#beta-ptr-spoilers

1 messages · Page 644 of 1

rain cave
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considering the quest is like "here take this gift" and then there's nothing

glass flicker
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Do you have to do the quest on a hunter for the set to unlock?

rain cave
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no clue

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maybe you just do the quest then you can go buy it

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on any toon

glass flicker
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Maybe. I'll try it.

worthy tartan
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so happy for more light on lillian voss...

glass flicker
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I like her. But she should get a new model.

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Vereesa, too.

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They're important characters that haven't gotten redesigned in ages.

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Well, I guess Lillian got the BfA warfront set. But it's not enough.

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And how come didn't give Thas'dorah back to Alleria?

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So many questions.

subtle oar
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DH pandas first

glass flicker
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Kidding.

subtle oar
subtle oar
glass flicker
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That should be a legit set.

glass flicker
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But I can tell they're the Miststalker Grasps texture.

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Ohh, I've got artwork of my PC.

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You're a roleplayer, right Bai?

subtle oar
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Ye

glass flicker
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I'll send you some in DMs.

nocturne totem
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You right you right. Panda DH first.

uncut lintel
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RED PANDA DRUID AND WHEN U TAUNT U STAND UP LIKE RED PANDAS IRL

glass flicker
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I mean.

glass flicker
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Pandaren Druid:
Cat form - red panda
Bear form - panda.
Travel form - quick panda
Moonkin form - fat bird with panda marks.

subtle oar
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XD

rain cave
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bruh orcs have almost no body hair

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imagine they just have normalish slightly orcified forms

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but they only retrain some beard hair

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bald cat form with orc tusks and chin strap mane

glass flicker
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Sphinx cat form.

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Bald green bear.

rain cave
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but it's just a buff orc

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all the forms are just orcs squeezed into the shapes of the forms

glass flicker
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That'd look messy AF but I don't dislike the idea.

rain cave
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that's a fractal of flesh I don't need to envisage

glass flicker
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Heh.

sleek solar
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Wouldn’t give it back even if she asked to though

glass flicker
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Vereesa said as much herself. But wouldn't Alleria have a say in it?

sleek solar
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Nah

glass flicker
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Bruh?

sleek solar
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Why would you ask permission of the owner tsss

glass flicker
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It's her bow, though.

sleek solar
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I was being sarcastic, sorry

glass flicker
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You were and you failed in conveying that joke.

sleek solar
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Just gameplay reasons I think

glass flicker
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Yes, but past Legion?

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Like, we see Huln with the Eagle Spear in the Shadowlands.

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So why not give the other artifacts to their rightful owners?

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And why did the Frost DK artifact not play a part in Shadowlands at all?

sleek solar
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Ask blizzard

glass flicker
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"Sup, Primus!"
sniff sniff "You... here? Why are you carrying Mourneblades?"

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It could have been such a perfect fit.

uncut vault
glass flicker
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Eh.

uncut vault
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but yeah the lack of mention of some stuff in Shadowlands is kinda disappointing

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after stuff like Azshara's scepter got little story bits in BfA, I expected them to continue

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you'd figure devos or uther would mention the blades of the fallen prince lol

glass flicker
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We even got Xal'Atath in BfA. My assumption was that they'd continue plotlines involving the other artifacts as we go on.

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Turns out, no.

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There was literally no excuse for the DK player carrying the Blades of the Fallen Prince into the Shadowlands and seeing people not bat an eye.

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Like, for hell's sake.

uncut lintel
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were those important

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o - o

glass flicker
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Duh?

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They're literally fucking Frostmourne.

uncut lintel
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oh they r?

sleek solar
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Sort of

glass flicker
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The Frost DK artifact is literally Frostmourne reforged into two swords. Icebringer and Frostreaper.

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So seeing no one bat an eye if I carry them is jarring. Even Illidan has dialogue in Well of Eternity if you carry the Warglaives of Azzinoth.

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So why not a few Shadowlands NPCs?

rain cave
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it's because artifacts are now fizzled out

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by en large

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like sure the twinblades of the fallen prince were made of frostmourne

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but now they're fizzled out

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Xal'atath was an exception because literal sentient weapon

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and the acknowledge what happened to it sorta

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she nearly died

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in bfa you have to go around and repower her up

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that being said a storyline of giving up the artifacts instead of the asspull "suck the red shit out of the sword" thing

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might have been better, I like it more in principle

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like returning the ashbringer to the chapel to let it rest, after everyone agrees no single person should hold that much power without good reason

deep pawn
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I'll be sad if Aluneth is dead.

upper pasture
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dragonflight talent trees coming up 👀

rain cave
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oooh

upper pasture
rain cave
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shit

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nice]#

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where can I like literally check it out though

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is the calculator attached to the blue post

upper pasture
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i mean it goes into what is in each tree in the blue post but no calculator it seems

rain cave
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rip

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hard to fully grasp then

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but I am noticing that frostwhelps are back

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for frost DK

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in some form

upper pasture
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why rip we don't even know how many points were getting so how could you calculate it then?

rain cave
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well they do

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and even if it's not a literal calculator where you put points in

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an interactive tree where you can mouseover the skills

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so you can easily read where everything is

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instead of having to consult a fucking key in the post below and compare it with the image lmao

upper pasture
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Your first class tree point is awarded at level 10, and your first specialization tree point at level 11, alternating between the two from there. At level 70, you will have 31 available class points and 30 specialization points.

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well i guess we do know how many point we're getting lol

cunning fossil
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TALENTS OIT BITCHES

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WOOOOH

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WOOOOOOOOO

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Ok but how to access

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I'm so excited oml

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Choice Node:

Blessing of Elune: Lunar Eclipse is 3 seconds longer and Solar Eclipse is 3 seconds shorter.

Blessing of An’she: Solar Eclipse is 3 seconds longer and Lunar Eclipse is 3 seconds shorter.

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Now this I can fuck with

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A choice on wether u want single target focus or AoE

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That's really cool

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Also they made Celestial alignment into an active ability rather than just a buff

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I can fuck with that as well

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What's with the hmm face lol?

glass flicker
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I'm just going to wait for my warrior and monk stuff before I delve into the "the fuck is this?"

signal bone
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this seems like mainly removing a lot of spells that classes / specs baseline now and just making you choose between them to get them back

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not impressed

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where's the new stuff

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and why in gods name is UH still using the awful wounds mechanic lol

cunning fossil
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It gives you a majority of baseline things still are baseline so I wouldn't say they ripped everything up from baseline and just put it in a tree and called it a day

strange falcon
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Sorry, couldnt help myself to come in and challenge your hopes

glass flicker
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Interrupts should be baseline, just saying.

