#beta-ptr-spoilers

1 messages · Page 131 of 1

deep pawn
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oh that's a cool character creation

thin warren
deep pawn
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right

sullen dawn
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Xbox and PC unification

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Wow on cknsole next gen

lavish raptor
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Would explain why they implemented one button macro

sullen dawn
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(Mythix raider/glad)

zealous sedge
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I still think console wow will be different servers and they start with classic

silent urchin
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I don't think they're likely to do a separate release. They might bake in some of consoleport or something

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It's already technically playable on handhelds like that

zealous sedge
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Idk if we’re getting 11.2

deep pawn
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25th it is I guess

thin warren
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sad

zealous sedge
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Oh well

upper pasture
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Sadly we didn’t get anything today

deep pawn
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maybe PC game show but I doubt it

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They could drop a wowcast though

harsh mason
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As I wrote earlier, I sincerely do not understand why an announcement is expected BEFORE the release of 11.1.7. Patches are always (almost always) announced after the patch is released.

autumn relic
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Patch 11.1 was also presented before what was to come, before 11.0.7 came out.

silent urchin
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11.1 was revealed on november 13th, 11.0.7 released on december 17th

deep pawn
harsh mason
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No

deep pawn
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yes they are lol

zealous sedge
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Classic

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Blizz was like “yeah we’re not Xbox”

upper pasture
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Yeah main patch can usually be announced before a minor patch. Especially when the content in the minor has little to no importance on the overall story

deep pawn
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10.2 ptr was live 2 days after 10.1.7 but I can't find when it was actually announced.

upper pasture
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Like sure we are getting some stuff in 11.1.7 but like none of it matters too much to the main story

deep pawn
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okay, so 10.2 was announced the day after 10.1.7 went live and the ptr was the day after that.

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so 11.1 and 10.1 were announced before their preceding patches, and of course expansions always are

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so 1 day after the x.7 is our latest reveal since DF

rain cave
sullen dawn
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Shoulder buttons are modifiers giving you like 60 button bindings (many more via the keyring). I suck sk bad when I try with kb and m now

rain cave
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how do you target things?

sullen dawn
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(R3)

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There's also soft target for controllers that blizz added as an option but I dont like it

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Too sensitive

rain cave
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how would you go about quickly switching to a priority target in a group of mobs

sullen dawn
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No its pretty good now with scan

rain cave
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it's already hard as it is with mouse and keyboard

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I struggle a lot to click a specific mob to interrupt when there's a big pull

sullen dawn
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Like it hits shifts to prio mob automatically

rain cave
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because the nameplates are constantly shuffling and moving, and are just generally a pain to click

sullen dawn
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Or else the one youre looking at as other option

rain cave
sullen dawn
sullen dawn
rain cave
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addons to retarget seem a bit iffy

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especially going forward with their policy

sullen dawn
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But it never targets minions/totems/lesser mibs etc.. if elites present for e.g.

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There's also soft targeting mode but I have that too hectic

rain cave
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you know how shadow crash has 2 versions, one that's unit target and one that's ground target?

rain cave
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I wonder if blizz should do that for more spells and interrupts, but where there's a version that just makes an interrupt target whatever is interruptable nearby

sullen dawn
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Cast at self or reticle

rain cave
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you can't do those

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anymore

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it's a talent option for shadow crash

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but they should either enable it for macros or just add that functionality to more spells and maybe even expand it

sullen dawn
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Execution sentence works for mw

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Rarely play SP tbh

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One of the few casters I couldnt get into

rain cave
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well, you can still do a macro to "cast at reticle" for your mouse

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but I mean how shadow crash's alt version literally is a unit target

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you cast it on a target and it goes to them

sullen dawn
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Ah

rain cave
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I think a lot of things deserve that treatment if they want targeting to be easier for potential consoles

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like flamestrike

sullen dawn
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I have two execution sentences keyboard for e.g. though

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Flamestrike is fine on controller

rain cave
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how?

sullen dawn
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Works same as execution sentence

rain cave
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how are you doing the reticle cast

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since I imagine you don't have a mouse cursor lmao

sullen dawn
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Can cast at feet, target, or reticle

rain cave
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yeah but how are you hovering over the target

sullen dawn
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You can move the reticle on controller. Its surprisingly smooth

rain cave
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seems a bit iffy for faster play though

sullen dawn
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Sub 0.5s diff if used to it imo

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But I've been playing exclusively on controller since legion

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So defo built up some solid muscle memory haha

zealous sedge
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I think we will get some news this week

autumn relic
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i hope so

deep pawn
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Blizzard did get all their 11.1.7 previews out of the way last week

zealous sedge
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I think it makes sense. Unless they have something hidden in 11.1.7 we don’t know about yet that leads directly into 11.2 but that’s highly unlikely since nothing has been data mined.

deep pawn
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I've been so bored of this patch I'm playing OW while being 1 key away from unlocking resilient haha

upper pasture
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1 key away from 3k D: had a mage throw a workshop in the last area 😦

deep pawn
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oof

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I'm a bit further from 3k, need like 50-60 score after my 12 TOP

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I should just get it done

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but ugh I don't like keys this season

upper pasture
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we had 9 and a half mins then somehow we had 3 mins at the boss but rip

deep pawn
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I just need to know where we're going in 2 months

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I think I'd be less mad at this season if there wasn't stuff like the raid renown I'm still not done with

zealous sedge
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Raid renown should have been 15 levels

upper pasture
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only 5 more weeks XD

zealous sedge
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But I appreciate the raid rep. Haven’t had that in a long time. I hope it continues

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Maybe just slim it down

deep pawn
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19 weeks in a 23 week season is hell naw

zealous sedge
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Yeah

upper pasture
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i'd hate it less if it was less gated. one level a week sucks and it sucks even more that after the "halfway" ppoint of the season they didn't uncap it

zealous sedge
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I missed a couple weeks so I’m actually at 13

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I need to do a couple LFR runs to catchup

upper pasture
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fun fact you can only get rep once per boss per week

zealous sedge
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Damn

upper pasture
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so you can only get 2 levels a week or something maybe more if you get the side dudes

zealous sedge
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Damn rip

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Oh well atleast we still have 10 weeks til 11.2

silent urchin
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I think there's exactly 2 levels if you get everything

deep pawn
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I just wanna see their dps meter preview

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it better be pretty chunky

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At least it sounds like the dps meter is next

zealous sedge
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I wonder what new campsites we will get

