#Kimberly

1 messages · Page 4 of 1

lethal tundra
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Does anyone here is willing to analyze some match/es to help people to improve with the character?

delicate cave
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You can't OD air throw after vagabond, just only the regular air throw

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It depends on what you mean, it's unsafe to whiff it against most MUs even at full screen and even if it was you still don't want to do that since you'll be losing out on lv. 3 damage so you want to use it whenever you get a confirm that links into level 3 or just use it after DI

lean zodiac
delicate cave
lethal tundra
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Gold 5 Ken though

feral rock
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Thanks I did not know I can input air grab like this

feral rock
fleet prism
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also having troubles with this trying to land that for two days now

feral rock
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I just landed it once today

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but cant do it again

fleet prism
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i can get it to work without that combo sequence np but idk

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yea its tough

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at least you got it though haha

feral rock
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yea but only up the OD Nue twister part because I got excited

fleet prism
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i even tried with the 50% slow down effect

feral rock
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wait I just hit it again

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I think I was just barely doing it a bit earlier before

fleet prism
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oh?

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i try to do it as soon as bomb explodes and no dice no matter how perfect the input

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i also try it mid grab as well

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the buffer that is

feral rock
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I found what this guy said helpful

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also turn on action timig display and input the grab method Alex said when it is green

fleet prism
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OMG

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it worked

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two whole days

feral rock
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lets go

fleet prism
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yea so i had to wait like 10 frames longer or something

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idk how to explain

feral rock
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yeah the I noticed the demo inputs waiting 80 but ie been landing mine on around 90

fleet prism
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yea 90

feral rock
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but hey it works

fleet prism
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i wonder if the Qcf K~MK > Qcb K works the same way

tacit fog
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How you do instant izuna after bomb set ups

graceful vine
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you do a Tiger Knee input which is half circle down-back to up-forward

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that's how I do it

tacit fog
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@graceful vine okay it works a little

graceful vine
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awesome, glad to help

distant sun
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Hey I'm back. After playing some other characters feel like I'm a kimberly player

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I like run too much

distant sun
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Also just to check is there any setup for 22p ?

It feels good when you get it off but it does not work from just normal oki

vale copper
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bro thank god

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i was wondering how people do it so quick

smoky cedar
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thank you so much, I was also wondering

unkempt bridge
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Kimberly and Dee Jay are my picks so far

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Kimberly has the upper hand for being faster and has lots of mixups

distant sun
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Yeah looking at the characters i was going for cammy but kimberly just feels nice

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Teleports and run mix is so nice to have in this game

distant sun
vale copper
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mp hp 22p, mp hp 236k mk 22p, 236k lk 22p when they get wallsplatted by the od 236k kick

distant sun
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does it matter if you do light medium or heavy ?

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I assume in corner they go to the same place

vale copper
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yeah i havent noticed a difference

lethal tundra
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Why do people say Kim is low tier?

distant sun
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I think tiers currently are weird.
Like i kind Kinny solid, having the mix of 6hk > k or just empty jump into low and all those sort of mindgames with run mix.

I do also love 5mk > 6hk > cross up kick for example

At this point all the "high tier" characters are the scrub killer type characters.
For example in gg strive happy chaos was put in mid or low tier by lots of players, but then people worked out some new pressure and zooning and then he bacame top 3

Smash also has this with a top player picking up a "low tier" character and now people say that character is top 10

distant sun
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Hey what can i get off 5MK ?
Is it just a poke or is there an actual follow up ?

unkempt bridge
manic wind
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i’ve personally been doing ex 236p into air grab off of it but i’m sure you can get hella pressure with drive rush or sprint

distant sun
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Yeah I'm more thinking as a hit confirm

It's hard to tell in this game if something is just a poke tool or actually leads to stuff

manic wind
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the new training mode tools actually make it super easy to tell if u can get stuff off of moves
the frame meter and special cancel highlights in particular helped me figure it all out pretty quick

lean zodiac
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im trying to work on some safe jump set ups but sometimes im getting 4 frames of landing recovery instead of 3 when i j.mk

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does anyone know why this happens?

manic wind
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just found a drive impact corner combo that does 2500 damage and leaves you +49 😳

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i’m sure there’s more optimal combos but goddamn

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this character is so fun to lab

zealous valley
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what are some of kims nameplates other than the kudo ones/arcade one?

edgy glacier
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Hey, what is the most optimal dmg combo way for a DI in wall?

vale copper
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tier lists ive seen place her around high-mid tier

vale copper
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also low tiers these days arent even bad characters, just not as good (unless they are joke characters)

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a potemkin main just won a strive tournament

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fang player got top 8 at capcom cup

hollow breach
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Yeah,people associated low tiers with being bad because that's usually how the characters were since fighting games were not as balanced as they are becoming now.

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Sf6 all characters are viable and definitely have reasons to pick anyone at tournament. They all have there strengths

drifting hearth
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Can someone link the Kimberly discord?

hollow breach
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Ask @cursive frigate

vale copper
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👀

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i want that link too

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thx

distant sun
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What is a good drive impact basic combo ?

The combo trials seems to suggest mp > hp > 214 hk

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Im currenlty just doing all the real basic stuff like hit with 5mk into 214hk as a confirm for example

And i feel the combo traisl do not really show how to do combos correctly

long owl
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2HP can also be 5HP

smoky cedar
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Who do you guys watch to see some high level Kimberly pls ?

smoky cedar
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thx

mint rain
granite sandal
granite sandal
granite sandal
serene gyro
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Anyone find a combo that does more than 5976 damage in one go? That's my best:

PC HP > 214PP > j.HK > HK, MP > DC HK, 2HP > 236HP, DR LP~MP~2HP~HK, 236LP > 236236LP

with level 3 buff and critical art, rare combination but it happens sometimes in game 3

distant sun
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I assume if no lv2 same idea still ?

I do find doing jumps mid combo real weird

granite sandal
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there are other options as well like a quick level 3 combo or a wall splat combo, we should play sometimes so you can pick them up

serene gyro
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Drive cancel heavy kick

granite sandal
unkempt bridge
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You're too far

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Only the 2MP hits and you've pushed the opponent too far for MP to connect

granite sandal
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ok cool, I want to test my combo which is kind of similar to your when I get home and if it does more i'll post it here

unkempt bridge
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Now I made one with 6049 damage

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With level 3 buff and CA:
PC HP > 214PP > j.HK > HK > MP > DC HK > 2HP > DC HK > 2HP > 236HP > 236LP > 236236LP
6049 damage

cursive frigate
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Kim's max damage is almost 6.3k

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Also her max DI Wall Splat Combo is 5.3k

cursive frigate
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Kim's that stream, Myself, Diaphone, Shine, Deathnote, Zykles, Sandals, Eureka, Fierce, probably more but it's hard to find everyone in a massive catergory

serene gyro
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Even without the buff you can just pop a combo that does fucking 5400 damage if you have at least 3 bar off one punish counter

serene gyro
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Btw can you even do microwalks in this game? Or does the gauge not refill until the combo is over

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Because if you could you could theoretically put in a THIRD drive rush. Which is why probably you can't do that lol

serene gyro
unkempt bridge
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I think you can refill the drive gauge by attacking?

serene gyro
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Not during a combo

unkempt bridge
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Oh

serene gyro
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That's why you can only drive cancel twice in a combo with full meter

unkempt bridge
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Wait

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When does it start refilling?

serene gyro
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Well I think when the combo is over, but I'm not sure

unkempt bridge
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Let me test it

cursive frigate
serene gyro
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So you can microwalk

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Which means you CAN do 3 drive cancel in a combo

unkempt bridge
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But where can you microwalk

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That's the question

serene gyro
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After drive cancel heavy kick

cursive frigate
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Depends on that route but anyways

unkempt bridge
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Yeah, I'm wondering where you get 6.3k

cursive frigate
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Max damage - Corner only, 2 cans, 2HP - MP Vagabond, OD Run LK, OD Air Throw, DR 2HP OD Run LK, LP Vagabond Level 3.

