#beta-ptr-spoilers
1 messages · Page 609 of 1
They don't want a war in the comments section. And since it's. Afar more nuanced topic, it's safer to just day that this ain't the place rather than please both, very opposite, sides of the spectru..
-.-
tbh the 'removed content' convos are never good and always lead to arguments so its for the best lol
Oh I totally get you.
Still kinda sucks xP
I won't do no harm to alleria even though she has void like powers she is my elf waifu
Double negative, you would harm her cx
just went to the PTR and was shocked how well the weapon I got from there matches the set.
just waiting for mage tower tbh
Only have 2 weeks to get the mog and mount then we have to wait 6 months for legion timewalking to come back to work on it more
Ye they should really do something about that, if you miss one opportunity you will have to wait for half a year to play that content again in that specific shape or form,i heard ppl suggest that timewalking should be on a weekly rotation, this way we would go through a tw rotation a 1 1/2 months
1 half months would be better though i think that they should open it up to anytime you want it would increase subs if they did
Are they really going to try to equalize the ilvl of everyone to the same level so everyone is at the same ilvl to make it fair for the mage tower? That sounds really broken lol
why would that be broken?
because you cant out level it?
thats not broken, thats letting you try at its intended difficulty
So basically it wont matter if your in maxed out mythic gear your getting put at the same ilvl as everyone regardless of your efforts in the game
yes
its about skill
not gear
welcome to the original intention for the mage tower when it launched
I already have the weapon appearance for every class from back then i remember how it was
then i dont understand the problem
they dont want this to be easy - they want to replicate the original challenge
same challenge just at a much lower power level its fine ill still do it. Just wont like it as much
I do feel bad for some of the classes though like afflic locks because that challenge was like doing a Mythic 20 in low gear lol
im sure its going to be balanced appropriately
the scaling isnt the same as timewalking
it isnt just scaling you down
I hope they get it right we have seen how balancing has played out in the past so it should be fun
They' re disabling all the covenant content... Dh will be ripped off if it's not balanced
I'm guessing legendaries and azerite gear will be disabled too
It sounds disappointing that I'll have to relearn how to play my spec, instead of relying on Condemn spam. You reap what you sow, I guess.
Truth be told, I'm more excited about the DK set than the warrior set. There's not a lot of gold, white and red items to match it.
The only sets I'm excited about are DK, Priest and Warlock. But I still want to beat all 7 challenges again
I think I'll leave out Druid and DH. Really not into those classes.
One has too many buttons, the other, too few.
DH is generally a good candidate for the tank challenge. You can leap back if one of the infernals yeet you out of the platform
Firemage without the optimal legendarys was a little bit of a challenge without them
Oh good, maybe they can actually announce 9.2 finally.
What do you mean?
Release date is out. november 2nd
Mage tower is aids right now farming final raids of mythic legion now to optimize my item level and gear for it
Azerite seems to be working according to some people but not sure if this will work on live
Isn’t that around Endwalker?
It's before endwalker
Whens Endwalker out?
23rd with early access on the 19th
and they changed how often we get TW weeks too
There's no way 9.1.5 could compete
The weekly bonus events schedule has been adjusted and now Timewalking dungeon events will occur every three weeks (was alternating every third or fourth week).
i agree 9.1.5 does a lot of things but its not actual content for everyone
Seems like 9.2 may release in March if we’re lucky??? It would line up with the Sylvanas book being delayed.
Only if we get a 9.2 announcement soon
9.2 would need 3 months testing
Bare minimum
i could see them doing a 9.2 announcement on or near the 19th/23rd
If they try to save 9.2 announcement for February, Slands is done
not that they would be able to give a lot of details on it until later but an attempt to steal some of the thunder from endwalker they could drop a trailer of the jailer arriving out of his portal
wow lol healer mage tower is hard
Wait the patch is releasing November 2nd?
Yes.
Ok ty
They do in a sense, because magetower comes out 1month later on dec7th,
But using just magetower to compete with an entire expacs release is a bit silly
WoW can’t really compete with bunny boys.
Only thing holding a lot of ppl back from bunnybois is hats
The og starting gear will be missed
But excited for the possible new starting gear designs
Isn’t a new expansion being announced soon? Isn’t there one every two years?
probably at blizzconline early next year
hopefully 9.2 would be out by then, and they'd give us a bunch of stuff on 9.3, and more of a tease on the expansion
or whatever changes they've made to patch schedule
9.2 out by then is a very optimistic estimate
Dont think there will be a 9.3 at all if they want to keep the strict 2yrs expac
Really excited to see what they have planned for 10.0. Hopefully it doesn’t flop
tbh all i wanted was new stuff for the races
and thats coming in the newest patch so im satisfied
There will be no 9.3. 9.2 is going to be 9.3. 9.1 is the size of what a x.2 would be
not really
.2s usually have a much larger zone
korthia is mechagon, not nazjatar
T&E had a good point where it seems like they likely merged the important parts of the original plans for 9.2 into 9.1.
And 9.2 is going to be the original 9.3
^
i'd settle for a 3 year SL
if it means 10.0 will be extra polished
to avoid any of the pitfalls that SL had
besides, if they're so slow with SL content updates, what makes anyone think a new xpac would launch at the end of 2022
Because shareholders and such want money real fast regardless of quality?
i mean 1 major patch in an entire year isnt a good look for any game tbh
No thanks. According to Towelie, they've been working on 10.0 for a long time now with all hands on deck, and SL has been relegated to a skeleton crew
i mean that's what they did for wod xd
I don't trust towelie even if he would say "it's gonna rain tomorrow"
but still,broken trust is going to be very hard to rebuild,they went too far over the line for a lot of people
Really
Yes
Ah, trolling. Got it
Because anyone with a large following can make shit up
He doesn't make predictions. He has actual contacts in Blizzard. He's worked with Blizz on many a project, to the point a lot of the community kept calling him a shill.
I trust him as much as I would trust random 4chan / mmochamp leaks
Yikes
Imagine comparing Towelie to 4chan. Fucking yikes.
Literally every major content creator or wf raider has contacts within blizzard
What makes him so special
No wonder why I had you blocked on my main acc
Honestly I wish blizzard would do something akin to what CoD does and just have two teams (instead of developers) working on two different expansions at a time. That way they released 9 and then get started on 11 and so forth. Alternating which team does the release and then have a team giving them story points to anchor the story to and then expansions could get more development time without long patch times or downtime
But nothing is gonna be perfect so even that could/would have flaws
I feel like that could maybe cause some conflict, but also I know nothing of that huge of a project and how they work amongst together
Towelie also didn’t know SL was going to be as bad as it is.
Nonetheless. I’m sure he has some contacts .. but I’m doubtful it’s always unbiased information
I'm not really a fan of that streamer, but I can confirm he was right for many stuff before it got announced. Such as days for announcements.
I don’t watch any wow streamer or anything like that
I love wow itself but I personally get bored watching others play it
thats not hard to predict
lots of the datamining community predicted nov 2 9.1.5 due to preceding patch updates
I'm talking about announcement days
Binding Shot (Talent) root effect can now break upon receiving enough damage. Damage threshold to break is higher than other roots.
Developers’ note: We recognize that Binding Shot has become part of a Hunter’s utility package and want it to remain a powerful root that has a lower chance to break on damage than other effects.
Fuck this change.
Literally why.
idk why you hate it?
thats a neccesary change
it was the only root that didnt have a way out
it was OP af in pvp
also pretty broken in raids and dungeons
Are you saying that melee classes don't have multiple ways to get out of roots? I don't think that's true.
Are you kidding with the broken in raids and dungeons bit? With this change, it'll be a worse Vortex.
