#beta-ptr-spoilers
1 messages · Page 588 of 1
Subjective.
Everything is subjective
I'm sorry, I didn't know I was reading the forums
Lmao y'all are a joke sometimes
Go play League
Where the heck did that come from. League isnt fun either lol
@tropic trail you okay buddy? need to talk to someone? lol
Me? I'm fine. You're the delusional doomers here who can't be happy with anything
imagine getting angry at a conversation
If you don't like the game go play another one
Dude just because someone doesn’t enjoy the same thing as you doesn’t mean they’re “delusional” or a “doomer”
I like the game. Just don’t like it’s current state
Then you don't like the game
your blizzard check is in the mail mate
people love the game thats why they critic it. not blindly follow like some brainless twat
I provide constructive criticism and make reports like a normal person instead of bitching and coming up with make believe scenarios about time travel to fix problems that aren't problems 
theres a difference between hating and not liking where the ride is going
You do realize we were joking about that right
You don't know critique, you know bitching and think it's critique
The time travel that is
“By the time star citizen comes out I’ll be a Star Senior Citizen.“ Saw that somewhere and found it funny but also so true :(
the star citizen fan will defend the game to no end. without question or critical thought
ignoring the fact that half the team has changed and the creator is literally selling his soul to keep it going
same deal here. this mastermind rather choose to defend the game without any critical thought in his head than have a civil conversation. thinks that people complaining = hating. when its the exact opposite. if we didnt give a shit we would " go and play some other game" d
now for the " give advice to blizzard " do you honestly think they give a shit? they have been yelled howled and begged at for years. they think they know better and they will only roll over and beg when the subs start going down.
I think Blizz has been listening more this expansion, I just think the main issue boils down to just lack of different things to do every week. Personally I’m just tired of doing the same thing every week. I’m super psyched for 9.1 though because of Sanctum of Domination, Tazavesh, and the anima boosts in Korthia.
Just right now live is painful and I just don’t want to play it until next patch.
yeah they are listening cuz the subs are going down again hahaha
Unfortunately I guess that’s just how it’s gonna be lol
ff14 has a new expancion coming in like a month and a half
ff14 🤢
its gona eclipse wow 9.1 massively
not a chance
I can’t get into FF14. I don’t know what it is. Just can’t
shrug gameplay is much slower
half my guild literally quit after ksm and aotc ~_~ are currently taking refuge in ff14 lol can imagine its the same for other guilds
look,i played FF14 for around 3months ish because everyone wouldnt shut up about it between 8.1 and 8.3, shadowbringers expac,
while wow heavily caters to pve/pvp players and leaves rp players in the dust, FF14 does the exact opposite, rp players have it all and pve and pvp players have tiny amounts of content, the "content that i enjoy doing" after you finish main story quests at max lvl dries up quicker than classic wow,
and yes i know theres ppl who play it everyday and never even entered a raid,that's RPers,for what i like doing,there is abysmally low content,the Nier collab was P cool tho
also the mog is a lot more "casual clothes you'd wear irl" and most of the glams for actual battle
look kinda dogshit
the combat is a lot slower i do agree on that point,but in the higher levels you can fill that "slow" gcd time with off gcd abilities,so at max lvl it's bearable
i personally do not think ff's and wow's playerbase overlap much if at all
they cater to two completely different playerbases, and the systems and all the other stuff is so different between the two it's jarring going back and forth,also on that point,every single dungeon is just a story hallway/corridor,nothing like m+
you do dungeons for story not to do the actual dungeon, the raids are literal boss rushes,and the "wow raids" dont have any difficulty above normal which sucks
It's almost like they're two completely different games 
but people keep comparing them like there MUST be one better than the other
while they dont overlap that much
they are both mmos and thats usually good enough for em
people have been comparing wow to other mmos forever
"the next wow killer"
wont happen
Well people don't really know what they want outside of dopamine injectors and handouts
and "people" referring to twitter are not a valid/Recognized source of information,just delete twitter as a place to get news
JRPGs aren't for everyone, same for MMOJRPGs
The design and such just isn't for me
i like the world build. dont care for the gameplay tho
even at its highest difficulty the global cooldowns are downright asinine and how aoe works angers me
Yup
dash abilities are a death trap and will get you killed more times than not lol.
dash abilities pretty much make your hit box bigger until the animation is fully done
so at one point you can have aoe in point A and dash to point B but still be hit by aoe cuz your animation still hasnt finnished
yeah I looked into it but didnt play it after my friends kept telling me to try it and ditch WoW.
Combat seems like shit
I heard good things but the combat from what I'm hearing is what cant make me install and try it out.
Ive been playing it since the drought, leveling is definitely... rough, the classes are very slow especially non-casters
but the way it tells story more than makes up for it
so its more a matter of what you're interested in
if I could have an MMO with the world and gameplay flow of WoW, but the storytelling of FFXIV or SWTOR, I'd be set for life
I agree storytelling is mostly gud,tho ARR and SB are definitely low points,
But thats how i took it,since there is so little content for what i like doing,
It literally was like a singleplayer game where you did the story and then that was kinda it
Yeah I dont see FFXIV as a direct concurrent of WoW since they are not the same " kind " of MMORPG, I tried to play it but.. that's not my thing
On the other hand, the futur MMO of Riot Game though.... I can see them trying to stomp wow hard
- They got the money
- They got the Lore and BG
- They got the playerbase
- They can improve the MMO underlying current problems by doing a mobile part, thus, touching a wider playerbase
The obvious "similar" MMOs currently would be WoW vs SWTOR. Lot of similarities between the two. I think FFXIV is very different other than being a fantasy setting.
theyre similar in gameplay, but SWTORs story is pretty much totally opposite of WoWs
SWTOR has you as an actual cahracter with agency and leans much more on the RPG side of things
rather than how WoW pretty much justh as you as an empty vessel for story to be told through
Gameplay, and UI are very similar. Just different skins in most cases. But yes, the way the story is done is very different.