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Also I assume meta achieve will come in 11.2? Or is that usually the .2.5 patch

upper pasture
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we got a meta achievement for TWW already

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in 11.0.7

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or whenever it was givin

silent urchin
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We've got lots of little metas, we'll get a big one that requires all the little ones at some point, I guess

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Taivan came in 10.2.6, so I guess expect that in 11.2.7?

rain cave
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what even is the point of the duos thing I just played my first one

silent urchin
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something to press buttons doing

rain cave
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I do not fully understand it

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I just walked in killed some.. fake palm trees? and then killed some bosses

upper pasture
rain cave
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and got some low ilvl bracers

upper pasture
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there's a mount and toy after X weeks

silent urchin
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There's some power ups and stuff that are meant to change up combat a bit

rain cave
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is any of this communicated in-game

upper pasture
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the quests

silent urchin
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but it's extremely unsatisfying due to low ilvl scaling and terrible NPC help

rain cave
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I accepted a quest that told me to go to undermine but somehow I completed half of the requirements from playing a duos queue

silent urchin
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I think they really wanted you to do it in groups but they didn't add matchmaking and it never even tells you that's a good idea

deep pawn
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duos is fine but uninspired

rain cave
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I've not had anything communicated to me via a quest yet ;P

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I just assumed the button to queue was the button to queue, it wasn't told to me

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no idea what the rewards are

zealous sedge
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I’m gonna be annoyed if we have to have exalted cartel reps for the expansion meta

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I don’t think we do based off the undermine “meta”

deep pawn
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there's mini metas per patch

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DF just added them all at once

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kinda surprised undermine didn't have one

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unless they make it require overcharged delves

silent urchin
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the galagio campground was kinda one

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undermine was kinda light on achievements in general I guess

deep pawn
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well for example a bunch of zone metas in DF gave mounts

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Siren Isle gave a mount

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I guess the paragon mounts are supposed to be it for Undermine

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or I guess the campsite is notable

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the expansion of the choices.

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I don't even know what the meta mount this expansion could be

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Can't be another mech suit recolor lol

upper pasture
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it's gonna be a void taivan

zealous sedge
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Maybe a recolor of Alunira

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I hope it’s not a mechanical though

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Or nerubian or goblin

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Needs to be separate

deep pawn
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its supposed to be something representative of the whole expansion, Jani and Taivan are good examples. the SL one is a bit more abstract but still fits

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I just don't know what would represent all of TWW

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Unless it's giant Xal'atath feet.

rain cave
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combine the buggy void look with the imperial arathi light fire

deep pawn
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nah. doubt it'll be something covered by arachnophobia mode

rain cave
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doesn't have to be

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can be one of the more armoured types

deep pawn
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eh, nah, that still won't define this expansion especially if we go to K'aresh

upper pasture
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i don't really think taivan really encompassed the whole expansion he was just a dog model from the second zone

deep pawn
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he was fan requested

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nothing this expansion has reached that level

silent urchin
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mudskipper mount

deep pawn
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maybe

warm topaz
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we don't have a duck mount yet

sullen dawn
deep pawn
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I just can't believe this patch has 2 more months

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It can't just be the story that makes it feel stale.

novel zodiac
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its the content

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visions are recycled

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dastarly duos or whatever are shit

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there's nothing to actually do that's worth your time

deep pawn
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Not like dreamsurges were worth my time

upper pasture
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this patch doesn't have 2 more months we get 11.1.7 in like 2 weeks?

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less than 2 weeks

deep pawn
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By patch I mean major patch

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the minors don't matter

upper pasture
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"to you"

deep pawn
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Most people equate seasons and patch.

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This is the Undermine patch still

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No one refers to the smaller ones except if they're amazing like doti

upper pasture
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just say season. "I can't believe this season still has 2 more months"

deep pawn
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being pedantic there but ok.

upper pasture
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the minor patches have been getting more and more content for awhile now. it's unfair to basically write them off as nothing

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and you aren't?

deep pawn
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What content? The only truly new thing is Nightfall and that's just another fill a bar get catchup loot

upper pasture
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lorewalking, arathor quests, new BfA timewalking. overcharged delves

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diablo event

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this patch was what, nightfall/winds of mysterious fortune/HV/DD.

deep pawn
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Diablo event is reused, Timewalking I wish was relevant for anyone who does any type of content above bare minimum. No one is gonna be that hyped to be doing BfA for blue gear lol

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Especially after we've done so much in m+

pulsar minnow
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i gotta agree. lorewalking adds like one extra part to a story that already exists. timewalking is just... timewalking. it's also reused stuff. overcharged delves are just a new affix onto delves which everyone's already run to death. the arathor stuff is cool though

upper pasture
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it's great that you think this stuff is for one specific type of player

deep pawn
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TW has sucked for expansions

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5 dungeons that are slogs for champ gear?

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and they're making them LONGER?

upper pasture
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all the new mogs that haven't been available, the new mount?

deep pawn
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which great, if you feel the need to collect everything just to collect it, you're welcome to grind badges in rather dull content.

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I feel like the patch content this expansion could have been so much better.

upper pasture
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that's my whole point, you can't just write off "content" because you don't like it

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i feel like you feel that way about 90% of what blizzard does

rain cave
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yeah but lehr you also have to realize that a lot of people choose to engage in content like mount collecting, transmog stuff, etc as a supplement to normal gameplay

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it won't keep all those people subbed

upper pasture
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it IS gameplay

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it's not ALL of gameplay

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but it IS a form of gameplay

rain cave
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the difference is it's not as engaging

upper pasture
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"to you"

rain cave
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no objectively it isn't

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you're not exactly stressing over your rotation if you're running ICC to farm invincible, for example

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it is something a lot of people do during the downtime between doing other things

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also because people like to share their mount collection

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it's a social thing as well

upper pasture
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your comparing decades old content over new content. you know you can farm current content too, right?

rain cave
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and if there's not a big main piece of content for many people to plug into then the side activites lose some interest as well

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you know what I mean though lehr

deep pawn
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the grinds they've added in 11.2 are just too long

rain cave
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there's no need to be facetious

deep pawn
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I can't bring myself to care about the reps

upper pasture
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"is grinding old content brain dead?" yes of course.