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There is no situation in which you would not pick the interrupt. So why not make it baseline?

strange falcon
glass flicker
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Utterly pointless, if you ask me.

strange falcon
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Permanent ghoul pet is also a talent for unholy not a passive

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Lots of weird choices ngl

glass flicker
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Every class should have a basic rotation, the interrupt, and a CC ability by default. With burst and passives in the tree.

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That's just my opinion.

cunning fossil
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The interrupt portion is near the top of the tree for a reason. It'll easily be accessible and if you want to be the guy with double interrupts as a booking u can.

glass flicker
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Double interrupts?

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Hold on, I don't follow.

strange falcon
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Oh no, WAI didnt like his hopium being questioned

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Hes fighting back

cunning fossil
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Daf just

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Just shut the fuck up

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Let me state my opinion

glass flicker
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That made me lol.

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Good job.

glass flicker
cunning fossil
# glass flicker Double interrupts?

I said this as a dumb jank build for Boomkins if they dip into Guardian or feral.

But on a more serious note, I believe that making them talents makes it so that specs who don't traditionally have them can take them at a cost.

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Those who would have gotten them anyways, will just grab them.

glass flicker
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You make a decent point there. Does this mean healers finally get interrupts, then?

cunning fossil
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From the looks of it, Restoration Druids can indeed grab Skull Bash as an interrupt

glass flicker
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Oof, no silence beam.

cunning fossil
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So every healer will probably have access to an interupt

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I mean

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Silence beam would be absolutely broken if Resto could ha e it lol

glass flicker
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Right?

cunning fossil
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And even then, Boomkins can basically get it on a 30sec CD if they silence their primary target

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if they pick that talent ofc

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Boomkins are 100% gonna be the go to Intterupt DPS I think

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Likely some sort of Guardian/Boomkin mix yo also have access to skull bash

glass flicker
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I'm curious about warriors.

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I hope I can have Bladestorm and Ravager separate again.

cunning fossil
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It could be interesting

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I'm really interested with how they did the Berserk CD

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In Feral and Guardian they basically made it so that you have multiple ways of "Building" your Berserk CD to suit your needs

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And ngl that's a really neat thing

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I hope they do that with other CDs of the same type

glass flicker
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And now I wonder if monks have Storm, Earth and Fire by default and Serenity still changes it.

cunning fossil
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To be honest I think it's pretty good as a first draft

Also I don't mean to be like "the current talent tree for every spec is perfect." Far from.it, especially since I have 0 clue about DKs for the most part

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But I'm just thinking it's pretty neat as an idea. Tuning will have to happen in Alpha

glass flicker
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I'm tired of WW being considered a pet spec, ngl.

cunning fossil
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Lmaoo

glass flicker
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Imagine now. Serenity = infinite Chi. Xuen = big PP DPS. Have WDP along them.

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That'd be so broken and fun.

cunning fossil
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Lmaoo

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I doubt you'll get to do broken shut like that but some variation would be neat to see

cosmic beacon
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The talent trees look dope

glass flicker
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I hope I can do broken stuff by placing my points in what I need to get to them.

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Though, probably, Serenity will be locked after picking SEF.

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Burst cooldowns row, or something.

cunning fossil
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Lmaoo will be interesting

cunning fossil
glass flicker
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I don't see it.

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I think it'd be a row. Pick SEF, then Xuen, then pick one of three passives that amplifies Xuen, turns SEF into Serenity, or gives Xuen CDR or making his lightning deal stacking damage like it does now.

cunning fossil
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Fair enough

glass flicker
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Or maybe they'll put Weapons of Order in there.

cunning fossil
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That'd be neet

glass flicker
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I started playing Necrolord and missed Weapons of Order so hecking much.

upper pasture
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Neat MoTW is coming back I wonder if we are seeing the return of class buffs

cunning fossil
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gagging at the comments

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Lol people are either not reading or they're over blowing somethings

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OH MY GOD I HAVE TO SPEND ONE (1) TALENT POINT FOR PERMAGHOUL?

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regardless of the fact that, you need to do it anyways. So it's not a big deal at all

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Already pissing, shitting, and crying

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"Everyone needs a point for the interrupt" Ok just put the point in the interrupt lol

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The point is that your choice of having or not having it is IMPACTFUL

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We all know interrupts are good

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That's why they are near the top of the tree in the first place

ember blaze
glass flicker
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All solvable by just having the interrupt baseline?

ember blaze
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I disagree with giving everyone the same power without giving something up 🤔

cunning fossil
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^^^

upper pasture
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also if its given baseline ALOT of players will just not use it

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kinda like how it is today

cunning fossil
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It's 1 point in the talent tree, that's earlier enough to where it really isn't gonna hinder you

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Like guys it's not a big deal

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At all.

subtle oar
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Talenting into interrupts just doesn't sit well with me

upper pasture
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then i'd suggest you get a standing desk for DF

subtle oar
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My interupt is being taken away and put into a talent, that won't feel nice

ember blaze
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was dumb for shamans to have an interrupt anyways

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and no one else 🤔

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interrupt and purge 😶

dense plover
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Talents look neat

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Moonkin not being baseline for balance feels wrong

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It’s the only Druid spec that has to spend a class talent to get their shapeshift back

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I think it should be a “get free if you are balance” talent

signal bone
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this is just breaking the classes / specs apart and making you staple them back together again with less options. It wouldn't be so bad if this looked like they were offerering different playstyles (like being able to play UH like it was in WoTLK or a blood dps spec), but it's just the same as live with but worse

rain cave
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not really

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the base class is in there early on

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and then the later talents let you choose where to specialize

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if the entire talent tree was just extra effects on top of the base class people would complain that there's too much and it's over complicated

signal bone
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even if that is the case, I'm not seeing much in terms of actual change

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it's just the illusion of change. Repackaging the specs / classes is...fine? I geuss the talent trees look kind of cool, but it really offers nothing new

rain cave
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it offers new things philosophically

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this system is going to be built on

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they can add layers going down or horizontally

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but repackaging the experience we currently have with some extra bits rn is fine

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keep in mind, the talents recreate basically everything we have

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covenants and some legendaries included

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and that's baseline

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gives them room to potentially have other interesting interactions

daring shore
ember blaze
upper pasture
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Tbf it used to be a talent and it’s probably because it’s tied to a group buff?