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My combo and Laz's combo routes does 6.1k respectively

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After stun is where is really only possible unless you catch someone trying to jump out after TC 2 Cans in the corner

unkempt bridge
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PC HP right?

cursive frigate
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Not PC

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2HP is Cr HP

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I'll show you my route to understand it, it during Beta so these all did 7k originally

unkempt bridge
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I know what 2 means, just wondering if you did PC for extra damage

serene gyro
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That wouldn't ever really happen

unkempt bridge
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true xd

cursive frigate
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Only one you can get PC only is Gief doing level 1 into the corner lol

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My variant is that one.

serene gyro
cursive frigate
unkempt bridge
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Looking at the health bar wtf

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2/3 gone in a single combo

serene gyro
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74% gone

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look at the damage lmao

cursive frigate
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Yesh it now does 6.1 now lol they changed her bomb scaling

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Kim used to be a very easy 2+3 touch character ... Still is technically

unkempt bridge
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I don't think scaling was important in the beta and it was an older version of the game

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Still insane though

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Not something you'd do in a match though because you're not gonna just walk up to someone and toss a bomb in front of them lol

serene gyro
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Well you have many setups for bomb

cursive frigate
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Well no but there are two ways to get this,

serene gyro
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Even something like a basic HP > HP Vagabond > EX Tatsu gives you enough time

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Also this can be a stun combo

cursive frigate
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If you do Target combo into can you're basically like plus enough to do a meaty crouch heavy punch at safe on block and all you have to do is just hit confirm or honestly jail them into the bombs so we're good

unkempt bridge
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How much damage does it do as stun combo? Do you do more damage to a stunned opponent?

cursive frigate
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1k less due to stun scaling. So either way it is still her best route when they're stunned

unkempt bridge
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Interesting

young oriole
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Any advice for the Dee Jay match up? I couldn't get anything going against him

granite sandal
cursive frigate
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They actually fixed the bomb placement in the final release all strengths can be used to connect

granite sandal
cursive frigate
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It's not really hostility, it's more . Not this again

granite sandal
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Joined the discord today an offered a answer based off my experience. I understand having to go through it again but I’m sitting in trying and while the light bomb connects, it’s weird and has very tight timing. Maybe my thumb slow but either way it don’t matter because I’ll just use heavy

cursive frigate
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@granite sandal in the +3 setups you have to do throw the first frame you recover or it drops now before hand it just missed entirely cause it got pushed outside of where she throws you

granite sandal
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I wish I could make a video showing what I mean. But I’m getting the timing but standing in the corner dropping a bomb then grabbing. Heavy is much cleaner. My guess would be since the heavy is designed travel across screen there is an extra frame for that travel distance

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But again it doesn’t matter.

cursive frigate
odd geode
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why all of her reach are stubby

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i feel so sad, and once I'm cornered only option is lvl1 cus dp is not available anymore

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i miss old Kim

cursive frigate
# odd geode why all of her reach are stubby

Because she's better than counter poking . Also blocking isnt a bad strategy, OD Tatsu only gives +20 and doesn't knockdown full screen, if they back rise you couldn't meaty and teleport is fake. There's also drive reversal

odd geode
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yea, drive reversal is really important

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i need to keep in mind that

cursive frigate
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Much better and knocks full screen.. you'll lose the exact same amount of drive bar basically anyways

odd geode
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i barely use drive rush on neutral cus kimberly got so many way to get in

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but pros still use drive rush on neut

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maybe something that I missing

cursive frigate
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Drive Rush in neutral is just testing reaction time.

unkempt bridge
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It's weird how I still haven't used drive rush in neutral yet

distant sun
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Hey just wondering, how hard would you say kimberly is to play ?

Im still between cammy and kim for mains, cammy seems to have lots of basic stuff like just hit into spiral arrow confimrs while kimberly has some wild bomb combos that feel impossible to do.

She is doing good while im low rank but thats cos people see 6hk and then mash so i get counter hit with the jump + k part

Like a fairly normal interaction at this point is they wiff a button
LP > 2LP > 236 P (we now plus and close) > grab > shimmy forward and 6HK meaty > jump k (crossup) > lp > mp > hp > hk

smoky cedar
odd geode
unkempt bridge
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I don't use her bombs much as they're very situational

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You should do different things with her 6HK, you can jump backwards, up, or forwards, you don't need to try to attack with that move

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I even use EX run and do nothing with it

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Gotta keep yourself unpredicatable and mixing things up

delicate cave
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Man I wish I knew you can just tiger knee Kimberly's Izuna a week ago

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It up'd my air-to-air game a bunch

zealous valley
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can someone give me some basic can usage tips? :]

peak mantle
# zealous valley can someone give me some basic can usage tips? :]

A basic gamplan for you can be this:

In corner:
MP HP target combo into 236K->MK slide into 22HP (heavy spray can). You now have strike/throw oki on wakeup.

For strike: cr.LK, cr.LP, cr.LP, 236LP, [bomb explodes], 236K->LK flip kick, 2369PP, fHK, 9, jMP, 236MP -OR- 22HP spray can again

For throw: Throw, [bomb explodes], 2369PP, fHK, 9, jMP, 236MP -OR- 22HP spray can again

DI is beaten by both the strike and throw sequence.

This scenario loops into itself, so you can just do it all over again by ending with spray can. Can end in supers to finish people off.

zealous valley
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dope! gonna practice these now tysm!

peak mantle
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no prob at all

lone veldt
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What combo do y’all follow up with after you use the EX teleport?

hollow breach
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Whatever combo you would do normally

unkempt bridge
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Whatever combo you want*

flat delta
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How tf do you beat zangief's charge thingy? other than jumping over it?

unkempt bridge
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Kimberly needs a lot of buffs

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They gave her lots of tools but nothing great

flat delta
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Nah cuz, IDFK what to do against the grapplers, I just get shit on, Marisa has so much damage that says no as soon as I go in, Zangrief legit doesn't even let me get close cuz of how many tools he got and then there's the mofos that play Cammie as a grappler with huge mobility

unkempt bridge
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Kimberly is basically the Urien of SF6

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Great at offense but when the tables turn, you're fucked

delicate cave
flat delta
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Nahhh, I'm new to street fighters, well, not truly but 🤷‍♂️

flat delta
unkempt bridge
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You play very safe against Zangief