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can the same be said if you were to say idk get the pvp glad mogs for this season?

rain cave
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that's different

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because you're doing PVP

upper pasture
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it's ALSO collecting

rain cave
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the doing the content is primary, the transmog is secondary

upper pasture
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not foreveryone

rain cave
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you can do it FOR the transmog sure, but there is still a heavy engagement

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you are being challenged mentally and have to focus on some content that has substance to it

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mechanically

upper pasture
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yes the same can be said for HV too

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and t11 delves for those mogs

rain cave
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yeah horrific visions are the more interesting thing

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delves aren't as interesting as HV

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the issue with delves is that sure there are some minor mechanics, but in higher tiers it turns into a stat check

upper pasture
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yes but they aren't as brain dead if you are clearing on an undergeared character FOR mogs.

rain cave
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also delves don't have much mog associated with them

deep pawn
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Maybe visions would be more exciting if I hadn't done them in bfa

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but I'm sorry, the challenge being they quadruple the mobs?

rain cave
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like sure, I had a LOT of fun getting my title from the boss last season

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it was very engaging

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but I can't just walk into it

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I have to grind delves that feel a bit.. stale

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also the sheer amount of minor things they're throwing at us feels wrong

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why do we have nightfall, delves, time walking, visions, duos

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why not just... 1 or 2 good major events with more content in them

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because as it is right now, nightfall feels barely a thing. I can't understand duos design purpose and a delve event doesn't breed much enthusiasm

deep pawn
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Also multiple 1% power grinds that are timegated feels insulting to my time at least.

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The corruptions go away in s3, let them be fun

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Noooo, everyone's just using the boring stats

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Turbo boost felt like the most blatant engagement farming they've done in a long long time.

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Sadly the quarterly report is gonna look fire for hours spent in keys that week.

rain cave
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if they wanted to turn visions into something fresh and keep it more entertaining for longer as a major thing, imagine they just turned visions into a mini-raid

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and took some queues from the BRD anniversary raid thing, obv not as long though

deep pawn
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Visions are probably the best part of 11.1.5 cause it felt like they actually tried with them, but who knows.

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Blizzard needs to find a way to do SOMETHING that isn't do mini objectives to fill a bar.

rain cave
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I log in and get bombarded with so many mental checklists I usually just log off

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since I have nobody to play with consistently, no guild and 2 friends in different continents who don't actively play with me

deep pawn
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Turbo boost honestly killed my desire to play alts.

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They made the grind too long again

deep pawn
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I guess part of my disappointment was at this point in DF we had gotten Exile's Reach, Fyrakk Assaults, and DotI which all felt a lot more current and immersive with the expansion.

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10.1.5 was a huge patch all things considered

pulsar minnow
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I think the lack of a mega dungeon is probably the biggest thing to me this expansion. They’re fantastic for getting alts brought up

rain cave
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I didn't even like those

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they felt too chorey and unimportant to me

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like what's the point in releasing exiles reach or siren isle when they're just going to become irrelevant within 2 months

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especially when it's not anything particularly interesting, just a new wave of things to add to the chore list alongside world quests

pulsar minnow
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I worry that blizz is kind of doing a BFA again. Wherein they think they found a formula that works and now are afraid to depart from it

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BFA basically copied the legion formula, tried to streamline it, but didn’t really bring any big wow factors

deep pawn
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10.0.5 had the trading post!

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Siren Isle and Exile's Reach just gave you some new nooks and crannies to explore at the very end of a season.

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I mean the simplest answer is the late story change just gutted a lot of planned content

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Like Overcharged delves being Titan constructs suddenly waking up and empowering our enemies has to be leftovers from when the Titans were our end boss

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Dagran learning how to turn their tech against them was likely relevant

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So TWW got a bit WoD'ed, sacrificed to the pyre of later fan service

pulsar minnow
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Idk I don’t really think overcharged delves were really something that was planned that far in advance. They’re not exactly that huge of a feature it seems

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I just pray midnight is more than just player housing when it comes to major features

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Because while housing is cool, I definitely know what I want to make and once I do I’m probably not going to think about it again

deep pawn
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Housing is its own team entirely separate from everything else

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So housing shouldn't be causing issues

pulsar minnow
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Yeah, what I’m saying is I hope that it isn’t the only major feature.

deep pawn
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Its the fact they suddenly had to create new 11.1 and 11.2s later in the cycle than they normally do

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Or maybe there would have been an 11.3 in the original version if Undermine was always planned

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But Undermine feels smaller than normal

pulsar minnow
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I mean undermine is just a tiny zone in general

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I think someone super imposed it over Dornogal and it’s like barely bigger than that

deep pawn
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Which could track if it was a last minute addition

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It does have that chunk in the second zone but it's used every other week after the intro quest haha

pulsar minnow
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I also think Undermine was definitely hurt by being disconnected from the rest Khaz Algar. I always hate when they choose to go that route with some of these zones. It’s what made Shadowlands so damn bad. The scale of the world suffers from not being connected

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Zaralek, while largely abandoned after 10.1, still felt substantial because it was well connected to the rest of the world

deep pawn
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Imagine Zaralek with 2 delves that you did every so often haha

pulsar minnow
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Delves would’ve done so well in DF my goodness

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I still think we need another type of single to small group content. I think Torghast was on the right track and I want them to revisit it

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I’ve always wanted in a void expansion a sort of lovecraftian labyrinth kind of content

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Imagine a maze that changes every run. Sort of like the mazes in breath of the wild/tears of the kingdom. Maybe it can make use of the climbing stuff they added in DF too

harsh mason
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If there will be updates for delves (and there will be, since it is now a new pillar of content, along with dungeons, raids and the open world), it will only be in the new expansion

ember blaze
upper pasture
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It scales you to 619

ember blaze
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it doesnt scale you up to 619

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if u dont got full gear equipped

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like u remove 2 trinkets, you keep all ur stats at 680

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or cloak/wrists

glass fulcrum
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Yeah the scaling is weird, i equipped a DF ring and I didn’t get any demerit but equipping baron rivdendare’s sword absolutely crunched my ilvl (iirc like 130 limit)

deep pawn
lavish raptor
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If ur 619 and under none of your pieces are rescaled, if you're over they do rescale

twilit coral
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The 11.2 trailer its a meme

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Well, 11.2 trailer TODAY?