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Right? Or am I crazy doesn’t moonkin form give like 5% haste to the group?

ember blaze
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no lol

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they give spell crit to people with a pvp talent

upper pasture
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Oh maybe it used to do that in the old talent trees seems like now it just gives you armor and 10% spell dam

dense plover
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Which is what it has been doing for a while now

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It just feels mandatory for balance druids to take

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When it should be baseline

dense plover
upper pasture
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Yeah well I mean this is alpha so feedback is hopefully going to get looked at 🤷‍♂️

dense plover
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I’m assuming it’ll be baseline for balance pretty quickly

cunning fossil
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If everything "core" becomes baseline, there will be more points being put into other options

rain cave
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I worry that some people will then feel like the new things are going to feel baseline then

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and then people want THOSE to actually be baseline

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and so on so forth

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keep in mind these talents aren't just max level

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they start from low level

cunning fossil
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The reasons this is not a good thing are that

  1. It would contradict the point of the system in the first place, as they are attempting to future proof this system for future expansions so that we don't NEED to add another system of progression.

  2. It may throw balance out of wack. The positions in the chart are at least thought of a little bit, so that you can't take in EVERYTHING you want while also getting what you think is "baseline".

People need to start accepting that you gotta give to get something you want. If you have everything you want, you'll just complain that "they really didn't give us much" when the fact is you're just wanting all the options all the time.

rain cave
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realistically it's only the latter half of the tree that is meant to be the actual replacement for talents

cunning fossil
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You can't just keep adding on whatever you think should be baseline though.

rain cave
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yah

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exactly

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moonkin should probably be baseline though

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unless they wanted to make a build for no moonkin form

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but if they aren't then yeah probs baseline if that's how other specs handle it

cunning fossil
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If EVERYTHING you thought should be baseline is base lined, then it puts WAY too much power into every point on the tree then.

rain cave
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but I was talking to somebody who said the core of fire mage is meteor or some shit

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like we were discussing legion

cunning fossil
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Talent points are being made so that, while impactful, are not so drastic that there can be no flexibility

rain cave
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and he said core of fire mage was living bomb and meteor

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which is bruh

cunning fossil
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Yeah that guy is loco

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Lol

rain cave
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keep the simple shit that fulfills the base fantasy

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all fire mages need the heating up cycle

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so that stuff should be baseline

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or very early in the tree

cunning fossil
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Which most are

rain cave
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fire blast is base to class already

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so heating up could probably be the 1st talent tree point

cunning fossil
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Anything that is just baseline or part of specs are either baseline or very early up in the tree to where you basically WILL have them

rain cave
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ye

cunning fossil
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It's supposed to be simple in some spots

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Not every point should be a 5% DPS difference

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It'd just be too much at that point

rain cave
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people are expecting theory crafting from the areas of the tree that would be unlocked by level 20's

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lmao

cunning fossil
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Lmao yup

rain cave
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people want old talent trees

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and this is what old talent trees are like by en-large

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in fact vanilla moonkin form was the final talent

cunning fossil
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I'm gonna be roasted on a stick for my take lol

rain cave
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know the feeling

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own it

uncut lintel
cunning fossil
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Like I just don't believe every talent should be something that is SO impactful. Some talents should just be stuff you wanna pick up anyways or KNOW you wanna pick up

upper pasture
cunning fossil
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Let's say 5-9 talent points are "givens"

Well that's good, you got like 20 more to play with

upper pasture
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balance used to be no form until you dove in deep to be a true balance spec

cunning fossil
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Also

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Come to think of it

upper pasture
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all in all people just want to complain so its gonna happen no matter what

rain cave
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also they said like

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if you feel like 1 or 2 more points would really make you OP

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that's what they want

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they want you to feel like you can make a build, but not have all the options at once

cunning fossil
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You don't get mooning form unless you are a mid level moonkin and you can only get it for other spec IF you have it as your affinity

rain cave
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meaning the choice is impactful

cunning fossil
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So like

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It makes SENSE that Moonkin form is a mid-level talent

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Also if it was just baseline. You'd probably have issues with Balance druids in terms of utility/survivability

rain cave
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I think getting actual alpha will be important

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since the feel of these trees will be important

cunning fossil
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Yeah totally of course.

rain cave
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looking at it on paper wow community will just be stroppy

cunning fossil
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I am pretty excited about it honestly. Because just looking at the options, and knowing that they have to be options is sweet

rain cave
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ye

cunning fossil
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Also the talent system let's them do stuff like the Berserk types for Cat and Bear druids

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Literally "Build your own CD"

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You can't really have that with talents we have right now

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LMAO they even call them prototypes

deep pawn
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Disco bear!

cunning fossil
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Yeah these definitely ain't final. We may not even be getting these when alpha drops

deep pawn
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I wanna try all the moonfire build

cunning fossil
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Arcane Damage Guardian Druid sounds tight I'm not gonna lie

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I wanna try something stupid with Unholy DK where you care about festering Wounds than summoning minions

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I believe there is even a build where you can just have Tiger's Fury up 100% of the time

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With the new reset passive

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"If an enemy dies with one of your bleeds on them, reset the cooldown on Tiger's Fury. Tiger's Fury lasts 10 sec longer."

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OH and not to mention the choice of build for Moonlins

cunning fossil
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I love how there is actually a bit of give and take

ancient jasper
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Demon Hunter Talent Trees are going to be fucking bare as hell I feel like

cunning fossil
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They could take the chance to give DH more options though!

ember blaze
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and i still had several buttons open

onyx copper
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I dont know if this has been said but with moomkin set as a talent it allows resto to pick up the form easily which defiantly benefits spec and playstyle options.

dense plover
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I’m really curious how Monk and DH will work since they’ve never had talent trees before

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And DH already has a small af toolkit

ember blaze
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Monks have a lot of buttons to work with. Dh on the other hand 😶

deep pawn
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Monks gonna get spinning fire blossom back plz

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I don't care if it sucks, I just want it back

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And not the trail of flowers version

cunning fossil
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They're definitely adding more

deep pawn
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Tell that to unholy talenting permanent pet. Hehe

signal bone
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in UH's defense, the talent is mandatory

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so you can't not have a pet

cunning fossil
deep pawn
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But they can absolutely take a bunch of current dh abilities to be made talents

signal bone
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glide will be a talent 🙂

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as will double jump

cunning fossil
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Sure bud

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Also it's just gonna be baseline

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Anything that is Quality of life or Vital has been confirmed to be baseline

signal bone
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i really don't care what is baseline as long as we get new stuff

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DH especially could use a spice up

