#beta-ptr-spoilers
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but yea it would be cool of centaurs are just their own mounts
wtb help. my dracthyr son wants to be a horsegirl
problem is its not as marketable and peoplke will still want to ride a mount with it
people go crazy ovr mounts
they could MAYBE have some crazy shinanigan that makes their run speed on par with flying speeds x'D
... like with people still saying they want dracthyr to have mounts
people are gonna even be more crazy and mad bcuz flying is limited in DF on the nwe island ๐
what the hell do they mean, they have their mounts, its called, the ones you already collected 
they legit a racial flying
The new island is limited to the riding system from my understanding
what more do u want
which will unlock shortly into starting the content
because walking is so underrated
oh you must have missed a guy here not too long ago, he complained that he wanted dracthyr to have their own racial mount
and a few agreed with him ๐
tell him to make a dracthyr and look at racials and look at swoop
they dont need a mount, u cant even use it in dragonform anyway
yea like, me and another was like "...but they have wings and can fly??"
I mean for continuity and if it was a normy norm mount, sure
so yea, a centaur race that is its own mount? people will still get mad
just slap together aNoThEr drake skin and toss it in evoker pocket
brb
i just want Blizzard to give druids more customization with their forms
From my understanding, the drakthyr 20% passive works on normal mounts, cause riding will only work on the isles. I feel like thats candy enough tbh
like now that we saw what we can do with dracthyr? give that to the rest please
MORE?!? We have so many! xD Granted a lot are race locked
yea druid cant be on a few races its annoying
I want them wicker forms but i cant be assed to play alliance long enough to unlock kul tiran, then keep playing alliance, as kul tiran
(hello yes i am horde)
the only redeeming quality of the allience is the dreneai
the chat was vile, and i dont mean "tHeY hUrT my FEEELIES"
i only make drenaei
like, Mud is cleaner and more saintly then the stuff i saw in that chat
but on horde? dude i got like nearly all the races on that side lol
I have every ally unlocked horde side
i dont, but im working on nightborne and vulpura
I love a lot of the zone asthetics and music on the kul tiran continent
i only unlocked lightforged and left the rest
Im just waiting for the Drakthyr dressing room to work on wowhead q.q
I wanna see what awful color combos im inevitably gonna go with, cause im bad at color matching
You can make an alt with a name now
the name is locked to your account for 30 days or something when that alt is deleted
So i have a name saved already
ah man... it would be so cool to make a dracthyr with a drenaei visage
spent too long in a dragon name generator and tweaking different parts on names till i got one i liked
The one i picked is derived from bronze names, but i dont think my guys gonna have any bronze on him x'D
i literally just took the "thyr" end part and added two letters to it
BUT in my defense! that name was made before dracthyr was even announced, so its just pure coincidence
i was gonna try to use suffix, but since dracthyr are not true dragons.. idk if they even consider the suffixes as something they used
at this time, im going with whatever name i like
Mines a mix of norse/celtic names/terms, then the bronze flight suffix
I got a pretty guttural name out of it in the end. which bronze names are the more guttural ones. so im happy with it
ayee
ohh nice
nog being from tir na nOg
Tyr, norse god
I didnt pick it cause of the titans in game or anything either, which are names after a lot of irl mythos
I just wanted somethin at the start for a nickname
and i liked it better then my next option
hey its not a bad name
thats a bit weird to sound out lol
ahh
how tall are the drakthyr beside other races?
that im.. not sure of?
gfdxh im in the same boat
hahaha
i wanna take the armor off the ghost of pridemothe rform
oh that would be cool
i want fluffier mane options
opposite for me
longer tails or short nubs
for?
have we gotten a cat form at all with short tail?
oh
make my bear form bigger
i want longer cat tails
like a real saber cat had a short tail
hell give bear tails
so far that i have seen no?
exactly
so many possibilities
soon as pandaren learn to druud, thats what their feral will be
i could see myself running around as this giant red panda tanking everything

imagine fearing a fluffy sir like that
im still waiting for my last dang dreamwalk screech

damn duskwood wont proc
is it one everyday or just randomly
random
f
some people waited MONTHS

I had it on my old account moosecow
but when DF was announced and the game was on sale, just made a new account
no idea what old ass unused email the old account is attached to
oof
was maybe $20 on sale, including Saddolands
ye
I think that giving drakthyr the option to opt out of using any mount in favour of 0 cooldown Soar via the use of a Glyph could be a nice little addition
my lort these grapes are sour
oooh! That would be cool!
