🟡redux-suggestions
Training Center - Additional Tutorials
planned
Galaxy
considering
Add how to build spaceplanes in the training center
duplicate
kerbal torture
not planned
add microtransactions
not planned
An in-game music player/"jukebox" that allows you to listen to the music found throughout KSP2
not planned
coping chat
not planned
Release redux
implemented
Better clouds
planned
Replace the entire KSP2 soundtrack with Flatt and scruggs
not planned
Multiplayer idea
planned
Turn off VAB lights
not planned
procedural airbrakes, starship control surfaces, and swing-wings
considering
Custom ISV editor
planned
Better pwings
considering
KSC as a colony
implemented
Colonies light up (local space ambient planet light)
considering
MOAR SYSTEMSS *after 1.0*
considering
Multiplayer suggestion
considering
introduce full localization support (like they did for the Wayfarer's Wings (Rank Ribbons) mod)
planned
pin the redux roadmap in redux news
not planned
Credits
implemented
Realistic Earth
not planned
Title screen planet changes depending on preferences
not planned
Clarify VAB Workspaces and Vessel Saving
planned
Rework the Early Game Tech Tree
not planned
Better Asteroid Belts
considering
Bring Back Kerbal Roles
possibly post 1.0
U-Dunk-It in Vall's lake needs to give more science points
considering
Make Landmarks easier
planned
Make a redux-questions channel
not planned
Dynamic destruction for wings
not planned
port old features of ksp to ksp2
not planned
Remove Epilepsy Warning
not planned
gar lick bread
not planned
AI Flight system w/ warnings
not planned
Fix the Main Menu !
implemented
Body Detection
considering
Option for an unmanned start
not planned
add peter griffin
not planned
Science changes
not planned
Damage to parts
not planned
EVA suit option similar to NASA's new suits
not planned
Kannibalism
not planned
Colonies Position in Tech Tree
planned
AI usage
not planned
Kerbals walking in VAB
considering
Mission parameters can be completed without having to submit previous missions
considering
Next Gen Heat Shield
considering
Cinematic Camera (or at least just a freecam)
implemented