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Jajajajaj

zealous sedge
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We can hope

thin warren
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😮 exciting

tropic trail
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Maybe this Wednesday reset 😹

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New patch hehe

lone mantle
tropic trail
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Lol what

lone mantle
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Will the announcement of Patch 11.2 emerge by tomorrow?

lavish raptor
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We just dont know

tropic trail
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Lmao soon 😌

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Not gonna be this week cuz othervise you would already know it

warm topaz
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iirc, 10.1 was revealed by content creators and Blizz didn't say anything

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i don't think 11.2 will be revealed by ccs but they could shadow drop the video imo

deep pawn
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it could be any time really but who knows haha

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later in the week is usually when they do it though I think.

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10.1 NDA lifted on Wednesday, PTR notes came out on Thursday.

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The 30th Anniversary Direct was on a Wednesday but it was also announced like 3 weeks ahead

warm topaz
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yeah today is not likely

deep pawn
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I wish it was

deep pawn
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nothing today

ember blaze
deep pawn
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not for their normal news posts

tropic trail
deep pawn
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Take a nap, eat dinner, yeah the amount of chatter feels right. 😛

zealous sedge
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My usual wow podcast I listen to hasn’t dropped their episode yet. Something might be brewing 👀

lone mantle
zealous sedge
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have the Titans sworn you to secrecy? dracthyr_tea

lone mantle
harsh mason
deep pawn
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I mean we know from what they've said that this expansion was originally going to end with us confronting the Titans.

sullen dawn
deep pawn
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At one of the recent events or panels

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They said the plot of the saga was going to be just this expansion until Metzen said they should spread it out

sullen dawn
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Its a good jnference but still just speculation

deep pawn
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the story of the saga was changed from 1 expansion to 3, and the entire launch story's b act was the Earthen learning about the Titans using them and vowing revenge...

sullen dawn
zealous sedge
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Still no news hmmmmm

deep pawn
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It's not 1pm yet

zealous sedge
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Ohhh

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I can never remember when they post this stuff

deep pawn
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I'm not expecting anything today

zealous sedge
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Yeah

ember blaze
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this means we're getting a big update which is why its delayed so much 😂

zealous sedge
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I’m curious though cause WoWHead has been incredibly silent. Also the hosts of the hosts The Starting Zone pod have been radio silent in the discord and haven’t posted this week’s episode yet. Although I have read that Blizz mostly post patch reveals on Wednesday, which I can’t verify.

zealous sedge
ember blaze
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lol

zealous sedge
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They usually rehash some clickbait in down times tbh

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I’m just coping let me have this

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Haha

sullen dawn
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Next week or the week after probably

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Ofc this week would be very nice

ember blaze
silent urchin
sullen dawn
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I didnt know we werent allowed to correct things :p

deep pawn
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Anduin has left Hallowfall? First time we hear that right

sullen dawn
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Seems like hes fully "better" now

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I hope Faerin joins us on K'aresh

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One of my favourite new characters this exp

silent urchin
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Curious how much truth there is to that legend of the queen and the scion. I guess Faerin is going to be wanting to hunt it down as well

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although she already has the power of the flame/light so not sure what the end result would be

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few other interesting implications in it, kinda just.. want to actually know more than just implications though

zealous sedge
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Yeah that was a cool read we’ll see how it shapes up

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Is Faerin gonna be queen of Stormwind? I can’t tell if they are trying to stoke a flame there with Anduin

silent urchin
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I don't see it happening. At least not any time soon.

deep pawn
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Sadly this feels very final to everything in Khaz Algar

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Likely Faerin is going to find the temple or at least the Queen and that helps us defeat the void at the Sunwell

zealous sedge
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i was gonna say we might be leaving khaz algar for 11.2

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that is kinda dissapointing

silent urchin
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we'll be back, whenever it's time to go down to the manifold and figure out what the heck the titans and the world soul are actually doing

zealous sedge
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it seems whatever 11.2 is will really just be considred midnight

zealous sedge
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i mean

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the coreway sorry

uncut vault
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Final quest is him and thrall in Dornogal

zealous sedge
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I don't think Blizz gave up on TWW but the story definitely did change halfway through development/ story boarding with Metzen on board

deep pawn
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It makes Khaz Algar feel like filler

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I'm sure the Earthen will rejoin us for TLT but it robs some agency of saving their home

zealous sedge
#

True. We've been talking about how Khaz Algar was probably just a single patch as they tried to fit the entirety of what now is the World Soul Saga into one expansion. So in some way they may have cornered themselves into something where it wasn't particularly easy to keep 11.2 within Khaz Algar without sounding to repetitive or it didn't really move the story forward in a way that makes sense for Midnight. Undermine was a clear and easy choice to keep with the underground theme especially with it being a mid expansion patch, it was able to deviate.

Perhaps they also don't want the player base to be fatigued on the underground theme and the lack of vitamin D lol

#

but also 11.2 and midnight being all void sounds like it will be annoying by the end. But they could employ the same tactic and utilize 12.2 as a bridge to TLT

#

I think we're just in a different era now where as the major patches in the past didn't have to push the story forward in a long term way. But now that everything is connected in one 3 expansion long (and perhaps longer) throughline it all needs to fit like very long storyboard

deep pawn
#

Or Rootlands is just Orwenya and no one else

lavish raptor
#

The rootlands raid is orwenya dancing for two hours in a black void

zealous sedge
#

Metzen said the heroes will "lose"

#

maybe part of losing is the rootlands being corrupted by the void

#

and we need to go cleanse

#

but that might not be til 13.0

deep pawn
#

TLT feels packed already if we have Iridikron, a mid tier, and the Titans

zealous sedge
#

agreed

#

its why I think cause it is the finale they are planning a .3 patch

deep pawn
#

That's a I'll believe it when I see it over selling a new expansion faster

deep pawn
#

TWW introduced a lot of good stuff, but I don't think setting or storywise it'll be remembered fondly

#

We don't have any indication of learning why the Emperor saw Beledar as a falling star yet the Keepers thought it was Azerite

warm topaz
#

i wonder if they'll continue the saga model after TLT

deep pawn
#

If it seems popular but who knows

#

I don't think I'll be alone in saying no if it means expansions like TWW that treat a setting as filler for levelling

zealous sedge
#

I agree. I think TWW really was a patch originally and they had to come up with a lot of things from scratch in terms of story. It's not bad per se, but it's definitely a foundational expansion in order to introduce a lot of things. Goes to show that it really was never intended to be a full xpac imo

deep pawn
#

I disagree on it being a patch

zealous sedge
#

As for TLT and not having a .3 patch, technically I don't recall Metzen saying TLT was the last of the World Soul Saga, only that they were revealing the next 3 expansions. But that might be just semantics.