making a game inherently with the thought of "wowkiller" and not "we just want to make a good game"
is always a recipe for failure from the start,and there is many many maaany examples of this
the only games and in this case mmos that were able to be in any way successful were exactly the ones that werent advertised as "wow killers" and made a name on their own for having a good game
also league is already a ||cancerous mass|| mostly due to its players,moving mmo to mobile is a big mistake imo
That's why I think the Riot MMO won't be an Old gen mmo, but a new kind, as of now, the mobile is taking a huge part in video game industry, and not taking it into account with a new mmo will be a huge mistake. The key of an MMO is to keep player playing and make them have stuff to do, with a mobile you can keep up with your game progress almost anywhere. The players it'll reach would be insane. If they can make something successful that works, they'll sure take the lead into the market. They can fail though, like the others
even considering mobile also includes way way wayyyyyy too many limitations
and the only thing you get out of it higher reach
Think of MMO 2.0. a new kind of stuff that is not a wow copy pasta
new feature, new way of playing etc
something that'll match with our current game need
you can make a mobile mmo,but you cant make a "new mmo genre" thats also mobile imo
We'll see 😉
A few years ago I wouldn't have thought they could put a mobile LoL, but they did
mobiles have too many limitations again,
you're intentionally not only handicapping yourself but also cutting off your legs
LoL doesnt have much in terms of gameplay that isnt available to mobiles
there was mobile lol clones literally a year after lol came out
you have big limitations on graphics,spell effects,screensize,how many abilities you can have,the control scheme
and the list just keeps going on
you could make a 50page dissertation on it
Oh you misunderstood me or I did not explain it properly, when I said " mobile " I meant, feature available on mobile only that could make your char progress, not a full rendered game into the mobile
thus you could still farm or do thing away from your computer
sounds like a glorified companion app like we already have
🙄
It's difficult to understand the ravings of a madman
Thank you I guess...
True, it's difficult to understand " They can improve the MMO underlying current problems by doing a mobile part, thus, touching a wider playerbase "
I mean, not everyone went to school I guess
And some of us can understand the difficulty in adapting a system like that. Frankly, if it could be done easily and profitably then it would have been done by now
And the majority of your "underlying problems" you're mentioning are subjective complaints
i dont think many people ever saw the "i have to be at the pc to play,that's such a massive problem" as an actual problem
mmo's turned into industry
look at ubitrashsoft
single player game
where you buy skins
buy XP boosts
they will litearly sell you anything at this point
that's not an mmo,it's called "live service"
and its coming to mmo
well its already here
but blizz is still pretty soft
look at black desert online
where you need to spend 200€ to actualy get stuff you should have for free
😄
well,if players dont fight back and make it clear it's not ok,then of course the companies are going to go as far as they can to make more money
that's literally business 101
technically you can tbh,
people just like their escapism too much to actually take a stand collectively
look at cyberpunk backfire
so stupid
but they add skins into wow shop
nobody cares
you also have to account for "game company simps" that will defend it for you
ppl have too high of expectations
and if you deliver they gonna find new shit to cry about
thats a world we live in
twitter was a mistake
Good grief
You turned a ptr channel into "other games" channel
I need to dump some spoilers here later on to get back on track
snape dies
Yuuuuuup
I’ve got you covered. Khadgar is a Dreadlord
And Azeroth is a First One. Discuss.
Looks like the Uther Scenario
Cant wait to play it. I assume we’ll be playing this mission from the side of Uther this time around
I’m still pretty curious as to where Arthas will fit into the story from here on out. It doesn’t look like he’ll be in Torghast, and what we assume to be his model is encrypted so I doubt he’s in the next two chapters of the story
have they posted an article about the new glad armor sets? those look so cool
uh - i dont think there are new gladiator sets yet
pretty sure theyre placeholders right now
damn those are cool placeholders then
could you link me one of the models/sets?
potential leak
its from MMO champ/4chan
its a necropolis over part of borean tundra
specifically, the tuskarr village near the steam pools
unclear whether its real or fake, but it has a lot of detail it doesnt need to, and assuming we lose in 9.1, the jailer invading azeroth would make some semblance of sense
what specifically gets me is the water physics that are captured in this still - something blizz always captures but most unreal engine remakes and fakes often forget or dont invest the ridiculous amount of resources in
I don't buy it as a leak. The terrain seems to be an almost exact replica of the in game terrain, the cinematic terrain tends to be way more ambitious in scale. I suspect it's more likely to be from that guy who does the wow in unreal engine things
you can see a waterfall in the mid upper left
again, it has a level of detail that doesnt match up to the unreal engine replicas
also, depending on the cinematic, they sometimes try to copy the terrain pretty accurately in order to give us the location more immediately
the more accurate the cinematic is to the game, the easier it is for a player to say "oh, i know where that is" especially when it doesnt have any well known landmarks
Hype
MMO champ thread if anyone wants to read the thoughts and see the terrain comparison
also here is the area in game for context
its not an exact copy
its significantly more detailed and the coastal ice is different/missing as part of the shift in scale
someone in the thread made a decent point
"Also, I'm not sure why everyone is viewing this as "what does the Jailer want in Northrend?!?" or "Northrend revamp!". The portal from the Shadowlands is IN Northrend, so if there's a Maldraxxi necropolis on the coast, the obvious conclusion is that it's leaving the continent, not trying to get someplace on it."
so this could be part of a cinematic showing the necropolis going somewhere else on azeroth
Or Maldraxxus is cleaning up some of the Jailer's mess (the Scourge)
We already know they're able to leave the Shadowlands to perform their eternal duty
uh - no.....
their eternal duty is to protect the shadowlands
they dont just go rogue
and right now, what we know is the primus wants maldraxxus to reunite again
I didn't say go rogue
They can leave the Shadowlands in the pursuit of their duties
Or did you not watch the same Draka cinematic everyone else did?
Reading comprehension, dude
I don't think they can permanently leave. I keep seeing people talk about playability
hey
I didn't say permanently either
don't be rude.
His initial reaction was rude. It's called conversational escalation
it wasn't rude at all.
Incorrecting people is pretty rude
just follow the rules; not gonna argue anymore.
I'd appreciate it if you weren't being toxic and trying to tone police me when someone else is incorrecting me
Gumball, your the one being toxic.
Back to what I was saying; the Necrolords have already been shown to leave the Shadowlands to pursue their duties to defend the Shadowlands
At no point did I say a permanent withdrawal or "going rogue"
If you're going to argue my point, argue the point I'm making instead of making one up
Cap from the Draka cinematic, in case you forgot they can leave the Shadowlands
@dense plover
And did I say anything about rogue Maldraxxi leaving the Shadowlands?
?
you said they were pursuing their duties
oh shit
i misread what you wrote
sorry
I said that the Maldraxxi are capable of leaving the Shadowlands to pursue their duties
np
what you wrote: "We already know they're able to leave the Shadowlands to perform their eternal duty"
what I thought you wrote: "We already know they're going to leave the Shadowlands to perform their eternal duty"
i thought you were saying the story was having them leave the shadowlands
not that we know its possible
Well that's why I didn't say it
Ok dude.
Dude, calm down. I wasn't calling mrpeach an idiot. I pointed out reading comprehension because like he admitted to doing he misread what I said
Calm down and stop seeking offense where there was none intended
Exactly and I said it was no problem
I was just pointing out he misread what I said because it was obvious from his reaction
Wow. Took a lot from two words.