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then again, I don't really see the problem with the current talents so "shrug"

deep pawn
cunning fossil
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Jank but possible xD

deep pawn
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You wouldn't want to but it's possible. I don't think we'll be seeing much new added to dh. Maybe some torghast powers.

rain cave
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I imagine DH will have an area focused on meta, one on soul fragments, and one for momentum if we're just going off base

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And in a very loose sense

cunning fossil
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Momentum build legit? 😮

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hell yea

urban spire
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DH might only get 2 branches

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if you look at the dk and druid ones

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they start with 1 node each at the top for each spec

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and each "column" kind of fits the theme of one of the specs

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druid does end with 3 major points like DK, so that kind of is an arguement against my point, but I think overall it's kind of a branch for each spec, so I'd see DH only getting 2 branches down

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same as evoker, I would expect evoker to have 2 branches in the class tree for each spec too

cunning fossil
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New spec for DH

upper pasture
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Big doubt

cunning fossil
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i know : p

strange falcon
# cunning fossil You're gonna take it anyways. It's not like it's a hindrance

Why do they have to gut the baseline instead of the talent being
"When you successfully interrupt, gain 20 runic power" <-- this talent actually existed

Or "when you do x while in moonkin form gain y"

Talents should be(for the most part) evolutions of your tool kit, not your base toolkit itself.

And back to the argument of moonkin form being a talent, balance druid had a lot less build variety because moonkin form was absolutely mandatory in every build.

cunning fossil
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The thing is that only works if you're not doing too many variations. It's unfeasible to have 30/31 completely new effects or skills to be paired with the baseline kit without breaking it

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Also, older talent trees had baseline abilities in the talent trees.

cunning fossil
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And sometimes you do not even need everything in your class talent points

dense plover
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it just seems weird that its the only shapeshift that needs a talent in the class tree and not the spec tree

cunning fossil
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Like Improved mooning form? Literally useless unless you're PVPing

dense plover
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when its distinctly associated with balance

cunning fossil
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I get what you mean but it's early enough to where I feel like it doesn't even matter ngl

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Even on live you don't get mooning form immediately

dense plover
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i mean its essentially one less talent for all balance players

cunning fossil
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Well not really?

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Because all the other specs have other "mandatory" things to take as well

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So you can't really say that Balance is down one especially considering that their class tree makes up for it and I believe makes them the interrupt kings

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Like, this 1 Spec talent tree point being in Moonkin form.is not gonna hurt them IMO. Especially since you have other things like Sunfire even lower in the tree

uncut vault
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honestly I kinda wish theyd rework the benefits of moonkin form

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remove the damage bonus and give it something else

cunning fossil
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and a damage/healing buff

uncut vault
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so its actually a choice between using it or not

cunning fossil
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Oh fair enough yeah.

uncut vault
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Id love to be able to play balance without needing moonkin form/astral stars form

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just my base model

cunning fossil
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Yeah I see the appeal 100%

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Not everyone wants to be a chicken

subtle oar
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Or, make different Balance forms, that provide different buffs

upper pasture
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That would be neat but entirely too much work if we get different forms based on race

signal bone
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do we know if you can go "Up" in the talents?

rain cave
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wdym

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you start from the top, need a certain amount of points spent to progress further down

signal bone
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nm I thought you were locked to the column of your spec in the class tree

rain cave
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Class and spec

deep pawn
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You can start putting talents into another specs default first without going down your tree to connect the .

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So a bear druid can grab rejuv if so desired

cunning fossil
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A Bear Druid can actually get Lunar Strike

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If they really wanted to

dense plover
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Meanwhile balance HAS to take moonkin

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“We want you to specialize into your shapeshift form” - only one spec doesn’t get a form and instead has to waste a class talent on it

cosmic beacon
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boomie build where u dont have to be chicken perhaps? Poggies

dense plover
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I don’t see it happening considering it increases your damage by 10%

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Unless you are off-specing for support and even then

ember blaze
#

kinda weird to still exclude chicken

#

you get everything else baseline

dense plover
#

It IS weird and I hope they change it

#

Move something else or make it only baseline for balance but balance gets fucked with this current setup

deep pawn
#

Okay, moonkin form is now baseline for all druid, there's now a talent that gives moonkin form the 10% damage.

ancient jasper
#

Inb4 DH's need to talent in to Meta form lol

dense plover
#

Like the problem is it’s a +10% spell damage talent so every balance Druid has to take it

#

So why isn’t it baseline for balance like other necessary abilities are for other specs?

deep pawn
#

Lots of talents are likely gonna be "must take"

#

You don't think swipe and ironfur aren't mandatory for bear?

dense plover
#

I don’t think they are out in the world for PvE, No

#

Again my other complaint is that the other two shapeshift specs get form specific buffs as their baseline stuff but balance form is fucking yeeted

#

Like - why is moonkin not baseline for balance?

#

It just feels wrong

#

Honestly get rid of the dps and armor from the form, make it something mechanically relevant

#

And make the form baseline

rain cave
#

those forms are available to every druid spec baseline aren't they?

#

like atm, no matter what spec you are you get bear and cat

#

whereas only balance gets boomkin

#

but also it's effectively baseline since it's so early in the talent trees

#

a point others have repeated

deep pawn
#

Hell my first look at the trees, even my bear it's gonna get moonkin cause I want typhoon and other stuff in that tree.

cunning fossil
#

That's the nice thing about it. You get to actually customize lol

urban spire
#

yee

#

I looked at the DK one and was initially a bit bummed, but thinking about it more i'm pretty exicted

#

it doesn't seem like old school trees where there is one meta build only, it really seems like there will be a handful of builds that will be useful for each situation

#

and plenty for different situations

deep pawn
#

It'll depend on tuning but at least a couple of the tank builds seem to favor single target or aoem

cunning fossil
#

Gonna play Galaxy Bear no matter what though ngl

#

Like

#

I wasn't interesting in guardian until this existed

sly patrol
#

Got a thing going with using a graphing library to lay out the talent trees automatically
https://codepen.io/ske/pen/rNJrMae
think you have to zoom in because I scraped /every/ ability name from the druid page

#

hoping it'll make stuff like mobile layouts easier, though I feel it'll be like this and a tabbed view

cunning fossil
#

Hmmm

languid yoke
harsh wedge
languid yoke
#

cause you literally can't use feral/guardian abilities without form

nocturne totem
#

Does resto still have that tree form thing?

rain cave
#

boomy is the only "special" form

strange falcon
nocturne totem
#

👍

cunning fossil
#

When is the Talent Calculator dropping damn iiit

#

I wanna make something stupid

#

I know there is a mock up hut you can't actually put points and stuff into it

strange falcon
deep pawn
#

There's one that was linked on Reddit

#

I messed around with a couple guardian and blood builds

cunning fossil
#

Interesting

#

Thanks Kyle

#

Lol.Kyle

#

Sorry every time I read the name, I just think about South Park

subtle oar
#

Removing something from the player that is baseline and saying "To now use this, you have to talent into it," does not feel good, no matter how early you can get it

languid yoke
#

I am wondering if an optional opt-in automatic talent section would be good

#

cause I heard that a few times. I don't agree, but I heard it before

strange falcon
#

Man this is gonna be alpha covenants all over again.