It was not broken at all. It's a talent for 2 specs and inherent to a middle of the road one (MM).
Yes BM is out of control in PvP but nerfing all the specs in their already Mediocre CC department is not the way to go about nerfing them
Like I don't remember MM or SV dominating the ladder.
I'm bot trying to be rude but honestly this change was unnecessary. Hunters are middle of the road why are we being nerfed while stronger classes are getting buffed?
the spec is braindead and super broken in pvp since its a perma root
its fair tbh
Yikes
🙄
Do you not understand that this is for all hunters?? Not just BM?
Yes ok, Nwrf BM damage to reasonability but don't handicap every other hunter in ALL forms of content just because Venthyr BM is extremely good in Arena.
Womp womp
If you want an unbreakable root, Kyrian Warriors are there for you :) (I’m kidding)
Leveling my Warrior tbh. Might do it :0.
But really, the nerf sucks >>-
Well rip 9.2 in February/March. I'm scared now haha
You mean you havent been scared ever since it took them 8 months to ship a measly 9.1,resulting to 1 major patch in an entire year
Damn,i praise your optimism
They lost the vast majority of Staff responsible for important parts of several different games, did people really not see this coming?
its been maybe almost a month since ive played
but only bec of video game depression
log onto a game, run around, and close it
ill probably be better once my irl stuff gets better
for just running around, I have more fun in 14
Me and my guildies still loggin in and doing stuff. We still wanna see the game get better and were trying to recruit people on our server for a friendly community that might wanna do M+ when we get enough people going
well i love wow, its not like im not playing it bec i dont like it - that applies to every game rn, i just dont wanna play any games rn
burned out
It's okay to take a break. Though understandably, a cadence break in anything is going to have some effect
I feel ya. I haven't played since mid july
I'll probably log in on the 2nd just to convoke some in dungeons but sub ends on 3rd and I don't know if I care.
I want to, but... Korthia is just Korthia
You do you
https://www.wowhead.com/news/blizzard-reverting-binding-shot-nerf-in-patch-9-1-5-324649 @cunning fossil
Woot!
Oh shit they listened to feedback
😮
Hey hey, quick question: With 9.1.5 the rating you need to unlock the Elite PvP Transmogg is increased, 1950 total, if you have the set before do you keep all the tmog or are the corresponding ones for 1950 removed again? Would be cheeky.
Pretty sure you keep it
The changes only matter if you don’t have it
I hope so, it would be quite annoying. Ty c:
oh, there's Blizzard's typical competition release
Seasons of Mastery 3 days before Endwalker
Ye
I strongly doubt they can compete with endwalker to be fully honest
They can’t, but they’ll make money from subs for those 3 days
The same way bobby announces paycut and less than 10hrs later,new store mount
Unrelated
They’re both for the same reason tho
Q3 is in a few days
Or weeks?
Soon ™️
At this point I cannot be convinced that next Expansion WONT be Elune/Nature themed.
First the birds, and now the cat?
The store mounts do have a history of correlation with the following xpac
||Elune's vengeance for Teldrassil--other major forces see this as an opportunity to get in on the action and find out what the big deal is with this Azeroth place. Shit hits the fan and now everyone wants to gobble up that nascent world soul like an unattended child left with Baby Yoda. Sire Denathrius is now a regular member of the WoW rogue's gallery of antagonists, and aligns his dreadlords with Queen Azshara and a returned Xal'atath (now leading the remnants of the Twilight's Hammer cult because Old God shenanigans)||

but isn't this world soul stuff pretty much the same shit we've been dealing with since like TBC
i guess since AQ too
I mean, it's definitely a reoccurring theme even in the current one
Azeroth is a significantly powerful world soul that a lot of people want
Well, "people"
But you know what I mean
i never thought i'd be one of those people that miss the old days of going to Onyxia's lair and trying to kill a dragon.
This mount could have been tied to a fun questline but no, put it in the store...
yeah but if it was in a quest they wouldn't make $25 a pop unless they timed gated it and made it take month and a half to complete
but then they would have to deal with people crying about time gating another mount
Pls I’ll love it
But it'd be an excuse for more Khadgar
My man khadgar comes in for 2 expacs, does cool magic stuff and then leaves with no explanation
I dont want it either but it looks like thats the direction
all i know with that subtext on the new mount there better be less birds
I think it's to make the cat lovers not feel neglected over the popularity of dognoodles
I've seen at least 2 people go from "shitting on blizzard constantly every day" to "immediately resubbing and buying the store mount in a feral frenzy like its black friday and they have to get the last ps5 in the store" because the mount is a cute cat
And im not exaggerating at all
Ah yes, flipfloppers. Honestly I can’t say I’m surprised. People just like to have something to talk about.
it is a pretty cute cat, ngl
Also do we speculate about the next expansion based on it
given the previous store mounts have been regular mobs in the following expansion
Although not sure how much you can speculate off a giant kitten with a nightborne-esque saddle
But goddammit I'm gonna do it anyway
As I said, all I can think of is Elune/Lifelands. We've had so many reveals regarding how the Cycle of Life and Death works, now we have the question of what Anima is looming, the reveal of Elune's cosmological alignment, and the two store mounts leaning on a nature theme
More out of this world stuff that makes everything qe've done and everything we've met smaller and smaller.
Personally I don't think that's a good thing
Sure for the big lore nerds it'll be amazing and stuff but like
In-game the story feels like a grind.
You do a thing and the villain says "it was merely a setback" or "this is inevitable. You fight for nothing"
And everything you tried to do in that patch lorewise was for naught
Or the Jailer just somehow manages to win in the stupidest way possible just to push the story forward
cough Winter Queen literally just forgetting about her sigil cough
or even better, BRINGING THE SIGIL INTO TORGHAST????
lmao oof
she left it in the heart of the forest and proceeded to go defend like 3 wildseeds
TO be fair
- The plan was to have it be safe in the Heart. SHe did not simply forget about it, the defenses were just overwhelmed.
- Technically if you say that about 300 players did the battle for ardenweald, that would be like 3 wildseeds each?
but yeah I totally get what you mean in terms of "why would they do this?"
and this is kind of where the problem lies. Major and important story moments are just handled really sloppy.
Agreedd
The focus of wow was never the story,and when they tried to make the story the main focus,they realized their infrastructure was either highly lacking(like poor camera movement in cutscenes) or highly outdated(goofy facial animations in cutscenes)
Which could be fixed by adding more in game cinematics, but that would cause crunch within the art and sound design teams.
It's never a good idea to overwork your employees. At the same time, you can't only let them do the bare minimum.
What WoW needs is less outside sources for lore. Make reading quests skippable only the second time. That way, people don't just accept quests without reading them.
"Just" adding more cinematics isnt going to magically fix the story,when it already barely makes sense or is full of plotholes and is retconned every patch
That's on the writers. They leave these plotholes, loose threads, retcon lore they forget or think is outdated or bad, etc.
Forcing people to read the quests would just make the "i play wow not a reading simulator" quit(ive seen those kinds people) more voiceacting would do it
I say those people should grow up.
You dont just change a 17year old habit overnight,they've been trained for almost 2 decades to skip quest text because its useless anyway, that isnt going to change easily
They have a massive fixation with "oooh you'll find out later", then the patch is cut for time,or they retcon that same info themselves 1 patch later and all that
Saying "you're going out?" "Im going to .....,you'll find that later" doesnt build suspense,it actually damages the story
I think they should just have every issue solved in the patch it's introduced in, with the next thread being built up in the .5 patches.
It would fix some issues, while also giving .5 patches context.