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Mostly pokes and safe specials

flat delta
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vs full screen charge? how 😭

unkempt bridge
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It also doesn't help that other characters have better mixups than she does

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Especially the visual cues

delicate cave
unkempt bridge
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Look at JP, his 214K and 236K look almost the same

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And Kimberly's ex and non-ex teleport are different colors

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Thanks for making it easier to read me, Capcom

delicate cave
unkempt bridge
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JP, Cammy, Jamie, etc. all have great mixups, it's hard to differentiate their moves

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Kimberly suffers the most

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Kinda unfair when she's so fun to play but I'm almost under 50% win rate when I'm going up the ranks, just because she's so easy to read and react to

delicate cave
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I'm just glad sprint is somewhat less obvious, plus you can repeatedly 50/50 it in mid-range pressure once you get your momentum going

unkempt bridge
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Not really

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When they see that move, they're usually poking with LP to counter it

delicate cave
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Yeah tbh I just mainly sprint+break to bait out stuff, especially yolo DIs

unkempt bridge
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Oh, yeah, they also DI when they see sprint coming too

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It's either LP, DI, or just blocking

delicate cave
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Its like Diaphone said, the best way to play Kimberly is just to random

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Like she pretty much lives off her mixes

flat delta
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Honestly, all I been doing is modern smash light and it's working LMAO

unkempt bridge
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Her mixups are less useful in the higher ranks and more of a knowledge check

flat delta
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sometimes I mix it up but honestly, people in my rank don't use brain

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(almost bronze 1)

unkempt bridge
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I'm bouncing between gold 5 and plat 1

delicate cave
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And I guess that's why I like Kimberly a lot, since Kimberly has easy inputs and I can do on-the-fly thinking once I believe I figure my opponent out

unkempt bridge
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I'm thinking of dropping Kimberly until she gets actual buffs

delicate cave
unkempt bridge
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All her moves are basically scrub killers just like DI is in the low ranks

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Once you get to high gold and above, most of these players are competent

delicate cave
flat delta
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I wish I could say I haven't tried that LMAO

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I have but it doesn't work even in rookie LOL

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like there's 1 Juri I keep facing over and over

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and mf legit does nothing other than wait for me to go close to them and grabs

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but at least I'm happy now, I got bronze 1 LOL

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15 hours in one sit and got to bronze 1 🤷‍♂️

delicate cave
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Yeah jokes aside, bronze is still a good rank

flat delta
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I hate that I can't do the flashy stuff yet and I'm just doing auto-combos type beat but 🤷‍♂️ playing on keyboard LOL

delicate cave
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I saw a pretty good Kimberly player in bronze in battle hub earlier, her light confirms and MK into DR was on point, beat tf out of my Cammy because idk how to play Cammy in this game rtsd

flat delta
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😭

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MK isn't in modern right?

delicate cave
delicate cave
flat delta
flat delta
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I legit can only do drive rush with luke only, when it comes to kimberly, I can't do it to save my life, so I'm not even using the block button 😭

delicate cave
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but yeah like try to test your opponent's patience, sometime they'll bait for a couple of seconds and then go back on offense

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Like while Kimberly wants to be aggressive since her defense is weak, sometimes switching to defense to examine your opponent can be beneficial if they're being greedy

flat delta
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now that will take a long time to learn LOL

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I hate playing defensive characters, prolly why I lose a lot, I try to go full in 😭

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btw, if you free, wanna run a battle-hub so you see how doggo I am? LMFAO

delicate cave
delicate cave
flat delta
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I think kimberly doesn't miss anything in modern controls when it comes to specials or so 😭

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unless I'm stupid LOL

unkempt bridge
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She has 6 specials

delicate cave
flat delta
flat delta
unkempt bridge
delicate cave
unkempt bridge
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Lemme join y'all

delicate cave
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yeah sure

flat delta
flat delta
unkempt bridge
flat delta
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The rollback on this game is insanely good

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like, I was playing vs chinese somehow, with 300 ping and it had no lag like what

delicate cave
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I forgot you can air tatsu after hisen kick

flat delta
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I'll act as if I understand

delicate cave
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lmao sorry

flat delta
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nah it's fine LMFAO

delicate cave
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DNB just has a dope kimberly

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thats all you need to know lol

unkempt bridge
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Nawww

flat delta
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Gyad 😭

unkempt bridge
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I'll play you, Karma, after you two finish

flat delta
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say less

unkempt bridge
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Phenom, I notice you aren't able to grab reliably after H Vagabond?

delicate cave
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I can but

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I usually go for the tatsu

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So I can confirm into level 2

unkempt bridge
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I save the super gauge for level 3 first

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For the damage boost as soon as I can

delicate cave
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Like I tried to do the air grab once I read your message

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But thn he started lighting and it threw off my momentum lmao

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I can barely hear the lyrics lol

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When both Kims use level 3

unkempt bridge
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LMAO

flat delta
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LMFAOOO 😭

delicate cave
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I genuinely cant predict Karma's Kimberly 😂

unkempt bridge
flat delta
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gyad 😭 I'm getting more shit on that it's possible 😭

flat delta
unkempt bridge
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Good practice

flat delta
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it's just no brain kimberly

unkempt bridge
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I think that it's the limited moveset you have that makes it somewhat easier to predict

delicate cave
unkempt bridge
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Because you can only fit so many things in a modern control layout

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Kimberly's level 2 would be nice if you can choose the range of it based on the punch button you press

flat delta
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that last part right there was bullying LMFAOOO

unkempt bridge
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LMAO

unkempt bridge
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Like Cammy's critical art in SF5

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She could go fullscreen on projectile reaction

flat delta
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or like her special 😭

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special?

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I mean the bomb thingy

delicate cave
unkempt bridge
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The bomb is so situational

flat delta
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not wrong LMFAO

unkempt bridge
flat delta
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I sometimes I forget I have it

unkempt bridge
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Goes over standing opponents

delicate cave
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Yeah I mean if you get the spacing right

unkempt bridge
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It's pretty strict

delicate cave
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Like situationally on unsafe pokes

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Yeah true

unkempt bridge
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I've labbed it

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It's so so so strict

delicate cave
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Yeah I wish you could at least anti-air with level 2

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You could in last year's beta

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Idk if they nerfed it or not

unkempt bridge
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Range is tight

flat delta
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I meant it as a joke either way

flat delta
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cammy can do it LOL

delicate cave
unkempt bridge
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I'll try my shit Dee Jay then

delicate cave
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oh you meant to fight him mb

flat delta
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Dawg, my dumbass just pressing modern buttons, I hate it so much but I have no controller currently

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that DJ scares me

delicate cave
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yeah idk why I level 3'd there LOL

unkempt bridge
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It's a bad Dee Jay though

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I still don't know how to play him

flat delta
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BAD?

