#go back to the old physics model
1 messages · Page 1 of 1 (latest)
Like what exactly you mean by - 'dont turn it into a festival japan racer, we dont need a japan forza, we need a street racing game based in japan'.
Did you play the demo, or are you judging the gameplay by the old trailer?
gameplay
older gameplay just had a much nicer vibe to it
the saturation and contrast between things was very nice
the map didnt seem to have palm trees everywhere , which i know they are native to japan, just not everywhere
also the drifting just looked alot smoother and natural in older gameplay, the wheels didnt twitch back and forth, and the cars didnt wobble so much
i think maybe if u guys can fix those things about the physics, and make the grip tunes not understeer so much, the handling will be great, and a perfect blend between sim and arcade
i understand the game is more themed in the current day car scene, but try to make it a bit more hardcore when it comes to the aesthetic of the game
u guys should add a media channel, where we can send in real drifting videos from japan that you guys can take inspiration from
im pretty sure yall watch tons of it, but i think that would be a nice channel to add
The way you describes things, Seems like you prefer the S15 video over the RX-7 one, Right?
absolutely, i understand the rx7 is controller gameplay tho
I admit, The RX-7 one feels like it's played on controller
but i think the physics should be nice for both controller and wheel, and a solid physics model should mean that no matter what you are using to play, you can still get a similar experience
But yes differences between the videos were the controller and the wheel. But the most important skill of the player, because on the demo was a pro simracer, and with that new gameplay, it was recorded by one of our team members, just to show new graphics.
i think what it is could be a sway bar issue that causes so much wobbling, and the option to adjust that could come in future updates and that would probably fix the issue easily
so like i said i will just stay tuned for more updates and hopefully you guys can see where im coming from
about the wobble you mean the camera yes?
the car, it just wobbles back and forth, drifting is really twitchy
the camera is also something id like change, in previous builds of the game, it had some sway to it, and wasnt locked to the rear end of the car, maybe that camera angle could return to the game? or maybe custom camera settings in the future?
The thing i can describes from this video, The old one (with S15) have more weight and smooth, It's kinda like a simulation like Assetto Corsa at some point. While the FD RX-7 looks twitchy as wobbly as it's featherweight. You prefer the more old "realistic feel" over the new arcadey one, Right?
can i make the camera like the one in the older builds of the game? if so i didnt know
yes exactly, i asked the devs in another suggestion to maybe introduce another difficulty option in the future for a more realistic feel
it doesnt have to be 100% like assetto but i think truly finding that balance between sim and arcade will be nice
oh thanks i will try