Well what other reason is there to say, "Ok dude." with closed punctuation other than to be dismissively passive-aggressive?
It was absolutely unnecessary
Anywho
@dense plover Like I was saying before we got interrupted--it could be possible that some Maldraxxi forces could be helping clean up the Scourge or doing something on the other side of the tear in the Veil, since it's all the Jailer's fault and a tertiary threat to the Shadowlands in the first place
It was in response to you saying several times
"Yeah, that's why I wrote what I wrote and not what I didn't write"
I wasnt being passive aggressive
again, i think its more likely helping the jailer
b/c why would it be a CGI cinematic otherwise
again, assuming its real at all
If they're the ones loyal to him, but afaik the only ones still loyal to him are Krexus and Kel'thuzad, and I don't think either still has a necropolis
This cinematic if real is likely leading into 9.2
We could still be missing a lot of story
In which they get one
But both of those people die so.
there are a group of chosen that are also following the jailer
not just krexus and kelthuzad at this point
maybe this is us following the jailer to wherever he went
using the necropolis from maldraxxus
or maybe the jailer retakes naxxramas
Maldraxxi VS Scourge necropolis air battle when pls
If true. I could see it being the combined covenant armies
thats what i would expect
Chasing the Jailer
the covenants chasing the jailer
I'm still willing to put money on it being more Scourge related than Jailer-centric
how would that tie into the current story?
Probably the Soul of Azeroth. She’s got some ties to him that we have yet to learn about. If this ends up being real, we’re probably gonna chase him across the planet to get to him before he reaches the soul of Azeroth
no
my question was how the cinematic and the story could be tied to the scourge
because thats what gumball said
Oh that just looks like the Zerekriss. I don’t think that’s scourge
scourge, not jailer
Mb*
i think its jailer
It definitely doesn’t look like anything the Jailer has. And I don’t think he would’ve gotten the one from the House of the Chosen since Vyraz is dead. It definitely doesn’t look like Naxxramas unless they give it a makeover either.
Because the Scourge are a creation of the Jailer, and they were beaten back to Northrend before we went into the Shadowlands and are still running rampant without a Lich King. Either there's something to do with Northrend being on the other side of the Veil, the Scourge being utilized directly as a tool by the Jailer (distraction? Make the Maw Walkers more concerned about threats back home than continue to get in his business?)
Looking at it closer, I’m pretty sure this is fake btw
The dimensions of the necropolis don’t match up with the in-game variants. It’s much more similar to the CGI cinematic variant.
The in-game variant looks way chunkier and boxier.
The environment looks like it’s using in-game assets though
not quite
its a recreation of an ingame area
its clearly intentional
even tho its blurry, it has details that match but it isnt the same as the ingame area
the scale is different
it absolutely could be a shot from a CGI cinematic of a necropolis passing over that area of borean tundra, perhaps as the covenants chase after the jailer
Like the difference between the Gates of Orgrimmar and the cinematic Gates of Orgrimmar
I still don't think it has to be the Jailer, not until we at least have some kind of confirmation that he gets all of the seals he needs to leave the Maw
we literally have that in 9.1
its already in the datamined dialogue
he got the night fae one during the 9.1 intro
But I don't think he wants to leave the Shadowlands entirely. If anything he'd take the Arbiter's seat
he got the primus' during trhe part where we free him
he literally has said "death comes for the soul of your world"
Yeah, but that doesn't mean he himself
HE IS DEATH MY DUDE
we literally fight above the portal to azeroth as the final boss in 9.1
like, why are you trying to make a thing where there isnt?
its extremely clear the jailer wants to break free
its the entire story of 9.0 and 9.1
ofc he does
The Jailer is absolutely breaking free. I don’t think there’s any chance he doesn’t
Especially with the new model
No doubt, but it doesn't mean we have to chase him across Azeroth
it gives credence to his threats, and makes him a formidable enemy
He's a dude that works through intermediaries
im not saying we literally chase HIM
but i think he wants something on azeroth specifically
Yeah, Azeroth's world soul
why would he have made the scourge, forged the armor and weapons, if he didnt want to go there
i think the necropolis is taking the covenant members to somewhere on azeroth
which is where 9.2 will be
Yes, he made the Scourge, and they're an asset of his. And they're already on Azeroth, in Northrend
some place we havent been
theyre not going to send us to northrend
redoing northrend isnt feasible
People said they weren't going to send us back to Pandaria either and look what happened there
yeah - that was so fun /s
8.3 sucked
they barely touched old zones
and called them new
It wouldn't take much to tidy up two zones just like they did Uldum or the Vale
compared to argus, it was a massive disappointment
it was also less successful than argus as a patch
I would rather have redone old zones relevant to modern content than just more new shit when we already have more new shit
There's nothing wrong with revamping old zones
except those zones arent relevant anymore
And reusing old places
and werent revamped
They are relevant if the story takes us there
uldum and vale are still using the models and shit from when they were made
whats wrong with it is its boring
weve already seen the zones
That's subjective
theres nothing to explore
theres no new terrain
no new secrets
and in the case of 8.3, no new dungeons either
7.3 was miles ahead as a comparable patch
i would rather another 7.3 than another 8.3
We already saw Arathi, Darkshore, Uldum, the Vale, Tirisfal, Durotar, the Barrens, Redridge, Darkshire...
and even then, this would be 9.2
Subjective complaint
durotar wasnt changed
We went there
neither was the barrens, redridge or darkshire
going to a place isnt bad
putting all of the end game content there IS
uldum and vale was neat for a month
and then it was boring
again, argus was better
Subjective
you cant tell me that argus was visually lesser than the 8.3 zones
New content is good. Revisiting old content is good too
i dont want to revisit major content as the content of a major patch
if its part of it thats fine
You don't want to
but i still want new stuff too
putting new stuff on top of old stuff is lazy
We've gotten both
Discarding existing content can also be called lazy
Want is subjective
New and revisited are both good
heres something that isnt my opinion
Just because you don't want something doesn't mean that they shouldn't make it
theres evidence 8,3 reused those old zones because they massively scaled back the patch
Subjective
sub numbers declined massively
objective
it was a failed patch that kept SOME people from unsubbing while they worked on shadowlands
it didnt maintain subscribers like 7.3 did
Sub numbers always fall after they rise during a patch. People only playing when new content is introduced and then unsubbing is normal
This isn't 7.3
7.2 to 7.3 saw subscriber numbers stay constant, 8.2 to 8.3 saw numbers fall
Yeah yeah, sure. Gotta dip though.
that means, objectively, 8.3 was not successful like 7.3
meanwhile, what new content did we get in 8.3?