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that's BAD?

unkempt bridge
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Yeah

flat delta
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I'm sticking to staying in bronze

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^-^

unkempt bridge
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LOL

delicate cave
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I feel like DJ's DP is underrated, just something about it lmao

flat delta
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my butt hurts

delicate cave
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man DJ's alt outfit looks nicer than I remembered

unkempt bridge
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Kimberly has none

flat delta
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I'll most defo stick to bronze LMFAO

delicate cave
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Nah dont worry about it, DJ's just nice like that lmao

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weird, it wont let me spectate this match

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yeah my character cant move, hit the menu or anything

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guess that's a good time to call it for the night

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anyways, those were some fun matches

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imma add you both if that's fine

unkempt bridge
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Sure

flat delta
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Sadge, but yes bro, most defo, them were some great matches

unkempt bridge
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I wanted to main Dee Jay since I mained him in SF4

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But something feels lacking

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So I made him a 2nd

delicate cave
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I mained Cammy in SF4 and 5

unkempt bridge
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I mained Urien in 5 before the ex headbutt nerf

delicate cave
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I didnt like how Cammy played in this game so I mained Kim instead

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Yeah I heard Urien got hit hard

flat delta
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I don't even remember which one was the last street fighter I played, I just know I was a kid 😭

unkempt bridge
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That final patch killed his defense

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Which is why I say Kimberly is basically Urien of SF6

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Kimberly doesn't even have a wakeup ex move

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?????

flat delta
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I'm hoping they buff kimberly a bit or sum cuz god

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Luke's roaming around freely and he's a demon, even in modern

unkempt bridge
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Luke, Marisa, and Ken are the top 3 imo

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Cammy could fit in there too tbh

delicate cave
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I'm just glad I got me using her EX reversal on camera before the nerf

flat delta
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JP's in most played in masters tho, sadly

unkempt bridge
#

Did Kimberly have an actual ex reversal?

delicate cave
# unkempt bridge Did Kimberly have an actual ex reversal?

Street Fighter 6 Open Beta, the next game in the iconic series, will release in 2023! Take part in the Fighting Ground, which focuses on the classic fighting game experience with modes from previous games in the series. Two new modes will be available alongside: World Tour, an immersive single-player story experience, and Battle Hub, which will ...

▶ Play video
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Skip to 24:30

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Actually looking back I didnt use it as a reversal lmao

unkempt bridge
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That's not what I meant

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I meant from wakeup

delicate cave
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Yeah wakeup mb

unkempt bridge
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Dee Jay has the jacknife, Ryu has the srk, Kimberly has..........

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Nothing

delicate cave
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Yeah it was such a weird nerf

unkempt bridge
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So when you wake up, you pray you block or throw correctly

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Otherwise, you're fucked

delicate cave
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Maybe they'll change it back once Rashid drops

unkempt bridge
delicate cave
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Idk how often SF patches things

unkempt bridge
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Pretty often

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At least 2 big patches a year

flat delta
#

I'm praying AKI is as agro as Kim tbf 😭

unkempt bridge
#

I think that's what they did in 5?

delicate cave
#

AKI will probably play similar to FANG

unkempt bridge
#

Yeah

flat delta
#

dear god no 😭

unkempt bridge
#

"female version"

delicate cave
#

Yeah they'll probably give Kim something, especially after she became the lower end of the character usage after the nerf

flat delta
#

if aki's like fang... I'ma lose it

unkempt bridge
#

Marisa is a female Abel

flat delta
#

his playstyle isn't that fun

delicate cave
#

Like honestly I predicting her to be kind of a claw-based character

flat delta
#

wait, are the new characters based on old characters?

unkempt bridge
#

I couldn't imagine that LOL

flat delta
#

if so, which ones? Cuz I fr wanna see how they were played in the past LOL

unkempt bridge
delicate cave
#

Like she'll retain the poison gimmick from FANG

unkempt bridge
#

Marisa = Abel
AKI = FANG
Kimberly = Guy

flat delta
flat delta
unkempt bridge
#

Yes

flat delta
#

fucking hell 😭 I was damn sure I've seen her somewhere before

delicate cave
unkempt bridge
#

There's only 4 newcomers in the base roster

#

Manon, Kimberly, Marisa, JP

flat delta
#

I think I'ma take a break for SF for now 😭

#

HUH, JP IS NEW? alright, my brain is dead holy fuck

unkempt bridge
#

Wait

#

6

flat delta
#

??????

unkempt bridge
#

Lily and Jamie as well

delicate cave
#

Yeah over Jamie, Marisa, and JP are 100% original

flat delta
#

Naaaa, Jamie has been in the past games tho

#

no?

delicate cave
#

Kimberly=Guy, Marisa=Abel, Lily=T.Hawk

unkempt bridge
#

Jamie is supposed to play similarly to Yun/Yang

delicate cave
#

Oh right

#

Yun and Yang

flat delta
#

wait HUH

#

NAHHH

#

you lying

#

if jamie's a new character, I'ma lose it

#

I'm having a mandela effect

#

LOL

unkempt bridge
#

Jamie practically idolizes the twins

#

LOL

#

Yes, he's new

flat delta
#

NAAAAA BRO

#

I'm damn sure I seen a mf played like him before sf6

#

Ain't no way

delicate cave
unkempt bridge
#

Kimberly - Guy
Marisa - Abel
Manon - idk
JP - idk
Lily - T Hawk
Jamie - Yun/Yang

delicate cave
#

most new characters in a base SF game since SF3

unkempt bridge
#

Luke isn't new

#

He's from 5

delicate cave
#

'ex'cluding Luke

unkempt bridge
#

He literally broke SF5

#

And rose to the top

delicate cave
#

ex

#

cluding

#

with Luke, it'd be 7

unkempt bridge
#

True

#

It's weird SF5's last character was for setting the scene for 6

delicate cave
#

Tbh Luke came in so late in SFV I keep forgetting he was in it lol

#

I guess that was the point

unkempt bridge
#

And his fast projectiles

#

And his other specials

#

It beat out almost everything else in 5

delicate cave
#

Yeah making him so good was a weird decision

unkempt bridge
#

And he still plays like he did in 5

delicate cave
#

Yeah people thought he'd be nerfed in 6, but that ended up not being the case lol

unkempt bridge
#

Hopefully there's a patch

#

Before EVO at least?

delicate cave
#

Either that or Pro Tour

smoky cedar
#

Do you think Rashid will be out before EVO ?

flat delta
#

So JP's fully new character? based on noone? 😭

#

Sike, JP's based on a character from another game 😭

delicate cave
delicate cave
unkempt bridge
#

Him and Manon

unkempt bridge
#

He'll be revealing during it

#

Or CPT

smoky cedar
#

Idk how often the patchs were in SFV but I assume we will have a patch with the DLC

flat delta
#

why it no work 😭

unkempt bridge
unkempt bridge
#

That's not even SF related

flat delta
#

Cuz I said JP based on it 😭 as a joke

delicate cave
flat delta
#

Sadge LMFAO

unkempt bridge
#

IM BACK IN PLAT 1 AGAIN

#

Time to lose again PES_SadGe

delicate cave
#

Nice

unkempt bridge
#

I'll let you know after this one

#

Fucking Lilys

smoky cedar
#

jamie_cheers good luck

unkempt bridge
#

Saved my ass

#

Slowly but surely climbing

#

Manon's are the worst tbh

delicate cave
#

Yeah manon I havent fully figured out yet

smoky cedar
#

y same

unkempt bridge
#

Same

#

Everyone else has better normals

#

Kimberly seems to have the stubbiest normals

#

"to make up for her playstyle" my ass

smoky cedar
#

I love her MK

unkempt bridge
#

I lost ofc

#

Only to be used after a dr

smoky cedar
#

its +1 tho

unkempt bridge
#

You can't do anything off of it

smoky cedar
#

y its not juri's cr.MK haha

unkempt bridge
#

Not even a super

#

Hence I said it's best used only after a DR

#

That's the only use case for it

smoky cedar
#

Kim guide from Diaphone

unkempt bridge
#

Looks great

#

But I'm still wary about using her tp because it's very reactable

proper plume
#

What should I do as Kim when Guile puts up his Sonic Blade?

unkempt bridge
#

Wait for it to disappear?

