#S.T.A.G.E
1 messages · Page 1 of 1 (latest)
A) people might confuse the two, B) if the original reappears (as it already once did), there will be two with the same name and purpose
they clearly are not coming back so stage info would be fine
thats much better
yeah, there's no good reason to keep the name of a different mod, even if currently unavailable
credits pls 🙄
I like S.T.A.G.E too, would be fun to come up with some crazy kerbal-like name for that abbreviation
let me think... i did come up with Sock and Sorry lmao
Stage
Transfer and
Approach
G
Engineer
I'd be nice to put Informative there...
Separation of Terrible Assemblies Generally Expected
staged
not bad
"Systematic Telemetry and Artificial Intelligence for Guiding Exploration" for STAIGE
ChatGPT is a godsend lol
@marble sandal please delete this channel
Remove
dont remove just lock for now. Not 100% sure
not sure if that is true as the mod author has left everywhere
Temp Lock
it looks like the mod author has deleted all versions on spacedock apart from a "1.0" version that contains nothing but an image (for some reason, if you look at a spacedock changelog on the wayback machine, it actually shows the up to date changelog)
this doesn't look like a spacedock bug
Will do
S.T.A.G.E
confusion
This mod will use my new lib #1087131707918012559
licence will be MIT so anyone can help with this project
will probably actually be started sometime next week once the lib is ready.
more than glad to help, pls ping me once you start
will do
Have y'all started working on it?
i think so right @opal bay or are you focused on the lib?
im focused on the lib while using this as a testbed. once 0.0.1 of #1087131707918012559 is out I will push both to github.
Cheater...
cracks knuckles
Advanced Aerospace Readout Data for Making AeroNautical Ships
Or
A.A.R.D.M.A.N.S.
@blazing sinew 
@opal bay What is S.T.A.G.E?
will be a stage info mod under MIT using my new lib
S.T.A.G.E
yeah
Stage Info KSP 2 Modding Society Edition
But Stage-Info but better*
or what ever people vote it to be
but to not have any extra drama I will add +1 week before dev starts to let the air clear. CC @marble sandal
this is what the +1 week will be applied to
Thank you
no problem. The one extra week wont do much but I tried atleast.
SOCIETY @timber bison 
@opal bay 
Mine was better 
will start soon just waiting on a few requirements
Want help on the dev?
just waiting on #1085537097714245662
good news is that I've finished the theme and it will probably be ready soon
Delta v with atmo
Twr
Vab and ingame modes
Fix the ksp2 delta v bugs
Asparagus staging would be great too
Implement the whole saturn V computer on stage pls
With real size component delivered to your house that u have to plug to your computer for it to work
now that #1085537097714245662 has a sableish build I can finally start on this.
Heres a Icon template for if anyone wants to make icon suggestions
Current Icon is this
Ohhh cool cool
Why is it on the appbar?
Ur just jealous that his app is more important so it goes there 🙄🙄
because its the app.bar
The foldout is to lessen the amount of space it takes
ew
I mean.
It'll do for now, but I was thinking a Delta-V icon would look so much better
im not a designer, I attached a template so anyone can make a better one.
👍
Would you like me to whip something up?
if you want to
Expecting a basic version of stage to be pushed to github on March 28. updated site calendar to reflect this.
tomorow :O
what im planning is on the calendar here (bottom right) https://mods.shadow.computer/
how did u create the site?
lots of pain
Shhhh
Tried to make the Icon when in flight one of the towers. Did not work out.
the push tomorrow might be a bit delayed since I got distracted by @prime relic
Oops :D

Will be pushing stage tomorrow. still figuring stuff out with the ui, hopefully we can get UI elements in world space so you can have each stage have a window next to it.
wouldnt it be easier to get ScreenToWorldPosition?
use that to know where u should put the info
The idea is to have windows that you can attach to 3d space and ui space.
right finished work I can get back to this now. Will try and get it out on github tonight.
https://github.com/Bit-Studios/STAGE
License is MIT, Copyright given to anyone who contributes like #1081724578822377522
Pull request template created
Issue templates not yet created
readme not yet created
Since you wanted a ping here it is.
something this should do is delete the stage list/editor and replace it with a UITK version
should probably make an ideas template and project.
@opal bay Space Warp already abstracts this one function out
It turns it into a C# event
I need to add something to programatically do every single event type
feed it ksp dll, use reflection, generate C# code for stuff
make a pull request.
oh you remembered nice!! i'll take a look at what i can do
Created some templates for issues.
Added to issues https://github.com/Bit-Studios/STAGE/issues/3
@blazing sinew UI is making lag every time it updates.
interesting
could be my update loop
I haven't really tested it yet in an actual mod (apart from the simple static demo), mostly just work in Unity
yeah that might help
@blazing sinew UITK is so much better.
made the lines by using more "root" parts
you should add a line component
that's pretty cool
all of that for 1 line
well, technically you didn't have to do all that, you could just do new VisualElement() and set its width and height, and background color
but I will consider adding that as a custom element to the library, I already have a few of them planned, thanks for letting me know
would be a good addition
could we have an option like Engineering Redux thats a floating window?
btw its looking great
it does also have a floating window but thats currently just an overview of it all
working on this part btw https://github.com/Bit-Studios/STAGE/issues/3
As you probably have seen, I have not posted any devblogs, that's because I have done nothing since the 4th.
Its not that I didn't want to do anything I just needed a break from it, I expect to continue with my projects tomorrow.
its good that ur taking care of urself
taking care of urself
I have been committing war crimes on my factorio server, great way to relax
we need a factorio server for this server js
I did send it to cheese a few days ago to see if I could send it. but not had a response on the question.
well I wanted to ask cheese since this is their discord and its another game lol
You can make a thread in #🟢general-chat
done #🔴mod-dev message
that's modding, not general 
oh right ye 1 sec
thanks 👍
moved
Welp time to work on stage again

first thing I want to do is stick the UI on a new thread
lol almost cloned alpaca into stage
Im going to remake the whole thing again so I can use a different system
the issue is UITK having a hissy fit over me adding and removing components.
@opal bay I didn't want to expand on this in #🔵ksp2-general, but for UI updates you should look into the binding API that comes with UI Toolkit
I'm pretty sure that's what you're looking for (synchronizing data in a C# class with UI)
https://forum.unity.com/threads/binding-the-text-of-a-label.633766/#post-7081621 here's some example code for binding to a label's text for example
thats an interesting thing to look at might solve the issues
@blazing sinew patch includes UI changes
Progress update tomorrow™️

later today™️