we got assaults, a feature that is already in 9.1 in the maw
and no new zones
and no new WQs
and pretty much no campaign
what did we get in 7.3? 3 mini zones, a 3 week campaign, tons of WQs, a new dungeon, and a new endgame system to expand on the previous one
8.3 added more essences but wasnt able to fix the mess that was the azerite system
and it had a raid like 7,3
by strict comparison, the amount of content of 8.3 pales in comparison to 7.3
that is why i dislike it
its disappointing
9.1 is by comparison extremely impressive
it has a new campaign, a new faction, an assault system in the maw, a new megadungeon, more renown, a subzone for new content with dailies and weeklies, 2 new wings of torghast along with more layers, a new scoring system for torghast, and probably some other stuff im forgetting
probably whatever the vault of secrets thing is
its just that room where we got the Primus' sigil
I could fathom the Jailer entering northrend, ressurecting Galakrond as a raid boss, while going deep down into Azjol Nerub to uncover the sepulcher who could be hidden beneath the Wyrmrest accord building
it has other rooms tho
its caved in?
and also there are strings tying it to some kind of upgrade system
ah
also- another issue with the leak. The clouds
they do not match cgi cinematic fog/clouds
We don't know if it's true or not
We've had the same discussion about the blue bolvar pic
ppl saying it was not the blizzard cgi and whatever
and it turned out it was
So at this point we can only consider this as a potential leak, we can't disprove or say it's true
The Bolvar leak was way clearer and we had multiple ways to prove that it was true. Like typing in the URL and having multiple people find it
it was an example , there were many other thing like this
this pic is so low res and so blurry, and maybe even a WIP
we can't even say it's legit CGI or not
We're not in some NCIS show were they can guess the identity of a man by zooming on a blurry picture :p
Well the necropolis is 100% the same kind from the Shadowlands Launch Cinematic. What's even more suspicious is the fact that its at the EXACT same angle as it too. Also, everything else looks like the in-game zone, and the clouds don't match the graphical fidelity of CGI cinematics, or in-game cinematics for that matter.
its just thing that popped up
could be fake
dont think we will know until 9.2 announcement anyway
or the end of 9.1
anything new coming up in ptr soon? just at work and a lil time to kill
tomorrow at the earliest
new allied race confirmed kek
whats the problem there? thats where it should be considering the area
i know, just interesting to see it in a potential cinematic
again - the more accurate an area in a CGI cinematic compared to the game, the easier it is for players to go "oh, its THERE"
this is especially useful when not at big landmarks like icecrown or orgrimmar
but to me this looks like a passing shot
similar to how in the legion cgi cinematic we see stuff flying and such before we see the big bad fel laser from the tomb
Gimme Taunks v.v
@dense plover According to red shirt guy, the pic of the leak is being taken down.
So, might be a soft confirm.
Not sure, he didn’t elaborate in the tweet.
Generally speaking, if a "leak is fake and still gets taken down" ... it probably isn't fake.
its getting taken down from the imgur site repeatedly despite uploads
cant really remove it from discord or things people have saved but the shared around links keep going down
What happens on the Internet, stays there
Once it's on the Internet, it's very hard to take it down permanently.
Huh
So it pretty much is confirmed
Somewhat
I still feel like this has to be 9.2
End of raid or somethinf
well, the end of the raid is ||the jailer flat out winning and getting Oribos in the maw, Arbiters seal exposed, next stage of his plan to our knowledge is "death comes for the soul of your world", theres a new icecrown skybox ||
So yeah makes sense this would set up the next patch
On another note
POSSIBLE Taunka story involvement e.e
U are pushing it
I want Taunka as a playable race so bad e.e
Or even just story involvement. They've been in the horde since Wrath
adding them as some face/skin options to tauren would be nice at least
Legion was originally gonna do a bit of a united tauren people, shame it got cut
I cannot express my dislike enough for races being added as customization tbh.
They miss out in the heritage story and the screen time of being a playable race.
If your not a full race your ignored.
So customization wouldn't solve that issue.
Im not the biggest fan either, but sometimes its better than the nothing blizz would give otherwise
Id love to get proper high elf and undead elf story, but blizz wouldnt do those at this point so customization is something I'm content with
Just being able to pretend your something isn't good enough for me.
Wildhammer are lucky. Even if they don't have a lot of spotlight they still have some due to the nature of the dwarf government
But adding new face, skins and horns to imitate Taunka?
Sure I would be able to.look like one but nothing for their story. They likely still wouldn't be in the council. Or as random npcs.
Maybe I'm picky.
I would also like to remind everyone of this "pretty much confirmed" leaked image from bfa that went nowhere
I would use a big grain of salt when considering the leaked image everyones freaking out about
new tuskarr content?
i'd like to see maybe a tuskarr themed mount and updated models.
what's that supposed to be, ghosts invading SW? How would that fit in bfa lol
I remember seeing that sometime
TBH nothing can be proven fake until it doesnt appears in game. Lots of things can be "internal WIP" that get completely changed at the last minute
This, for example could have been a first shot and idea about the consequences of Sylvanas opening the Shadowlands, but was dropped
We will never know 😦
im saying that because i've already seen some people go absolutely buck wild about speculation for future expacs,raids,patches and the like,when the connecting issue is as unreliable as that image
then those same ppl get disappointed their fanfiction idea isnt going to be in the game,and go complain to blizzard
Well, I remember theorizing about the implication of this image, the main thing I got from it was " Sylvanas will open the gate to the SL " in my speculation
But I get what you're saying
overhyping unconfirmed things leads to frustration
But one thing I learnt from blizzard : they are not subtle. The most easiest explanation and the less complex one is often the right one
could also be a flashback relating to arthas tbh
could be, but its unlikely that the Jailer would open a gateway to Azeroth just for the Lulz
Yaungol > Taunka
i meant we get a flashback cutscene while in the maw
no gateway involved
https://cdn.discordapp.com/attachments/804763881351282748/836344879444656159/m3hxkgg429c41.png
@strange falcon wasn't this confirmed to be fake?
yes
because it's an unreal engine shot
and anyone can use unreal engine to make "fake" looking screenshots
People don’ full CGI necropoli out of their asses.
And I called that screenshot as fake when it showed up.
Blizzard also didn’t make an effort to take down that fake.
Just because i like fanning the flames,i saw someone try to pinpoint the leaked screenshot
@strange falcon
You can see the tuskar building in this shot
You can also tell in the CGI version, they updated the terrain while keeping it roughly recognizable.
