#beta-ptr-spoilers
1 messages · Page 628 of 1
That's an anima seed. There's a few in ardenweald
Could be Ysera's gift to Alexstraza
time actually passing for characters that aren't main front and center, wtf 
everyone reaches adulthood relatively normally then stays the same
and anduin's face remains unblemished
the only "children" characters that i remember growing up are wrathion and anduin tbh
they should give anduin a remodel when he shows up again if they want to continue his sullen, PTSD phase
even if it's just
bags under his eyes
btw that leak that said silvermoon being a hostile city
could be interesting if that's like light domination themed
with the sunwell
and her owning a dragon, being a hint at trying to lightforge dragons in future or somesuch
🤷♂️
the bronze appear to have a relation to light as well
especially now that we've seen the light looking stuff in zereth mortis
Man needs therapy bro. Shit ain't healthy
No I do not accept "it's an adventure game. People don't need therapy"
Because like
You want to humanize these characters yeah?
Make em actually feel pain lmao
Zereth Mortis doesn't feel light. At best it's light mixed with a ton of order.
Not just edgy torture
nah man, that's too advanced
I believe Zereth is indeed Light mixed with Order
As a lot of the stuff there us Light made
It's more order than light. Only weirdness is the absence of time.
Perhaps because it's in the realm of death no amount of order can impose time
If first ones are light and order mixed there'd have to be it's opposite of void and chaos, leaving life and death as the balance between them.
Ugh, I pray we don't defeat a void lord only to have to fight his boss the next expansion
Void lords are the boss of the void
the void CEO
Yes, on part with a Titan or Eternal One
But if first ones only blend two forces then there'd be other forces that blend
Void and chaos are the direct opposites
They've worked together before. The hfc boss stands out.
first ones appear to be light order and death
and death is kind of recontextualized as just mortality I'd say
either that or it actually is just life and death as the split between the others as you say
but I think they want to not give any of the forces special treatment like that
it fucks up the whole 6 cornerstones thing
if 2 of them are different
What if it isn't 6
It's just two in conflict and that conflict just creates life and death as a side effect
which two
Light order and void chaos
void and chaos don't get along though
Void creates flesh from order. That's life and life dies.
that is if you count the legion as a force of chaos
so they imply that azeroth is the middle of the great cycle
shadowlands is the end
and wherever elune is is the start
"lifelands" lets say
do they just like
write souls?
create them?
from what? Are people defined by what is written on their soul at the start?
if so how tf does this apply to the curse of flesh
did they suddenly have to start creating souls for the things that didn't before?
what the fuck is even going on?
And how is a soul judged more than once?
dear god
Surely, the Garroshes before ours didn't end up in Revendreth.
That's what was stated before.
That every soul from every timeline is the same, and it's like a rope, with each soul being string.
Or something to that effect.
that being said
Sounds dumb, I know.
the bronze upkeeping the primary timeline
perhaps they only judge the main ones for internships
(jobs)
and the other timelines get funnelled into the generator
to power other stuff
Could be.
Turn the miscellaneous souls into anime while keeping the main ones with personalities.
fuck sake they're making loki
stop the other timelines from growing too much so that they can rebel
maybe Yrel found out and that's why she went all nutty
most likely not but still
Alternate timelines apparently flicker and are weak unless tethered to main time.
interesting
I'd say rather than threads of a rope, it's frays along a rope
It's why any timeline we visit has such "clear" borders and things get fuzzy if we stray haha
hell, watch it be that only the orc continent of Draenor even came and that's why it's dying cause it was a slightly healthier outland
6 new pets?
1 pet
Interesting...
Dataminers think the cloaks are backpacks like the murloc one to carry around a whelp
I can't see them locking important story concepts to CE stuff
holy fuck that's a cool idea though imagine
like the pet you raise in legion
and the qiraji thing
in bfa
imagine if instead of just working for a dragonflight
you pick a dragonflight, and you get your power from your OWN dragon
we nurture it throughout the expansion
starts as an egg, then a whelp
then keeps growing
give you a personal mount, portable quest turn in
send it off on missions if they want to keep mission table mechanics
and it gives you power
that would be baller
They are not saying it’s for carrying a whelp. That was a meme made by someone
They’re just saying it could be backpacks like how the murloc one was a backpack
They said it was a backpack very similar in size to the murloc ones in detail.