deep pawn
#

I think TWW was originally the full expansion, but they cut Renilash and the Titan confrontation from it

warm topaz
zealous sedge
deep pawn
#

Midnight was clearly gonna be a patch centered on Beledar going dark and we rekindled it but it alerted the Titans

zealous sedge
#

Official preview out for 11.1.7

deep pawn
#

And 11.2 was gonna focus on us defending Azeroth from the Titans with the Earthen and whatever we learned from the Haranir

#

Sunwell is just a bigger Beledar and it's fan service as a location

#

And they can turn the manifold into stuff under Ulduar

#

Likely going back to that giant opening in the Storm Peaks

sullen dawn
#

Good shout

#

They probably will do .3 for the saga close out

deep pawn
#

It'd be cool if they do but I wouldn't bank on it

sullen dawn
#

Not banking but hopeful

zealous sedge
#

It would be yes and I would love it but also capitalism

#

unless they mde TLT more expensive

#

but also they can milk the story into 14.0 of course

sullen dawn
#

We also dont know what monetisation changes will have happened by then

#

Or what they plan to do post saga

sullen dawn
#

14.0 will be a fresh story imo

deep pawn
#

Avaloren is our most likely follow up

#

This short story introduced Dreamers and maybe pixies

sullen dawn
deep pawn
#

Dreamers were capitalized. I'd wager they're our lost Greens

sullen dawn
#

We still have Medivhs "bigger problems" to deal with

deep pawn
#

Avaloren is likely a play on Avalon and will draw on Arthurian and Celtic myths

sullen dawn
#

More Briton than celtic

#

Isle of Dorn is celtic

deep pawn
#

Lots of overlap

sullen dawn
#

And Ardenweald

sullen dawn
deep pawn
#

We'll probably see a native race of Fae on Avaloren

sullen dawn
#

Theyre sufficiently distinct

#

Celtic was Ireland, Wales, southwestern England, northern France

#

Britons were inland and eastern England

#

Different cultures/myths around them

deep pawn
#

Arthurian myths are likely based on stuff from Wales...

sullen dawn
#

Well Wales didnt really exist

#

But much of that area was celtic

#

Arthar was a Briton

#

But yeh a bunch of Wales was part of that

#

And a bunch was celtic. Wales didn't a nation so

#

*wasnt

deep pawn
#

I meant as a region and at that time it was Celtic. The myths are just a retelling.

sullen dawn
#

This is more briton style

#

Which is more likely to be whay avaloren is based on. Arthurian

#

This is celtic below. Isle of down and ardenweald most celtic inspired zones in game

#

*dorn

#

Celts never really unified the way Britons did (we were always warring with eachother). The idea of imperialist celts sounds stupid

deep pawn
#

The Celtic inspiration is likely Fae and other stuff that is outside the empire

sullen dawn
#

Thats fair

#

We saw that in ardenweald already

#

The trees even have celtic names

#

Specifically gaelic coded

deep pawn
#

We did but I don't think that stops future Celtic inspiration. We'll probably get a Morgan La Fay type character

sullen dawn
#

And Isle of Dorn is based on Northern Ireland (Dornagol = Donegal; giant coming out of the sea; granite structures etc..)

sullen dawn
#

The celtic inspired group would need to be outside empire

#

If you ever saw carnival row, I could imagine those creatures as wow fae

#

More modern day but it has the imperialist vs fae narrative

#

Basically mirroring England's abuse of ireland haha

zealous sedge
#

im guessing we're not getting any news with today's story post

#

maybe we will get housing post instead

#

cope

silent urchin
#

I'm guessing not til after 11.1.7 at this rate

zealous sedge
#

yeah 😦

ember blaze
upper pasture
#

i really think Xal'atath corrupting the sunwell is gonna be our end cinematic for TWW

#

it would be a big loss on our part, meaning we really are losing a war against her and then that sets the stage for as why we are over there in midnight and unifying the elves

zealous sedge
#

I can see it

#

You think we fail and she gets the Dark Heart back from the Ethereals?

upper pasture
#

oh 100%

zealous sedge
#

question for me is if Quel Danas is 11.0 raid or 11.1

#

i mean 12.0 or 12.1

deep pawn
#

12.0 is Trolls like Nerubians, 12.1 is Sunwell, 12.2 is inside the void

#

Sunwell will finally be a portal

zealous sedge
#

i hope trolls have a necromancer/ scourge side

deep pawn
#

Deatholme is likely a dungeon haha

#

The crimson dawn will be another dungeon

sullen dawn
deep pawn
#

I really don't like how all the major characters are acting like the fight against Xal is over after the Dark Heart got broken. Surely we told others that it was fixed

sullen dawn
#

I.e it wont be very similar to the tbc patch

deep pawn
#

I mean it'll already be different enemies and a bigger layout

sullen dawn
#

Alternative is they do red dawn/scarlets for 12.1

deep pawn
#

Red Dawn are too small to carry a patch.

sullen dawn
deep pawn
#

They're literally dungeon fodder

sullen dawn
#

Gally isnt exactly important either

deep pawn
#

He is a lot more important than random racist humans 3.0

ember blaze
deep pawn
#

I also think a Sunwell raid for the 20th anniversary of TBC would go over very well

#

Bard or Lancer would be most iconic I think haha

sullen dawn
#

Neither happening

#

And neither iconic for wow

#

Tinker (possibly called Artificer) is far more likely

#

Post TWSS you meant i think? Maybe yeh if we go to avaloeron

#

But still not iconic for wow

deep pawn
#

I meant as iconic for Arthurian stuff

ember blaze
#

20 years later im down for something new

ember blaze
#

ive noticed one npc in the nightfall place who uses a spear and has a cool dash ability

sullen dawn
deep pawn
#

We already have at least one Arathi who uses songs for power.

sullen dawn
#

So iconic

deep pawn
#

Arthurian legend is famous for Chivalry and Bardic stuff to me at least, so that's what I'm saying.

rain cave
#

the thing with bard as I've said before is that they'd need to make a new magic system for it

#

the radiant song is a potential avenue as I think you've said kyle

#

where the class is basically wielding azerite and azerothian magic with that sort of aesthetic

#

and the bard aspect is the radiant song

#

but to me that feels more like a choir or chant than playing a lute or flute

#

but hey maybe because azeroth is seeming like the reason mortals have the ability to bend fate, and basically represents our free will and expression. Maybe they'll start showing that more and the bards are positioned as those blessed by Azeroth with a particularly free spirit that thematically enables the more traditional bard stuff

#

if it does happen it would happen in TLT though, since I imagine that Azeroth would enlist and bless people directly in a last defense against the titans, like what she did to earthen and thraegar

deep pawn
#

I think it'll be a spec of artificer.

