#Nitpick: Song scanning menu says "ERRORS FOUND" with no number before it when you open the menu

1 messages · Page 1 of 1 (latest)

merry wadi
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The number only populates once you actually scan; should it be there to begin with?

simple tulip
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i dont have any errors when i launch or after i scan

normal kestrel
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I have error and only shows text, can confirm

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no numbers

simple tulip
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here ill force an error in one of my songs and then check again

normal kestrel
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I have 44 errors

simple tulip
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okay its here now

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so it only shows that if there is an error

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but wont show a number until after you scan?

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hmmm

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so if you scan with an error and the quit out

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it wont show the number when you relaunch until after you scan

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the error message also wont go away until you rescan if you fix the error

lost orbit
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Realistically the errors that get found should only show after the scan and only then

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Or after a scan rather

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As things may change filesystem-wise or game-wise and it'd still be checking for th badsongs.txt regardless

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So the info may be incorrect

simple tulip
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yep

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i scanned with an error

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then fixed the error and restarted without scanning

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the badsongs.txt still registers the error that isnt there until i rescan

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errors go away after a scan tho

hollow gorge
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so the badsongs.txt file exists if errors have been found, and doesn't exist if there are no errors. YARG checks for that file's existence in order to show the ERRORS FOUND button or not. but it can't tell how many errors there are at that time, that information is only learned during an actual scan.

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so if you open the settings and there were errors found previously, it will just say ERRORS FOUND. but if you do a scan, it will tell you the numbers.

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if its too jarring/inconsistent to have it, my only solution is to remove the number after the scan, so you just see ERRORS FOUND or not, and you can click on it to see the list.

simple tulip
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Yeah but the issue is when you fix the errors it still shows errors found until you rescan

normal kestrel
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cause the game only knows its fixed when it rescan

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theres no way the game will know something is fixed without scanning

simple tulip
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Well i understand that

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But i feel like the error message should go away if you relaunch the game

normal kestrel
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I disagree with that

simple tulip
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Just so its not giving incorrect badsongs.txt until you scan

normal kestrel
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message for it can be changed to something like "scan your library to check" or whatever, interface is being changed so I can make something more friendly anyway

simple tulip
hollow gorge
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if you click on the button it will still show your bad file. the game has no idea you fixed your song until you rescan.

sturdy adder
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Unless you want it to rescan every time it starts or if it finds a badsongs file on startup.

lost orbit
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I think best case scenario would be to create a whole interface that displays all of the bad songs, and we remove the badsongs.txt and replace it with something parseable like a json file that contains the information

lost orbit
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Not perfect, but it'll do