They use the same data so there is no way to tell
They have no way of knowing that
It’s encrypted
The assumption is based on the number of polygons which is similar to the number in the murloc backpack
That doesn’t mean it’s the same thing
It just means it’s a similar level of detail
IF they give different powers, I hope they're locked to specs or classes.
This feature is almost definitely a cosmetic thing - not related to expac stuff
If they decide to keep choice stuff like they did with covenants, it’s extremely likely that whatever borrowed power system exists will be separate from any specific flight
That tie they did in shadowlands was a huge problem - people wanted to choose a specific power but didn’t like the covenants aesthetic or the opposite - they liked a specific aesthetic but the power was bad
They won’t do anything like that again
If you choose a dragon flight, it will likely be story and cosmetics only
I'm fine with them tying a flight in directly with a class or spec directly like class halls and artifact weapons
That’s not the same thing as class halls though
That takes choice away
Class halls weren’t a choice because the identity of your class already existed
Who cares about choice over a cohesive spec.
Tying specific classes to specific choices is the same problem as SLs
It'd be a lot less controversial if you never see "alternatives"
What if you are a night elf mage - are you forced into the blue dragons even though green dragons also make sense? No way they lock that choice to be class specific
I think the power system will be wholly independent of any sort of locked choice
No one complained about the more random artifacts that much
Because they were class specific already
Like - you chose a class when you made a character
You aren’t losing a choice by being forced to focus on your class
And they could make any flight given spell tailored directly to a class or spec
If they said “all monks go with the black dragon flight” then a ton of people would be upset
Because someone decided a choice for us
Or they could make the power completely unassociated with any flight because it would create an unnecessary problem
If you're never presented a choice to begin with you just go with it
Why attach the system to a flight? You could just give each class a thing
They don’t have to be tied to forcing you into a specific story thing
You are saying the power should be flight locked, I’m saying make the power separate completely
It lets them make 5 different story experiences and add a single borrowed power to each spec.
Flight locked is bad
Just have a thing for classes that’s separate
And let people do the story they want and get the cosmetics they want
They need a framework to WHY we don't keep access to the power in 11.0 so any system will be designed with that in mind
Flights need to be Cosmetic only. Anything else is Blizzard repeating idiotic mistakes.
And it can't be a free choice anyways. DKs cannot go Red for example.
So if all DKs go Black or Blue from the start, fine.
They're most likely not going to lock a Class out of a Dragon Flight just because of choices made by that Class in the past.
That's why I don't believe they'll give a free choice or any choice
DKs canonically MURDERED nearly ever red drake in their sanctum.
Reds letting them in their "area" would be seen worse than the entirety of 9.1 lore.
So rather than dealing with that they'll focus on unique experiences for each class again
yeah I think that's why they'll have less choices
since a big issue with covenants was some classes not getting good abilities since the design was stretched thin
if they are doing player power choices again like covenants
it will be quality over quantity
if they're smart
I feel like they need like 5 abilities max and give one to each Class Archetype
One for Melee, one for Ranged, one for Healers and one for Tanks
And if they felt like it they could make it cosmetic based on the Flight or, possibly, the Class/Spec inside the Class.
I don't think they could get away with makin just 5 abilities shared across multiple specs.
People would want more than that
Would they? Because Shadowlands kind of show more than that would end up being a shitshow.
Making multiple specs, let alone multiple classes share a single ability is worse
They can make one ability per spec since that's what they normally do per expansion.
They do?
They made 48 for SL, 36(+ whatever new class) is actually less work and they don't have to make each ability work for multiple specs/roles
Legion they made 36
BfA had essences and corruptions and the big complaint was the "homogenization"
Yes and people are already annoyed that they are going to lose stuff like The Hunt and Soul Shape just because of its uniqueness
the most "popular" will replace dead talents just like the last few expansions
So Divine Toll may make it, Convoke, The Hunt, a lot of others will just go away like our artifact ability
I said quality over quantity
5 per class is more than what we had before
I'm thinking 2-3 choices
mage, bronze and blue, for example
Choice just feels like more lose than win for them when they can literally just copy the Legion concept but make it DRAGONS. Have the DK "Black story" deal with them trying to make amends with Red and failing. Give blood a spell that grabs enemies and sinks them into the ground stunning and causing damage. Frost get something that adds rocks to ice. Unholy gets to summon an extra molten minion.
but people like the idea of covenants
and whilst people did enjoy legion a lot, one of the critiques was of how it pidgeon holed people
Don't lock the cosmetics, bam, excuse to play alts.
