#6 Allowed in Exhibition and more.

43 messages · Page 1 of 1 (latest)

runic nebula
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For exhibition:,
Devs should allow us to stack at least 6. We should also be allowed to have options for exhibition IE: time clock change, number of players on pitch, switch sides option. Also for generic purposes, if team leader leaves a game, the party should follow. Or maybe allow 6 in for practice as well? I think this is a great solution until the devs can give us a all around customized game mode.

UI:
Since full release of game, the UI has been horrible. Friends disappear from friend lists. Friend requests are never seen. Slow and choppy. Over all there are multiple fixes here that are needed.

Beater:
Upon release I've noticed when a seeker bumps the enemy seeker, they have what seems infinite deflect to a thrown bludger. I am talking from experience when I see my team seeker bump and the enemy seeker goes flying. I throw my bludger and the bludger seems to go completely through the enemy seeker and not hit. Note the enemy seeker is in a stunned action sequence. This is not realistic. Also this needs to be fixed. Granted yes, the seeker should have a time gap to still avoid the bludger, but to avoid it everytime? Also, the beater point system needs a fix. Seekers should give more points. A hit should be counted as an assist, I actually think this should occur all around for all hits.

Chasers:
Tackling needs to be adjusted and fixed. IE: when a tackle action sequence occurs, I have seen the quaffle stay in the enemies possession (more than 5 times) ... Or the quaffle is immediately passed to another enemy player.

Also is there a way to know exactly where all 3 chasers spawn? I know the chaser in back can call back allowing the other 2 chasers to know they are spawning forward, but it always feels that one forward chaser is closer to the punt off.

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Also why sometimes does the punt off favor the enemy?

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And please get rid of the goal keeper punt back ... I still don't even know why that exists?

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^ I think a way to fix this is ... upon selection of chaser ... there then should be another selection screen that allows the players selecting chaser to select if they are a utility chaser (back) (defensive) and then x2 attacking chasers (offensive) and select those. Honestly I really like @next stratus 's idea of just having x2 chasers. This way the seeker game is less interrupted.

novel finch
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  1. NDA still applicable, there should be no reason to refer to the playtests especially if posting feedback for the full game. Most likely you can say something similar with different phrasing that is unrelated.
  2. While feedback is always appreciated, I'd be willing to bet there are other threads here including what you're asking for, they might already have a further discussion on those ideas.
  3. Thats it have a nice day :)
runic nebula
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@haughty bobcat ^ this was not the proper way to handle this

novel finch
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Devs have very little if any jurisdiction over the server itself since it's WB-run, if you have a complaint about mods I'd recommend opening a ticket :)

next stratus
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I can say everything I've said I've tried to keep any NDA out of it, just trying to think logically through things.
But I'm guessing there was another message that was deleted.
I really dislike that the NDA is still in effect, but I can understand some of the reasons of it.

novel finch
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Again, information regarding the playtests has no place here.

neon geode
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Aww man I wasn't finished reading that!!

runic nebula
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And delete my feedback again.

novel finch
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If your feedback didn't involve comparison to the playtest it'd be fine, like 99% of everyone elses 🤷

barren pendant
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mentioning the playtest isnt against NDA, theres literally playtest emblems in game

novel finch
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I'm pretty open about my take of "If I know absolutely nothing of the playtests, does this give me any new info? If yes, then don't say it". Very easy to follow

barren pendant
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it didnt? all it said was stuff was different from playtest, which is the point of a playtest

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didnt say how in anyway

next stratus
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When you say how things were in the playtest, like "in the playtest the seeker game was different by [redacted]" you can't do that, but you can say "I think the seeker game would be improved upon by [logic that ties to NDA but doesn't break it as you could have had a thought that helped give you the idea]".

barren pendant
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he didnt say that though, "since the playtest" was the term thats unmentionable apparently

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which is another way of saying "full release"

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just a lil unnecessary when it couldve been handled with a "can you reword these 3 words?" message

next stratus
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As someone who tends to write paragraphs, I've been given the chance to fix wording, but I didn't see the message until hours later... and I honestly didn't even know what message they were referring to... it's a lot of effort for something that's not likely to be done. Or at least done in a timely manner.

barren pendant
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yeah but it was within seconds when theyre active

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just very streisand effect lol

barren pendant
next stratus
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It also comes from the assumed hostility between mods and the person. After the first deleted message, or warning, both sides are going to be shorter temper and if it keeps happening the mods (as is human nature) will start giving less thought towards the rule breaking as it feels more intentional, even if it isnt.

barren pendant
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yeah but when theres a power dynamic even with something as stupid as discord the people with power are supposed to deal with people respectfully and de-escalate, not be passive aggressive

neon geode
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Dude tried snitching to the game developers over something a Discord mod said to them, after they themselves were super condescending towards said mod

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Rules are simple; Don't talk about NDA stuff.

next stratus
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Everyone is human, I typically try to de-escalate, but i have bad days, or get upset and can't properly do that.
So I'm sure it's the same for the mods.
I know it sucks when you're on the one side of it, but thems the rules and it's typically better to error on the side where people don't get in trouble.

Also having been with a security clearance... two different things can be unclassified, but when put together it's now classified.
In other words, context can change what is being said and perceived, and might come with more strict rulings.

next stratus
neon geode
runic nebula
barren pendant
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2 words violation fixed, good work soldiers 🫡

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just make sure to never use the words "since" and "playtest" together

next stratus
runic nebula
next stratus
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Sometimes the bump helps move you out of the way though 😛
A stun is where you lose control of actions, like tackle, boost, dodge, bump, etc. So I guess because a bump puts the other seekers bump on cooldown it's a soft stun, as it doesn't put everything on cooldown like a bludger or hero kick does.
Though being tackled or bumped does cause players slight confusion and could impact their reaction times (like being tackled by a chaser, so now you miss your bump and get bumped, then tacked again and then hit by a bludger... not speaking from personal experience... I swear... 😅 (okay maybe I am)

runic nebula
neon geode
next stratus
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No, I think I'd rather the chaser tackles and seeker bumps to actually stun... at least as a seeker.
If a beater has such great timing that a bump is what causes the dodge to not happen, I'd be fine with that.