#Crash every 30 min

6 messages · Page 1 of 1 (latest)

dull orchid
azure pike
#

you playing with mods?

dull orchid
azure pike
#

It's usually mods which cause this. Hopefully someone can look at your crash report and give you some indication of whats happening, unfortunately I am not as technically gifted. Good luck

compact depot
# dull orchid no

You are playing with at least one mod:

LogPakFile: Display: Found Pak file ../../../Bellwright/Content/Paks/LogicMods/MapReveal.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../Bellwright/Content/Paks/LogicMods/MapReveal.pak.
LogPakFile: Warning: Couldn't find pak signature file '../../../Bellwright/Content/Paks/LogicMods/MapReveal.pak'
LogPakFile: Warning: Unable to create pak "../../../Bellwright/Content/Paks/LogicMods/MapReveal.pak" handle
LogPakFile: Warning: Failed to mount pak "../../../Bellwright/Content/Paks/LogicMods/MapReveal.pak", pak is invalid.

#

The error:

LogWindows: Error: appError called: Fatal error: [File:F:\UnrealEngine-Bellwright\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectArray.cpp] [Line: 534]
Maximum number of UObjects (2162688) exceeded when trying to add 1 object(s), make sure you update MaxObjectsInGame/MaxObjectsInEditor/MaxObjectsInProgram in project settings.

Which was reported here:
https://discord.com/channels/1087728082087051376/1297181093631361024