#S.T.A.G.E

1 messages · Page 1 of 1 (latest)

blazing sinew
#

best to call it something else though

#

A) people might confuse the two, B) if the original reappears (as it already once did), there will be two with the same name and purpose

final iris
#

Hmmm name brainstorming
DeltaView

#

S.T.A.G.E

opal bay
#

they clearly are not coming back so stage info would be fine

opal bay
blazing sinew
#

yeah, there's no good reason to keep the name of a different mod, even if currently unavailable

final iris
blazing sinew
#

I like S.T.A.G.E too, would be fun to come up with some crazy kerbal-like name for that abbreviation

final iris
#

let me think... i did come up with Sock and Sorry lmao

#

Stage
Transfer and
Approach
G
Engineer

#

I'd be nice to put Informative there...

blazing sinew
#

S.T.A.I.G.E

#

as a play on PAIGE

final iris
#

THATS GOOD

#

now the G

opal bay
#

Separation of Terrible Assemblies Generally Expected

final iris
#

OK THATS GOOD

#

FUCK

#

but i like STAIGE more

#

Informative
Grade
Engineer?

opal bay
#

staged

final iris
#

not bad

blazing sinew
#

"Systematic Telemetry and Artificial Intelligence for Guiding Exploration" for STAIGE

#

ChatGPT is a godsend lol

final iris
#

GOOD

#

thats the one i think

#

credits go to GPT ig 🙄

opal bay
#

gpt is too good

#

S.T.A.G.E

opal bay
#

@marble sandal please delete this channel

#

Remove

#

dont remove just lock for now. Not 100% sure

#

not sure if that is true as the mod author has left everywhere

opal bay
#

Temp Lock

solar cave
# opal bay dont remove just lock for now. Not 100% sure

it looks like the mod author has deleted all versions on spacedock apart from a "1.0" version that contains nothing but an image (for some reason, if you look at a spacedock changelog on the wayback machine, it actually shows the up to date changelog)
this doesn't look like a spacedock bug

blazing sinew
opal bay
#

S.T.A.G.E

marble sandal
#

confusion

opal bay
#

This mod will use my new lib #1087131707918012559
licence will be MIT so anyone can help with this project

will probably actually be started sometime next week once the lib is ready.

final iris
#

more than glad to help, pls ping me once you start

opal bay
#

will do

timber bison
#

Have y'all started working on it?

final iris
#

i think so right @opal bay or are you focused on the lib?

opal bay
#

im focused on the lib while using this as a testbed. once 0.0.1 of #1087131707918012559 is out I will push both to github.

timber bison
#

cracks knuckles

#

Advanced Aerospace Readout Data for Making AeroNautical Ships

#

Or

#

A.A.R.D.M.A.N.S.

#

@blazing sinew klueless

final iris
#

Hypergolic Aerospace Readout Data for Making AeroNautical Ships

#

HARD MANS

sour crow
#

@opal bay What is S.T.A.G.E?

opal bay
#

will be a stage info mod under MIT using my new lib

sour crow
#

including T/W Ratio and such?

#

Stage-Info 2?

opal bay
sour crow
#

yeah

blazing sinew
#

Stage Info KSP 2 Modding Society Edition

sour crow
#

But Stage-Info but better*

opal bay
#

or what ever people vote it to be

#

but to not have any extra drama I will add +1 week before dev starts to let the air clear. CC @marble sandal

opal bay
opal bay
sour crow
#

SOCIETY @timber bison LT_society

sour crow
#

@opal bay KianaShake

timber bison
opal bay
final iris
#

Want help on the dev?

opal bay
#

just waiting on #1085537097714245662

blazing sinew
#

good news is that I've finished the theme and it will probably be ready soon

opal bay
#

good

#

something that would be good is a list of features we want

mighty egret
#

Delta v with atmo

#

Twr

#

Vab and ingame modes

#

Fix the ksp2 delta v bugs

#

Asparagus staging would be great too

final iris
#

Implement the whole saturn V computer on stage pls

#

With real size component delivered to your house that u have to plug to your computer for it to work

opal bay
#

now that #1085537097714245662 has a sableish build I can finally start on this.

opal bay
#

Heres a Icon template for if anyone wants to make icon suggestions

#

Current Icon is this

final iris
#

Ohhh cool cool

marble sandal
final iris
#

Ur just jealous that his app is more important so it goes there 🙄🙄

opal bay
#

because its the app.bar

marble sandal
#

The foldout is to lessen the amount of space it takes

sour crow
#

I mean.

