to follow-up on opponents

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Bruisers, on the other hand, would have no trouble doing this

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But in contrast, they would be nowhere near as effective as controlling zones as Dingodile, due to the inability to engage multiple targets at once

marsh mountain
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That could work

hazy lodge
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Ami would 100% be on the Bruiser class