I think thats kind of whats interesting about the discussion. That fake leak, and most other leaks, real and fake, very much go for the clickbait money shot that will grab attention and views, be it ghosts in stormwind harbor or Bolvar with his new look, etc.
but this is just... such an irrelevant and nonsensical thing that people had to go searching in game to even find the right spot that matched up with it
that you'd wonder why someone would go through the effort of creating such a detailed CGI shot and faking it as a leak
Especially making an accurate copy of the pre existing necropolis model from the Shadowlands promo
@uncut vault
I for one, sure hope we get some sort of revamped northrend content. I'm looking forward to snowy peaks and comfy forests, kind of sick of the SL aesthetic already
Admit it you just want HD grizzly hills
hell yes brother
Kul'tiras was so comfy, I will take expacs with that aesthetic or northrend any day
I'm 100% for the continued trend of new AND revamped old zones for current content
110%
498%
I hope they're more "revamped" than the 8.3 ones were.
Pandaria didnt need texture revamps
Personally, I'm kinda hoping on a massive revamp of the "old world" once we leave the Shadowlands. More than just a little bit of destruction here or there (Deathwing style), but actually moving the entire world forward. Supposedly "time works differently in the Shadowlands", so the idea being... we may have been there for quite some time, in just the ~2 years of the xpack.
Cataclysm was 11 years ago, so I'd say we're overdue for a world revamp 😛
Time skip theory is bunked. People spend more time in the Shadowlands, not in Azeroth
FYI
Also already been shot down by devs, storywriters, lore staff, etc
Blegh 😛
Still... I say we're overdue for a world revamp. But allow a "return" via Zidormi. Cataclysm was permanent without any way to revisit the world that once was.
It's similar to the Twisting Nether, and how Turalyon and Alleria spent centuries fighting the Burning Legion even though they've only been MIA for less than a couple decades
I vote for dragon isles - one zone per flight. More focus on adventure and outdoor content that isn't just WQ
I only see zones coming out gradually, and in a way that there are multiple phases still
Or just to mess with everyone... a twist on time travel, in that we return to an Azeroth not in the present or future, but in the past. Ending up in the First or Second War (the original Warcraft games, but done in WoW) 😛
Well, all I'll say is that I'm very thankful that the people writing the current story are who the are and not certain other people 
In the end, regardless of what story they tell, someone will be upset 😉
Mmmhm. Opinions are indeed like assholes; everyone has one, and not only should they not be shown off in public but too many are more shitty than they should be
Differently
Salanar never actually made it to the physical Shadowlands. He was able to cross the veil into limbo. Which is just the waiting room for souls to get snatched up by Kyrian.
Not faster, not slower, differently
It's not as simple as a changed scale, it's more about the concept of linear time having less solidity
Which means we could leave the Shadowlands and only days have passed. Or the same amount of time passed. Or years have passed.
It could very well be random.
They’ve confirmed that there isn’t any time shenanigans
It’s only in their perceptions that time passes differently, and it varies depending on who it is. Jaina thought she was stuck in the Maw for months but she wasn’t. It was only like a week or two
I’d say time works how Blizzard wants it to work.
And that’s exactly how Blizzard wants it to work
I basically just said what Ion said when asked this question
There’s no hard confirm that we won’t return to Azeroth to fight the Jailer in Northrend and find that only a few weeks passed.
There's no hard confirm that we won't get a videogame crossover event with Neverwinter or League, either
While I’d PREFER a significant time jump, say ten years, I don’t see Blizzard doing it.
"When you assume you make an ass out of u and me"
the only thing i need to see
"They thank everyone for their patience and have more content planned after 9.1. This will not be like WoD, there will be a 9.2."
"They're adding a meta-Torghast talent tree, which will be similar to the Horrific Vision talent tree." - YES PLZ
MORE ROGUE LIKE ELEMENTS PLZ
I'm surprised people aren't more patient, considering the current working conditions and current events
This got me excited
I LOVED visions - genuinely. Fury Warrior main of course I would
"They are looking at some form of unique bonuses for Sanctum of Domination. Class sets will return after 9.1"
lmao wtf am I saying, I'm not surprised. People just want to slam their dopamine injector buttons
Pretty much depends if they fixed the instability
They coudln't fix it in time for raid testing, nor did they announce one this week, so my hopes are not high for this week
Zorb is however active on twitter atm, so who knows what'll happen today
People don't care. They should obviously be able to work just fine by now.
@dense plover the interview confirmed alot of what u were saying. Wierdly enough
Ion both confirmed Class Sets for after 9.1 and a new Torghast based Talent tree thing.
IIRV
Oh I'm dumb
Sorry I thought those are things you WANT3D him to say lmao
Interview was good tvh
I hope we get a ptr update today
We have to clarify class sets are not in terms of look,but what i assume tier-set like effects on the gear
I doubt they'll jebait us that badly
Oh I Meant for 9.2 my bad
I meant that I doubtthey'd say "Here you go. TIER SETS!" and it's all gear with 0 effects.
That'd be q huge mistake
It is not clear whether the thing most players miss is the "every class has their set" or the actual 4piece set bonuses
With players, nothing is clear to be honest
But I'm sure they liked the bonuses too
@strange falcon Ion confirmed in a previous interview that the looks are returning and that he has seen them already
Based off the "leak" it's naxxramas 3
tbh - im still surprised naxx 3 wasnt 9.1
KT had tie ins with every covenant
and now he is just a boss in sanctum of domination?
sus
No build tonight right ?
KT should have been the Guldan of the xpac
Still depends if they fixed the floating point instability or have things generally stable enough to push another build
nah
well, yes and no
Bare in mind, last week's already had resistance on Zorb's end, would hate to see the same happen this week if they aren't careful
if theyre making progress, yes. if its far off, getting new content for testing might still take priority
Esppecially considering they are now a week behind with Raid tests
even if you DC all the time, you can report a lot of bugs
i imagine theyre very dedicated to fixing whatever the error is, if they havent already
True you can, but the bug tracker will quickly fill up with the same bug, bloating it from the other feedback
they have ways of sorting through the bugs
i think it was fixed
and the info they get from crashes and DCs is sent separately
Still, just depends that this week's is not a repeat of last week's build
Since, at least for raid testing, they need a stable build that can handle the strain
and if they can't pull that off, it'll only set them further behind on testing
does anyone know if bfa content has become soloable in 9.1 or does the ptr not work that way
to be fair I was able to solo Antorus in BFA
it all depends on our power scaling in this expac though. We had a huge power jump in BFA that made soloing legion possible
Patch 9.1 PTR - Torghast Perks Early Preview
"Upon achieving Rank 5 in a successful Torghast run you and your party may ascend to the Adamant Vaults."