Where one side says "this is kinda sus" and the other goes "no man, thats so good, dude im so excited"

#

We know how covenants ended up 👀

subtle oar
#

Yuuuup

#

I remember being accused of hating player freedom and meaningful choice because I was opposed to locking players into one covenant and only having access to that covenants abilities only.

cunning fossil
#

You can't compare covenants to this though.

#

BUT I am not gonna discuss this because I'm gonna get booed

cunning fossil
#

Their goal was to make it so that talents essentially replace the "major" leveling up abilities and such. Which is not a bad thing

#

And it won't feel bad to anyone because

dense plover
#

yeah its ok to have it behind talents

#

especially because we get 31 of each i think?

#

or 31/30?

cunning fossil
#
  1. Old players will just have it already anyways.

And 2. New players will be like "Woah!! I get a whole new Form for playing balance?! That's so cool!"

#

No new player is gonna be like "Aww what this SUCKS"

#

We get 31class and 30 spec points

subtle oar
cunning fossil
#

You think that but as I already said, it's a necessary "evil"

deep pawn
#

They were never ever gonna make a ton of new things

cunning fossil
#

And what would u replace it with?

cunning fossil
#

They can't make EVERY talent point something new

cunning fossil
#

Not EVERYTHING can be a new thing

deep pawn
#

Hell, the most exciting part of blood is the possibility of getting a bunch of frost resource generators in the class tree.

cunning fossil
#

You have to understand that we're entering a whole new "era"

subtle oar
cunning fossil
#

Where there are 60+ talents instead of 7

subtle oar
cunning fossil
deep pawn
#

You don't need moonkin form to cast balance spells. Not the same.

subtle oar
cunning fossil
#

How?

#

Show me where any form changes in such a significant way that it will be different when you play it as a SPEC

#

Show me the tool tip Bai. I'm sorry but I firmly believe that you can't make everything you feel should be baseline baseline at the risk of homogenization and power spikes

subtle oar
#

There are literally talents that you select on or the other. This entire talent revamp proves they can make meaningful impactful choice and make it feel good to get talent points. They do not need to resort to stealing baseline things and force you to talent into them.

#

This IS coves all over again and the same people who said "Oh yeah, this will be awesome": have not learned their lesson

cunning fossil
#

You get mooning form.earlier in the tree than you do leveling right now bai

#

I hope.u know that

deep pawn
#

But you're acting as if moonkin is the only example. Thrash is a talent

cunning fossil
#

^^^

deep pawn
#

Thrash is mandatory for bear

cunning fossil
#

EVERY spec has a "locked" core feature in the second row of the class tree, Bai

deep pawn
#

Half of guardians spec talents interact with thrash

subtle oar
cunning fossil
#

It's really not

subtle oar
#

It literally is

cunning fossil
#

You have 31 pioinrs

subtle oar
#

Doesnt matter

cunning fossil
#

Instead of just 7

deep pawn
#

Us max level people are gonna make our 2-3 templates per spec and never think about it again

cunning fossil
#

Dude you're gonna have mooning form anyway

subtle oar
#

You are reufising to understand player psychology

cunning fossil
#

No. I think you're just being a little too attached with the current system

deep pawn
#

If you were locked from getting moonkin until 70 I'd buy the argument

cunning fossil
#

They explicitly stated that TALENTS would basically replace leveling in terms of acquiring abilities

#

They WANT this to happen

subtle oar
cunning fossil
#

So why are u against this?

#

Moonkin was not "baseline" before Mop

deep pawn
subtle oar
deep pawn
#

Besides, old talents you picked moonkin form even later.

dense plover
#

and you wouldnt use half of them

cunning fossil
#

I've been saying yhat NOT EVERYTHING needs to be new

#

That's the point Bai,

#

They want to make you use talents more

#

They want them to be IMPORTANT

#

A new player will never know it was "baseline"

#

Because they'll have never played before

subtle oar
cunning fossil
#

They're not even locking it behind anything huge Baim.it is LITERALLY your first level 10 talent

#

It's basically baseline

#

U can not continue down the Moonkin path WITHOUT selecting it

strange falcon
cunning fossil
subtle oar
cunning fossil
#

I don't think you understand my point either then

#

Because.I am telling you

subtle oar
#

I do

cunning fossil
#

That if EVERY talent point was something new.

subtle oar
cunning fossil
#

Not everything can be mew

#

And if they want toake.Talents important to the game again, they HAVE to shift focus into them

subtle oar
#

Agree to disagree, because i'm not interested in not being taken seriously.

cunning fossil
#

So you HAVE to make it so that tlanets give you most of how you build.yoir character in the future

#

I am taking you seriously. I just don't believe you understand the point of swapping over to talents rather than baseline stuff

strange falcon
cunning fossil
#

It's almost as if it's because they want the spec tree to fill out the spec and make you feel ore powerful as your progress through it. Rather than having Spec altering shit in the Class tree. Causing talents to be way too impactful in terms.of what is chosen and turning balancing into a nightmare

#

Do you honestly think they should put Spec altering talents in.the class tree?

strange falcon
cunning fossil
#

You have to understand that we are moving from 7 talents to more than 60

#

They can not feasibly make.50+ new talents for every spec and class

strange falcon
cunning fossil
#

And not expect a clusterfuck of balance issues

#

Well now no one is taking in my point..and UNDERSTANDING what I mean. So yeah whatever just make everything baseline and make 60+ new talents

#

And see how well that goes for y'all

#

Since you don't want things to be "taken away"

Despite the fact that you are still getting them and are fucking getting them faster

#

But yeah go ahead guys

#

Make everything baseline and make ev ery single point vital that each one is a potential 3% difference

strange falcon
cunning fossil
#

And they are removing that. Your pount?