not really
I think people love the idea of choosing your power
it's why talents exist
and legendaries
they've shown interest in that
aldor and scryer even
and whilst that wasn't a big deal power wise
it was still a choice
I'm still on the side that so long as a choice has a mathematical answer, it's pointless to add, just creates resentment
then why do they always do it
Didn’t they retcon it so that only some DKs did that?
why is the core of warcraft gameplay that choice
Cause they're dumb and keep trying the same thing to go Pikachu Face when players pick power every time
don't think so. Alexstrasza is pretty pissed at all DKs
Not to mention the huge surge in DKs created after the 3rd war
None of those DKs would be involved
I haven't done the Ardenweald story on my vulpera dk yet so can't say
I can’t imagine the game tags them differently
it's done so before
there's definitely flags for quests you've done
But I could also see red dragons being excluded from the choice list if there is a choice
DK's get special dialogue in the night fae campaign
I mean maybe red dragonflight is the core
like our oribos
Like - the red flight could just not be a choice - assuming we choose at all
Could just be a free for all - cosmetics for every flight, being able to grind out a universal currency for all of them
maybe there is no dragonflight choice at all
maybe it's just back to basics
and not tied to a system
just unique gear
I still think it's either still pick like covenants, but unique choices per class
or the hopium is the raising a dragon
Elaborate storylines for each Dragonflight presented in game that don't gate you from content that gives power but does give challenging trials and cosmetics
Dont think so.
Greetings! During our weekly maintenance on the 9.2.5 PTR Realms we encountered an issue that will require a new build to resolve. We currently estimate that PTR realms will remain offline until we can deploy that build, which we hope to have ready by early next week. Apologies for any inconvenience!
Very convenient
Called that shit lol
They're doing this to make sure nothing else manages to slip through
I think it’s more likely something is very broken
Turnip tweeted about some kind of major error
I think 100% of the sunrises I’ve seen in the past three years have been during live ops incidents ☀️😡
So I think something legit is very broken
Remember, they’re trying to do cross faction, something a lot of core systems rely on, so this is very plausible
Servers being up has nothing to do with data slipping through - that comes from builds
they're also relabelling a bunch of stuff aren't they?
like how the new blood knight quests are listed as quelthelas
so place names might get crossed wires
Btw to return to the dragon companion idea, pocpoc could be a prototype of that
Yes. But make it so the dragon actually wears the damn hat you give it.
Mate if they go all out maybe they'll let it wear a auction house, back and or transmog
Yes.
I'm getting hyped for my own hopium mechanic fuck
Now I just really want my own dragon pet system
why is ptr offline and when is it gonna be back
i was exploiting my access to it to play through shadowlands questline since I have played it on retail
-_-
Next week.
NEXT WEEK?
3 days...
4 days….
It's the 15 for me, with 19 for the reveal. It's the 14 for you?
the 15th just started my guy
april 19th 9 am pdt
idk about you but thats noon on the 19th for me
To me it's 19, at 18h, so in only 3 days.
(Today is 15 April, 13h)
Yall lookin at the same thing but calling it different things
It's over 4 24 hour periods from now
That’s what I’m trying to say lol it’s four days
Time zones are black magic
Yes sorry, I was quite confused.
YOU WILL NEVER BE FORGIVEN
Never
:'(
okay fine, i forgive you
Thanks you Lehrdaniel!
Sorry Yit, but I am a timelord, so timestuff and us.. well...
hm
the bronze were heavily involved in the war against cthun right?
so an old god plotline in a dragon expansion with infinite teases could involve cthun I suppose
especially since I could definetly see sargeras's sword being similar to xalatath, a kind of semi-mournblade that holds essences
hasn't the sword's hilt, orb part, been described as an eye by a twilight hammer cultist as well?
bfa again? no ty.
we wake up in the back of a wagon, with a few other prisoners
what?
void and old god stuff have been around in basically every expansion
i dont want it in a small patch that started off as something else
I'm thinking something more along the lines of just something that's kind of going on in the background
like the naga in Legion
where they're present, have a dungeon and a few raid bosses represented
but the overarching plot isn't revealed yet
I want another zone like Duskwood. Isn't going to happen though.
Spooky zone
Back to basic spooky
That was Vashj'ir for anyone with thalassaphobia lol
Void will be involved. They have to corrupt Nozdormu and are preparing for whatever zovaal saw
Imagine if instead of wanting to smash us, the first time we meet Zovaal deep in The Maw he is like "ah yeah they imprisoned me here because there is a big bad coming, plz help!"
