As a Keeper main, is there any way for the CHASERS damage to be removed? I observe the game from my Keeper POV and the meta is now that if the chasers are unable to score, they go for the seeker and although this is fun for the first times (only played 6v6 for two days) there’s barely any “chaser action” and keeper gets boring tbh. And also, Seekers are not actually seeking but avoiding because they still get meter even from far away?
But that is my observation on seeker mains. I feel like, it should only be the Beater and Keeper that can damage Seekers.
Chasers can damage each other and even Beater and Keeper but not Seeker. Or else it would be boring field side? And if there is still definite Chaser damage (just for the fun of it, ig) maybe increase the chances of them dodging the onslaught? Make their brooms have faster dodging so they can immediately dodge the first bludger then the second hit?
TLDR: Chasers doing the Beaters job and killing seeker just because they can’t score on a good keeper is boring.
Just a suggestion.
prevents me from fully explaining myself but...