#overhitting causes the fret glow to be covered on pro drums
4 messages · Page 1 of 1 (latest)
yeah drum visuals are been a bit broken in general, like I don't think the hit animation plays on cymbals, and the glow seems shorter than before.
From testing, this was introduced with b3541, so it might have something to do with @autumn halo's highway ordering logic PR?
definitely possible - i remember accounting for cymbal animations, but i wouldn't be surprised if something went wrong along the way
Okay, i looked into this a bit, and while i’m not 100% sure, i think the issues is caused by the fact that the drum and cymbal frets basically seem to exist inside of each other, but animations are only ever triggered on one, so the two frets end up clipping inside of each other in the animations.