#

Jump over it?

young frost
unkempt bridge
#

I just said that

zealous valley
#

what does kim's "16 digit mental math is EZ" card refer to?

proper plume
#

she likes math

young frost
unkempt bridge
young frost
unkempt bridge
young frost
unkempt bridge
#

LOL ok

dreamy kindle
unkempt bridge
#

Yeah, once you get to high gold, you're gonna have to be fucking random but a lot of her stuff is reactable

#

So that cancels each other out and most Kimberly players will be hardstuck

flat delta
#

So why was kimberly nerfed? LMFAO

young oriole
serene gyro
#

Getting 6293 with no DR 2HP, and 6269 with the DR 2HP

#

So you just waste another drive bar + make the combo harder for less damage

#

The drive rush makes the scaling on the 236KK[LK] and 236LP rough

cursive frigate
#

Spray.can scaling

serene gyro
#

Oh so that was max damage in beta, but now it's not

cursive frigate
#

It's her new max damage

serene gyro
#

Well I'm saying the version with the drive rush 2HP is not max

#

Because it does less than without the drive rush 2HP

cursive frigate
serene gyro
#

Corner only, 2 cans, 2HP - MP Vagabond, OD Run LK, OD Air Throw, OD Run LK, LP Vagabond Level 3.

#

Literally just got rid of the drive rush 2HP

cursive frigate
#

Hmm there's more in the table there .. she has a 6.3+ route but it's tedious to get

serene gyro
#

What's the 6.3 route?

cursive frigate
serene gyro
#

You would never have enough meter

cursive frigate
#

Height specific

#

If you delay you will

serene gyro
#

Oh yeah I guess you could micro walk

cursive frigate
#

You build back a pixel

#

Hard as fuck though 😂

serene gyro
#

what's funny is it probably would be insanely tas if kim had a DP

#

might not even be possible if kim had a DP

#

because you would press forward to start walking and build meter > the quarter circle would register a DP

cursive frigate
#

I wish Tatsu could just be done off all Jumps

#

Backwards OD Tatsu would be disgustingly good 😂

serene gyro
#

another "am I just bad or is this real"

#

but does the 3f input buffer not work on instant air tatsu?

#

trying to link punish counter instant air tatsu > HP

#

which would be a very very useful starter for punishing oki grab

#

and it's WAY harder than usual

#

I have the timing bar, and even when I press HP in the green it often misses

cursive frigate
serene gyro
#

I'm not referring to the bottom frame meter - I'm talking about the one you can enable over Kimberly's head that shows timing for links

cursive frigate
#

Ahh yeah it works @serene gyro very strict 1f link

#

Timing is just as Kim lands and ducks her head in recovery state

serene gyro
#

Very odd that this is a 1 frame link

#

Usually every other "1f link" lets you buffer the action for 3 frames

#

But it seems like the buffer just doesn't function for this

tall timber
#

is there documentation on how kimberly's sprint works? Just started playing and feels random whether or not she runs on an opponent or does an attack.

cursive frigate
#

@tall timber arc Step happens at the fastest 22 frames. The rest of her attacks from each kick strength and any punch

tall timber
cursive frigate
#

@tall timber fastest it'll happen at point blank

tall timber
#

It feels very inconsistent even at long range for me though

#

like I'm doing the quarter circle and then kick but a lot of times the kick just comes out no matter what

#

so idk what inputs I need to do to get no attack

cursive frigate
#

Punch is her stop mechanism

#

So you press kick then immediately punch

tall timber
#

that isn't what I mean

#

I want to know what causes one of her kicks to come out vs just doing the run over

cursive frigate
#

You press another kick

#

LK for torso Cleaver, mk for slide and HK for overhead

tall timber
#

but like often I'll just press kick once and the thing will come out anyway

cursive frigate
#

Because you have to press it twice.

tall timber
#

like I'll do quartle circle LK once and torso cleaver will come out

#

twice to do the run over or the kick?

cursive frigate
#

Are you holding forward?

tall timber
#

I'm not sure, is that the thing that causes it?

#

if I hold forward I do the run over? cause I tested that and that also feels inconsistent

cursive frigate
#

Mate.

tall timber
#

the only thing that seemed semi consistent was holding vs tapping the kick button

cursive frigate
#

If you just input run and do absolutely nothing she'll do the arc Step the moment she reaches the opponent

#

If you tap any other kick or punch shell do the move according to that strength

#

Arc Step automatically comes out after 22 frames of run has at least happened .. it's 3 frames faster in OD

tall timber
#

but what I'm saying is, I feel like I'll do the input for sprint (quarter circle forward and any kick) and she will still do move instead of arc step

#

and I feel like I'm not pressing it twice

cursive frigate
#

You have to press it twice or you're holding the kick button and forward

tall timber
#

so either I'm pressing it twice or holding it too long if I'm not doing arc step

cursive frigate
#

If you're holding the forward direction and a kick button then yes one of her kick moves will come out

#

Arc Step isn't a command you press.. It's integrated into her run, which is very different for any Bushinryu user but her as previously they would do a much slower version of stop

tall timber
#

oh so I only do the command input if I want a kick to come out?

cursive frigate
#

.......

tall timber
#

like I'm sorry dude, but this is confusing

#

don't mean to annoy you

cursive frigate
#

It's really not she confusing 😂

tall timber
#

I just don't understand why it feels random to me if it isn't confusing

#

cause it doesn't feel like I have to press twice in order to do a kick, it just comes out when I do the input the command list says to activate sprint

cursive frigate
#

....are you on classic or modern

tall timber
#

classic

cursive frigate
#

Then you're doing exactly what I said earlier as thats the only way you'd get the run moves out

#

Negative edge doesn't apply to it either

tall timber
#

so just to be clear, I should ONLY be getting her sprint attacks out if I'm pressing twice or I hold kick and forward

cursive frigate
#

Practice it in training of just doing the motion and one kick only

tall timber
#

I'll practice that and let you know, thanks

#

also is the cancel system/quarter circles stricter than guilty gear strive? I've like never struggled with motion inputs in that game but struggling a lot more with it in SF6

delicate cave
#

you mean within combos or just in general?

tall timber
#

both kinda but mainly within combos

delicate cave
#

strive's gatling system gives you plenty of time to buffer your inputs between combos

#

street fighter you actually have to find the timing for each combo routes

tall timber
#

so do I have to learn visual cues? if so how would I go about doing that

delicate cave
#

tbh I would say the easiest way to find the cues is by turning on the frame meter

tall timber
#

does it show when you can cancel stuff?