well
i dont think that will happen seeing as one passive they have is the mount speed
i feel like at the end of the xpac, we will get unlimited flying for dragonriding and dracthyr will get CD removed
like im failing to reason through that speed buff being given then "meh let them toss it for better soar"
not full unlimited but close
I wouldnt mind drakthyr getting a glyph or something that allows them basic flight, what we have now
id welcome it tbh
sure, slower then soar, but id have that 20% boost on explored continents to counter
tbh i just want some other classes/races to see the love of druid flight form
the feeling of freedom to fly when i want and on my own (without a mount) is great tbh
i still have and use mounts too, so the entire "then you wont use the plethora of mount options" argument is null
I collect them even
with 960% flying speed using soar I'd happily dump the 20% increase
the 20% applies to mounts so if you're not able to use mounts to begin with (which is the tradeoff of using the glyph I thought of) the bonus is unusued
i moreso mean, if drakthyr got a glyph to allow non CDflight, it would likely be a give and take system
i mean flying alone on dracthyr looks fun as fuck
like holy shit
ive never been so hyped for rfucking flying
if not using soar, and the drakthyr had a flight option like the druid flight (which gets max sloght speed) it would count as mount speed and have that 20% buff
drac druids 
im saying Id willingly take and use a flight like the current system, as drakthyr, even tho its def slower then soar, if it ment i got to pop in and out of it without a CD
not to replace soar mind it, just as a optional "Well its slower yes but also I dont have to worry about the riding mechanics" sorta trade off
Im stoked for the dragon riding system, i do still like the autopath and look at scenery flight style tho
and id enjoy doing said flight, on drakthyr
Was talking about them big nugget dragons earlier
i feel like they would be a cool allied race tank in the future
the big nugget dragons 
I do appreciate that they made that 4th body option due to player feedback. (idk if ill use it or not yet, wont until i can play in the dressing room)
I just wish the peeps demanding even bigger realized the restrictions that would put on the draconic form gear options
they got beefed up to an extent that didn't require the team that did the armors to go back and edit them more. Which would put them behind other work
it should go up to 10 but I feel as though it's unfair for other races and should be given to them as well
although it seems it's too much work
Iirc they have said in multiple occasions that the drakthyr used new systems they had to learn while using, and they very much are keen to go back to earlier races and give them the same treatment
but FOR DF, they are focusing entirely on the stuff coming with it
make the drakthyr good in one go so they dont have to tweak them for a long while. then move that focus to each other race
like, its not impossible for kul tirans to see that skinny model a lot have voiced want for, to actually be an option in the future
its just a new skin on the undead model
only thing they will have to do is animations for non undead classes, like druid
and in doing that for skinny kul tirans, they pave the way for undead druids in the future
which they said in one interview they want every class to eventually be an option on every race
these are things that wont be seen for a long while, the first ones likely being late into DF, so maybe 1 - 1.5 years after launch. But they are stretch goals that have been voiced
60 years later
we all will be old
but finally have
our undeaddruids
To add further (im aware im word walling, sorry)
Blizz recently acquired an entire dev team that did a battle royale mage game (cant remember what its called)
Said team has been added to the WoW section of blizz.
They also have a pretty healthy upswing of new hires thats decently higher then their current turnover rates.
Short version, The WoW specific teams are getting a lot of new/fresh blood. More manpower to do these sort of back end non story content updates
It's not as simple as you are thinking
To say the least, the skill needed to perform a task in development doesn't transfer as well as, say physical labour. There are a lot of specialization
Ofc, they have to take time to be trained and such
It's not even about training
It's about responsibilities. To give an example, you don't hire a game designer to program a system. More bafflingly, you don't expect the texture artist to be able to model down the road
I didnt say any of that lmao
What I got from you is that you can train the new hires to fill those positions that can help speed up development of what was wanted. I just interjected in to say it's not the case lol
I dont know what sections any one person is hired on for or anything like that. Nor did I imply such. I simply said they absorbed a indie company (who published a game previously, so they have knowhow in myriad gaming fields) that was moved into the WoW stuff, and that they have a healthy hire on level atm besides that new aquirement.
Where those new hires go and what they do, isn't my knowledge. just that the whole of the machine has new cogs and belts flowing in.
The point I was making is that they are refilling positions hurt by the recent negative happenings, as well as gaining more experienced employees
Fair enough. I guess I jumped the gun a bit because I'm too used to people not knowing how things work at all, and felt like stepping in a bit when something somewhat looked off this time heh
So they are on an upswing internally.
I also gave the precaution that this doesn't mean we will see these updates anytime soon. And gave a time table reflecting as much. Someone thats a new hire that has previous knowledge will still need time to learn the things specific to Blizz, like those systems current teams already had to learn for drakthyr.
I could know modeling and what all but still need to learn the new toys used on Draks, so as to apply it to the other races.
I think that was the joke, cause people still demanging beefier drakthyr models
Cant be certain tho, im not thair brain
their*
WoW specifically is quite a beast to work with. I'd assume the graphical aspects and its current limitation to be easier to compromise with than any of the underlying system lol
.. I will have to agree on that. Dragonflight models have been imported to [redacted, censored, murdered by CIA agent] and they're slowly but surely breaking 1 by 1. 
I'll have to take a look at spellbreak and evaluate their tech, but the things revealed under the hood back then at BlizzCon made it seems like a lot would be more on the old/manual ways
I know nothing of their tech or if they are bringing it over. Moreso the point was that they have experience in the fields. How well it translates for them as they start working on WoW, I do not know.