Well sadly, as he started by kidnapping and severe Scourge smashing... That wouldn't be trusted. However I would liked the beta lorebooks ingame to have been on live too.
It was full of lore for the Maw-sworn objectives, and already stated how well.. the Maw wasn't like that before.
i was expecting a slight twist after playing through kyrian campaign. And agreeing with that one angel that turned "bad"
expectations set too high 🛌
There is still a good progress in the kyrian mindset after the campaign.
they stop memory wiping right
Exactly, and forsworn are back with them.
i want to know why they went with the cliffhanger that they did 🤔
if they built towards this big bad guy, only to foreshadow yet another one without the previous saying a thing
I think the intent with the jailer was to always hint at something more
because he has intentions
like how sargeras was a big bad who also foreshadows the void lords
yeah, but wasnt it always known why he did what he did and what he was afraid of?
So why introduce this guy at the very beginning and not know a thing about him
and it's not like it's what makes the jailer bad, they could do that plotline well but only if we got a sense that he wasn't just being an evil cunt
like having him show compassion at times
whilst drilling ahead with his goals
I'm still wondering if maybe his domination imprisonment is what caused him to become so heartless (literally)
anduin says he feels hollow from like what
a couple months of domination?
zovaal's been dominated for millenia it sounds like
so he might still have his original goal
but just none of the feelings or compassion of his former self
and is any of that portrayed in the story
also, didnt we constantly peek into his place to see what was going on 🤔
my main issue is how we were kept in the dark even at the end
i'm not sure where this confusion is coming from tbh
there wasn't anything hard to follow about anything in this expansion
what was hard to follow is how everything they were building ended up not being what was presented
it felt like they had a much more complex story in the works but then neutered it for time purposes. that neutered version ended up being too simple
the way it has been presented:
a long time ago, the arbiter caught a glimpse of some impending doomsday
he tried to do something about it on his own, but was caught
everybody got all indignant, the primus dominated zovaal and sent him to the maw
zovaal found a way to resist and reverse the domination magic, then trapped the primus when he went to the maw for some reason
zovaal, at some point after freeing himself, worked with denathrius, who was sympathetic and believed zovaal about the threat and/or is an opportunist and couldn't pass up the the chance to be the dominant force in the shadowlands
denathrius sends dreadlords to azeroth/other places throughout the ages, steering events toward a desired outcome
a few key people are dominated so they can amass and lead armies to cause death and steer events. this has always happened in the lore, wasn't changed a bit. only the figure ultimately behind it.
zovaal recruits sylvanas after convincing her that life and death are a lie, etc etc. this plays into sylvanas's motivations and of course she's going to agree.
zovaal's whole point is to make death the dominant force in the universe so that the impending threat can be stopped.
and/or to rule the unmade/remade reality
this is where it breaks down a little and points toward a refactored story with missing pieces
ultimately, this whole expansion will just get swept under the rug, and just played out to be a couple of ex machinas to get the story from A to B
how much do the covenant leaders know about his plan?
and why did they never mention anything
denathrius knows the plan
probably nothing, they just caught him trying to access the sepulcher
and they did that thing they do where simple communication would have saved a lot of trouble
but decided to imprison him for eternity instead
you can see in the final cinematic
he was trying to say something
but they imprisoned him mid-sentence
which also leads back to the theory post
i just dont like how not a single thing about it was mentioned by any of them
specially they guy we helped recover his memories
wasn't for us to know
all we had to know is that they imprisoned him a while back
the sepulcher and zovaal's freedom were not factors when we arrived
just the anima drought
the primus told us some stuff when we "freed" him
but it was still only stuff we had to know for the moment, because we would not have comprehended the real details. and maybe they didn't either
it's standard macguffin storytelling that every mystery story has
which leads me to believe that there was a much more complicated story that got cut and streamlined because they had to cut a patch and shift resources
you might ask where venari has been
yeah 😐
it's not that i blame anyone for being dissatisfied with the story
but, it is what it is?