Instead of telling 1 story,that goes from 9.0 to the ending patch,and then gets cut in half because the expac is going on too long so they need to cut a patch out,
Just make 9.0 its own story from start to finish,that leads into 9.1s story
Or, go with my idea.
9.0 is its own threat, 9.0.5 sets up 9.1, 9.1 is over, 9.1.5 sets up 9.2, etc.
Have these smaller patches mean more than just some fixes and convenience. Three to four quests is fine. Like the Mal'Ganis grimoire quest.
That could have been saved for 9.1.5 to set up 9.2.
That way, there are less long-lasting cliffhangers and chances to retcon lore, with more time to think things through.
Even with that,no one wants to wait 8months for 1hour of story total,
The majority of wow players are not interested in story or story isnt the major focus for them,
So if you dont have good content outside of that, having decent story isnt going to work
Yeah, I've noticed most WoW streamers don't know squats about WoW lore.
Like Asmongold, saying "Whot? I didn't know tha!" every time he watches a WoW lore video.
But they are also not averse to learning/following story,
As seen during the exodus
I think they just pay more attention to chat, their camera, their voice, and their gameplay, to notice such a trivial thing as the story.
Videos are better than streams. Don't at me.
Videos are generally scripted
Which is why the player in question can pay more attention to the game.
Play the game, pay attention to the story, script your thoughts, make the video.
It's a lengthy process, but it's easier to pull off. Besides, streaming nowadays is full of obscure nonsense.
Bathtub streams, eating streams, etc.
Those are stream types that are a shortcut into getting big $, the big streamerbase is still person at pc
I just hate that streamers complain about YouTubers having it easy. When a YouTuber can spend up to a month preparing for a video.
Meanwhile, the streamer gets on facecam for 5-8 hours a day, eats, takes a bath, plays games, interacts with a chat full of people, and is generally more active.
They are more or less equally hard,
The streamer has to entertain people consistently for 5-8 hrs, which is not easy
The youtuber has to put in the work on editing and working on a video,but they have no strict timeframe
Both can cause burnout, which sucks.
Yikes. Not even FFXIV takes this stance. There is no "grow up,", don't be disingenuous. No one us being immature, you just disagree with how those kinds of players wish to play. Even the FFXIV devs don't take your position.
More people would be interested in the lore if it were enforced a little bit. Voice acting, mandatory quest reading, cinematics, etc.
mandatory quest reading is not what encourages someone already averted to the lore,to get more interested in it,voice acting and cinematics,sure
Honestly, imagine zones with an awesome story like Silverpine or Highmountain, but with cinematics.
Have Godfrey shoot Sylvanas in an actual cinematic, or a fight between Dargrul and Ebonhorn.
Alas, justice was stolen from us back in Cata. Godfrey was right.
blizzard backed themselves in a corner of their own making tbh,
they suddenly wanted to have more focus on the story,but the writers certainly havent pulled through with that,
they cant work on the engine to make it more story-friendly because they know if they shut down wow for 1 day,all the people addicted will suddenly regain their sense, they are already 15year deep into another story so they cant really throw the old characters out
As the famous, now infamous Void once told Alleria:
it all stacks up,that's why they've been trying to retcon lore at every occasion they get,but that just angers the lore fans
"Kill her. Kill her. Murder her. Save yourself and murder her. Save the world and murder her."
Alleria fucked up.
that's in a book,not ingame tho 😂
Yea. But it's still canon.
90% of players dont know about it,which is why teldrassil came as out of nowhere to the great majority of the playerbase,because the setup was all in a book
Also, Sylvanas was a fish in Vereesa's vision of the afterlife. In Ardenweald.
if you want players to care about the story,you cant put all the major plot points in 20 books
FISH, I SAY!
Sylvanas vs Saurfang, 2021 colorized.
I guess Sylmurky is canon.
Gillvanas.
[Gillvanas]
Yes, indeed.
Gillvanas - https://ptr.wowhead.com/npc=157715/gillvanas - PTR 9.1.5
I think the pitfall in the story isn't the story itself, but how they have it presented in-game. The writers know the full story, and so they put snippets and major points in the game, and to them it makes perfect sense because they know the whole story. Whereas players do not know all the behind the scene story, and so when they see those major points and snippets, it leaves them utterly confused or forces players to try an interpret motives and things that aren't explicitly in the game.
This is why the novels work well, because there is so much detail. It lets you get inside the major characters' minds, hear their thoughts, etc. However, this amount of detail ought to be available in-game. Like Jaina meeting up with Uther in Korthia. That is a HUGE moment for those two characters, but you only get the dialogue in-game or a bit of text. In a novel, you get to know all their inner thoughts and feelings in those moments allowing you to truly appreciate the weight of moments like that. If they could figure out a way to get more text in-game, I think that would be best.
Cinematics and voiced dialogue are great additions at the surface of gameplay, but for the lore-loving fanatics, they should make available more text-based story in the game. Maybe it could be an interface where you click on an NPC, and as you complete quests and progress through the story it unlocks more text to go back and read. Give all major character's a diary/journal of sorts so we can see what their motives were or how they feel about the events that are happening or have happened.
Let the gameplay story remain as it should from the perspective of your own character. Your character can't read minds so it makes sense they would only see the dialogue and events portrayed in cinematics. BUT, let the player have the extra text to delve deeper into the why's, thoughts, feelings, motives with those text being gated behind progress points in gameplay.
Sounds like game of thrones final season :p but yes you're right - they probably have a great 'story' behind the scenes its just we only get exposed to bits of it
But they can defo do it. ESO storytelling is amazing
Everything is explained to me, at the exact right pace, without any cinematics
So they’ve removed the ability to skip the 9.0 cov campaigns
Damn I was getting excited for 9.1.5
Now if you want the renown and to be able to do the 9.1 campaign you still have to complete it
Oh separate characters?
on alts and mains 
not a big issue for my mains since most have got all covenents high renown and campaign done but it sucks for the characters im waiting to gear
And you need 80 renown to switch freely,which means only ppl who are uptodate will be able to do it

hopefully they reverse it like they did for hunter binding shot changes
Just.... why?
I thought the last 6 years would have told you why
Honestly I'm just not playing the game until 9.2
and then I'm really unsure if I'll even get 10.0
I wish you luck in finding a game in which you have fun in
they will teach the game Add to friends my name is lila
No
Hey Folks, Had some issues finding an answer, is the horde allied race restrictions being removed next patch much like the alliances ones?
yes
theyre changing all of them
theyre not fully removing them though
theyre just removing the dungeons
Or, at least, giving you a dialog option to skip the dungeon quest
Le fuck is this?
I have never seen Ion so short
like
I mean, EVE has had a similar thing for years
No no I didn't mean to sound negative
this just came from left field
And hey tbh it sounds like somethign I can get behind
It seems like good optics
"Feedback from players helps us make improvements to the game"
I can't help but kek W
True. But I'll still try to have a tiny bit of optimism in me
ION'S MIC
HOw does he raid with that??!
I wasn't implying something negative
Oh I meant on my end
But yeah I getcha Gum
Mhm
But yeah, you can look at the similar thing EVE has and how it's worked for them. Different kind of game and environment, but still, first thing that comes to mind
Oh I see this being used for political ends. This won't end well for everyone involved.
How?
People have been suggesting this sorta stuff for years. Glad it’s happening.