Im left to assume whoever Ok'd the absorption/ merge was confident things would work out. In what timeframe, I cannot say.
Pretty much my concern when I read the news
end point, we have reason to be hopeful for the future. BUT. This is Blizz were talking about still. The record demands a grain of salt in the mix.
Positives to be treated with precaution.
I mean I would feel the same for any devs really lol. So much of the stack is proprietary in big companies
Ill pinch you

I mean, in honesty, When Yoshi P says something is happening and when, in 14, its an absolute. He has never failed the community.
he will refrain from giving release dates or even windows, ever. If its an unknown
JP development have their own kind of dirt
But that's a higher industry/culture wide discussion lol
right, im saying tho that SOME devs, are actually trustworthy to their word
US side, mmmmmmeh
It takes one mishap really. I'd say people fall too easily to JP-style empty apologies. But I guess the difference is that even if it's not genuine, they appealed lol
Well, the 14 team has only ever once fallen behind schedule, and they were open and honest as to why, With the current expansion, Yoshi had the release pulled back 2 weeks cause he felts better Quality testing was needed.
now its , to most, the best story expac the games ever had
I would say there is one thing that devs could take from that, it's to have one person that presents and control a PR narrative
And have the rest hide behind the company/spokesperson
The too personal/individual approach of the west created this kind of really bad cases of interactions
mhmm. I dont recall what it was, but something in a recent patch was changed. People online tried to start some sort of witch hunt wanting and demanding the names of the devs that made the changes. Yoshi shot it down fast. Pretty much saying "If you want to be mad at someone, be mad at me, as I am the one who told them what to change."
I think it was samurai skills or something
They are trying to diffuse it really fast because they know they can't handle the backlash
And hope it's forgottwnt later with an emphasis on the apology
It's typical JP PR. But it's not just gaming. Pretty much how all companies operate there lol
it was ended with that, actually. the players that were mad about it got pretty much silenced by other players who had actually played the class change in depth
he didnt make an apology for the class changes either. He just told those making the angry remarks to be mad at him cause, end of the day, hes the one that finalized the change.
Right. In any case, we diverged way to much from the topic at hand lol.
yee
Someone mentioned up there that some of the models were being analyzed. Have we found traces of assymetric-capable UVs on the body meshes so far?
what were the weapon types evokers will use? Im having trouble finding it
nvm, found it
Never got in to ff14 it just felt too hollow
Soulless
And slow
Like WoW has this whole universe built up and a consistent world
Whereas final fantasy is just an asspull every time
With no regard for continuity
That's my perception
Also I couldn't take the story in ff14 seriously even viewed as a single game since I just don't see it
My brain can't comprehend how people call ff14 the best story in mmo
What do you even do? Everything looks the same to me I have no concept of what the story could even be to Engage me
Stop skipping quest text, I guess.
And you want to know the entire lore in four levels?
Had no idea what was going on
That's not what I was claiming
I just felt no drive to keep playing
Then don't.
I have no desire to slog through wikis to learn all the mechanics and guides
Good. WoW and Blizzard could use your money.
If ff14 wants my attention it needs to be friendly to new players
On-board them better
I was confused in those first levels
And how do you propose they do that, a tutorial to level 69?
Barely an idea of what to do
WoW was even less friendly.
How so? It really holds you hand
Play Classic then complain about FFXIV, I dare you.
Yeah and it's confusing
???
i think he talk about retail not classic
Hes talking about ffxiv. Not even WoW
It quite literally holds your hand and walks you thru the content. I do not get how you can be confused
yes but compare to retail not classic
I felt more confused during account creation than the gameplay itself.
FFXIV is quite friendly.
This is the only confusing part about FF. It is incredibly difficult to actually give Squenix your money and start your acc lol
genuinely cant tell if that was a bit lmao
You can't tell what, Porter?
the talk about ffxiv being less consistent and hard to get into compared to WoW
or resubbing honestly lol
for some reason they want to make that shit really hard
Once you have your acc and the game bought, its ez. You just go to mogstation
I will say tho, they really need a complete overhaul of their websitre
They are absolutely abhorrently designed
I made a mage
Was dropped off in a desert city
And told about mail and vendors
Then I had no clue where to go next
So I just went and farmed some mobs to try combat
And didn't understand it
So I just uninstall
The game literally tells you where to go tho
Didn't feel it
I thought I was doing Side quests
I didn't know what was important
I like her face.
FFXIV is a strange game. Some parts are really likeable, but the story of Endwalker was a bit ridiculous for me, notably for the rollback of characters progression like Alphinaud.
I need snackstrasza :d
Backstractasza
The snack is the duck
The duck need to be cherished..
๐
which to use ๐ค
Sneakysnekstrasza
... oh great. Spoilers
Are the ducks distant cousins of dragons
they are their true masters
So. You blocked me, but tried to see the message, to complaint about me spoiling by seeing I saw a character progression as a rollback, without even talking about what it was?