this is the 2 floor bonus with the extra boss
this probably gives additional ash and cinders
this is the screen from another discord - this is a perfect score on layer 4 or 5 (probably - still waiting on the person who did the run to confirm)
My issue with this whole timed system is it pretty much says "Sorry healers and tanks, you will never get a perfect run"
uh
wut?
idk what torghast youre playing
but as a brewmaster, torghast on layers 4-6 doesnt take THAT long
in addition, score is not purely time-based
idk why people think it is
its also based on urn destruction %, floor clear, elites killed, enemies killed, and the amount of time you spend empowered
Personally hoping it's like 20-80 in perspective of how much time plays a factor into it
its literally built so that if you arent pushing time, you can still get a high score by pushing in other areas
sounds gud.
also it seems pretty clear that the star clears arent going to change the soul ash and cinders rewards
its just talent points
so the better you clear torghast, the more points you get, but that also means that if you are having trouble in one area, you can put points into a talent that will help
like the talent that increases score generated by killing elites
or the tier 1 empowered swiftness talent
which means more move speed when empowered
it very clearly is working to avoid the one correct way to run torghast problem
Peach saying sus is weird
It's almost like I'm referring to the fact they're adding 4 more layers.
And Layer 8 takes forever on a guardian druid and mistweaver monk unless I get specific powers to start.
I did twisting corridors layer 7 as a guardian drood, you could chalk it up to lucky powers but idk man
Also sometimes you have to consider if "nuking them before they kill you" is better than "survival as tank"
Its almost like they're adding an entire tier of gear too!
well, layer 8 takes a long time now
but theyre cutting an entire floor per layer
and the talents mean that lower layers should be easier
especially if the blessings are any good
I liked layer 8 prenerf tbh,
But i can totally see how having to do that every week would have been excruciating, was fun first time around
Also the talent tree makes them able to make torghast harder
So ppl dont call it boreghast because its too easy
People will call it that or "Wah too hard"
But with a talent tree you can have the "git more talents",
I found it really funny how ion called the lower geared players that were complaining shit in the preach interview😂
Gold
Ion just said Get Gud
And to an extent he's right
I'm 206 on my Main MM Hunter and I'm not doing Mythic 233 ilvl MM Hunter shit.
And I ain't complaining.
Don't make me feel THAT bad now :(
Is it really?
Well to be fair
I have like 3 pieces that are 197 - 194
0urely because I can't get shit to drop
My weapon is like 216 and (I think is) BIS
Id advise working on curve while you wait for 9.1
I would like to get curve qnd KMS
It's be my first time ever trying for such thinga
Things*
It does sound fun tho. And I have the best ST lego anyways fully upped to 235 last week 😎
You're going to get nowhere if you dont start
You didnt do torghast every week 👀
Most ppl got their lego to 235 week 4-5
Oh yeah no I did not
Was busy playing alts xP
I like Torghadt but I was playing it on my Pally xP
But in any case. I think I will aim for KSM and Curve. I'd LOVE to get those new Hunter items from Sylva-bitch
is weekly ptr build today or tomorrow?
If I'm not mistaken, it's about midnight in California right now... far past normal business hours.
Kelthuzad in general is just kind of disappointing, 9.0 had setup for him to get some proper focus after only really being the very tail end of the campaigns
but so far it seems like hes literally just in the raid as a boss, and permadies
ion did say there's a lot more to be added to korthia on the ptr
ermahgerd
customization update 
apparently the legs are nsfw for discord filter though 
maw skip avaible on the ptr ?
no
idk what game he's playing, but the difference between a 226 and a 200 is NOT 26%
It is (roughly) in terms of raw stats. It's a little bit higher, around 30% because it compounds. But what he didn't address is that the dps gain is not quite that simple. You get ~30% more main stat, and 30% more secondaries. Secondaries and main stat all multiply off each other so the actual DPS gain is higher, and for some specs the secondary scaling is a little ridiculous
e.g. for fire mages crit isn't just more damage on spells, it's also more instant cast pyroblasts
You also have to consider legendaries and other outside powers
I think they also changed secondary stat curves this expansion? They normally fall off from 1%/level so it doesn't scale too far, but I think this expansion they front loaded them more so you get more gains at lower item levels and then it falls off faster at higher ilvls
It has a lower cap ye
That said, that scaling stuff isn't new. I don't necessarily think it's any different from last expansion? That went from like 5k in Ulduar to over 100k in n'zoth, although admittedly corruptions were silly for final tier
Uldir,ulduar is from wrath
Uldy
I was doing 13k in Uldir
From gear alone 200 - 226 it is in the ball park of 26% - It just doesnt take in account of borrowed power systems having a multiplicative effect with it
on top of different core ability scaling etcs
yup an example is night fae
its unlikely for a ilv200 character to have access to burrs while a 226 would
burrs can be like 4% st dmg alone
The new torghast wing is currently Layer 6 and 7 of the ptr testing.
It's fighting the new more armored version of torghast and most bosses seem to be more mechanical and less flat out damaging.
Lots of dodging and stuff, but I like it.
I just did a layer 8 of torghast and there was a weird stacking debuff that was basically like a tank mechanic that made every elite fight a dps check. That felt god aweful.
It was even worse when the enrage affix came in because certain enemies dealt 20% more damage every hit and gained 10% movement speed so I just kept wiping on certain bosses because they scaled too fast to where 1 minute into a fight a single hit did 2/3rds of my health and I was dead.
The Reflect torment up right now feels bad because it likes to appear once I pop my cooldowns and then I lose my entire cooldown phase to waiting for 5 seconds.
The enrage stacked horribly with the Elite empowerment thing.
The only torment today that actually improved my experience was the boss-helper one because the helper just made the boss change in ways that made it more fun like giving the boss shields, creating things to dodge, random cool looking wave effects, etc. It only sucked too an extent because the tank-like mechanic was also on the first boss I faced which resulted in an even harder dps check than some of the elite floor bosses who could manage to kill me in a minute to the point I had to wait for cooldowns like Ice Block to appear and even then it was brutal and unfun.
The Empowering mechanic for moving "quickly" doesn't feel good. It's really easy to get to the empower line, but really really hard to stay over it without moving quickly through the room. It's almost like it doesn't want you to get over the lowest part of empower. Maybe it's a tool for those wanting to do the faster speed run version to get 5 gems, but I didn't love it.
Overall, I like some of the changes. If I wasn't dealing with the arbitrary tank-like mechanic (that wasn't mentioned anywhere) I think I would have enjoyed it more because I wouldn't have it a random wall that shouldn't have been there. That being said, it didn't make me enjoy playing torghast any more. It was just more torghast.