A part of me wants to remain hopeful but the other part feels that since they'll be picking and choosing it would be easy for them to just pick the people who they know would easier align with them and their values
i mean - even if they do, everyone they pick wont have the same opinions about everything
its literally impossible for them to pick people who yes man every aspect
We will see how it goes then
I mean,the funny thing is, they already HAD a player/dev "council",and they had a special section of the wow forums just for them but they started completely ignoring it in mop, then fired majority of class devs start of wod,then fire most of their gms in bfa
History is repeating itself,until it isnt
I am unconvinced
healer tier list 9.1.5 when? ><
Tbf to the devs, they selected outstanding community members directly instead of having people apply
So this should lead to better variety
Imo what teacoon says will happen,or the exact same thing that happened to the old secret forum
They get bored of listening to feedback after 1 patch and ignore it
I'm gonna give em a chance at least.
I get that everyone's gonna be a cynic about this, I myself am leaning on that. But this is an avenue to hopefully make the game better, so I'm for it.
There should be a balanced perspective of people from all content, professionals as well as those who lean more casually.
I doubt 100 people are gonna agree that anything blizzard makes on their own is 100% perfect, so this is more Hopeful than it being a bunch of yes men.
I don't get why people.would hate T&E being in there. They've been critical of the game before, they're far from Blizzard yesmen
wdym,they are blizzard yesmen that occasionally bash the game without meaning it
They have talked about the game and it's problems extensively just because they aren't angry all the time and yell about it doesn't mean they aren't critical.
Not everyone on that council needs to be some guy who hates the devs guts or is harsh on everything the devs do to be good
T & E, IMO, aren't yes men..I've yet to see them say shit is ok. They acknowledge it is, they actively say it isn't. They aren't going around saying "WoW's great guys. You all are just being babies".
Like shit man just personally. We don't need consistent vitriol for it to be considered honest feedback. Not everyone with a lighter tone of voice is a yesan
Hopefully.
We need someone dedicated to lore and such on it
Hopefully there is at least 4 of each
And yes, 4 of them should be pet battle people
Ok maybe more like 3 but c'mon people enjoy it
Did they say how many people will be on it
I've been saving up calling rewards in order to get that juicy Grateful Offerings after 9.1.5, but when I log to PTR, my saved up boxes only give offerings, and not gold items. Anyone knows if this is intended or is it a bug?
There will be 100 people
As in 100 CHOSEN
Ikr
Hopefully they have an even mix
It should be at least 5-8 of every game facet beyond the minor stuff
Also a lot.of people will be mixed anyways so it'll be ok
If this works and goes well it COULD be great for the game
I just hope that it does
:copium:
It's not an image I can't
Yes
The problem is not people needing to be aggressive to be considered feedback,its the devs intentionally ignoring mountains of feedback
For years
Oh no I know that
That's why
I hope the first suggestion of whoever is picked brings up bringing back GMs for proper moderation
Same
That would cost money tho
Player housing and K.I.S.S. progression should be the first suggestions
If you read the community thing, that’s not what it’s for
It’s about feedback on existing things
Not future content
IE - this is good or bad because of reason, NOT this is bad and you should add this to replace it
Literally what it's supposed to be for
I want Player Housing damn it
Is player housing really that critical compared to the laundry list of other things
Yes
Yes.
Of course other things that are more immediate but still. Let us have some non combat stiff to like. I'm sure even mythic raiders are tired of raidlogging
The future of the game should be considered as important enough to take suggestions for
They'd like to do other shit in game that doesn't necessarily mean more player power I think
More Pandaren customization, please.
More glyphs, please.
BRING ARCHAEOLOGY BACK
I liked the OG glyph system when I just got into the game. Idk why they removed it
It was a great way to have a consistent system and add some player power every expac
I'd love some glyphs that change visual effects such as weapon trails.
Imagine an Outlaw Rogue with blood red trails behind their weapons. It'd be badass!
Sounds nice
Raising affected skill power every expac with the glyph system would be problematic in the long run though. Unless you reduce power over to time like enchants
I enjoy glyphs being purely cosmetic
Which is why I said I would like more of them.
Would it be better than what we have right now tho?
I personalyl thinkyes
We just have to think long term
I'm sure there would be ways to fix it, rather than just build upon it more and morel. I just mean other unique effects tied to character progression that stay with us for longert than 2 years.
wether that be in the form of Glyph upgrades or whatever else.
Also, clearly the wow dev team didn't thinbk of the long term
Adn here we are now
They also could not have dropped talents. Just a thought.
I'm not sure 10 rows would have been better lol. There has to be some balance somewhere
Or, just let us pick whichever talents we want, rather than pick from a row.
Around the time where there cuts were made, the realization that linear incremental changes over time was probably known. I'm not sure what I would have done in their place
I think that the talent system is fine, but some rows definitely need a tweak. Some classes have it better in term of choices than others for sure
Stuff like long sprint vs. burst speed vs leap
I just want my monk to run around with Serenity and Whirling Dragon Punch, it'd be brilliant.
I just wanna feel like my character is progressing
rather than going up untilt he end of an expac then falling back down again
I'm not even a min max guy. I just wanna do fun shit
There must've been a better way rather than what we have no
now*
with multiple failed systems.
Hmm hard to say. You can't really keep adding after all
Here's what I propose: two different talent trees. One for passives, one for active abilities.
make enchants and engineering and stuff like that more relevant
make it so that you can do some sort of builds with those in mind
There are so manyt different ways taht don't include just gicing us more
That doesn't sounds like a bad idea tbh
I mean
it literally sounds like the essence system somewhat
the only good thing from BFA
It's still more, but in a different system that is profession there lol
I might be able to get in contact with someone of the Community Council, and propose this idea.
Why is that bad?
PRofessionms are different
and are a bit more limited
Two different talent trees. One with passives, one with actives. They can keep building and expanding on this system, rather than changing it every expansion.
it would definitely make them a bit less limited in scope
We dotta do SOMETHING new and feels at least semi--permanent
I'm not saying it is bad to put it there. But you'd move the problem elsewhere
Plus, I miss Odyn's Fury.
rather than these constant systems that take a nose-dive because of shit handling
Yeah permanency is an issue when it comes with power for sure
I hope my input was well thought out.
Games typically end before it goes out of control if we want to give player power progress
THe issue in modern wow stems from the fact that we can literally look at the very start of the expac and say "Well I can't get too attached to any of this. ANd I"ll havg eto min max my time to get the most out of this system as quickly as possible since it's only relevant for abnout 2 and a half patches
THAT is a major issue
It may be best to not give anything new I suppose
Playters should never look at new content and say "GOtta go quickly since it won't be relevant after a couple of years>"
Well.... Not NOTHING. BUt perhaps something less insane and game changing?
LIke
The different talent trees could help to eliminate this issue. Just add new or missed abilities. Ahem ahem, Odyn's Fury, to people's rotation. Spice up combat in ways that don't include borrowed power.
I'fve said this over and over again but a return and rebuilding Azeroth Expac wouuld be LOVELY.
IT would mean that you don't necessarily have to replace anyrthing ytou have with new thing and a new grind
When do you stop adding though? Or do you keep incrementing every time?
you could instead work on player housing, fixing the places you wanna fix etc.
rather than mindlessly doint it for /.5%boos of player power
Maybe we could have upgradeable talents, too. Kinda like Empowered Conduits.
I would like this too. IT'd be perfect to add a s a permanent system.
Maybe upgradeable passives, not as much as abilities.
8% chance of Tiger Palm causing a free Blackout Kick? How about 15% and Blackout Kick now deals increased damage?
When it's % based, you'll reach 100 at one point no?
Upgrade the talents with Tome of Talents, awarded from dungeons, raids, etc.
Eh, a cap easily resolves that.
Have it like a 4/4 or 3/3.
Where do you put progress on when all is capped?
Reset it each expansion so there's a goal to strive towards again.
I'm not saying that the ideas are bad, but these are the questions we have to think lol
Talents are not the only thing you have. They SHOULD feel like there is an end o it.