๐
OMG ITS DONALD
Relax, if you play the game, enjoy it, I personally did it see that way, but that's the equivalent of "I didn't liked the progression of Luke".
whos luke
Luke Skywalker.
man these fuckin star wars shit idk
Another example, albeit different, of a character progression that was not great to my eyes.
Star Wars are great movies, very poetic. 1, 2, 3, 4, 5, 6.
But it's more about the simple concept of joy vs happiness. Good vs Evil..
Sure they are !
Patience, little one, patience..
you know what
what
SEE
might actually be true lol
maybe i can sleep for 6 months
straight
no eating, no peeing, no waking up
ill wakeu p on df releas
Dragon duck
DONALD KING OF THE VAULT
xDD
๐

๐ผ
btw I think his name is Scrooge xd
Donald is the Sailor cap guy I think?
SCROOGE KING OF THE VAULT
xd
Question : Do you have seeing librams from datamine ?
I can't find it anymore
what
We have librams, yes, but we don"t know if NPC only.
Need new weapon/libram combos :c
๐
Didnโt they say class items like librams and relics are making a come back or did I dream that up?
i havent seen a latest news on it
On second thought I probably dreamt it up
@upper pasture i mean i literally had so many dreams of me looting invincible before it finally dropped so maybe ur dream is a future patch
Legion was amazing for introducing weapon-accessory combo tech, like mmsh hunter bow and pal heal hammer
We clearly need more weapon accessory.
plz
We'll have to look into how it can be practical to do so, and I think that's the current blocker
They could do it again, not for all weapon, but for prestigious weapon, like raid wp / pvp
m+ too
Probably just prestigious ones
Why not after all ? We have no more than 3 bow skin per extensions for M+ XD
like that 90 dollar helmet that doesnt match with a single thing
Yeah, generally it's the practicability and technology that pose problem...
That's in part because M+ loot does not get expanded, unless there is a mega-dungeon later. So far that was how it's been handled
Less weapon (that no one uses .. XD) but more elaborate wp โค๏ธ
They have the technology no ? (Markmanship hunter bow during legion)
Bind a cosmetic on a weapon, like pal hammer ๐
And the quiver, yes
I have to admit, doigt this for 13 classes is a big and hard challenge :c
The current issue we have in general is the multiplicity of work to be done when introducing something
It has to work on a male orc as well as a female gnome and anything in between. It's a lot easier to consider all of this when it's only one aspect
doing *
Yes, but not that easy. ^^'
That's partly why we don't have weapon interations while casting
I would live quivers on tights.
Yup..
Because it could mess horribly with the body.
We already have some problems with animations and horns...
For example the casting in HM Tauren glitch with the antlers.
And helm ๐
With new-style race-classes like the drakthyrs, I can see uniqueness like this visible, especially when there wont' be any plans to expand their classes
And helm ! And shoulders. :')
Since you only need to worry about the dragon model lol
Blood elf shoulds fly off or to big XD
Possibly yes, for the combo dragon model/dragon animations.
Pretty much yeah, if they wanted, they would have the caster use the weapon too.
I didn't look at datamined stuff or media, but if they don't have any caster weapon animation despite the minimal scope, then it's probably because they judged it would be too unfair or different from other caster's situation
That's not really relevant though lol
Drachtyr can carry 1H sword and polearm ??
idk
Could look it up
Wich one :p
Anyway, my hunch is that the in-game animation team focus was also the dragonriding mount
I hope the dragonriding systeme will be a success to see it extended to the griffins etc
Imagine u dragonriding on the arcan book ๐
lol yeah
The weapons are amazing.
I just wish it would be how we'd have to fly from now on. The current swimming in the air one has some issues
One day, maybe... But yeah the current is pretty.. static.
It's too safe, etc, too lol
Question : Drachtyr don't have tooth out like all the dragons on Azeroth ? (Fan custom art)

New dragons seem to not have tooths out too.
ro send that ot blizz i wnat hose
Probably looked less neutral with those
My first impression was that they all looked like male faces
@uncut linteli love the bow aesthetic. If only i found hunter fun.
only wings I need are the mage tower priest ones ๐
have fun goign back in time for mt
Really? I think its yet another let down of a design
Finaly i think the probleme of drachtyr face is definitly the teeth out, they look like salamander with no teeth ๐
unpopular opinion ๐
u think thats a let down
look at offhands and shields

I disagree. I dont see much love for the new bow/crossbows/guns
but it literally ujst released
that a mount look?