I'd love a wider range of powers, because right now, outside of 2 or 3 ones I've never seen before, the gameplay is feeling very very stale and same-y.
maybe they tested the current design
The new torghast isn't done.
But you can test the torments and scoring system
And layers 9-12 are available (If you are skilled/geared enough to unlock them)
as long as the debuff doesn't stack too high it should be okay
well given they advertised the talent tree like the visions one,
visions were impossible to do fully without it
so maybe to get best experience we should be able to experience the tree
In 1 minute, one enemies stacked up to 18 stacks + enrage for a 360% buff
Yeah, nothing there yet
Yesterday had a mixed one where everyone dealt 20% more physical damage (as a mage it was useless)
I took 64000 in one hit with that
At the rate we are going 9.2 won’t be out at this time next year
But the Adamant Halls section didn't have it, so maybe it was a bug
well,as long as they're working on it ,i personally dont mind the wait,but i know a lot of ppl who do
Yep.
games as an industry already have way more than enough problems with rushing things
Just did layer 8 with the new score system. It's so much better
The streak system also gives you a speed buff if you want to speed clear
i approve tiridan's return to swolekin profile pics
just for you
I appreciate it
Realistically, I expect 9.2 to come out early 2022
assuming a June / July release for 9.1
You know what would be the funniest thing ever
If the devs are using the pandemic as an excuse to get the higherup finance execs to give them more time to bake things properly
Not saying thats the case but still
Tbh it might be
Legion showed that when they have more time, the content is better and more people stay subbed over the lifespan of the expac
It's also possible 9.2 will be faster to release because they may be working on both with the intent to put each one out 100 after the other
So it could be slower so that the 9.1-9.2 gap is shorter
My guess is they got a late start due to the initial expac delay
Whereas 9.0 probably had everyone but the art time working on it
And so to push the release that one month they did, they probably had both wow teams working hard, for a net total of around a 2 month patch delay
Storm and I are on the same page
Realistically, 9.2 is also probably behind schedule, but with 9.1 also being delayed, there should be a more even pacing between them
I know classic is a seperate team, but it also probably doesn't help to have Classic BC coming too
It helps with subs but maybe not development resources
Oh got it
Though it’s mainly patches with a group focus on expacs now
9.1 is also very ambitious for a .1 patch
Usually there are no or very few new systems and no new areas
7.1 was suramar insurrection legion assaults and karazhan, 8.1 was atal dazar, and the darkshore stuff
Theres long been a conspiracy, since cata i think,that all the A team expansions are good and all the B team are bad
Cata,wod,bfa bad
Wrath,mop,legion good
This is torghast stuff, korthia, lots of new sets, a megadungeon, new campaign chapters (about the same length as insurrection), assaults, and definitely other stuff I’m missing
Not to mention a major reworking of torghast
The score system, the talent system, 2 new wings, layers going from 6 to 5 floors with a 2 layer bonus floor from a talent and new currency balancing there as well as probably rebalancing torghast difficulty completely again
Not to say,the devs said a lot of stuff is still missing on the ptr
Well yeah
Probably lots of dailies and weeklies
And torghast stuff isn’t even really implemented yet
Also tier sets in 9.2 and i remember ion saying at SL launch interview he had already seen them
So prob the designs on paper were already there
Idk if they mean class sets visually or if they mean set bonuses
I want #1 more than #2
I prefer the raid trinket system
And the domination gems and upgrades look far more interesting
Especially since tier sets only affected 1 specific playstyle usually
G2g back to work bbl
The bow giving you an artifact like extra ability tho 😂
It’s neat
Tbh i thought peach was a uni student didnt know he worked 👀
People do both.
I forgot student debt existed,poor US students
I think of peach as a late 20s guy because he's always reasonable
And knows his stuff
In b4 he turns out to be some 16 yr old kid
Looking more and more like there won't be a build today
Tbh, Im doubting there will be a build at all this week.
How so?
There's been little to no evidence suggesting there is a build stable enough for ptr this week
Rip they need to get stuff out for testing
No replacement date on raid testing after the blatant instability on last weeks build, the reproduction cases for the instability are so spread out, it's a needle in a haystack bc they rewrote too much into one build to where it caused both a compile error and a floating point error
All that's been present this week has solely been that interview talking about some stuff in more detail, but even if there is a new build this week, there's still little guarantee that they found and fixed the instability
And the longer that instability continues, the less likely it is we'll see any more raid testing until it's certain the build can actually handle it
Nah, I'm just a very logical person. And logically, but sadly, Blizzard's recent actions on behalf of the ptr do give little hope as to a stable build this week. HOWEVER, I can and have already been proven wrong before, so my words should only be taken as an opinion, not pure fact.
Ion also did say yesterday that the PTR atm is mainly out to test story stuff as the mostly-finished feature
this cycle will likely be longer than most
True, though the thing is you can't test if the client is too unstable (As in crashing after 5 seconds or crashing randomly with the same exception message). That's what I'm getting at and why raid testing got cancelled.
We could always just get it tomorrow.
Yes it was unstable and a rushed-out PTR build but by that logic releasing it later in the week means they spent more time to make it stable
That still requires that they actually do find and resolve it, which while I hope they did find it by now, the lack of word from them doesn't give much hope that the main cause was found.
The only thing that also irks me is that they had known about the instability beforehand (A severe enough compile error should have been a red flag to not push a build out), so it was a fully preventable situation that could have postponed the testing rather then outright cancelling it when it turned out yes, that compile error could indeed get worse.
Maybe I'm just being too cranky about this, but from a developer viewpoint, it is a seriously irritating situation that could have been prevented.
Graduated last May
Early 20s, just wise af 😜
damn i might be older
Also oldest of 3 siblings....
Looks like 9.2.5 is the final patch of Shadowlands
based on?
Nothing
exactly
He's just pulling shit out of his ass
Ion literally just confirmed yesterday that SL is not going to be WoD
^
Literally said it word for word
Patch delays aren’t the death of the game
WoD died because they cut all the content
Shadowlands doesn’t have any evidence of this
And it’s not like they would spend a ton of time hiding cut content - that’s literally the dumbest use of dev time in existence
I want a WoD Classic+, where we get all the content they cut, so we can see how it should have gone
Can agree, even given the state of ptr, Shadowlands is very much doing pretty good for itself, given the circumstances
not a big fan of the torgy on ptr rn
In the interview Ion played down any notion of it being time based
but it certainly doesn't seem that way currently
i have no clue how to 5* a torgy so that i can get to the next layer
every time i get 4
I dunno if the PTR is just a slightly older version than what they have internally
even in like sub 10 mins for the 5 floors
If it's like visions were, you're not really meant to until you have a bunch of upgrades in
also ion said u should upgrade on a 4* at least
and its just false
or just not working
not sure
cause they got way more boring after 9.0.5, at least for DK
like
a 5s reflecting shield
or
raging
from m+
but it can definitly become good
Because it is not. He didn't down play anything, he flat out said you can go at a moderate pace and efficiently clear each floor and still get the same perfect score as someone who speed runs it.
