#E-Kit setup
82 messages · Page 1 of 1 (latest)
can you post a screenshot of what a MIDI monitor such as https://www.midimonitor.com/ shows whenever you hit a pad?
When I click on the link my kit shows up but when I hit a pad nothing happens.
make sure to close YARG beforehand if you're on Windows
Windows only allows one program to access a MIDI device at a time
My kit is showing up as output not input.
I figured it out. one minute.
I hit each pad
Do I need to go into the drum module and set each pad to a different number?
note off events dont seem to be sent at all by the drum module
yeah, what the heck lol
@bronze pendant i'm just eyeballing/guessing, but the game probably doesnt accept overlapping notes (it waits for the note off before reading the same note again)
yeah it's waiting for the note off
the MIDI backend doesn't account for this
I don"t know about any of this lol.
man, how do you cheap out this badly on a MIDI device
lol its a strike, its not a cheap one at all
i know you mean alesis cheaping out and not the consumer
i'm quite sure this'll break other software too
DAWs absolutely would, without the note off then notes would last forever until the next one of the same number came in
alesis despite their fame, theyre not a small brand and the strike is their flagship kit, i strongly doubt they'd release it with such a glaring issue if it was one (though its not impossible lol)
ah i meant for drums only
saying only "VSTs" would've been more accurate
even then, MIDI doesn't provide any way of identifying what type of device something is afaik, this would require a setting that the user has to enable manually
i'm just baffled lol, it's not that hard to just send the note off
there's no reason not to
even if it does, its not immune to problems
hence this
this is also "overlapping notes" issue
that dude's drum is a yamaha (albeit an entry level kit)
of course, it's not impossible that they'd make a mistake
but given that they expect their stuff to be used with VSTs
that's the problem
i'm fairly certain they'd test that kind of stuff
MIDI is a universal standard
it's supposed to work with everything that supports it
but these are just blatantly breaking the protocol
and it irks me lol
fair enough
i can see them cutting some corners to ensure lower latency to the player though
not saying it's the right decision though
sending another message adds mere microseconds of latency at the absolute worst
it's just lazy
nonetheless, as per the other dude's report, his drums work on CH
CH also tailors its MIDI support for drums only, so they probably already only check for note ons
They work on phase shift also
but our support is much more generic
i see, being meant to work with pro keys eventually
and working around this will be pretty hacky as a result
would accepting overlapping notes possibly break pro keys?
Is it maybe something wrong I did on my end?
unless there's a setting in the kit that affects this, no
it's just a firmware flaw
that both CH and PS support lol
YARG is probably going to have to go that route as well at some point
no, keyboards should be immune to this problem by design
Could I update my Module?
their note ons and offs are directly controlled by the key presses/releases
yeah but i'm assuming some note off being lost in some fucked up midi jitter or something
some weird edge case scenario like that
depends, you can check the manufacturer website and see if they have anything
if not, then you'll just have to wait
as long as all input events are processed in order (which they currently are), it should be fine
ok might have to do that. Not sure if I have the time today though.
I'd send an email to Alesis Support and ask about this
Thanks. I'm updating my module right now. It might not fix anything but is worth a try.
Unfortunately module Firmware update didn't fix anything. I have no idea what Id even ask Alesis Support. I'm not to knowledgeable about ekits and midi.
Not sure how relevant this is but when I'm on the morningstar midi monitor it says channel 1. it says channel 0 in game.
that's not important, the MIDI monitor starts counting them from 1 while YARG starts from 0
ok guess I'll keep using my RB4 drum adapter for now. Hopfully this can get worked out eventually.