i'm not keen on excusing the constant repeated cycle of broken development with the blizz team, but this one kind of has an excuse
we can just let them sweep it and use the pieces they have left as the bridge to the next thing
imo they did what they set out to do, which was fix the car crash of sylv's story
they just needed to create a world ending big bad with nipples and a boring motivation to do it
yawn
i just wish they would have been able to do the things they wanted, since i'm certain they didn't intend the story to be this simple
they have a good writer and a full team of creative staff that worked on this for two years during a really shitty time in the world and it just didn't work out
I mean, we've yet to see anything fully danuser
so I'll give him a proper chance going into the next xpac
however isn't danuser's thing multimedia?
and I'm not a fan of multimedia
@rough tundra

inb4 there's a book coming out explaining how galakrond gets resurrected and there's numerous events in the book that are key to the setup of the expansion and motives

i don't get that particular criticism because it asserts that there should be nothing important in a wow novel
if you don't want to read a book, you can watch a video that summarized the book, as there have been for all of them for a while now
if a wow novel has no important event, why write the book
and as it stands, the last few books haven't had anything crucial to understand going into an expansion
it's mostly all background story
they can't exactly put 12 hours worth of story content additionally into a wow expansion, especially if a novel's story revolves around the exposition-heavy details around a couple of events
make the books independent stories
that maybe come into the lore later on
nonsense
not really
like galakrond
if galakrond is in next xpac
that's fine
since his addition is natural, par for the course a new villain
or chromatus
but only if his story in the expansion is then told in the expansion
not in a book
Just give me Murazond finally and I'll be happy
the book purely works as literal backstory
Been waiting on hit story to appear since Cata
can you point out something in the pre-bfa, pre-legion, pre-cata, pre-SL book that were important to understand in any of those expansions?
there was a pre legion book?
maybe i'm just thinking of the shorts and comics
and it's not like they're important, it's that they're literally parts of the main story
ok but what parts
I watch the summaries of these books
but there are iportant parts
like the void from anduin
turalyon and alleria torturing
bwonsamdi in general
none of that was involved with SL
so why was it important?
none of it is needed to understand anything with SL
so it's a pointless book
for the story of shadowlands
because nothing important happens in it
they are books with separate stories
which is what you want, but you're also critising for not being
do it with animatics, cinematics or ingame questing
do actual background stories with books
that are independent
they were
you literally called them the "bfa" books
or
"shadowlands" books
they are defined by an expansion
a primary story in game
because they're backstory for the events leading to the expansions
they're not backstory though
but don't factor into the expansions themselves
because they're not in the back
they're literally the front and center events leading up to the expansion
it's not going into the backstory of why nathanos is serving sylvanas
or who the jailer is
you don't need them to understand anything that's happening
who bwonsamdi is
it's not backstory
it doesn't explain the how and why
it's just showing things
that are events in the story
and as you said they're not important to the story at all, since none of it is referenced in game
and can you find the information in other forms?
so why hold themselves to the book
a video, perhaps?
all they do with the book, is lock themselves in to a 3rd parties interpretation of their own lore
no, the 3rd party is given an outline and has to write for the outline
exactly
the 3rd party isn't creating anything that isn't outlined
just filling in the colors
can you point to any examples
tbf, l think the whole Talia Menthil stuff should have been ingame, tho for us she just popped up after events we only knew since we read the book
the burning of the tree
because you didn't read any of them
just since you asked an example
talia wasn't in any book
ofc she was
isn't talia becoming an undead the core part of the BfA book
that's calia
ah
semantics
phone Auto correct
no, it's a whole other fuckin character
w/e
the light undead chick
correction done
there
is there any way to find out who calia is?
oh yeah also war crimes
other than reading the book
garrosh and WoD
WoD has a really weird fucking jump
from MoP
if you didn't read the book you'd be thinking
"what the fuck is happening?"
or know what the book is about
no, wod was explained at the end of mists through the quest line
only if you are priest you meet her on the order hall
and then again while levelling in wod
tho not the events leading to what becomes of her
you only see garrosh right at the end of levelling in WoD
and only if you finish an optional quest chain
most of nagrand is us tracking him after he gets there
and nagrand is 75% optional
but considering WoD is meant to be all about garrosh doing shit to start it off
you'd think we'd see the important event
which is
how the fuck are there time traveling orcs
did you play timeless isle?