delicate cave
#

Yeah, also make sure you set things to "block after first hit"

#

Both together makes sure you'll get the timing right

tall timber
#

ok cool thank you. If I'm new to fighting games should I just complete the beginner combo trials and kimberly's character guide and come back to the more advanced stuff later?

delicate cave
#

Eh its kinda 50/50, there's some useful info in the trials/plus kim's tutorial(like the run stop Dez was talking about earlier), but there's some unoptimal stuff in there as well

#

I would just say stick to the beginner stuff

tall timber
#

yea I do know all of kimberly's moves, i just want to learn some bnb stuff before I start doing online

#

and figure out how to play neutral ig

delicate cave
#

Tbh Kimberly's neutral is hard to explain because i've been mixing it up, but when she's close she can beat out a lot of buttons with LP, you already know both her sprint and teleport closes the gap and mid-range she has one of the stronger drive rush potential

#

In any case, Diaphone dropped a nice neutral starter guide yesterday ironically

#

@tall timber

tall timber
#

yea I've been watching that

#

Ik its a good mixup, but is aerial teleport that good where its worth spending two bars?

#

is the mixup the only reason you do it or does kimberly in the air have better followups than on the ground

delicate cave
#

OD teleport is my favorite way to get in tbh, its an extremely fast teleport thats technically reactable and can be hard punished but the rewards outweigh the risk imo

tall timber
#

so what do you think the first thing I should be doing is after going through kim guides? learning some easy bnbs and getting destroyed online? cause idk if I know where to begin neutral wise

delicate cave
#

Neutral-wise you should get more familiarized with the strengths and weaknesses of her normals/specials, the trade off of her mixups being amazing is the fact her stubby normals makes playing traditional neutral tedious against characters like Ken and Manon

Also I would say combo-wise focus on the BnBs that feel the most consistent then move onto the advanced stuff

tall timber
#

thanks so much

delicate cave
#

No prob bushinryu

#

Well heading to bed, peace

tall timber
#

thanks man

young frost
#

I notice a lot of players go for run light kick, when they get a wall splat.

Surely you can get more than that without meter? Personally I used her hop into hk.

pure dirge
#

Can you PLEASE help me understand how the hell to buffer EX Izuna out of Cr. HP

You do, MP -> HP Target Combo -> DR Cancel -> Cr. HP into Jump Air EX Izuna for the Ground Bounce into Forward HK and I cannot for the LIFE of me get the izuna to come out it's insane

#

Do I just have to be a god

delicate cave
pure dirge
#

OH that sounds nice thanks for the shortcut man

#

wiat, are you that phenom, hello

delicate cave
#

Nah lol, that's someone else

#

I didn't even know about him till I switched to SF6

#

Might change my username eventually

pure dirge
#

lol it's good thanks so much again man

delicate cave
#

Yeah no prob

#

Speaking of Izuna, I need to learn the crossup sprint

unkempt bridge
tidal solar
#

Or MP > HP > DRC 2HP?

tidal solar
flat delta
#

Honestly Shrug I really am on the side that Kim's on the weaker side with Lily and Jamie but Shrug

delicate cave
tidal solar
delicate cave
#

Personally she still feels good to play to me

#

I do miss her old tatsu though, but its not a big deal

tidal solar
#

Yeah, the lack of a real anti air seems odd but I think her 2hp is super strong compared to other normals that are used to anti air

#

On top of the 50/50 she gets off of it

delicate cave
#

yeah the 50/50 is insane, cant wait till I finally get it down consistently

tidal solar
#

Also anti air izuna exists

delicate cave
#

yeah AA with izuna never stops being the most fun option

#

although I usually go for tatsu in the corner since its been the most consistent option for me

#

when the opponent tries to jump out of the corner on wakeup I mean*

tidal solar
#

Probably then best option in that position

#

Aside from OD Izuna to get the can set up

#

Who do you feel Kimberly struggles against?

delicate cave
#

Personally I would say Manon

#

She's the best when it comes to punishing Kimmy's stubby normals

#

aside from that, I say Ken and Deejay but almost every MU struggles against them

tidal solar
#

Personally, I don't think Ken is too bad. Deejay is a menace tho. Juri as well

#

What do you feel like she struggles with vs Ken?

delicate cave
#

Eh he's a menace once he gets his kicks out, you either have to challenge his gaps with lights or bait him out

flat delta
delicate cave
#

which isnt really an issue since she has 4-6 ways to get close to the opponent

#

anyways ill bbl, gotta get some errands done

flat delta
#

Ahhhhh

#

appreciate that and take care dawg!

delicate cave
#

np bushinryu

hollow breach
unkempt bridge
#

It's a shit way of balancing the game

civic crescent
#

I haven't understood yet, sorry for dumb question, but is there really a difference in the strength used for Kimmy's paint cans?

lethal tundra
#

Do we use 236LP to force a mix-up midscreen?

tall timber
#

how do I deal with characters doing big hitbox moves in place? Only thing I could think of was standing MK, but even that didn't feel too effective at times

#

all my approaches just ended up getting stuck and i don't know what disjoints I have

#

it was vs Juri, but I think that is just an unfamiliar situation for me

hollow breach
#

Standing heavy punch or standing medium lunch

tall timber
#

yea I was doing that a bit but I felt like I would get outranged 50% of the time from Juri's roundhouse kick

solemn fractal
#

Does anyone else feel kinda inconsistent with this char or is it just me?

#

Cause sometimes I’ll mix my opponent up constantly and steamroll and other times I can’t touch them

tall timber
#

I didn't see any on supercombo

hollow breach
#

It starts her target combo that can be canceled into a special

tall timber
#

oh I thought you had to start that target combo at light punch

hollow breach
#

That's a different target combo

tall timber
#

oh is it tiger fangs?

hollow breach
#

?

tall timber
#

nvm

#

how do I actually get to use my things like teleport and 6hp and sprint if my opponent isn't whiff punishing much?

#

do I just not use them? cause a lot of times when I do I just get stuffed

west hill
#

Drive rush in 2mk gets you close and plus. Use teleport mostly after standing HP punish counter for combos.
If your sprint is getting checked you can cancel with punch and see what they do.

#

You shouldnt be using sprint half screen. You can instead incorporate it sometimes in block strings where sometimes you go for the +2 option

worn trail
#

Two things
First, did EX tatsu have invincibility in the beta cause I could've sworn I was able to use it as a reversal
Secondly, she has a taunt unique to the install where she flaunts her ass!

tidal solar
worn trail
#

Do you have a list of what they took away?

hollow breach
#

Fancy. More for style then damage

serene gyro
#

This does less damage than c.MP, MP > Drive Cancel HK, cHP > Drive Cancel HK, HP > 236HP, 236LP > Super 3

limber fractal
#

Hey all, I'm having fun playing Kimberly, but was just wondering how you all go about neutral? I feel like I have the most success when I just drive rush in

#

Granted I don't have too many games played nor am I anywhere near the top ranks

hollow breach
limber fractal
#

@hollow breach Thanks will keep this in mind next time I play

flat delta
#

I was watching a video that talks about safe jumps, does kimberly have any safe jump options?

flat delta
#

Dawg, does every single character deal more damage with their specials other than kimberly?!

solemn fractal
#

Hey does anyone have some solid Kimberly combos? I’ve mostly been doing MP,HP into spin kick or run-slide

tall timber
#

where can I find info on what I should be doing for kimberly pressure?

hollow breach
tall timber
hollow breach
#

Idk,

west hill
cursive ruin
#

kim is horrible without at least a DP

#

if she can't open up her opponent shes lost

#

she has no gimmick moves like every other character so she's incredibly straightforward in her approach and she does less damage than every other character.

unkempt bridge
cursive ruin
#

omg yes same color teleport would be great

unkempt bridge
cursive ruin
#

yea its gonna be a pain in months to come

unkempt bridge
#

It's worse in the higher ranks

#

Where everyone has good reactions

#

And like I said before, JP is a better mixup character than Kimberly at this point because JP has 2 moves that look almost the same

#

Torbalan and Embrace, respectively

solemn fractal
#

Yo can anyone give me some help with the can into throw combo?