Yep dragonriding custom mount
is this like crit dmg, or is it boosting crit chance by 50%
Just like crit damage
huh
I hope Blizz read my feedback for teeth out ..;_;
theyre not changing the models
and theyre not giving other races evoker right now
what actually disappoints me is there is no discussion of low empowerment
theres no reason not to max empower
thats bad
because it essentially means those abilities just have a cast time
I'd love to show this to people and watch them ree
Because for some odd reason, no one can accept that some.classes are.just better at other situaations
complainers will always complain
As a marks hunter, you are quietly literally saying "I'm gonna snipe this guy out of existent"
Not "I'm gonna snipe TWO"
Also yeah I know they will, but the problem is that they give blizzard feedback that is wasteful
They already have Chimaera shot to shore up some of the damage
Speaking as an MM main, I feel like trickshots on 2 targets would be tedious as hell, because then you'd have to basically play an AoE rotation every fight that isn't a boss
@dense ploverthe blue build is the only thing that comes to mind
1s cast time for one target
generally speaking, theres no reason to not empower if there are multiple targets
its bad design
there should be some benefit - like shorter cooldowns or something
right now its the same cooldown no matter what, so why wouldnt you fully empower?
isnt this the only ability that actually gives you a choice
i know others even boost your damage even if you only need 1 target
all empowers do stuff
im just saying that there should be a reason for the ones that arent more enemies for you to not want to fully empower
otherwise, why even have the mechanic?
Not a question to changing the modele but add an customisation option to show drachtyr teeth like AAAAAALL dragon of azeroth XD
We don't need other race for evoker, just a shap option to select human or B.elf shape ^^ Not hard thing
There is, at least for Eternity's Surge for example. Empowering it just means it hits more targets, which you don't need when you have only 1 target, so you just don't Empower it.
However I find it a bit clumsy, I feel like the base level non-empowered spell should be instant. My brain goes 'if you want to hit multiple targets you gotta press continuously, therefore if you don't want that, and just need 1 target, you should just do a single press, not a continuous press', except this cancels the spell casting.
You still have to continuously press until the bar reaches the first echelon before you can let it go for it to cast, even though it's the baseline non-empowered level. It's just not super intuitive.
Should be: baseline, don't hold.
Empowered, hold.
and the fact that for the more damage ones, theres no reason not to hold to max
its all i want!
and there needs to be a reason not to hold to max in some situations other than "i need to move now"
i think if fully empowered abilities had a long cooldown, that would be an incentive
Aren't these dragon civilians, rather?
I would've liked to see some varied effects rather than just 'deals more damage' the longer you Empower
dragons seem to be using the player models, with dracthyr form eye textures (theres a lot)
Like potentially damage over time (nice when you need to move and can't cast/channel a lot) vs. instant damage (nice if you need to burst for example and/or have time to channel) for instance
whereas these are the visage form models
Doesn't that NPC seem to be using non-dracthyr customization though?
No, all that customization is available to them, only the outfit isnt
Got it - cause that outfit seems intended for dragon civilians
Comes in all colors for each dragonflight
ooh nice, I hope its obtainable and not just for NPCs this time round like kul tiras
looks like it's not quite finished either, seems like it's gonna use the new unique armor mesh all the races got
I've seen some obtainable gear in the adventure guide that also uses that new boot geoset and yeah it looks off, may be a work in progress
Here, it's the Mail dungeon set I found- seems to be Centaur-themed, and it uses the new Boots geoset https://gfycat.com/WarpedTestyKinkajou
that's a really nice cohesive set though regardless
Im glad theyre doing more geosets like that to make the game look a bit less spandex over time lol
It's something they really ought to do, the Collections system is great but it's not sustainable.
Collections should be used for things like details, flavor, like adding plates on a Chest piece or details on Gloves, rather than rebuilding a 3D skirt or trench coat (eg Kul Titan heritage chest, Nathria hunter chest) 15 times. Rather than reinventing the wheel for every set, they should add new geosets for those, so the work is done only once. And then can use Collections on top of that. (An 'open robe' geoset would be great for caster classes who always get that same Vanilla robe every set uses)
" Spellweaver's Talons - Draconic energy infuses your allies' attacks, increasing the range of their spells and abilities to 40 yds for 12 sec. 3 min cooldown " what the actual heck
WHAT.
THE HECK.
that's so powerful
nerf to boomkins tho
lolol
they could probably re-introduce that to healer as a personal cd
that's an outdated ability that they removed.
no its datamined
theres some related spells
of the same name
"We've datamined this spell that says "Required Evoker" but isn't currently part of the Evoker class kit on the Dragonflight Alpha."
so it might be in the game
Read further
They then also say:
Outdated or Upcoming?
Unfortunately, we think this spell is just a remnant of development and is a fun highlight of the class development process. The Evoker class seems complete on the Dragonflight Alpha and it already has two raid utility buffs: Blessing of the Bronze and Time Spiral, in addition to a party damage reduction cooldown.
Enjoy this fun trivia, but don't expect your melee to be doing their rotation from 40 yards away anytime soon.
