#Opening map and doing anything else freezing game
30 messages · Page 1 of 1 (latest)
%tag bugs
If you experience a crash, please create a thread in #1147608045367590984 and post your entire 'Saved' folder zipped:
Where do I find my 'Saved' folder?
Your 'Saved' folder is located here:
%localappdata%\bellwright\
How do I get to my 'Saved' folder?
- Open 'Run' through the Windows Start Menu and paste the above link
- Press 'WIN + R' on your keyboard and paste the above link
- Open 'File Explorer' and paste the above link into the address bar
Zipping the folder
- Right click on the folder named 'Saved'
- Select 'Send To' -> 'Compressed (zipped) folder'
This will generate a zip file you can then upload
Uploading the zip file
- Drag and drop your zip file into Discord
OR - Use Discord's 'Upload a File' to upload the zip file
Is your game on a hard drive?
ssd
%tag bugs
If you experience a crash, please create a thread in #1147608045367590984 and post your entire 'Saved' folder zipped:
Where do I find my 'Saved' folder?
Your 'Saved' folder is located here:
%localappdata%\bellwright\
How do I get to my 'Saved' folder?
- Open 'Run' through the Windows Start Menu and paste the above link
- Press 'WIN + R' on your keyboard and paste the above link
- Open 'File Explorer' and paste the above link into the address bar
Zipping the folder
- Right click on the folder named 'Saved'
- Select 'Send To' -> 'Compressed (zipped) folder'
This will generate a zip file you can then upload
Uploading the zip file
- Drag and drop your zip file into Discord
OR - Use Discord's 'Upload a File' to upload the zip file
And again in solo player. opening map is making my game freeze
@tiny arch any updates or fixes for this?
32GB RAM, 26s loading time, seems fine on that front.
Your GPU drivers are however outdated by a year or so.
Hi, could you try updating your drivers as advised by @copper willow ?
here ya go. still same issue with everything updated. If i open my map its a 50/50 on whether its gonna completely lock up my game. Also my CPU is running almost 99% while running bellwright with everything else possible closed @tiny arch @copper willow
Having either the cpu or the gpu running at 100% is to be expected with any game unless your framelimit below the maximum framerate you can achieve in said game. Your computer will try to output as many frame as possible until one of your component becomes the bottleneck
are you using any anti virus software besides windows defender?
No antivirus software running at I have fps capped at 60 which should be no problem
Also my gpu is running at about 20% so cpu should Not be trying to take over
something is causing the game to try to run off the CPU instead of GPU im now watching it and CPU is pegged and GPU in sitting at 0-1%
That CPU usage is normal since you have a decade old low-end quad-core CPU that is just around minimum required.
As bad as RTX 3050 is in general, it is still going to be bottle-necked by that CPU on average.
I do not see anything obvious in the log files, so this can be caused by anything, the game as well as external factors.
The task manager does not report the right gpu use for nvidia gpu. you can find the right one in the performance tabs by selecting the right graphics
it can often show up as compute instead of 3d
I can 100% guarantee you your gpu is not at 0% otherwise you would not even get 1 fps
10-4 guess I’ll go buy a new pc up to date and see what happens. Haven’t had any issues with any games to date but understand there’s a lot going on in this one and it EA so not to concerned. Ty for the feedback
Updating your cpu will definetely not hurt. This issue has been for the moment specific to older hardware. this require further investigation , so sadly there won't be a fix for it in the near future.
All good just bought a new pc. Will update next week if problems persist.
I have found that if I use the map and then wait sometime to reopen it it seems to not freeze as often
@copper willow thought maybe these pc specs might meet your standards for acceptable. still get the occasional lock up while opening the map. not as frequent but still a bug....
Again, that CPU usage had nothing to do with your lockups and I've already explained why that usage is normal in modern games on older hardware.
I also mentioned:
I do not see anything obvious in the log files, so this can be caused by anything, the game as well as external factors.
Which holds true for the new log.
Is this the current public build (the August Update) ?
Can you try using the experimental multithreaded option on launch?