#

I get the throw and the can connects but I can’t to the od nue twister after

hollow breach
#

Easy way to do it is press down forward up punch

#

The input system will give you a grab as soon as you jump, and you can even delay the punch button and it will still allow the grab to come out so no strict timing there to worry about.

solemn fractal
#

Oh alright

#

I was going crazy trying to time the jump and input

flat delta
#

I hadn't realized this until now that you said it

#

😭

unkempt bridge
#

the color of her teleport gives it away

#

since she only has 2 versions

flat delta
#

😭

#

nah cuz, I'd say she needs a "behind them" or "escape" teleport too but that'd make her busted LMFAO

unkempt bridge
#

i think the teleports she has are fine

#

its just the colors give it away

flat delta
#

true true that

tidal solar
tidal solar
merry kayak
#

once i reach level 3 imma give yall my knowledge

rare folio
#

Best girl.

#

I commissioned art of her for my birthday

rare folio
solemn fractal
#

Hey for can Oki what should I be doing? I do it and then they either jump or I get mashed on

#

Should I try to throw or smth?

rare folio
#

And adjust accordingly

tall timber
#

do you have enough advantage off a perfect parry to get a super art off?

#

also Ik you are supposed to anti air with 2HP, but are there any confirms off of that? I don't see any on super combo

manic wind
hollow breach
#

Her air spin kick

tall timber
#

oh

hollow breach
#

It's not called that though

tall timber
#

so 2HP-->cancel into sprint--->spin kick the opposite direction?

#

is that a common enough situation to practice? I see people talk about how important anti airing is for beginners but idk how imporant it is for kim

manic wind
#

honestly i would just start with using the spin kick itself to anti air if ur new to the game

tall timber
#

wait can you cancel sprint into special moves??

manic wind
tall timber
#

ahhh ok

#

also is there any followups after tatsu? and is there a good version I should use for anti air? heavy since it corner carries kinda?

manic wind
manic wind
#

as for follow ups i know you can set up a spray can after an overdrive tatsu (i’m forgetting what tatsu is called on kim sorry lol) after starting it in the air but i haven’t tried that after an overdrive on the ground

tall timber
#

what are the pros cons of each? less likely to mess up heavy punch?

manic wind
#

and also for anti-airing, heavy being more punishable than the other two is also less relevant since you already know the enemy is in the air where their options are more limited

#

at least that’s kinda my logic

#

honestly i usually just don’t use light or medium since heavy already does everything i want it to so i can’t really speak on the pros/cons of those too much 😭

shell pecan
#

hello

#

is using run stop in pressure actually good? or is it too slow

#

i'm pretty sure you're always minus but is it at least safe + closes the gap

#

or is it fast enough to, even with bad frame advantage, still use as a surprise mixup?

#

if not, then what about combos / hit pressure

manic wind
#

pretty sure it’s not (easily) reactable so i’d say it’s pretty good in pressure

#

what i do is mix run stop grab into crouching jab chains
it usually works as long as you’re mixing it in with other options that condition them to not mash

shell pecan
#

yea i can imagine

#

what options do you have for that?

#

like actual run followups?

solemn fractal
#

Well you have three, the light kick which is plus on block so you can usually jab after to beat anything

#

Then you have medium which is low ,minus and doesn’t give anything besides can oki

#

And heavy which is an overhead and combos if it hits I belive

#

It’s minus on block tho

#

Or you could just run up them into grab/ kick

#

But it’s really slow and reactable so if they’re smart they’ll anti air both

shell pecan
#

i know what the run followups do 💀

#

and basic strike/throw i just dunno what are some practical setups and tricks

solemn fractal
#

Ohhhh

#

I’m not really sure then

#

If they aren’t paying attention you could get some cheeky stuff off of run-cancel heavy kick

#

Cause it’s plus on block

#

And run puts you close enough for it to land

tall timber
#

players dont react to counter hits or punish counters right?

#

like you can't hit confirm that

#

you just have to expect that x hit will counter hit and go for the counter hit followup instead?

shell pecan
#

well, it's a punish counter because it's a punish

#

you almost always know

tall timber
#

so like a lot of punish counters are very obvious like whiffed DP or something?

#

so you have a lot of time to react and do the punish counter route instead

#

also what is the mixup on sprint---run on them?

#

I'm watching these Shine sets from today and he does a lot of just running on them with no followup after

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why does he do that?

shell pecan
#

it can bait out someone trying to stuff out the followups

tall timber
pure dirge
# tall timber you just have to expect that x hit will counter hit and go for the counter hit f...

This is def me talking out of my ass, so take it w/ a grain of salt, but I have a theory for how pros handle this kind of thing, and the secret is if they expect a button is gonna hit -they always buffer their next move whether it's gonna come out or not; and if they hear/see the hitsound they proceed with the combo as inteded by simply pressing the button as required for the combo cancel to continue

But the most ridiculous punish counters do come from other players blatant mistakes

Kimberly has a lot of combos, but it seems like a lot of the players playing her right now prefer just going for overwhelming vortex on wake up since she can attack high, low, overhead, and with Drive Rush pressure very safely from doing so - keeping them in the corner and simply smothering them.

I've no actual genuine information as far as Kimberly's Oki is concerned, but I hope this helped in some way.

smoky cedar
#

We should Pin all the ressources, like the Diaphone's video guide

vast crater
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So like I'm labbing kim

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is there timing to the air command grab after the bomb?

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Or am I just slow

merry kayak
#

your suppose to buffer the input then as the same times as you jump press the punch

shell pecan
#

Do a TK input

vast crater
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Oh bet

distant sun
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Hey just to check as I and other Kimberly seems to always do this at my rank.

Doing a normal combo into KD or grab. And then either just run to hit meaty or 6hk > jump k cross up.

Are these like actually true, like is this an auto time or is this just fully fake ?