I believe the point is to have a choice and flexibility. If you feel like Every empower mechanic is more damage, then every Empower mechanic is essentially a 2-3 second cast
Rather than a flexible spell that it's supposed to be
but thats what im saying is the problem
flexibility means nothing if there is no reason to have it
they need to go through the ones that just increase damage and change how they work
either make them do other stuff or give them a longer cooldown when empowered - something that gives you some kind of reason or requires you to think on whether you should empower or not
Visage
In the next build, Dracthyr will no longer switch to Visage when getting on a mount, flight path, etc. Additionally, they will have a new racial ability calledย Chosen Identityย that you can โActivate to automatically assume your Visage when you leave combat or after Soaring.โ Chosen Identity will stay toggled on until manually deactivated. As a note, existing Alpha characters may not have Chosen Identity learned.
idk if that was talked about yet or not
Wait wot where is that from?
the evoker feedback thread
You already have that though with other abilities. For example with fire breath, the choice is, do I cast it for the full effect all the time? Or would just a single level of it going off and then using my single target focused abilities be more impactful?
Like o feel you don't have to make the abilities more complex than they already are
but thats not a choice
It'd be great if you could cast most spells in Visage form, and only transform if really required like for Deep Breath.
if you have a situation where it makes sense, you empower
my point is, in the situation where empower 3 does the most damage, why would you not?
and there should be an answer
other than "it takes too long"
Exactly, the choice is when you think it is appropriate
But it is
most of the empower abilities cost essence, don't they?
I believe they do yeah
you could do the same thing by having 2 abilities on the same cooldown with scaled costs and it would be functionally the same
could add something where the final one is the only one that costs essence
so the lower ones have less effect, but also can be used more consistently
that actually is a decent solution
To be honest as Devastation you only have 2 Empower abilities, Eternity's Surge and Fire Breath.
And I basically only use Fire Breath with the talent that makes Empower abilities an instant max-empower cast. Otherwise it doesn't seem worth it.
especially if they slow down essence gen since it currently is too fast from what ive seen
its a flawed idea
it needs to be changed
anything you charge is locked behind a cooldown
Could be a lot of restrictions if too much of the class is Essence dependant
if you dont charge and just cast, it still has the cooldown
im talking about the charge spells not requiring essence
i think the answer lies in something like increasing the cooldown while increasing damage or providing utility with the charge, or something like that
Essence-requiring spells are Pyre (instant), Disintegrate (channel), and Charged Blast (instant).
Empower spells are Fire Breath and Eternity's Surge.
In Devastation at least.
People asking about what the best tank is when not all tanks are even avilable
๐คก
๐
They are fast to think alpha is the final state of the game...
New trees today apparently

Evoker molten core tierset where
Hope we get paladino and monka trees today
I do remember them saying evoker isn't getting legion halls.
Can't wait for paladinos ?!?
Paladin dinos
I want them to bring back spinny hammers on ret pally
No sir neighbourino
TORNADO HAMMERINO
One day we'll get survival hunter range viable Ret pala
NO NO
We're slowly getting there one talent at a time
I wish they added actual survival mechanics in the game
Like in an ice region you need to put down a campfire/wear warm armor
Survival hunter traps should reworked
So you place them befor the battle
Hidden to enemy player (in PvP)
You kite mobs into them
Ike survival should be THE kite spec
Ya it's not very realistic but would be cool. Maybe you gotta actually hide em in bushes n stuff for pvp
As a fellow world pvp'r, I approve of this message
Wait a minute
How will druid flight form work in DF?
Today? Soon, soon...
You just go into ground travel form I think
I'm guessing like normal mount flight. If they can't fly, we can't bird.
has anyone shown the dracthyr swimming animations yet?
im curious how good/bad at it they are
the wings would be intrusive
but I like it
basically nelf swim but side to side
EVEN IM SLOW BUT NOT THAT SLOW
We can always be that slow...
For Drachtyr in MrGM video ๐ฎ
,OOO
Yeah, that's cool for transmog. :)
Im trying to get the stinkrot smasher from island expiditions so my dragon can dual wield floppy fish
I so want to use the legendary thief's daggers on my evoker ;__;
Odd that they can use staves and two handers, but not polearms
I dont see staves as odd seeing as they are casters
cant make the argument about polearms being for physical classes tho, seeing that line up with swords and daggers
and fist weapons, lmao
Oh thank goodness they can use two handed swords
Taeshalach would go great with my Black Dragon Dracthyr
Ashkandi
I love how many dragon NPCS there are
Yes it's a given but they look cool and have interesting names
Also he'll yeah more unions
My favourite vegetable
well that's my question
staffs make sense
but why do they have 2h melee weapons
and if they do have those, why are polearms excluded from that when they already use staff anims anyways
you could make the argument that it's because there are 2h int weapons for paladin, but why would dracthyr need those lol
Druids have polearm
YOOOO that leather pvp set looks great
the helm is a bit awkward given the xpac premise though lol
walking into the dragon continent with all our dragon friends
"hey uh... what's that on your head?"
"oh yeah that's bobastrasz, I killed him last week :)"
bobastrasz was a dick anyways
they need to start making weird caster weapons again
especially now that there's another class that can use two handed maces and swords
I know holy paladin and shaman prefer to use a shield, but man the 2hander looks are cool
Then maybe they should make 2H weapons have a passive that gives extra stats. Because that's the attraction of dual wielding.