Of course, it would be a max level only system, the Talent Upgrades.
SO that you can focus on what you want
Resetting each expansion is similar to system change to reset the slate. Except you always play the same I suppose
the issue is that the systems in mdoern wow are persistent and you have to continuously interact witht them rather than playing the game
Talents are perfect as a permanent system.
Not really. It wouldn't be a new set of hoops. It'd be just the same thign you're doing now to get talents as you level, nothing new
I agree
And Empowered Talents could also be a meaningful choice.
But that's probably one of the issue; a portion of the playerbase won't feel good about it
I have ptsd from that fphrase now. Cuz like, I was on copium during beta and alpha testing
ANd I said that a ot and I semi regret it. I still like the concept
Do I upgrade Overpower to have a CC effect, or do I upgrade Deep Wounds to go 15% faster?
That kind of stuff.
but can accept The execution was fucking trash
You can say that with literally anything added to the game
Yes of course lol
Pet battles? "THAT'S DEV TIME WASTED ON DUMB SHIT"
PvP? "SUB PAR GAME MODE"
Raid/Dungeon? "BORING MONOTONOUS"
YEah
So you'd be happier with a talent number reset every expac instead
The goal witha game as large as this is probably to have everyone either intrigued or not in uproar over a system
WItha f ew talent changes and unique ways for talents to be changed, yeah. I'll take it over what we have
AS long as I can make dumbass builds that'll never work I'm gucci
And that's a good thing. Let's be honest, modern systems suck donkey dick.
Would this be enough to feel power progression permanence that you first seeked? It seems we are thinking it's probably not possible in a sustainable way
PErhaps it shouldn't be the main focus also. I feel as if powe rprogression should be important but not as important as to what you'll do with those systems.
TOehrwise
the game is just a spreadsheet
of numbers and tables and proc chances
K.I.S.S.
If my class got no changes and we moved on to the next expac with them saying "Ok guys. No extra system to deal with this expac. Here are your Dungeons, Raids, new BG/Arena. ANd we added an extra place for you to cosmetically get rewards for completing challenges (similar to green fire)"
I would take that in a heart beat
rather than whatever the heck we have now
Basically this
There are probably two big camps on either side there lol
THe people who like spreadsheets can keep spreadsheeting however they want. I would like somethinga tiny bit more tangible.
Hell, they'll STILL be able to do that even with what I said
Because GEAR can always change things
I'm a bit more on the new things. Symbiosis, convoke, etc does make things exciting. Maybe the compromise is eally to have one skill that rotates each expac
ALSo Gear should be more than stats they should have cool effects like the mechagon bracers and old world items
cahnge my fucking mind
What I proposed was an extreme. Of course ther would be new power triems added.
ALl I'm saying is that that shouldn't be the only focus.
That'lll happen naturally anyway even if you don't add anything
mnew dungeons, new gear, new comps will change up the meta naturally with out 5 power progression syustems lying on top of it
You don't have to focus on JUST the power stuff to make an enjoytable gameplay experience
that's what they're doing and look at it now
Imo you're still on copium thinking the community council will change anything given they already had one with players in secret and it was completely ignored after wod and dismantled in legion
The devs have not changed
And in the interview,ion is as stubborn as ever
I dont foresee change
Daf, I know. BUt just let me like not fall intoa depression bucket over a game I really really like please? There's a REASON I like this game and why I like making up things about the future about it.
If the class already works perfectly and people dont want to change it,you shouldnt completely rework it like blizz did many times
There was quite a sizeable non-power things in this expac, I felt. I was not too much I to those but the amount of secrets, community places, grinds for cosmetics and the likes were all around. I suppose you want more then just gear appearances and mounts now
Of maybe have them shift the focus/spotlight on them instead?
Compared to the amount that was tied to player combat, I'd have to disagree
Legendaries, Vault, Conduits, SOulbinds, Covenants, Domation Sockets.
That's a6 pf what will likely be more
ONTOP
of regular progression iotems like Gear and enchants and such like that
For cosmetics? We have ANima and Reputation and renown
shrug that's just how I see it. which could be wrohng since I am blind
Ill repost the preach clip where he rants about Shadowlands that i sent to wai, and hopefully not get deleted by the mods xd
57 seconds · Clipped by Dafire · Original video "Preach Reacts to WoW Community Council and RAGES at Ion Interview" by PG Highlights
so many systems that focus on making your character better that a single change to one of them suddenly could mean your class goes from 3rd to 7th in the leader board
The grass always seems greener on the other side after all lol. But yes I'm not criticizing, just curious about what people think is better for a game without too much personal bias if possible
I'm trying to keep it from being biased
Hopefully it doesn't come out too biased : P
I'm seeing the effort and appreciate it when discussing yeah
I ultimately think that one of the issue is that people care too much about that "relative class position". You can earn everything if you're good and geared enough. It's just that we have a tendency to think in extremes
I agree that it can be harder, and that people tend to go the easy path all the time
I played feral since TBC and stick with it. But I found a team that cleared Miron hard mode during its time with a single range dps lol
"Horizontal progression" is definitely what wow needs to deal with its bloat problem
But yeah, it's very much also a community/human issue
The horizontal progression is an interesting concept. Are you thinking about it in terms of freezing systems/power per expansion?
While it would hurt some of the past chasers, the idea that you can still use your, say Legion weapon only in Legion expansion areas/dungeons could be something that would soften the reset blow
You wouldn't technically lose it, and the intended difficulty could be kept
That's pretty good
I am not a game designer, but there are many examples of horizontal progression, one ive seen could be to have new talents be added every expac,and you switch them out with the ones you want like how pvp talents work now
Or you could have classes that dont need a rework,just get 1 spell added that isnt power related etc,
Theres many ways to go about it
As many people have said before,
It would need to be the selling point of the expac given how many resources it takes,and theyd also have to create an editor to place furniture,which, given their map editor is a modified version of the wc3 one,i find highly unlikely
They can make an editor inside the map editor,or they make the housing editor separate,and that just makes it weird because now devs have to use 2 different editors and etc etc, "its complicated"
L:et me dream damn it
and of course itr'd be a selling point
why does that make it less likely?
I've been told crushing dreams is something i do well e.e
If its too barebones,or doesnt work correctly,they get a lot of backlash,
Remember,the devs have said in interviews that they think garrisons were "player housing"
If its too elaborate,it either is unsustainable because their spaghetti code map editor isnt advanced enough,and if they write it fresh then the level designers want to bring the map editor up to snuff and it takes more resources
And the players complain because the rest of the content is barebones or theres too little because they put most resources on housing
In a nice world, you could have some of those extra assets contributed by the community. But in reality, the skill, creativity consistency and legal issue around it is a little too much lol
Unfortunately.
There are alot of props in-game that are available, so regarding that aspect it's probably the least of the issue to get an MVP. As Dafire explained, the biggest issue would be how good it is against player expectations.
In the most raw and easy way for devs you'd simply place them like you would in an editor; full control on location, rotation and scale, but no physics/clipping detection. But I'm not sure if it will be acceptable for the playerbase
TBH I feel like the playerbase will just be happy to find
ANY type of ownership
like what are they gonna ask for
TO make atheir own version of stormwind? lmao
Lol
I'm any case, while the free transform tool would be best in flexibility and time minimizing time spent on such feature, I'm sure internally there would be discussion about if we can let players post stuff like a chandelier put horizontally clipping a chimney put in the center of the room vs. outside perception of game polish reputation. It's a little touchy
Just make it so that you can put Art assets into the game
draw your own portraits EZ
Actually no never mind don't do that
I can';t trust wow players with that idea
Heh
That said, it's not as bad as we think to get it in. We have floor clipping detection and props placing already available (like the many toys that can be placed on the ground) and such.