#

I am literally saying that the focus shift of importance is to TALENTS. so they HAVE to make it feel as if Talents give you a lot.of what your spec does

strange falcon
cunning fossil
#

Well they did. We can't keep bringing that up..it's been a fucking decade. We kmowm.it was a shit move. No one cares

strange falcon
cunning fossil
#

So your argument is to make it MORE of a clusterfuck??

strange falcon
cunning fossil
#

Well that's what you're saying though

#

The argument is that they're taking away things that were baseline and putting them.in the talent tree

#

Well then, just make.everything baseline

#

Is that not what.you wan

strange falcon
#

This is what the channel is gonna be from here until release, i hope you guys are strapped in for the ride

cunning fossil
#

Or.do.u just mean moonkin form.SPECIFICALLY

upper pasture
#

sthat's literally just this chat always

cunning fossil
#

Because you gotta make the argument for everything if you wanna make.it for Boomy

strange falcon
cunning fossil
#

Difference is that you've gotta remember that's for every specc

#

And even after than, what would u replace it with Daf?

#

It can't be something spec.altering

#

Can't be too drastic

#

So what are u replacing it with?

#

A new ability? That's throws balance out of whack once again

#

It's not feasible for EVERYTHING to be mew

deep pawn
#

Seriously, if they made moonkin form baseline, they'd make the 10% damage the talent.

cunning fossil
#

^^^^^

strange falcon
cunning fossil
upper pasture
#

then everyone would cry about how they are ruining moonkin form

cunning fossil
#

That is literally.impossible

strange falcon
#

The eclipse talent alters your playstyle, but it doesnt change your damage output, just shifts it from single target to aoe

cunning fossil
#

Difference is, that is a spec talent choice

#

We are talking Class

#

Again

#

Class should.NOT. be about output

#

At least not.majorly

#

Because otherwise,.you getore.balance issues

strange falcon
#

You can make it not about output,
When you interrupt something, gain movement speed

#

Ez

#

When you dispel, heal ppl around you

cunning fossil
#

That would feel bad to get do low down the list

#

Dispel would be more down the Resto branch. But ok sure

strange falcon
#

Like i dont pretend to be a developer, but its not that immensely difficult to come up with ideas

cunning fossil
#

It has to specially relate to boomu

#

That doesn't increase output

#

But also doesn't provide them too much utility compared to other specs

#

But ALSON can't feel.lacking compared to other specs

strange falcon
#

They have azerite powers, artifact powers, tierset bonuses, legendary effects(that arent output)
Special items effects

#

They really are not without choices

cunning fossil
#

All of those you're mentioning can not be Class Talents

#

They have to be spec talents for being powerful

strange falcon
#

They kinda can be tho, just dont pick throughput ones ez

cunning fossil
#

Against that list I just typed out is the restriction they are working with

#

What Boomy Specifc tier set, effect, legendary power. Or Azeritr/artifact power, was not through put boosting Daf

strange falcon
#

Im not gonna look through every item 😂

cunning fossil
#

The answer is there aren't any daf

upper pasture
#

but there's so many of them to choose from?

cunning fossil
#

And all of them are through put enhancing

#

That is a reatriction

#

That you can't have in a Class talent tree barring some.exceptions

upper pasture
#

honestly no matter what release looks like there will be a line that people on one side will think its too much and the other will think it is not enough and that will never change

cunning fossil
#

Tru

#

I'm gonna just drop it

#

And wait for hunter

strange falcon
rain cave
#

@subtle oar moonkin form is not baseline

#

no every druid spec gets boomkin

#

it is unique to balance

#

it is balances gimmick

upper pasture
#

could we please stop, we've had this convo many times now. ain't noone changing their minds on the topic

rain cave
#

I just don't see why people are so riled up about it

#

if anything I'd embrace the fact that blizz COULD make boomkin optional

upper pasture
#

because it's making you so upset that they don't get it.

rain cave
#

if anything that's a good thing

#

i'm not upset about it I'm just explaining the logic

#

that blizz are using

#

since people are mistaking boomkin as a core class feature

upper pasture
#

yet here you are trying to be the 100th person to explain to them the logic behind why it's placed where it is

cunning fossil
#

Moonkin form is the way to progress in the other trees

rain cave
#

wdym

cunning fossil
#

Hild on using Calc rn

#

Sorry

#

I do not mean to be angy

#

I get passionate

rain cave
#

hild?

#

wot

upper pasture
#

hold

rain cave
#

but yeah I'm not saying boomkin is optional rn

#

I'm saying that the idea of not having boomkin as a potential thing

#

people are acting like potentially not having boomkin is a bad thing

#

when I'd be all for a moonkinless balance build

#

that has most of the damage but can still cast all its abilities without dropping form

#

hybrid build

#

idk

#

I just don't like being in a form

#

hence why I don't play druid

upper pasture
#

i mean you can glyph to a normal looking form and then it's just a personal buff you have to remember to click

rain cave
#

I atleast want a glyph that allows me to use a model with the zandalari skeleton

#

since zandalari are just the coolest druids atm

#

they have cool racials, cool forms

upper pasture
#

but you don't like forms?

rain cave
#

because the forms feel shit

#

normal boomkin feels like a meme more than a cool class fantasy

#

and the glyph kind of helps but then you still have to worry about dropping form anyway

upper pasture
#

i mean its just like shadowform

#

but also you shouldn't need to drop form

strange falcon
rain cave
#

whereas shadowform doesn't really have that

#

your sustain doesn't drop your form

#

whereas druid has multiple sustain options, and is encouraged to off heal in some regards

#

but doing so drops your form

#

meaning you have to bind your form, unlike S priest where you just toggle it on

cunning fossil
#

Focusses on Dots and Off spec healing

#

basically, you'

#

you're trying to deal damage with things that aren't spells more than you are with normal spells lmao

#

oh and you get double interrupt too

#

look at that good shit y'all

#

yes you loose typhoon but you still get vortex

#

Look guys the goal was to make a no boomie form boomkin

#

and I did it to the best of my ability

#

so clap

ember blaze
#

arent dots worthless on chicken

#

NEEEEED dracthyr tree

cunning fossil
#

but yes

#

hmm maybe I should lean into that

#

He NGL IDK what'd going on here lel

#

I'm busy making Galaxy Bear

deep pawn
#

Moonkin is an easy 10% more damage. You can skip it but there's 0 reason. The choice comes from the utility you want. You can get furor and cat build for example to put a bunch of energy free attacks and a rip up every time the CD is up. It's a bit hard to be balance and get cat abilities with heart of the wild sadly.