@drowsy leaf none of the stuff ion mentioned is in this build
He literally said next build
What we are seeing right now is essentially the dev implementation of the initial systems and strings
You will not need to time to unlock new layers
Also pretty sure right now you CANT unlock above layer 8
The strings to unlock them literally don’t exist
And a bunch of the score systems aren’t actually in yet either assuming the soul rescue and run breaking strings are staying
*Urn breaking
The clear intention is to give you a choice between speed running or efficiently full or near full clearing to get 5 stars
And the upgrades will make both of those methods more feasible
Ideally, you’ll spec into the stuff from the tree that helps the method you like more as a priority
Actually now that I think about, thats a pretty damn good reason we likely wont have a build this week, if the next build has the torghast revisions active
But it can also be a major risk if that instability already present isnt cleared up
excellent then
i haven't been on the ptr for a few days but last time it was stable
which was like, saturday?
There are still instances of crashing and the game locking up
Same on my end, was testing it a few hours ago, still quite a bit unstable
More peach lore,i like it
I turn 35 this year and am the oldest of 11 siblings. Wanna trade? 
Please, I'll give them away at this point
11 siblings sounds like those early 1900s families
🤔
I played for 20 minutes, just running around korthia, and the game crashed 6 times. It's very unstable
Especially near the edges of Korthia
does clearing torghast layer 11 give you soul ash aswell of cinders or you have to do 8 for ash and 11 for cinders in case of new leggo
turn off dx12 in korthia, go to 11
Same effect, DX had nothing to do with it.
Goodbye
2 rtp destroy no thx
Programmers too busy going actually clinically insane trying to find where the F is the floating point error being caused between 16years of code
Not 16 years of code, but what happened in the build to break it
Problem is they rewrote so much in that ptr build, that they have to recomb through all that
https://github.com/Gethe/wow-ui-source/commit/c4fbc6b689037d4b2601de1618911c747f7cf0bd
This commit contains most of the lua changes from the last build, and the error derives from solely this commit, unless in the extremly unlikely case that the rewrites exposed an older error
There's much and much more code than interface code being rewritten between builds
It's unlikely for an interface error to crash the game like that
Why did they write so much UI code? Is it for torghast
It's mostly battle pet stuff and it's mostly a bunch of static data
it's really not a lot of actual code
just takes up space
Battle pet stuff is equal code bitch.fite me
Not yet
how are people playing the new torghast then? Wasn't that disabled as of the last build?
the new wing opened up with weekly reset
ah
people are complaining because they mistakenly think "this is it" while the torghast rework is gravely unfinished from what we know of the datamined stuff
Does anyone know how to reload yourself on PTR (Without creating a new character). I got into an area of Korthia that hard crashed and now everytime I try to load in that character it hard crashes
in the live game you'd use the character unstuck service
but i dont think you can on the ptr
Well....I guess I may have to make a new character to test things. (I just want to skip the patch intro experience)
I hope it’s today. Say, do you think the Jailer’s gonna claim the final sigil? Cause Ik that whatever choice Sylvanas makes in the new book is not going to be apart of the raid, since the book comes in November, and the raid will likely come much earlier
I assume so. It would be weird for him not to get it
IF there was a build today, it needs to fix the instability otherwise it'll continue pushing the schedule back, simply put.
Realms are down so it's today
the realms being down are not a 100% guarantee of an update
Could be server-side changes/realm restarts/maintenance
it's almost 100% a build
maintenance is done at the same time as US live, iirc
or similar, at least
Not true in every case. If there's critical stuff they want to address, Blizzard reserves the right (And has done before) to do sporadic/atypical restarts for maintenance.
Granted, Zorb is active on twitter today, which increases the chance of a build, but my prior points still stand that a build today is fundamentally useless if it isnt reliable enough to gather feedback
I mean I spent 3 hours on ptr earlier today doing quests without any stability issues
I had lots of instability earlier this week, but yesterday I had no issues whatsoever
Haven’t had many issues either on my end. The occasional lag spike but no crashes
Sometimes i ask myself where did this CDA guy come from,i know he wasnt active at launch
He generally knows what he is talking about
I tested it yesterday as well, and still had some instability. Granted it wasn't as severe as when the build first released, but it was still present.
But yeah, I think build is likely
They probably got the data they needed to figure out the problem and test the fix
Also with torghast having gone up in a broken state they need to push the torghast changes to show that this isn’t final
No matter how obvious that is to the majority of us here
I only recently became active when I started developing Wow Addons (SL is the first xpac that I'm taking the game and it's audience seriously enough to develop addons on it). I view the game from a developer's standpoint, hence why my tone is mostly logical and may come off a bit rude at times (Though that only means that I care deeply that Blizzard makes the right choices on both ends of the scale).
CDA is new but clearly isn’t ignorant
That’s all that really matters to me
I hate the idiots that sometimes show up here or on Reddit and complain about the state of ptr as if it’s a RC
Not that feedback isn’t important but feedback needs to go to the right place
I purposefully haven’t touched new torghast because the wings available aren’t the thing they want tested yet
This feels like those speedrunning documentaries,when they get a new collaborator/sidekick
They will likely have a feedback thread this week or if not will mention the changes in the change log
Peach seems pleased by the cda guy
God ive seen too many doomers resurface after these torghast changes
Tbf, that one torment that is time based is bad
"This will kill torghast" "with this,shadowlands is dead" god,spare me the details and go on the forums please
It needs to be removed
I definitly dislike that as well, hence given that I'm new, I try to back up everything I'm saying on past patterns so my words have a solid foundation. I may not always be correct in my opinion, but I'm also not always wrong.
What I mostly want from Blizzard is builds that had gone through the ringer and got enough testing to where users can go in and be able to give reliable feedback. MY reasoning at being so upset this week is just because that it was noticed beforehand that there was a high chance of instability, but a build was pushed anyways (Which while they need to meet schedules, it did also push back other schedules preventing viable feedback).
The rest is fine assuming they can balance the time based and full clear play styles to both potentially give 5 stars
it's out
I havent seen pad in AGES
So - I’m my experience, the reason they pushed this build even though it was broken is because they couldn’t do the raid testing without it and didn’t have enough data to nail down the issue
Nice - new build! 😊
Someone tell me the download size
The thing there is though that understandably, they likely didnt have enough data to know how many people it would effect
That’s also true