But.. it's still a lot of work. Especially the underlying work such as how much more data it would take to store (per character? Per account?), how can it be easily loaded back without issues, what upper density to restrict to, etc.
Plus we don't know much about the legacy-grade code/env handling hell
They will do it anyway,remember addons 😂
Oh wow that slipped my mind for a sec lol
I can't recall anything that could modify asset textures though
At least, using addons
As a matter of fact, the ff devs are currently saying they cant do infinite tmog wardrobe like wow,because the characters already have too much data
(Being able to do all classes on 1 char + housing) and other things
And honestly i think blizzard just doesnt want to invest the resources into housing
It's a lot of work between teams
Considering the amount of Night Fae soulshapes, the amount of Ghost Wolf possibilities is criminal, honestly
I'm talking glyphs in general, not only soulshape forms.
Glyphs such as bringing back Jab for Monks, or turning visual effects a different color.
Yup, I’m aware, it was simply to back up the argument with an example ❤️
Oh, I see. Well, thank you for adding to my suggestion.
Old Lightning Bolt would be a neat one, too
Rather than it and Chain Lightning being… well, zappy streams
Maybe even add some new Shadowlands related glyphs.
Certainly!
Such as Glyph of the Kyrians for Holy Priests. Turning into an actual kyrian upon death.
Maybe Glyph of the Undying, turning visual effects the greenish color Maldraxxi use, on DKs, for example.
Glyph of Ursoc's Legacy: Your bear form now resembles Ursoc's form within the Shadowlands.
Maybe even...
Glyph of Dread: Your Shadowstep resembles a Nathrezim's.
Still. Glyph of Jab must make a return. It's in such high demand with the people I've talked to.

Wat?!
What? I'm just thinking up new glyphs they could add.
Shhhshshshsh. That never happened. Shadowlands is a bad dream. Let's get you back to sleep, granny.
I thought those were actual things in the game
No. They're just my personal ideas.
Shadowlands is just a fever dream version of the Matrix given to us by N’zoth
yoooo
9.2 vendor build
i've been practicing the taking breaks when i'm bored so i'm not really feeling the "meh this is too late to be good" and am actually kind of excited for 9.2
especially after the QoL in 9.1.5, I think 9.2 could be a genuinely good patch relative to other major patches
I don't even really think it's copium for me, I don't think shadowlands is a good expansion, but I've enjoyed some of the content for some time
I really just want a new expac like MoP or legion where it hooks me in so much i'm grinding it every day though
I hope 10.0 is that
tbf if the next expansion sucks thats probably it for wow
it would be the beginning of the end I think
Copium 🤔
I mean
the whales would stay and die hard fans, but the share holders would probably start steering wow into it's grave
2 dud expacs in a row is not a great look
it HAS to be BEYOND amazing
not average, not pretty good
I would expect wow to probably be retired in 3-4 years after the next expac if it's a bad one
it has to be legion in temrs of everything
maybe focus on more profitable stuff or start wow 2
well, legion had quite a few issues
Ima be real with u chief,it wont meet expectations
people were just over looking them a bit because wod was pretty lack luster
I think that with 2 bad expansions in a row people would really rail the negative in
I think we have gotten to the point as players where we are tired of having little pieces of shit hanging off of the good parts
Have you seen the exodus of content creators?
lol content creators do not equal health of a game
Gamers are the worst thing about gaming
content creators need content all the time
and so a longer period without new content will drive them away
because they need engagement metrics all of the time to live
Eeeeehhhh.....
basically like having the shortest attention span in the world
content creators can't be patient
*most of the time
some get away with it, but most can't
I mean,it is true and a fact that blizzard has actively ignored and shit on its playerbase and content creators
For 6years and going
A common example that gets brought up is the preach interviews for shadowlands,where ion literally was saying "we hear you,we get what you want changed,but your opinions is wrong so fuck off"
and that's 6 years and going?
that's only a year ago
I would say that blizzard hasn't really gotten this egotistical until BFA
In legion blizzard was pretty active in listening still
They've been since wod
wod wasn't due to blizzard ignoring players
it was due to mis management and wanting an expac a year
They had a secret forum that was literally the community council, with content creators in it
And they started ignoring it in wod,and dismantled it in legion
I hate to break it to you
Magdalenadk's twitter account has a good thread on it
but 100 people don't get to act like their opinion is better because they have a social media presence
Thats literally what the community council is tho
why is everyone holding content creators on pedestals these days?
😂
Its still 100 people who have more say than others
Why don't people just call them internet entertainers
The exact thing you said
it's not only 100 though
and not a bunch of egotistical neck beards
well
maybe some
but I think the youtubers are worse than normal players
because they have so many people subbed to them they think that means they're better
NOt necessarily
obviously, but lots do think that
some people who have an ego problem obviously yes but some of them have actual criticisms that are decently fair
after all, they're nothing without us : P
I agree, I still think the bigger communications issues started at the end of legion beginning of bfa though. There was always and underlying bit starting around Cata, but it wasn't that bad until BFA shipped
and obviously the worst of it was in the shadowlands alpha
when people straight up told them problems in their systems that stayed problems until 2 weeks ago lol
erm 1 week ago
I know in BFA a lot of talk was had about azerite too, but I don't think BFA was ever as broken as shadowlands was to start
at least I don't remember it being too bad
regardless, I think we just have to wait now
we basically went on "strike" made our demands to blizzard and spoke with our wallets, so now we have to wait and see if 9.2, 9.2.5 and 10.0 are built on their promises
I fully disagree. People said these things would be problems for certain groups of players but refused to expand on solutions and criticized every option blizzard proposed except the ripcord, which we technically still don’t have since switching isn’t instant, etc
The intention of why blizzard did what they did is clear
And as someone who played in the alpha, I didn’t see the covenant stuff as an issue for me or people who play like me
I didn’t resub for 9.1.5 because covenant stuff was never my problem
And neither were any of the other fixes
My problems still remaining are torghast leveling, which even though it’s back may as well not exist due to garbage XP, threads of fate being slower than story leveling which is stupid, and end game content being limited to each area due to the variety of gear outside or dungeons being massively reduced
BfA was a mess but I never unsubbed
I feel like Korthia doesn’t provide me with anything because grinding currency means nothing if all it unlocks is gear or stuff I don’t care about
And gear upgrades are lame
I want transmog and mounts and cosmetics
Even warlords 6.2 had more than 9.1
Peach rant peach rant peach rant clutches pitchfork
Not to mention the daily game loop right now is focused on grinding MULTIPLE currencies
Endgame should have 2 or 3 currencies MAX
This is why FFXIV has 3 tomestones and rotates the old ones out
It's odd--people complain about not having enough to do in addition to having too much to do
It keeps the variety of the grind in the activities you choose to do and has a max cap instead of giving you a grind for 5 currencies with each currency having its own activity
It’s that 2nd thing gumball
Too much to do but having to do all of it to get all the things
Less currency types but more options for where you can get each one is better endgame
Idk, this entire xpac I've never felt behind on content as long as a did my weeklies
It’s not about feeling behind
It’s about feeling tired
Having to do the same activities every week
No variation
No choice
All to get the same rewards
Why do I need to do research and anima stuff and korthia rep and covenant level and korthia gear and torghast currency
Different Torghast wings, different m+ affixes, different assaults, choosing different activities to do to fill up the % weekly quests...
