#Continuation of Mun arch mission
1 messages · Page 1 of 1 (latest)
I mean, the whole primary mission storyline continues that
Wait what
What do you mea- oh lmao
No like implications of it existing and whatnot
Like
More arches lmao
WE NEED MORE ARCHES!
Whah
there are more monuments
WE SHOULD PUT OFF FUNDING FOR ROCKETS AND BUILD ARCHES
Im joking, what I meant is the mun arch opening or something. Contracts further using the mun arch as a focus
I don't recall does the lights light up after visiting all planets but it should
all the planets are lit up at all times
I would say that there's arguably way more interesting monuments
It should be dark except Kerbin and Mun, but more planets and moons you visit lights light up and after you get them all something else reveals
another arch with interstellar planets?? Perhaps
but that could addict some players to visit all the planets and "finish" the game
since Mun is easiest to visit it's easy to visit there and keep track of your progress
I'll say that the game does something similar with the progression from one monument to the next, as you're following the foreign signal
It leads you from place to place, visiting monuments built by ??? that would eventually lead you to monuments on planets across the 3 other star systems
well imo we need more monuments and POIs
And to the conclusion of the storyline
there are a bunch more that aren't mentioned in the missions
There will be more story-related discoverables in Debdeb, Tuun and Qeg
(as we know was planned from the localizations)
You have to keep in mind that you're only seeing like 1/4 of the game right now
true
I don't think we'll be adding much more stuff to the Kerbol system
Since there are 3 other systems to populate with discoverables
a bit to this and another topic. I get this visual bug in stock ksp for instance I have a vessel in orbit of ||Duna|| and when I take control of it while it loads the vessel it also loads the ||Duna monument|| in a same viewport (same style bug like Lownes flying KSC bug on game launch) but this happens briefly for a half a second but it's enough to spoil a bit what kind of ||monument|| there's waiting for you to see. Same happens with other ||moons and planets with monuments in it||
would you mind sending a bug report with that so that it's saved in our issue tracker to check out later?
otherwise I'm sure I'll forget lol
Yeah, I'll try to catch it on vid/scrsht/report but it's a load error or game should load the|| monument|| somewhere else than in front of camera
