#Random micro stutters regulary since big update.
1 messages · Page 1 of 1 (latest)
%tag bugs
If you experience a crash, please create a thread in #1147608045367590984 and post your entire 'Saved' folder zipped:
Where do I find my 'Saved' folder?
Your 'Saved' folder is located here:
%localappdata%\bellwright\
How do I get to my 'Saved' folder?
- Open 'Run' through the Windows Start Menu and paste the above link
- Press 'WIN + R' on your keyboard and paste the above link
- Open 'File Explorer' and paste the above link into the address bar
Zipping the folder
- Right click on the folder named 'Saved'
- Select 'Send To' -> 'Compressed (zipped) folder'
This will generate a zip file you can then upload
Uploading the zip file
- Drag and drop your zip file into Discord
OR - Use Discord's 'Upload a File' to upload the zip file
Will need your Saved folder
CrashReportClient
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im experiancing the same stutters / lagging
I have got the same issues after update
Yeah, this seems to happen at random, and when I'm travelling from one region to another.
Edit: I splitted the saved folder due to upload restrictions. Hope this helps- If you need anything let me know.
hopefully this gets fixed, its so annoying, and game breaking during combat.
I agree man. This game is sooo good. But performance is a bummer.
what do you mean? help in which way?
we are testing a fix for this or similar issue on preview branch
will be deployed to public early next week if everything goes well
Sounds great! If you need any more info with saves or whatever I d be glad to help.
If this patch fixes performance I d be soo happy. I m in love with that game. Performance is basically my only relevant complain.
Heck yeah! The lagging came back after a bit of playing
The lagging came back after I played for 2 hours
Oh I want to add smth: The problem which I described happens randomly.
But there is also another lag which happens systematically: **Everytime ** after I killed the last of an enemy group (humans / animals) I get the same short lag for like 1 sec. This also happens when enemies stop aggro and run away(a fight ends)
Hope this helps.
yep, that's definitely the issue that is fixed on preview branch
Thats great. You think its related to the random lags?
I know random issues are harder to identify than systematic. But could be smth like memory dump. I don t know.