You can have mastery and versa on one, and maybe crit and haste on the other.
But then everyone would just take 2h
With the best stats
I'm thinking a bit more unique , look at something like frost dk or curry warrior
Fury*
god i'd could go for some curry right now
If people want weapons to matter for casters, maybe for mage a 2h gives increased base damage, whereas 1h decreases base cast time
Nothing significant, could even just be on the scale of like a racial ability
To add some flavour or something
Then arcane makes who like spamming can feel satisfied in stacking more speed
Mains*
And the ones who like to blow up then act like they don't know nobody can stack their damage
Apparently alpha servers went down so build soon tm
Yeaaay. \o/
Let's hope!
The 3 classes at the front of my mains potential list
In whatever case, I will be happy.
But admit that I am eager to see for mage and war..
It's a good spread
Sure. ๐
I play mainly a druid, hunter, and mage rn.
But shaman is a class that I do like, thematically. Warrior too.
Oh, I do agree! And from the datamined spells also..
I can't wait to see how they will fuck my arms warrior up. Also windwalker.
If I can't have all burst cooldowns on a WW, is it playing WW?
Ww taking other specs cheap abilities for mastery sake
I'll be interested in how much we can buff stagger
Hey, I mean, WW at least requires skill, unlike Havoc DH.
Too bad monk just feels jank to play
What about it?
Eye Beam is literally Fists of Fury 0.5 but you compare it to Breath?
Eye bean is satisfying
Because it always crits, is that it?
Unlike breath and fof
Because you can see it and it feels weighty
Fof would be better off as a killingspree style ability
But faster
No?
Killingspree is fun af
Killing Spree literally removes all control you have over your character.
Say that after it kills you on Mueh'zala.
Now THAT'S a skill issue
It's an issue of the skill, not of the caster.
uhhh
What are you talking about?
It literally makes the talent useless because it kills you if cast.
And that's a skill issue?
How lol
yeah, idk what you're going on about
Gtfo.
becuase it teleports yyou BEHIND him
Just don't cast it if he's doing mechanics
where there is no ground
How is that a skill issue and not an issue with the skill?
But then it teleports you multiple times
Then pops you back in front
If you're casting killing spree while he's channelling beams
That's skill issue
It used to pop you in front after it finished casting when you could glyph into it.
You shouldn't have been greeding dps
Not sure if it does it anymore.
Well it won't just drop you into the void lmao
Sure it will.
Well why would it
But there's no ground to teleport too
If it just moved you behind people would use it to go through walls and floors
I assume it should literally place you behind them
I mean, you can get vertical distance with it.
Imagine this scenario. There's a mob on a platform above you, you can't fly, and grapple is on CD.
Killing Spree will get you that altitude.
So it's not all bad.
I'm starting to theorycraft a bit regarding dragonriding as a feature in the game
I think the future might bring up some technical problems that we aren't able to see at the momen
This is an example:
๐
dungeons ๐
Devs have specified that the new zones are built with dragonriding in mind and, by so, they will be some of the biggest zones in wow. That said, wow zones have always been very peculiar compared to other games, because they have been built so well you never ( or almost nerver ) find bits of territories that are " worthless", as in not an area of quest, farming, treasure-finding and whatever else.
This is amazing because it makes the world feel vivid and not just a clump of textures, differentiating it by games that may have an equally large or even larger map, but that is algorythm generated and by so mostly useless ( minecraft is the first example that comes to my mind: larger than earth, yet repetitive and boring ).
When building a map with this " magic ", it's easy to think at its size a difficulty modifier: The bigger the map must be, the harder it's gonna be to not have useless places.
That said, we don't yet know if dragonflight's zones will lose this magic, and it might not be the case. However, should players really like dragonriding and have the feature move along in the future expantions, does blizzard have this in mind? Are they ready to permanently put more effort than before when creating maps?
Let me know what you think.
Now I want an alpha key!
Seem to be a construction.
I they they are ready too. They put so many efforts to maps, already...
See this is interesting, because one of the bigger complaints from legion onward was this very thing: that the zones were almost entirely built for gameplay, not nearly as much to be a world, with exceptions like Boralus
Maybe something to do with incarnated?
compare to a place like Pandaria, which is filled with "useless" areas that exist not for a gameplay loop, but to be a little piece of the world
But I see training dummies
Jade Forest especially
Yes, it's a traning dummie for tank
wave likely happening later
Hmm
Oh! I haven't really played pandaria at all so I woudn't know about this difference. Thank you for telling me
I do enjoy that the zones can be used more than once for different times. Once for leveling and again for an endgame campaign and/or later patch content. Always feel good seeing a familiar area again and experiencing something that you didnโt notice at first.