I didn't play MoP
there was a whole quest line
well no one claims there's not some tidbits of story ingame, tho the narrative which has important story strings often is spilt into other social media, that's just a fact
^
is there a way to obtain that information?
that's not the point
it seems like a pretty trivial thing to argue about
we just want the games story to be in the game
let's take another example
not in a random book by an author nobody actually cares about
the story in the game doesn't necessarily need anything from outside of the game
you are getting auxilliary information in the books
Like most things people argue about in this discord, it all seems trivial
the books work best when they are supplements that impact later on, independent stories that are used as potential lore wells for later on
ok no examples then but my opinion
instead of just inflating the current story
l'd rather have a coherent story ingame
but you'd still need the books to understand the eventual lore impacts?
"oh where's that from"
which also would make the expansions longer
so you're back to square 1
not at all
the only difference is time
that makes no sense
are set way before WoW
it's what he's saying
just because it's backstory to characters in the current narrative
doesn't mean you need the books
to enjoy the current narrative
but that model of story telling makes no sense
right now, the books are intended as side pieces for the expansions
directly tying in AS they release
ok but i'm asking why the distinction is made, other than at some point you guys hearing "oh this is bad we don't like the books having things happen in them"
as opposed to being things that can stand on their own two feet
none of the books are required reading to understand what is happening in an expansion
because we're talking about the books having things important to the warcraft narrative
wrong statement
like calia being turned undead
exactly that
we see calia like once in a post-campaign story
did we play the same game
two years after the book
seems not
uhhhhh no? she wasn't a big factor in anything
she doesn't do anything with the story, but using the thing you just said was acceptable someone can go whoa i'm intrigued by this let me go find out who she is
🙄
I said the opposite
are we reading the same conversation?
an example of something being good would be the galakrond example
if galakrond is in the next xpac
how is that different
because galakronds story is wholly independent, and wasn't designed to be sequel bait
you knew who she was because the quests said so
Sylvanas conversation/exposition regarding Anduin
whereas the books are literally JUST for the expansion
they start in the middle of a story
and the end with you wanting more
they don't stand independently
so the intent is what bothers you, not the medium. the amount of time bothers you, not the delivery?
what was in the book only would have helped the narrative ingame tremendously
they couldn't have put 12 hours of novel into the game
unless you wanted to hunt down 400 pages of text in the game
because the novels storys can be summed up pretty quick
ever played ff14
we're not gonna get started on the comparisons
it's not that hard to have a full story ingame
everyone complains about it, too
it's a valid comparison to every other RPG mind you
10 hours of sylv back story in the game would have been boring and nobody would have done it
I think FF14 is over-rated and I can't take it seriously but go off shuja
not true
we're on the same side
heh, ok
but yeah it's not even that we want 10 hours of fucking story
because people enjoy 2 minute cinematics
but that's what a novel would have added?
heavily disagree, and you most likely didn't play tho story so how should you know
you think the two mediums are the same thing?
yeah but warcraft is a game
so is 14,anyways l stick to wow
tho if you want story ingame
they need to change the way they deliver narrative
why do you imply that we WANT 10 hours of content story wise, when it can be summed up and explained in game in like, 10-20 minutes?
welp my connection is dying
but you can watch a video outside of the game to get the same information
but why would I want that
BUT YOU JUST SAID THAT WOULD BE ACCEPTABLE
games shouldn't be designed for meta fuckery
l want to see it ingame cause that's also what l payed for
WHERE
ergh messages are skip loading
guess l'll just read from here
what?
bro you're making some leaps here it's crazy
I don't say anything about watching videos being ok in that message
you don't want to watch a 10 minute video about a novel
but you also think it's ok to wrap up a novel's worth of story into
a
10 minute section of the game
yes?
WHAT IS THE DIFFERENCE
because it's not about length it's about delivery?
it would be more satisfying to have all this important information in-game
or just don't have it at all, keep the mystery
what is the important info, i ask for the 4th time
ld prefer it not be just 10 minutes but I get the comparison, although Dialoge also makes things shorter than a book cause "a picture sais more than a thousand words"
same as a movie about a book is mostly only 2 hours long
and how can you go about finding out what those books say about those subjects
I'd have loved to see sylvanas having an animatic at the end, explaining her side of things going over all the events that led up to her joining the jailer
they can implement the things of the books in a very digestible ingame format
instead of just listening to the 1st youtuber to get their hands on the book do a plot synopsis
it would have been either 2 hours long or no different than a lore video by some guy
but it would have ruined the experience
you know what ruins the experience?