#

Dagran is gonna teach the class to others in TLT is my guess.

#

or at least parts of it

sullen dawn
#

If they ever do something like thst I think the class would be called Speaker

#

But I don't see a melody spec for tinker/artificer. Doesn't fit the titan/machinery focus

#

After TWSS sure, anything possible

#

Maybe azeroth is "born" at end of TLT and we can get a Speaker class in like 15.0 (assuming tinker/artifcer in 13.0 and no new class in 14.0)

deep pawn
#

If we get something in Midnight it'll be Void Hunter of some sort.

glass flicker
#

I just hope they won't add more classes that are race restricted.

#

Demon Hunters, Evokers, imagine if only Pandaren could have been Monks.

deep pawn
#

I think Void hunter would be a spec and be part of DH expansion to all elves haha

#

If only to let them reuse meta forms

glass flicker
#

Void Hunter may be the spec that allows DHs to wield a two-handed weapon, like Alari the Souleater.

#

She has a scythe. Remember?

#

But then again, Void Hunter Demon Hunter?

#

Nah, just sounds wrong.

upper pasture
#

demon void hunter.....void demon hunter....lol

glass flicker
#

Or, you know, Soul Eater Demon Hunter.

upper pasture
#

void demon hunter hunter

#

or better yet hunter hunter void demon

glass flicker
#

Void Eater?

#

Kinda vibin' with Void Eater.

upper pasture
#

void eater sounds edgy enough

zealous sedge
#

There are no scythes in game huh

upper pasture
#

few

zealous sedge
#

Maybe a mog of a polearm

#

Ah

glass flicker
#

They're polearms and staves, mostly.

zealous sedge
#

We should change that

#

They*

glass flicker
#

A new scythe weapon class specific to DHs? No thanks.

#

Just let them use 2H weapons.

upper pasture
#

if they added scythes and not let DKs use it that would be a waste

glass flicker
#

Exactly.

upper pasture
#

and say warlocks

glass flicker
#

I literally wrote a Shadowlands headcanon where Arthas becomes the generic Grim Reaper. Skeleton in a black robe with a scythe.

upper pasture
#

just make it a mixed weapon like staves

#

or polearms

glass flicker
#

So, DKs being unable to use scythes would be beyond dumb.

upper pasture
#

but i think they could add a spec to DH that also adds scythes but not restrict it to just them

glass flicker
#

Seriously though. Arthas should have become the Grim Reaper. As atonement for serving the Jailer, he is made into a Forsworn Kyrian, and made to harbor the souls of every mortal from Azeroth. He replaces the Spirit Healer in graveyards, has a few lines. Make them class-specific like Bwonsamdi's.

#

And boom, you got a happy community after Shadylands.

zealous sedge
glass flicker
zealous sedge
#

Give me a mog like this:

glass flicker
#

ZENOS

#

MY HUSBANDO

zealous sedge
#

Crazy how we don’t have one handed crossbows

#

We might but maybe not many

glass flicker
#

Survival Hunters literally use one for their DoT.

zealous sedge
#

But no mog got it?

#

Just spell?

glass flicker
#

It does use the transmog of a questing crossbow from MoP though.

zealous sedge
#

Ah

#

Blow dart weapon

glass flicker
#

We did get some pistol shot glyphs for outlaw, maybe crossbows are next for Survival.

zealous sedge
#

I’m just rattling stuff off at this point

glass flicker
#

I want my outlaw rogue to fling playing cards at people.

#

Who knows, maybe even a good ol' Kung Lao razor hat.

#

Wouldn't be that hard to get a system like that going. "Ranged Weapon Accessory" slot with items you can find in the world, some crafted, and they are functionally glyphs.

#

No gameplay advantage for using one over the other. Just drip.

#

Ha! Wowhead even has some forgotten ranged weapons in their database, you can put them on in the dressing room.

rain cave
deep pawn
#

I just don't see an expansion of hero trees unless you get to pick a new one along side, but why even call it a hero tree at that point

#

Blizzard also already struggles to balance hero trees for two specs in the same class

lavish raptor
#

Theyll probably add more talents to the existing hero tree and call it a day

rain cave
#

which kind of goes against them being an evergreen system

#

there must be something for us to put points in to if we're levelling up at all next xpac

deep pawn
#

You're gonna get to pick between a few void and light powers

rain cave
#

but in my head a logical next step would be sharing hero specs accross classes

#

void hunter could be DH and MM,
Demo and Vengeance could get more demonic mutation style magic
frost DK and mage can be liches,
Ret paladin and Disc priest can be inquisitors
Augmentation and prot warriors can be earthwarders

#

etc etc

#

gives us more options, ties together some new fantasies currently unplayable but also doesn't limit them to one class

#

if anything dark ranger should have been rogue and hunter

deep pawn
#

That seems like hell. You're better off focusing on stuff per class if not per spec, unless you plan for them to share a name only which then they aren't hero trees

rain cave
#

I don't think it's hell I think it sounds really fun

#

we already have hero talents shared between roles, so I don't see whats different here

deep pawn
#

Its hell to balance. There's no way for example to make prot warrior and Aug share 10 talents that work with their drastically different kits, blizzard again barely makes two specs of the same class work together well

rain cave
#

if anything it lets them pair them better thematically so they'd fit more naturally in

pulsar minnow
#

i mean an augvoker and a prot warrior have two very different roles. And a buff/nerf to one tree would be a buff/nerf to two classes at the same time

#

it would be incredibly difficult to balance

rain cave
#

not true since they balance hero talents seperately

#

hero talents are different for different specs even if it's the same tree

deep pawn
#

Depends on the designer. Some designers actually balance specs separately, others nerf both specs

little hound
#

Can we get 11.2 news soon? Aaaugh

rain cave
#

I think you over-estimate the balancing act

deep pawn
#

There's no consistent design for hero talents

glass flicker
#

Why would they simply not keep Hero Talents in place as they are, and give us a system that's all baseline throughout, kind of like Essences back in BfA?