Granted the vast majority of Pandaria is associated with either a quest or a scenario
Yeah it was a big shift of zone design priorities mostly starting in Legion, that has very mixed reception
there's only a FEW areas that are just there
it would be interesting to find out the origins of the sethrakk - we still really dont know
Dragonflight seems to be going more towards the Wrath/MoP style of larger zones that are built with faster flying in mind from the get-go
Some of the quests are a bit more hidden than others, but yeah
them showing up in dragonflight is very interesting
and as a result, they'll have a lot more areas that are more for building the visuals of the world than for gameplay
interestingly, the sethrakk are noted as having been around before the sundering, meaning theyre an OG azeroth race
so its possible that the ones trapped on the dragon isles changed due to their isolation
which would explain the horns
His baseline for the dracthyr?
Then again, what about the saurok (?) of Pandaria? Rather familiar, too
since theyve put out that update btw, we should expect a new build in the next few hours
my guess is around 2pm PST
Saurok were made by Mogu
given that they're stone, it could end up being another curse of flesh situation
these ones just happened to be specifically made to work alongside dragons
cause I doubt that it would be the reverse of sethrak turning into stone constructs
except that they fought with the trolls 16k years ago
thats pre curse of flesh right?
afaik there's no set timeline as to when it actually started affecting them
the only solid one we have is that it hit the vrykul en masse 15k years ago
but that one was more it devolving them into humans
not the original fleshy bits
That also coincide with Loken betrayal, the curse of flesh thing.
After Yogg-Saron prison.
(to change beings of stone into flesh, more corruptible)
Oh yeahhh
yessss really nice, just as they said with their new way of testing
Yeah, one week = content, iz really nice..
They are closing Azure Span however
Which is fine because focused testing is best testing
Also Profession specs are gonna be one hell yesa
Agree! Focusing help to.. well.. focus. And to be sure to have players on this thing, not goofing around.
Yuuup. ^^'
I am excited, too
!
yea l cant wait for it
When update
Im excited for ppl playing the new Dungeon
Whe
yeep, the name is Neltharus
Sick. O_o
and Uldaman will be live today too
aye that I saw
wish I wasn't at work
but servers are down currently anyways yes?
I think so
Ayo
we are just waiting on the build
and then after the build is typically when a new wave goes out
๐ ๐
Yesss
God speed Peach. We need you in there
Nani?
its literally nothing
somehow MMO-champ is already datamining stuff
"The 500 mount reward is now a White Armored River Otter"
How long has it been??
its gnolls and furbolg
@uncut vault
neltharus 1
primalist tomorrow is likely whatever weird timewalking endgame thing theyre doing
we still really dont know
its possibly the new torghast
but very different
my guess is its a random set of events in a few of the possible time periods where you work to stop the infinite flight from ruining history
but each time, its different parts of the zone being messed up
vault of the incarnates loadscreen
halls of infusion
oh the bronze dragon area is a lot more isolated than I expected
l need it, l love otters!
didnt expect all those mountains
new faction
Cobalt Assembly (New)
under the "Valdrakken Accord"
probably related to helping the blue flight recover since theyre a hot mess
theres a new map
Lost Arvillo (New) - Directory: 2573. Type: Normal.
apparently when they pushed the wrath build, there was a half push of the new 10.0 build
but its not actually pushed
dont know if those druid changes are any good - i only play balance
So retail got an xp boost they promised for tbc? ๐ถ
we gotta wait on the full build, but its almost guaranteed that every single spec is going to see changes from the first alpha eventually
nothing we have right now is final overall
hmm, lots of shaman changes
well, theyre getting talents this week
some of the datamines is weird
Like I can't see them making this many things class wide
two new trickshot talents
NYI but still
neato - looks like theyre messing around with hit scheme for monks - i want that as a talent
this is the same map from the end of Emerald Nightmare but the art is different i think since it isnt corrupted
im curious if we will see the same green dragon finally elevated to aspect somehow
The border map is different, yes...
It's great in all cases. I am all for seeing more of the Dream.
โค๏ธ
The mount for 500 mount achivement... Mh... :c
its nice
Need a flying mount ;__;
why now that we have dragon riding ;p
A recolor of an epic mount
Epic raid mount *
A recolor of argus mount still beter than an otter
No lies, all player could have otter lol
personally of course
It's litteraly tuskar reputation mount ๐
Bold of you to assume it'll be a cheap mount
is this fanmade or
real
Also, this is the only color of its type so like
blizzcon 2023 mount
datamined
?
never went live
wouldnt be surprised if it was blizzcon
and the alexstraza pet went to the preorder
ye
Yeah it's still very much a unique mount. Just because you don't like it doesn't make it bot unique
I'm not saying it's cheap, I'm saying it'll be DF's horse (Kultiras)
Lel
blizzcon mounts typically have a unique skeleton or something
i guess but still thats the only murloc mount
ever
honestly not sure where else it would go
its not a dragon
We're taking our first look at mount models coming in Dragonflight! While you can ride and customize your dragon mount through Dragonriding (which you can learn more about in our Dragonriding preview), in this post we'll highlight some of the mounts you can collect including Fox Wyverns, Salamanders, and Snails.
We have litteraly the SAME otter model
this movie is great