you can bullet point any story
having it all in a book
it would have been easy to make a 10-15 minute quest line with ingame animatic about it
it's not "all" in a book
but it is
unless the book says at the end
"ok now go play this quest for the rest"
100% of the book, is in the book
garrosh getting to draenor is explained in the game
yes but the narrative is fucky
who calia is is explained in the game
and war crimes in general has so much more going on
sylvanas's actions are explained in the game
although the book clarifies the thoughts behind her actions
that's also explained in the game
do you know how much calia is in the pre-bfa book?
fr man I don't get why you would prefer books over just having things in game
why are you so vehemently defending this
we're all sat here going " we want the game to be better"
because it's 10 hours of story that you can find a synopsis of, for people who enjoy reading books
that don't really affect the expansions they're tied to
and you know what
the game isn't made with the mindset that most people will read the book
so why are the books tied into the expansions at all?!
so why do they exist?
that impacts the lore possibly later
the sylvanas book is all backstory
ehm no
but people are still complaining that they want it in game
it's almost likle
people want a cohesive story all in one medium
having read the last bunch of novels and having played the expansions that came after them, i can confidently say that, no, they dont' impact the expansion nearly as much as it's being made out to here
instead of something made of multiple mediums
why is it an issue for anything to happen in a novel
if nothing happens in a novel, why write it
to expand the lore
the book got delayed intentionally to fit the games Story Finale, wich, why not tell those story points ingame if they are just "fluff"
they would have really made Sylvanas a better character that time ingame since we'd have had explanations about her exploits
instead of going "here's a book about nathanos being sylvanas's dreamy boy"
because it would have been many more hours of things they didn't have resources for
and?
write a book about arator the redeemer and his exploits on azeroth while we're gone
what do you mean and
or the dark ranger night elves
are you saying when you order a full meal you'd rather get the meat from another store cause it would cost the diner less resources?
it's infinitely cheaper and less labor intensive for someone to write a book than craft set pieces and dialog and animations for the game
or something completely new
are you aware of how restaurants source their ingredients because that's not a good example
you Recall take everything straight
yea and I wonder why people hated it
put EFFORT in your shit
why do you think people online rage about the bad lore?
- the books aren't required reading for the expansions, despite what is being said here
- the information can be found outside of the book, and often is summarized in the game. the presentation/delivery/timing argument isn't great
guess cheap wasn't the way to go now was it
point 1 is false instantly if you remotely care about the story
the story of the expansions do not require anything about the novels
Too much free time
and point 1 contradicts 2 plus the book info is nowhere ingame
we brought already 3 examples of different books where it isn't
oh boy ya know what l cba
no, you just muttered out 3 examples that don't necessarily help your argument because the events around them are known in the game through quests
Yit I just don't understand why you'd prefer the lore of the books to not just be ingame and the books not exist
l cba with a discussion like this
you like wow because it is a game yes?
they are not
i'm under no illusion that information outside of the game can't co-exist with information in the game
and games benefit from a plethora of storytelling devices as a multisensory medium
show me the quest where Calia died, and sylvanas shot the people reuniting with forsaken
show me the thoughts about sylvanas brother etc quest
I would prefer a 4 minute animatic showing us sylvanas's story to a 10 hour novel
point out to me where that event has anything to do with the major events of bfa
or SL
https://www.youtube.com/watch?v=hndyTy3uiZM&ab_channel=WorldofWarcraft
this is better than any pre-expansion book they've put out
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their animatics tend to be top notch
I'm using this one as an example though
i think the animatics are lazy, tbh
so the reason why sylvanas did what she did is according to you unimportant, and the impact Calia has on the forsaken during bfa with sylvanas betrayal as warchief
we get plenty of "reasons" for sylvanas's actions in the game
but yea you are just stubbornly keeping up your arguments that already got disproven
doesn't matter, we are deliberately missing points of the story
cause they are in books
later
we should have been shown sylvanas's story
we were
in game
in a novel
what's the difference
as you just said yourself
Do you know how books work?
many things
what if it was in the game as quest text
in that animatic we see her cockiness, and how it becomes strained at a certain point before she panics
we can see and interpret that
we got plenty of sylvanas cutscenes in SL that show her motivations
not really
sure we did
it was more than a few minutes
So what you’re saying is you want more of a short story because you don’t want all the details?