#

Something tied to Azeroth.

rain cave
deep pawn
#

Like they nerfed a guardian druid ability that was less than 1% of their kit cause they nerfed balance druid

rain cave
#

and hero talents are an evergreen system

glass flicker
deep pawn
#

Hero talents are evergreen only so far as they aren't going away in 12.0

rain cave
deep pawn
#

Don't expect them to last forever

glass flicker
#

Draw on your own connection to Azeroth to grow more powerful, with a choice between ten talents that are all the same across the board for everyone.

#

Add glyphs to make them look more class specific, done.

little hound
#

That sounds highly uncreative, stale and just lazy.

deep pawn
#

I still think we see an in name only Netherlight Crucible

#

The crucible lets you pick void and light powers to amplify your kit

little hound
#

I’m still coping hard for playable ethereals in 11.2. Been wanting it since TBC and i was a youngling.

glass flicker
#

'Cause I'm tired of expansions only having three raids.

little hound
#

Its still plenty on content. Maybe not equally exciting for EVERYONE. But still ALOT More than we ever got 2-3 expansions ago. So i’m happy. And burnouts gives me time to try other games too. Recently finished Elden Ring Nightreign

glass flicker
#

While at it, also nuke mythic+ as a system. It's simply not good or healthy for the game.

#

The fact that there are no lockouts and no real limiters on how much gear you can get just means you can outgear mythic raids in a matter of days, maybe weeks, by just repeating the same boring slop dungeon a zillion amount of times.

little hound
#

M+ Provides high gear for those capable of beating a challenge. Raiding should never have been the ONLY Path to gearing. Not everyone has the time to raid as often, or the luxury to. So M+ being a challenge on its own to reward people capable of it? Is very much a welcome thing. Hero-track delve gear too from vault.

glass flicker
#

But it's not really a challenge, is it? I cleared a +10 last week while my rogue was 626 ilvl.

little hound
little hound
deep pawn
#

I'd rather not have PvE content designed for esports haha

little hound
glass flicker
#

If you really want to keep mythic+, at least add lockouts so you can't endlessly spam them. How is it that Delves require keys to get worse gear? How does that make sense?

little hound
#

One can moan and cry all one wants, Blizz is never going to remove M+

glass flicker
#

Mythic+ is just bad.

little hound
deep pawn
#

Delves can be soloed and blizzard made them easier than keys so less loot

glass flicker
#

I believe my opinion is objectively the right one, 'cause I've not seen what good M+ can do for the game. No new player will go "oh boy! I can't wait to spam the same dungeon for a piece of gear 300 times!"

#

Only grind-oriented leets think like that.

deep pawn
#

Can't wait to clear the same raid 24 weeks in a row

little hound
glass flicker
#

Welp, time to work. Buh-bye.

little hound
#

I have several friends and guildies who always cheer and get excited for weeks of M+ Grinding rather than raid. So not sure what one-sided pov you have, but raids are just the same.

glass flicker
little hound
#

I don’t see how that makes a difference? Its still something you grind over, and over again, until it grows boring. Even on both LFR, Normal, Hc. Maybe even mythc

glass flicker
#

Right. Seeing as we don't understand each other, I'm just going to leave this conversation here. I'm feeling drained just trying to explain.

little hound
#

Dealing with one-sided elitists is always taxing. Must feel bad when everyone doesn’t agree with you, enjoy bitching out 👍

glass flicker
#

Sir, this isn't Twitter.

little hound
#

Well aware. Just saying, people are allowed their opinions without you needing to give an attitude and bolt.

#

I understand the difference between M+ and Raiding clear as glass. M+ Not having a lockout doesn’t make it «unhealthy» for the game. Its mostly about pushing as high as you can, same for raiding.

deep pawn
little hound
deep pawn
#

cause they cap at hero track

little hound
#

Yeh. Managed to hold into both my hero-track delve trinkets until i had 2 myth track trinkets ready

#

Got over 80 runs in Darkflame. Pretty sure everyone on my friends list and guild had that mole mount now. Not me 😂

deep pawn
#

ooof

#

I got it randomly.

#

the drop rate feels pretty high

ember blaze
#

it's fine if you dont like the content, but at the end of the day, thats your personal opinion

#

and u dont have to engage with it if u dont like it

little hound
#

Her*

ember blaze
#

if u dont even know how loot works, i cant really take their stance on it very serious

little hound
#

I just love when clueless people rant, get proven wrong, and just exit.

glass flicker
#

??
I'm literally at work.

#

And like I said, mythic+ has no lockouts. You can even spam the same dungeon on the same key level over and over.

#

And oh hey bucko! Don't worry if you don't time it. You get a chance at loot anyway! Courtesy of Ion.

#

There's basically no punishment for failure. Only benefits to spam them. That's what annoys me.

upper pasture
#

I mean depending on key level you get lesser tracks and less crests, and if you don’t time it the key level goes down, sure it’s repeatable “endlessly” but outside a few special types of people no one is really doing it forever.

#

I don’t see what’s “wrong” with M+ other than the toxic people who run keys and only pick people who will “carry” them or just do the “meta”

little hound
upper pasture
#

Eh, gets better if you find a like minded people who just wanna game and not be meta slaves

glass flicker
#

I want dungeons that actually feel like dungeons. Delves are close to what I imagined. There's treasure, there's minibosses, there's objectives.

little hound
#

I think i enjoyed the BFA Versions of M+. Loved the way affixes worked then. Although lots of them can gladly stay gone or replaced. Loved the N’zoth affix

upper pasture
#

Hmmm….i rather enjoyed this season

little hound
#

I just find it.. tasteless, that we get xal’atath affixes across the entire expansions. Cmon. They have resources to be better on that

upper pasture
#

Eh it’s better than one for a whole season then a different one for 2 and 3

glass flicker
#

I think Blizzard can learn a lot from delves when it comes to designing mythic+ going forward. Like, how come Zekvir and Underpin don't show up in dungeons too?

upper pasture
#

Cause like imagine the heal absorb for an entire season

glass flicker
#

They're kinda our temporary nemesies.