#

It'll do for now, but I was thinking a Delta-V icon would look so much better

opal bay
#

im not a designer, I attached a template so anyone can make a better one.

sour crow
#

Would you like me to whip something up?

opal bay
#

if you want to

sour crow
#

Sounds good

#

Did this in like 2 minutes as I gotta go

opal bay
#

Expecting a basic version of stage to be pushed to github on March 28. updated site calendar to reflect this.

final iris
#

tomorow :O

opal bay
final iris
#

how did u create the site?

opal bay
#

lots of pain

blazing sinew
#

||Create Kerbal Space Program 3||

opal bay
#

Shhhh

opal bay
#

lol

#

I have stuff planned for it.

opal bay
#

Tried to make the Icon when in flight one of the towers. Did not work out.

opal bay
#

the push tomorrow might be a bit delayed since I got distracted by @prime relic

prime relic
#

Oops :D

sour crow
opal bay
#

Will be pushing stage tomorrow. still figuring stuff out with the ui, hopefully we can get UI elements in world space so you can have each stage have a window next to it.

final iris
#

wouldnt it be easier to get ScreenToWorldPosition?

#

use that to know where u should put the info

opal bay
#

The idea is to have windows that you can attach to 3d space and ui space.

opal bay
#

right finished work I can get back to this now. Will try and get it out on github tonight.

opal bay
#

https://github.com/Bit-Studios/STAGE
License is MIT, Copyright given to anyone who contributes like #1081724578822377522
Pull request template created
Issue templates not yet created
readme not yet created

opal bay
#

something this should do is delete the stage list/editor and replace it with a UITK version

#

should probably make an ideas template and project.

marble sandal
#

@opal bay Space Warp already abstracts this one function out

#

It turns it into a C# event

#

I need to add something to programatically do every single event type

#

feed it ksp dll, use reflection, generate C# code for stuff

opal bay
#

make a pull request.

final iris
opal bay
#

Created some templates for issues.

opal bay
#

@blazing sinew UI is making lag every time it updates.

blazing sinew
#

interesting

opal bay
#

could be my update loop

blazing sinew
#

I haven't really tested it yet in an actual mod (apart from the simple static demo), mostly just work in Unity

opal bay
#

anyway I could make it run in a non blocking way.

blazing sinew
#

yeah that might help

opal bay
#

@blazing sinew UITK is so much better.

#

made the lines by using more "root" parts

#

you should add a line component

blazing sinew
#

that's pretty cool

opal bay
#

all of that for 1 line

blazing sinew
#

well, technically you didn't have to do all that, you could just do new VisualElement() and set its width and height, and background color

#

but I will consider adding that as a custom element to the library, I already have a few of them planned, thanks for letting me know

opal bay
#

would be a good addition

final iris
#

could we have an option like Engineering Redux thats a floating window?

#

btw its looking great

opal bay
opal bay
#

As you probably have seen, I have not posted any devblogs, that's because I have done nothing since the 4th.
Its not that I didn't want to do anything I just needed a break from it, I expect to continue with my projects tomorrow.

final iris
#

patrickpray its good that ur taking care of urself

opal bay
#

taking care of urself
I have been committing war crimes on my factorio server, great way to relax

final iris
#

we need a factorio server for this server js

opal bay
#

I did send it to cheese a few days ago to see if I could send it. but not had a response on the question.

final iris
#

shouldve sent it to me 🙄

#

well tho i wont be able to play it till tomorow so 🙃

opal bay
#

well I wanted to ask cheese since this is their discord and its another game lol

marble sandal
#

You can make a thread in #🟢general-chat

opal bay
#

done #🔴mod-dev message

blazing sinew
#

that's modding, not general husK

opal bay
#

oh right ye 1 sec

blazing sinew
#

thanks 👍

opal bay
#

moved

opal bay
#

Welp time to work on stage again

final iris
opal bay
#

first thing I want to do is stick the UI on a new thread

#

lol almost cloned alpaca into stage

opal bay
#

Multi threading FIXES everything

#

ok so that breaks it

#

was working until it wasnt

final iris
#

i mean thats the nature of multi threading lmao

#

maybe add a Sync callback?

opal bay
#

Im going to remake the whole thing again so I can use a different system

opal bay
blazing sinew
#

@opal bay I didn't want to expand on this in #🔵ksp2-general, but for UI updates you should look into the binding API that comes with UI Toolkit

#

I'm pretty sure that's what you're looking for (synchronizing data in a C# class with UI)

opal bay
#

thats an interesting thing to look at might solve the issues

opal bay
#

@blazing sinew patch includes UI changes

opal bay
#

Progress update tomorrow™️

sour crow
opal bay
#

later today™️

sour crow