they don't change any of the bits she was involved in that we know about
which is just an extremely meta way of speaking and telling intentions directly to the audience
look back to when she got appointed as warchief
the single facial expression in that ingame cinematic
when she was asked to be warchief
tell me how they were going to compress a 10 hour book into a consumable in-game section that they had the resources for
that's more storytelling than the entire book
of expositional internal thoughts
there was way more reaction to that simple look on her face being appointed warchief, than the entire sylvanas book
some things need to be done as a long form story
don't give us expositional internal thoughts? just have people act in character and show their motives naturally
we already know her motivations
from the book..
the book fleshed them out
but we already got plenty of her motivation from the game
let me ask sarcastically the same way you did
did we play the same game?
sylvanas's novel is backstory
which we already established to be something you accept
we don't need that because we already know it in the game
how
ah yes
because it's totally shown in game that she refused the jailer at first
and only accepted his offer in bfa/late legion
one of the last things she mentions is that her sights are set on stormwind
did she do anything with stormwind?
no
huh
the thing with calia
that's dealt with in the priest order hall, in nearly full detail
not really
and we have the scene in the game
so did i
and calia doesn't turn into the light undead thing in game
calia was in the pre-bfa book, not the pre-sl book
calia is introduced in legion, right?
ingame, yes
we find out who she is
but the most important part of her story so far was in a book
barely
he'll just keep this ignorant argument up until you stop answering too
what happens in the book is that she convinces anduin to arrange a meeting between the forsaken and their living family, and sylv sees some of the foraken trying to leave and starts killing people. calia is brought to the priest order hall and becomes lightbound undead.
it's plain to see that important story beats are in BOOKS ONLY
that's basically the whole book boiled down into a sentence
and that's unsatisfying
but it's also something you said you'd accept
not at all
of course it is
because my issue
i can read english
is with the books being directly tied to the expansions
instead of independent stories
and i'm saying they are
and i'm saying what's the difference
imagine being a random guy
you're arguing about time
you pick up before the storm
and read it
random guy
doesn't know what warcraft is, maybe heard of world of warcraft
will that story hold up?
it's a sequel and prequel
would any book?
I assume you mean any warcraft book
in which case
dawn of the aspects
lord of the clans
chronicle even?
chronicle is literally just writing down game events
ok and?
did you read either of those books
which ones
dawn of the aspects is about the dragons dealing with the loss of their immortality after deathwing
so no, that wouldn't have worked
no it's post-cataclysm
If I recall it was actually Anduin who proposed the meeting between Forsaken and humans.
which one's galakrond in
lord of the clans is about thrall's escape from durnholde and the rebuilding of the horde
also wouldn't have worked
galakrond was in dawn of the aspects
I just don't want to have these fucking books man
it was also tied to cancelled game
and nothing is stopping you
but a bunch of juicy lore is being scooped out for the fucking books
the story in the game is not affected, and on the off-chance it is, you can look it up on wow wiki
instead of things for the game itself
that argument is a fallacy and you know it
"this statement is 100% true, but when it isn't, it completely falls through"
the bits that you guys brought up, calia, garrosh, sylvanas, none of it is required for an expansion to make sense
you are not lost in the slightest
and most of the time it's just anciallary characters or information
mate I don't want to have to watch lore videos
on thesebooks
I want to play the game
and have the books events be in the game
the animatics are in the game
so pretend a lore video is in the game
the animatics so far have been important to the game
which is why they are shown in the game
book stuff just isn't
but you get the information?
so?
the lore video is just telling you the lore
doesn't negate it
a lot of the time they use pretty pictures
you don't make a story with the intent that somebody will make an instructional video with how to understand it
that's bad writing and bad art
right, you intend for someone to read it
but the people who don't want to read can watch or read bullet points
if you want a story to be cohesive
well again, i just summarized the whole bfa book
people have to experience the things in that story
yeah but I didn't experience the story did I
the books shouldn't exist in the way they currently do
do new things
create new characters
new stories
you still wouldn't have if they condense a novel's worth of story into an in-game section that would be a few minutes at max, or a bunch of expositional quest text
because again, the only reason a "novel worth of story" is even that long is because they stretch it out that long
that they mentioned that summarization that i did of the bfa book in the game
you said
it was unsatisfying
bro I don't care what you have to say everyone is against you here in some way
no, two of you are
and neither of you are doing anything but going around in circles
you dont' want the books
we want to experience a cohesive story
the fact that they end up on bestsellers lists tells me that you are incorrect
without the need or presence of multimedia
What if Tazavesh having a Vrykul AND an Infinite are both big hints about 10.0?
Think they'll let us kill Odyn or Thorim?
we're just going around in circles