If it was just the weekly quests sure
But it isn’t
In 14, all endgame activities provide one of 3 types of currency
Well that's what I'm saying--only doing the weekly stuff, I still feel competitive at endgame
And they rotate the currency
That’s completely outside my point gumball
I’m not saying it’s hard
I only really do dailies when I have to catch up with alts
I guess boredom and fun is too subjective to really get into it
In 14 if I want to run old content, I can still get useful rewards
In wow I have to run new stuff or get nothing
Thankfully multiple games exist that offer different things for people. WoW isn't the only MMO I play because it doesn't have to have everything
You are missing my point
Wows problem right now is the endgame
Leveling to 50 is great
50-60 needs some work for alts
And 60 is fucking dull
It isn’t fun
But I don't think the endgame is really that bad, and neither do many of the people I play with
It isn’t surprising
Fun is subjective
And it doesn’t do anything that BfA didn’t do
It is subjective
But considering the drop in players within my guilds, I’m not alone
I guess I just get irked when people state subjective opinion as objective fact, is all
And when it comes to crowds, the gaming community is especially victim to hype and mob mentality and soapbox influence compared to other groups
Like, you'd be just silly to think that there aren't a bunch of people just parroting the opinions of their favorite mouthpieces
Sure, there are many that do have their own legitimate complaints, but personally I see most people as just bottom of the barrel bandwagoneers
I think that wow does need to incorporate more time walking into wow to make it let you play older forms of content, but grinding more than 3 currencies has never been an issue for me
I've been playing since MoP and since that expansion there have always been a dozen or so currencies to farm
I don't necessarily think that's an issue
and part of the reason wow's endgame sucks right now is because player progession is built on the conduits and soul binds, both of which imo are fucking ass
I don't like these re-hashed half baked talent trees that don't add really anything meaningful to my gameplay
I think 9.2 will help ease that again with tier sets
another problem is legendaries
legendaries are so damn awful right now
but a huge cornerstone of your player power
I mean, that's been true for a few expansions
I think if we just had a more traditional gearing/ power system like previous ones to legion we'd be much better off
yeah that's fair
I remember getting laughed at in Legion on my warrior for not having my bouncy shoulders
honestly my wet dream for wow is that they kept artifact weapons and built off the system
I know it would have similar pitfalls to talent trees
but simplify it down so it has like 1 main ability each expansion, and make it have the 3 relics still for progression
and then just add more cosmetics to it each patch kind of thing
I dunno, i'm not a systems designer, but I think artifact weapons could have been cool to expand on
I think the borrowed power systems would be fine if they were relatively the same effects with expansion-specific twists, tbh. I mean, a lot of the conduits really are no different from artifact weapon powers or azerite gear powers
exactly
and the whole covenant themed abilties like the deaths due for dk's could have been something built into artifact weapons
and then they could have basically had and intro to each expansion where the powers in it from the previous expansion were needed to "fix" or help with something and would be replaced with that expansions themed abilties and such
basically a "wipe" to the system to prepare it for the expansion
and it would feel more similar to getting rid of old tier sets than having a completely new overhauled system like going to azerite or soul binds
~~SOmething a bit more permanent would be nice IMO. ~~
I agree permanence is nice but you will always encounter bloat
well yes
I've thought about it so much, I don't think it's possible to have anything fully permanent
Like I play Rust and Tarkov
and neither of those games could work without wipes
and I don't think there is really any way for them to have a wipeless game
why is life so good even though we die?
I know that bloat is an issue. I'm saying something lieka consistent system, that change every expac.
We dont have permanence so we don't really stagnate
rather thana whole new system to learn every expac
Like I also play STO and there are some pieces of ship equipment from years ago that are still basically BiS and it just gets boring/whacky
but if you were immortal eventually you'd become bored and one day probably want to die
one that changes every expac with new abilities and toys to play with
Yeah but since each system basically does the same thing it's really not that complicated
so artifact weapons with a refresh not an overhaul each expansion kind of fits that for you?
It's not, but it is pretty annoying to hear"Hey look new thing!" Whenit's not new at all and it's just a different thing to grind
I mean
for 6 years the resource has been nick named AP for god's sake
true
I mean we're also talking about an MMO here
Yes I acknowledge that the grin dis something that MMOs have
but the problem is that the grinds we have had didn't really amount to anything
They do for the time they matter
They're just a different way to build up another talent tree and crap
I liked the grind of AP in legion tbh, but grinding renown and covenant shit gets boring for me. Like some of the grind systems are better than others
Like, even in life there are tons of things that you do that don't really matter later on
I think they need to find a grind system that works, and build off it for a few expansions instead of starting fresh each expac
That's fair but still. Why can't we instead of goign through something that's slightly different every expac (but still is a burden since how we acqurie and how relevant it is changes)
PErsonally, if I could picka system that they could choose to keep for the rest of the games life.
It'd be the Essence system.
keep it 3 minors and 1 major, add and change essences every patch.
and suddenl;y you have a system of power that doesn't feel like sucha drag.
This is very true.
Yes. Which is why I kidna liked glyphs too
I prefer that glyphs remain entirely cosmetic
I remember cata was supposed to have a more detailed power related glyphs thing, I wonder if some of the development of that went into essences
That is fair.
I'm not saying I want glyphs from old back, I just remember it being a semi-nice borrowed power that didn't feel awful
More cosmetic options for abilities wouldn't be a bad thing
TBH, it's either a system should be consistent through out expacs or they need to not makje a new system all together and instead push more interactive and interesitn gear.
like when I played the game at first, when I was a smol boi
I looked at gear and what they did and it was all cool
like "Have crit? DO thing" and "Attack alot? Gain stacking crit" and stuff
yes we have that still with trinkets but I think if we havd more things like the mechagon bracers it'd be neat
Tier sets also would be nice
Yeah but too much consistency causes stagnation
Like, look how they boiled down and gentrified armor sets
What do you mean by consistency? How would the idea cause stagnation?
Oh NVM I gecha
I mean, that's the thing though. We've had something consistent with all these expacs before borrowed pwoer came about
An overabundancy of constancy leading to a lack of innovations and plateaued systems, basically
and the game was completely fine
IMO, you need a consistent base to make something creative with them
like people say"YOu need to know the rules before you can break them"
There's nothing wrong with variation. Not at all. The issue is when the variation is trying to do the same thing with the same goals but the process of getting there is differnet, you may swerve off track
I sorta appreciate them trying everything to compete with Endwalker. They may well do ptr and classic season next week haha
I mean 9.2 PTR
*2weeks of legion timewalking competing with an expac
Thats getting a little too philosophical there o.o
Smol boi WAI pog
Yeah. This was felt not only by existing player but also returning players who quit as soon as they realized that nothing excitingly new was made. There is merit in trying to put a twist on existing things to keep it fresh
Factual. Problem is when you're not taking a new spin on something and are instead making a whole new thing that you yourself don't know exactly how it will go.
If we're talking about soulbinds, I can see that the intent was to tie power growth with a story/setting that would make sense once we have to eventually reset. By tying it to characters intended to grow with us over time, but that were meant to stay in this realm we'll eventually leave, power would drop as expected, making sense in the lore. A lot of effort is being put in trying to have those system work with the story.
The thematic approach to power up is how they try to keep it fresh
Instead of the power drop put in just because it's a new expansion without explanation, the one thing that gave you power is instead out of the equation for the next part of the adventure. You can see that in the history of our time with the weapon, the necklace and now our linked companion.
The double edge sword of that is that it makes people feel attached to those.
It's a choice of trying to create good memories in relation to power vs "just a game thing"
There are no good memories made to be honest.
I'm attached to these characters because of their characters, attached to the weapons mostly because they were cool (and they did have nice benefits), I didn't like the neck piece tho tbh.
I was never attached to any of them due to power
The power thing just feels bad because you're neutered at the start of the expac. In the past, with constant progression, it didn't feel that way IMO. It just felt that perhaps challenges were tougher.