Or is it a mind game ?
Like if you cancel run with lk or mk does it meaty someone wakeup mash ?

solemn fractal
#

Yo for anti airing should I be using Kimberly spin kick or is her air grab a better option?

unkempt bridge
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or cr.hp

solemn fractal
#

Oh yeah I forgot that one

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Which one is best though?

unkempt bridge
#

whichever you can react with

solemn fractal
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Alright

west hill
#

2HP into sprint cancel gives you a mixup. You can walk inbetween before they land

west hill
distant sun
west hill
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Honda for example has a chop that will catch you. Other options will also catch you aside from jab

distant sun
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This is like meaty 6kh also so no idea if that even works. Hard to tell if I'm doing sick mix or just this only works on iron

west hill
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You have better meaty options. Standing M.K is cancelable incase you get wakeup DI or even better Kim has throw loops

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If you have +40 knockdown you have scary true mixup paint setups

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If you do paint setups against zangief you get a combo 100% of the time

distant sun
#

Yeah this is like kd mid screen not in corner

flat delta
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@unkempt bridge if you free, would you mind teaching me how to play kim in classic? I can't seem to be able to climb in modern :/

unkempt bridge
flat delta
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until then I'ma prolly try to climb with a different character, I've been getting stuck on silver 2 :/ idk why

unkempt bridge
flat delta
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idk man, it's been hitting me hard, I climbed from rookie 1 to almost silver 3 in 24h, didn't play ranked a lot for like a day or two and I'm stuck in s2 now, it's pissing me off

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it's either a problem of me being stupid or modern controls holding me back, idk

unkempt bridge
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It’s probably both

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For me, I’m being too predictable

flat delta
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same tbf, same...

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like the only way I seen being able to half climb is by just doing a one and done

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otherwise they legit straight up double win vs me

unkempt bridge
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Yeah, we’ll lab together later

flat delta
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Hell yea

unkempt bridge
flat delta
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I've already done that 😭

unkempt bridge
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Oh lol

flat delta
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it's just awkward af to use, I'm practicing on luke since I have him in rookie 😭

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I swear classic is too damn awkward for me on pc 😭

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789 for punches 456 for kicks but doing the motions is a different kind of pain LMAO

wind dawn
#

Question for you Kimberly mains, I've noticed a lot of similarities between her and Ibuki. Are they supposed to be buddies or something? And does this lower the chances we'll actually get Ibuki in SF6, you think?

flat delta
chilly torrent
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does she have loops?

glass ether
#

Ya’ll have any general tips for learning Kimberly? I’ve always had issues with playing faster paced characters, but Kimberly looks too sick not to try.

flat delta
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if you still on, I'm down if you are

unkempt bridge
flat delta
unkempt bridge
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I don't think so

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What's your id?

flat delta
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what's yo cfn then 😭 cuz my brain tiny

unkempt bridge
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What's your usercode?

flat delta
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3582388577

unkempt bridge
#

Sent

flat delta
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gotcha coach!

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how tf do I accept LMAO

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nvm found how ;-;

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hollon, forgot to change to classic...

unkempt bridge
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Got to leave the lobby LMAO

flat delta
#

yep

unkempt bridge
#

let me see what combos you have so far

flat delta
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I ain't got shit on classic

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LMAO

unkempt bridge
#

Check DM

solemn fractal
minor topaz
#

@unkempt bridge can u coach me next?

tender path
hollow breach
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Eh

livid raptor
#

how is the MU kim - cammy ?

hard otter
#

Basically we can eff her on offense but she got a DP, she can eff us too and and we don't have one

unkempt bridge
livid raptor
unkempt bridge
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Like they said, Cammy has a dp, we don't

livid raptor
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I'm asking because, we're playing the mu with a friend, I'm playing cammy, he's playing kim, we're like bronze-silver level so we're beginning the game, but he keeps saying that he can't do anything in that mu, and I dunno how I can help him, as cammy's cr.mk is indeed cool to find an opening, but I'm sure he's not using all of his tools

livid raptor
unkempt bridge
livid raptor
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oh okay, so that's for that specific situation

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so as cammy, we can abuse her disadvantage

unkempt bridge
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Your friend is probably being predictable and/or not using all of Kimberly's tools

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Kimberly is probably the most mixup reliant character in the roster as of now

livid raptor
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yeah he sure is, but then, he struggles when I walk toward him, as I walk faster to him than he runs away from me, then I can either poke him with st.mk, or use cr.mk DRC to have a opening, or st.lp and mixing up with cr.lp and throws

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so he quickly feels overwhelmed

unkempt bridge
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He can literally do the same thing to you

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Why isnt he?

livid raptor
#

apparently I have more range, and can convert on cr.mk

unkempt bridge
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Kimberly is stubbier than Cammy

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And Kimberly's cr.mk is somewhat convertable depending how close you are

livid raptor
#

okok !

west hill
#

If you think Cammy will divekick walk forward and block. Learn how to deal with Hooligan, once you lab it out the risk reward skews in your favour because you can jab her out and drive rush full combo

west hill
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No shot Capcom aren't troling with lvl 2 hitbox

tall timber
#

what buttons should I be doing to break out of pressure as kimberly? Just light normals cause they are quick and grab if I think they will throw?

unkempt bridge
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Or keep blocking

barren light
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Is Kimberly's 5LK more of a counter-poke in neutral? Or better used as a further range punish?

hollow breach
#

I don't know what that means

barren light
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Which part?

hollow breach
#

5

west hill
#

Use MK instead

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5 means neutral or standing

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Kims MK does a lot of work

hollow breach
#

I meant standing heavy punch or standing medium kick

barren light
hollow breach
#

Use heavy punch also.

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Can get big punish counter confirms

west hill
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When you're very close use 2LP instead.

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2LP, 5LP, 5LP as a blockstring

barren light
#

Isn't 2LP > 2LP > 5LP safer against Drive Impact?

west hill
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You can hitconfirm into target combo for oki

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Yes since you can cancel into di or super

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MK is also cancelable

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Thats a good reason to poke with MK too because you can cancel into DI

barren light
#

Yeah, i've learnt that cancelable normals tend to work well in neutral because of that. Pretty nice to know.

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Feels weird that her 5MK is cancelable

west hill
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Other uses for MK is drive cancel into 2MK which is +5 or 5HK which is +6

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HK being risky because it can be DI:d

barren light
#

Would it be good to mix Drive Rush > 2MK / 4HK? or nah

west hill
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I like to MK into 214P sometimes. Beats some jabs and can go into grab or another MK

west hill
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Drive rush (not drive cancel) only uses 1 drive bar and leaves you very plus for some mixes. I also recommend 4HK it's an overhead and on drive rush if it hits combos into HP

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As Kim you should drive rush often

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Her crouching MK is +1 naturally and combos into HP

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Kim thrives up close. Drive rush is nr1 then you have riskier stuff like 214P or OD ver. Or riskier still is sprint

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Sprint into MK cancel is amazing in certain matchups specifically Jamie. Since you can punish drink and even stop it

barren light
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The slide seems pretty handy for engage too. My guess is that you're supposed to cycle between different engage options like Zeku in SF5.

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Whilst also having safer options/normal neutral options like 5MK, Drive Rush, Jump etc

west hill
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Don't slide predictably. It's -12 and should be the mixup option. Sprint into LK is+2 use that more. Or the overhead which is - but gives oki

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Great anti Kim strat. When I've played against Kim they use slide in neutral. And with lvl 3 that's a 5k damage mistake they often make

barren light
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Aight, don't rely on slide too much, got it lol