cunning fossil
#

The pointis that you can

#

it'll be shit

#

BUT

#

you can : P

#

also Kyle I got a build for Glaaxy Bear I think

#

Sustain Healing and just using maul as a rage dump

#

i took as many damage increases for Spell damge as possible that didn't require moonkin form lmao

rain cave
#

looks cool

#

love this new system

cunning fossil
#

facts

deep pawn
#

With that build you'd be going incarnation

cunning fossil
#

I enver even bothered to try Guardian ngl

#

Reall? I thought Convoke would synergize with the arcane damage stuff and Nature's Vigil

#

But I do see your point

deep pawn
#

You don't have moonkin so no chicken voke

#

You'd convoke a bunch of healing spells outside of bear.

cunning fossil
#

True you're right

#

That makes sense

deep pawn
#

And instead of the healing CD, if you want dps, currently heart of the wild buffs moonfire. No way they let it do it in DF, but who knows

cunning fossil
#

Really? I had thought that it wouldn't since

#

Technically, you can cast Moonfire in bear form and stuff

deep pawn
#

You'd think that, but no, game classifies it as a balance spell as well and buffs it.

cunning fossil
#

wierd. neat though!

#

DPs go with HOTW, Support go with Nature's

#

gotcha

deep pawn
#

They'll have to change the coding on hotw regardless since we don't have affinity talents

#

You get to mix and match

cunning fossil
#

Yeah exactly

#

That's what I like personally

#

Now, time to make Mid range unholy DK with Festering wound's as the central damage

#

I love making these jank ass builds

rain cave
#

;o

cunning fossil
#

the jank calc is here

#

That is, until Wowhead makes one

#

then i'll be using that

rain cave
#

ty

#

DK can get some cool shit

#

@cunning fossil

upper pasture
#

glad to see that blood leggo is being put into our tree 😄

rain cave
#

dipping into unholy you get empowered runeforge effects

#

very cool

cunning fossil
#

oohg

#

what's this build for? 2 Hander Frost?

#

very nice

#

This is my Festering Wound DK build

#

Minimal Minion summoning

#

just you dealing lots of damage with festering wounds

#

and having range in the form of Clawing shadows

#

Now I know what you're thinking

#

"This is completely shit"

#

But you're wrong

rain cave
#

how will you apply the festerings

#

I tried doing this and I hate to delve into the far right side of the tree

#

so your ghoul can apply festering

#

also unholy assault isn't worth

#

or whatever it's called

#

bottom left

cunning fossil
#

Death grip people into death and decays, which has 10% chance to apply festering when it deals damage, and they'll be forced into it because of the 90% decaying slow

strange falcon
cunning fossil
#

and in the mean time, slam Festering strikes into them

#

also it iw a defile instead of DnD

#

so you just make the thing grow and grow and grow

#

and it';ll just keep dealing damage

cunning fossil
#

It's a 30% chance of getting one festering wound from each ghoul attack

#

when instead it could be you doing it instead

#

also the Unholy assault is really good because it applies 4 Festering wounds immediately, which is enough to instantly Apocalypse for max ghouls despite this not being an Army fo the dead build

#

so I think it fits

rain cave
#

this is my attempt

#

most festering wounds you can apply without casting festering strike

#

is this build

#

(at range)

#

if you don't want to be in melee this is the best bet from what I can deduce

cunning fossil
#

The only thing I don't like is gaining epidemic I guess

#

cuz you want to spending it on Death Coils

#

and you also don't get to have festermight

#

which I feel will be ahuge deal

rain cave
#

you need festermight to get to those middle bits

cunning fossil
#

since you can often get it to like a 10% strength increase very early onin the 20 second window

rain cave
#

oh nvm

cunning fossil
#

oh hold on my bad

rain cave
#

I'm mixing up my talents

cunning fossil
#

I mis looked it

#

Death Coil Dealing 40% more damage and hitting another taget though

rain cave
#

but yeah frenzied monstrosity feels essential for the infected claws on your ghoul

#

meh

cunning fossil
#

I fealt like that's pretty good

rain cave
#

death cool isn't that important

cunning fossil
#

fair

rain cave
#

it's not a fun button to press

cunning fossil
#

well I mean

#

it is the ranged option

rain cave
#

I tried to focus more on buffing your ghoul to do damage and make wounds for you to pop at range

cunning fossil
#

and it also pops festeringw oulds

rain cave
#

wdym

#

clawing shadows pops wounds

cunning fossil
#

the more it can cleave, the more wounds can be popped I think

#

Well yes what I mean is that the proc that makes Death Coil pop up to 2 wounds and increases shadow damage is pretty nice

#

and since the ghoul deals physical damage, I didn't feel as if it's very good?

#

also i just feel like bursting 4 wounds Immediately, is so good

#

so i felt tha Apoc is semi required

#

I'm legit tempted to not take unholy command

#

that's my logic anyways. I think youre build is pretty solid too though

#

just more of a mix than mine perhaps

rain cave
#

thoughts on this blood build?

#

kind of focuses on Death and decay

#

getting death and decay resets, having 2 charges of it

#

using shattering bone (bottom left, semi final talent), to pop your bone shields and deal more damage to people in death and decay

#

getting haste from being in death and decay, and having bone shields

cunning fossil
#

ooh I gotta look at that real quick

rain cave
#

when you reset death and decay you also get haste

#

so basically you can have a cyclic 15% haste buff going I would assume almost all the time if it's like live's effects

#

could probably even use tombstone instead of mark of blood

#

because you have more haste you auto attack more, get more bloodworms

#

and get shields from permafrost more

#

consuming your bone shields also reduces rune weapon CD

cunning fossil
#

ooooh nice

#

interesitng. No bonestorm?

#

like with all the Runic power you're making. I thought it'd be a good choice?

#

pretty good build tbh

#

yours I mean. That's really fun looking

upper pasture
#

hey look Wowhead talent trees are up now lol

deep pawn
#

I was personally intrigued by the frost class talents

#

Faster attack speed, more RP, more runes.

cunning fossil
#

Depends on how you want to play

#

Obliterate? Or Breath?

