#Prioritize intercepting enemy bludger over calling your own bludger

8 messages · Page 1 of 1 (latest)

stoic ruin
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I noticed when trying to intercept an enemy bludger, if my bludger is available it will call mine instead of intercepting. This is beyond frustrating, please prioritize the interception over calling your own bludger.

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Prioritize intercepting enemy bludger over calling your own bludger

fast hill
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yes please. or make it a diff buton

patent thistle
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Intercepting is hitting the enemy bludger and catching it that way right?? Thats a different button that summoning your own bludger. Unless im confusing something here

woven brook
stoic ruin
rustic citrus
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It would definitelly make it easier if it were bound to a different key, because I've had many a time where I had the bar almost full and ready to intercept, only for the game to yoink the bludger out of my focus for a slight second and me pressing the button, only for my own bludger to come to me, with no way to stop it.

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Actually, that could also be a good idea - a way to stop the summon mid-way, I've had so many instances of starting the summon, only for a good opportunity to whack someone on the head to present itself before me and me being stuck in the summoning animation, completely missing the opportunity because of the bludger being miles away.