Maybe somebody have wrote this before, but anyways here are my suggestions for QoL improvements, mainly on Stockpile management
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Make Seeds as separate category from Resources
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Make new category called "Raw Food" like mushroom, berry and chicken meat as separate category from Food Rations
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Make new category called "Meals" or "Dishes" like Smoked Mushroom, Meat and Stew as separate category from Food Rations
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Make new category called "Clothes" such as Civillians Upper Clothing as separate category from Armor
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Make One-Handed and Two-Handed a separate category in Weapons