#

I kinda wanna make Maup Bear Druid now that I think about it

#

I didn't get to do that

rain cave
#

nah he means the class talents

#

for frost

cunning fossil
#

Oh no I know what you mean

rain cave
#

they're some strong bonuses

cunning fossil
#

OH whoops

#

Me dumb

rain cave
#

the unholy/frost dichotomy is a cool one

#

unholy do provide some hella OP stuff later on

#

but frost has some nice pickups early/mid

cunning fossil
#

Yeah I think that makes sense. Depends on how you wanna go. Unholy seems to be AoE/Control centric

#

With an execution finisher

deep pawn
#

I don't particularly like playing around soul reaper

deep pawn
#

Also, especially early in an expansion, bdk gets a lot of auto attack damage, so faster autos is really nice.

rain cave
#
  • permafrost talent on bdk
#

@deep pawn

#

so those autos give you shield

#

pretty useful

#

here's a more auto focused build

#

auto's get sped up, from spending Runic power, generate runic power, give you a shield, summon bloodworms and goes into dancing rune weapon and it's bonuses to mirror those auto attacks

deep pawn
#

Why wouldn't you go for abom limb and weapon on the class tree. On demand haste and runes is great.

#

I'd rather drop the unholy talents honestly

cunning fossil
#

What are u spending runes and runic power on? Just asking cux me

deep pawn
#

Keeping drw up

cunning fossil
#

Right gotchas

#

I don-/ know much about Blood I admit

rain cave
#

and idk what weapon u mean

#

I just went all in on buffing auto attacks with this build

deep pawn
#

Well if you're that deep anyways, abom limb, unless made weak af, will be the most dps per talent point you can get. I meant empower rune weapon. It's a short CD, fills your runes, and gives haste.

rain cave
#

and utility

#

pet can make them do less dmg

#

multiple charges of grip and DeathNDecay

#

leech

#

strength

deep pawn
#

I'll show what I'm thinking once I get home.

#

I'd say you generally don't need extra charges of dnd

deep pawn
#

This is what intrigued me the most.

dense plover
deep pawn
dense plover
#

oh i see

#

balance gets moonkin VERY early

#

i am less upset

#

its literally your first talent 90% of the time

#

why does the calculator require you to buy all the ranks in a talent to move on? is that how this works?

#

i dont remember them saying it works that way

#

also these trees are interesting - i definitely had to make some choices on the spec tree for balance based on what i wanted

deep pawn
dense plover
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this is what i went with initially

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the fact that i can get oneths clear vision, convoke the spirits and new moon all at the same time is fucking awesome

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i love all of those effects

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also feline swiftness is pretty sick

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also feels great to give a big FU to innervate

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i dont use it and i dont plan to use it

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i wish you could directly share the tree

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im no longer upset that moonkin form is a talent

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but it still is bad design

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they could fix it by flipping starsuge and moonkin on the talent tree tbh

deep pawn
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I'd say making absolutely sure noobs have a astral power spender at 10 is a bit more important

ember blaze
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resto with both convoke and necro ability 😎

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resto is just gonna be really good dmg wise in m+ arent they 🤔

#

they get thrash now

cosmic beacon
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bfa resto druid feels? Poggies

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prayge the mw talent trees let you do damage

ember blaze
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their crane should have stayed the same as pvp talent 😶

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i hate the 3 stacks and use your dot thing

opaque pewter
cunning fossil
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Damn WoWhead slacking

royal coral
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New ptr build with skin files it seems ? allied races with preorder tomorrow ?

royal coral
subtle oar
dense plover
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its likely skins related to the drakthyr

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theyre not going to add a new race AND allied race

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and theyre not going to drop drakthyr with preorder

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theyll come in the prepatch

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and if they were going to do a preorder right now, they wouldve done it already

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they arent dropping a preorder b/c they dont have a release date yet

rich elm
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^ at best, its just them adding in assets for dragonflight, testing things out to see if it breaks or not, this way, when Dragonflight comes out, or 10.0, they just have to switch on a button and there would be no need for a longer patch and to try to avoid as much bugs as possible

dense plover
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it could also be them finally splitting off some of the human skins that are directly tied to face shape

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or adding scars to races that dont have them

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i suspect there is likely to be some character customization stuff between now and 10.0, though probably pretty minor

ember blaze
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nightborne players hoping for a tiny drop of customization

rich elm
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PLEASE

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they need more love then they got

subtle oar
cosmic beacon
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nearly every race could do with more

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especially allied who have like nothing

rain cave
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broker allied race?

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😆

cunning fossil
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that'd be nice

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I'd love to play as a broker no lying

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and like

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they can practically be every class

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ust make Paladins and Priest use "First ones" magic

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or something

rain cave
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brokers can be priests lmao

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don't even need a special explanation

cunning fossil
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Well the thing is that Brokers are usually non religious

rain cave
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paladins yeah more lore needed

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prophet of profit

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xd

cunning fossil
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The only big religion we see are the Enlightened

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lol

rain cave
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that could be fine

cunning fossil
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Yeah that's what I meant. it made sense I feel

cunning fossil
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When do u all think they'll put out one for the rest of the classes?

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Also I feel like maybe they'll be in semi alphabetical order

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And/or depends on the priority

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Like, I would they want Demon Hunters to be out there ASAP

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As they have few talents and abilities and specs

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So that would mean that all their talent points will be naturally.more impactful

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Unless they like

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Add a lot of new stuff for them

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Minor new stuff*

dense plover
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my guess is we will see at least 2 this week

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if not more

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and we will get all of them or all of the ones they will be testing in alpha before alpha launches

deep pawn
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I want alpha asap, and it still felt like it was close. If we only get 2 more tree's I'll be sad cause that hints at 4 more weeks

opaque pewter
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Their tree could be many rank 2+ talents or passive damage gains. Could go either ways

ivory meadow
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My one hope is that Blunderbuss makes it into Outlaw talent tree as the shotgun blast it should be and not the 3-burst

dense plover
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like we could get stuff tues & thurs

rain cave
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so are we still expecting preorders tonight?

dense plover
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bare minimum theyre gonna wait until late Q3 to pad their numbers if things are bad

ionic terrace
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there's literally no signs

dense plover
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^^^^

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they havent pushed any changes to the supposed preorder items that would indicate theyre prepping for preorders

ionic terrace
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plus there's no release date

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i don't really remember if SL had a release date or not but I think so

dense plover
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it didnt at first

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but it had a release period

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the problem here is they dont want to lock themselves to that

ionic terrace
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mhm

dense plover
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because if it needs to be delayed, they want to have the freedom to do that

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they couldnt delay shadowlands past december without allowing carte blanche refunds for preorders

trail knot
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dragonflight release 2022

subtle oar
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Stop

dense plover
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again - still expecting early 2023

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feb or march

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with prepatch either late nov or early jan

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during which they provide a few months for everyone to play around with their talent trees

rain cave
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longer prepatch wouldn't surprise me at all

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and I think people would be fine with it

cunning fossil
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Maul Bear being made today

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Will share it here because yeah

rain cave