And even if you try to make it make sense lorewise, it doesn't
We went from killing a literal TITAN to having trouble with troggs.
So it honestly doesn't soften the blow. It makes it more laughable
None of us individually killed a Titan. We are powerful, but are regularly aided or work together or have access to powerful tools to stop the big bad. Power creep is a bad thing, and I like that we're at a certain level basically and then just use temporary augments and strategy as the task demands
If anything, constantly getting more and more powerful is even more ridiculous, both from a functional and narrative standpoint
We're using dragonball logic
I mean, even a professional Olympic athlete can slip and die from bashing their head on the toilet. If a trogg gets in a lucky stab, that should be it too, to counter this dumb point
Sure, you killed the big bad as part of a huge group while using a powerful tool that you gradually empowered over time specifically for the purpose of defeating the big bad, but without that you're just a REALLY good/competent member of your class
Not a great counter I'll be honest.
The different between these two scenarios is that the Olympic athlete is not doing whatever sport they're doing when they have the injury.
We, as adventurers, have been fighting all our lives. So the excuse doesn't apply.
BTW this doesn't mean I WOULDN'T like a simpler story with simpler enemies. Quite the opposite. All I'm saying is that trying to give an ingame reason for the "downgrade" is not pheasible. It just doesn't work. Let it be a passive thing that players understand is just a game thing.
It is feasible, because it happens. We lose access to our macguffins and stop working in a concentrated effort to that particular big bad at the time
Power creep is a bad thing. But feeling like you're being actively neutered every 2 years to get you ready for another grind that will only matter for 2 years doesn't feel good either.
I personally would just want simpler things. Like unique gear pieces or actually interesting bonuses to come from simple systems that don't feel like a massive chore.
Easier said than done and too vague
Conversation isn't going to go anywhere. I believe there's a fundamental disagreement to character power here.
That is fair to say. But just gonna say that while I respect your opinion, how they've been augmenting our base power has just felt bad over all and hasn't been effective for the last 4 years.
They couldn't capture Legion's awe and it has fallen on its face
Too subjective
WAI wall of text pog
Why does it have to be better than Legion
IT DOESN'T
We use different tools to face different threats. When we don't need the tool for one particular threat, we get a new one
It just has to be as good if not better. Is it a sin to wish for better? For improvement after time.
I'm not even saying keep artifact weapons
Keeping too much of the granted power or holding on to the same weapons over time leads to power creep, stagnation, and the unnecessary inflation of individual power. It's unnecessary. At max level, we're considered experts in our fields. After that, endgame is using what we have to get the right tools for the job to defeat the antagonist
I personally would just like the next system to feel better made than the older system.
"Better" is incredibly subjective
Of course but OBVIOUSLY, My "subjective" opinion has echoed with many many others "subjective" opinions in order to form a fact.
The fact that the past 2 borrowed power systems the game had to offer failed miserably.
Like just because something is subjective, does not instantly make it 7ntrue
I know I say that a lot, but it's a massive pet peeve of mine when people state opinion points as facts for an argument when an objective detail will do
I'd say the more correct word would be "trend" rather than fact
"Water is wet" is a fact
"Games have gotten worse in the last 10yrs" is a trend
It is purely semantics at the end of the day and anyone understands what you meant,but gumball really loves his semantics
I'm not an analyst Gumball. I' going yo make subjective opinions. I do have facts as well and I try my best to present them.
Just saying at the end of the day feeling kinda matters in this conversation because it's a game. A game that should feel fun. If it doesn't feel fun it's an issue
Again, respect your opiniom
Idk, stating "well they think it too" gradually becomes increasingly loaded, especially when you take into account the culture and attitudes of the modern gaming environment where there's an uncomfortably large portion of the community that just parrots the opinions of their favorite talking heads and form the rest off of assumption and hype without actually bothering to invest time and energy into understanding objective details and actual info
I just hold a tiny bit more weight on what would be subjective opinions
Not saying thst the crowd is always right either. I do not echo other's opinions. You saw me during beta and alpha defending covenants and souldbinds and stuff.
I'm not being mindless here
Idk, I have to respect the person and that person's history of informed opinions to respect their opinion. Otherwise, it's just some shit this guy says, yknow?
Not saying you are
Analyst WAI could be pog
@cunning fossil Man, no matter how hard I try, there's no way for me to sugar coat typing out "I genuinely believe most people are too dumb to have a worthwhile opinion"
I'm sorry 
I really tried
Maybe not dumb
Ignorant, maybe
Possibly incapable
But I'm admittedly pretty jaded when it comes to "people"
I get what you mean. It's just difficult to have to provide a sufficient amount of receipts to show that someone has an informed opinion. All opinions get a grain of salt I think
Which is why I prefer factual, point-based arguments grounded in specific details
Because when someone brings an opinion into their subjective argument my brain is automatically all "well who tf are you"
That's fair. With the current climate especially in America.
Of course it's fine to want factual point -based arguments. And that's not a bad thing.
I personally just think it's ok to have some subjectivity in there. It just has to be taken with a grain of salt and have a worthwhile fact based argument behind it.
I personally that facts over feelings is a good rule, but I also say that feelings don't equate to nothing
Again that is me personally:P
Again, nothing wrong with a totally favt based objective opinion.
Those are usually pretty good, even if a little robotic.
gumball is an android confirmed
Very nice that our debate/argument did not devolve to name calling tho
Pretty nice
I've yet to be called a noob or paid-carry since Beta

When have you and I ever really argue-argued though 
But yeah. It's easy to win an argument when you're right
😏
You did not win >:0
I know lmao
I know I kid :P
There doesn't need to be a winner in a discussion lol
Agreed
We can both have valid points.
And besides, it's up to the devs to please us both

Pfffsh
dont take that out of context
Too late
There will always be something for someone to argue about
And I have some pretty hot takes of my own ||like how there needs to be a great culling of elves||
But I wanna be a hot elf :[
We gonna see this channel renamed to 9-2-spoilers soon? 
once 9.2 ptr happens
That was my Hopium speaking for it to release soon
Not worth the effort
Speaks for itself, don't it?
Like, sure, a steampunk theme expansion sounds awesome. Still unlikely. How many years would be skipped, and how many characters dead? And a mechanic class?
New system: hero stance? Lol wut like that system they’ve removed from the game countless times
Also, customizable airships. "CHAMPIEN! Azeroth has fin'ly awakened! Ye must board this airship with a crew before she explodes like Argus!"
Magni, probably.
Yeah who wants an airship. Honestly lol
As much as I wanted player housing idk if I even want that anymore. It’s best to expect nothing and get nothing then expect everything and be disappointed
Please, 9.2 reveal today haha
And another point to that “leak” i highly highly doubt. “Unified factions” will be a patch feature that’s tested over a few months. Instead of a expansion feature.
I kinda like it. Make PvP free for all or based on smaller factions.
"Yeah, I fight for Gilneas, what about it?"
It could even be changeable by something as redundant as what tabard you're wearing.
You are fated to suffer in the wait unfortunately
Still. If they were going to pull anything like this off, I'd name the expansion: World of Warcraft, Nations at War
Que the initials jokes. "Oh, hell NaW!"
Ah. Yes. The “leak” that includes. . . everything people are speculating about.
How convenient.
It’s like they don’t even try.
For real, though. There are some people who could make a better leak with a handful of french fries.
Oh I’m not saying it’s a bad idea. Just it’s not an patch idea it’s an expansion feature
it requires a game to not be on the down-trend to have ppl try
Don't fucking tease me like this
But yeah obvi fake
I knew it was fake the moment it said
Unified faction


