Hey guys, I’m trying to add a part similar to the MK2 Lander Can rover variant and I’ve just finished the modelling process.
However, I have a lot of doubts as to how UV wrap it so that it’ll be compatible with the game. For example, how does window lighting work for parts and how should I do it so that the windows light up properly.
Also, how can I manage to map it so that it’ll be compatible with the color manager tool? And where can I get textures similar to those used in-game?