#

I think it'd be fun from +6 keys onwards for Underpin to crash the party at 50% kills completion, and award like 3 extra minutes of time to finish the thing.

little hound
ember blaze
#

not to mention the gimmick is already there with xal showing up...

upper pasture
#

It would be like a new affix

little hound
#

Zek’vir also was strictly delve-lore based

#

It’d be a weird mix, involving delve bosses into dungeons.

glass flicker
#

So you're saying the Underpin doesn't make a good minor villain for the UNDERMINE patch?

upper pasture
#

I think it would be pretty neat to have a mini boss spawn at half forces killed

upper pasture
#

Doesn’t necessarily need to be the “delve” boss

little hound
#

Would make more sense for Ethereal Assassins to poof out and attack.

upper pasture
#

Not that they have to be only that but I could see a season where an affix could be replaced with the seasonal nemesis crashing our dungeon run

little hound
#

I think having the Underpin in BOTH Delves and Dungeons would be weird

upper pasture
#

Why?

#

We had bosses be in both dungeons and raids before

little hound
#

He is introduced as a Delve villain. His lore is based on delves. And he’s a seasonal DELVE boss.

Using Ethereals in Dungeons would be more in line with the expandikn’s lore

little hound
ember blaze
#

and then they become chores

upper pasture
#

And we’ve had bosses in dungeons and raids before

little hound
ember blaze
#

like u said, delves fulfill that on their own

#

if u want something more laid back with random shit to do

upper pasture
#

Being in one doesn’t mean you can’t have them in both

little hound
upper pasture
#

You seem to be fixated on it being the underpin

little hound
#

Thats what the conversation was about so.

#

No kidding ?

glass flicker
#

So, why not change the story, if that's the main issue?

#

Make it so the Underpin is just some a-hole goblin who hates our guts.

upper pasture
#

If the underpin was told by gallywix to “attack us in dungeons” that would suddenly explain why he would be doing it

glass flicker
#

There ya go, easy reason to hate him in both dungeons and delves.

little hound
#

Doubt Blizzard will alter an expansion’s more narrative for that sake, least mid-way through. From the start? Possibly if planned.

deep pawn
#

of all the things to hate this season? Underpin makes sense, Goblin think he owns the delve and we tell him he's wrong?

upper pasture
#

But as it stands now no having Zek or UP in dungeons wouldn’t make sense but if blizzard wanted to they could easily make this an affix for season 3

glass flicker
upper pasture
#

Bro it’s hardly lore, it would be a temporary seasonal affix

glass flicker
#

It'd be rewarding to fight him, too. Maybe he even uses some abilities from the final bosses of bountiful delves that day, to add some spice and variety.

upper pasture
#

Remember when we had dreadlords in M+?

little hound
#

G’huun. Azshara. N’zoth.

#

Raszageth

upper pasture
#

Yes and this would further increase the connection with the boss and M+ and another layer of you will

#

Not only would be have Xal showing up to annoy us we’d also have S3 “delve” boss who was instructed by their leader to annoy us

ember blaze
#

it would only be one

little hound
#

From lore perspective: Ethereal Invaders would make more sense. They also chase both Xal and the dark heart.

ember blaze
#

idk if theyd want some random nobody on a cave for the seasonal affix instead of the main boss of the season?

little hound
#

And Xal is all over the S2 affix

upper pasture
#

If it’s literally spawning a mini boss and we fight it at say keystone 6 and up the lower keystones would still need other stuff.

little hound
upper pasture
little hound
#

You can wish for it but the way Blizz does things and always have? It’ll never happen.

upper pasture
#

sigh

little hound
#

Ideas are one thing, but i’ll speak realisticly regardless. Feel free to be angry about it. Really doesn’t bother me.

little hound
#

If anything is an issue, its class tuning

glass flicker
#

So the system isn't stale for you?

upper pasture
#

I don’t think the system is stale but if we just get the same affixes for 10 years. Yeah it would become pretty boring to me atleast

little hound
#

I hit my seasonal goal on 3 chars which is more than i cared for. If i’m bored? I farm achievs. Mounts. Transmogs. Pets. M+/Raiding isn’t everything.

ember blaze
#

but affixes are just a nice power boost to get on lower keys

little hound
#

I cba to aim for 3k when its just a recolor of the 2k mount.

glass flicker
#

I'm just saying. M+ as a system should be more than just "kill everything and leave."

little hound
upper pasture
glass flicker
#

It needs more variety. More randomness. Something to happen that makes you go "oh wait, this doesn't happen normally!"

upper pasture
#

Tbf that’s what delves are for

ember blaze
#

u want to change something in a game mode that isnt designed for that

upper pasture
#

There’s no shot anyone doing M+ normally wants randomness to their timed content

ember blaze
#

it's like me saying raiding should have some random delve boss spawning in there randomly to add variety

little hound
ember blaze
#

like thats not the point of raiding and the whole point is to fight the specific boss and its mechanics

#

so its silly to suggest some random shit happening

#

Now if we're talking about delves which is a casual game mode you can do anything in...

upper pasture
#

Yeah but M+ can sell it as an affix and arm wave it

little hound
#

Thats the same as suggesting: «Oh, bosses on Mythic Raids should get new abilities or a new affix every week»

ember blaze
#

then yeah thats more fitting

#

like u gotta accept that some content is designed a certain way

little hound
#

If you started adding «Random Events» go M+, you’d just end up with Delves on a timer with harder shit.

#

That isn’t the intention or design of M+ what so ever so. That won’t ever happen.

ember blaze
#

im fine with exploring mini games and puzzles elsewhere

little hound
#

I haven’t bothered doing the new visions stuff yet either. Maybe i should

ember blaze
#

like if im leveling and on that normal version the dungeons do those things, cool

little hound
#

Delves are basically Mini M+ with no timer, and easy mode

#

Which is why most rewards are dookie bad, besides hero trinkets

ember blaze
#

like m+ as a system was a great addition to the game since it adds replayability to dungeons

#

otherwise there wouldnt be any reason to go in there after leveling

#

and delves on their own get boring extremely fast

little hound
#

I’m just happy they added vault in SL. In BFA/Legion getting ONE RANDOM ITEM every week was.. ugh

deep pawn
#

I really like delves and I'm excited they want to see how they can make them challenging enough to let you earn mythic gear

sullen dawn
#

Hopefully the world tier difficulty system from legion remix makes it to live in TLT

little hound
sullen dawn
#

I would never raid or mythic+ again

little hound
sullen dawn
little hound
#

Idc much for mythic gear in vaults really, i think that's easily enough obtained.

sullen dawn
#

Yeh if you raid or m+

little hound
#

Doing a +10 isn't really a hard feat this late into a season. At the start? Yes. But i'd love higher world tiers with more challenges and rewards, both upgrade and cosmetic wise.

sullen dawn
#

Its not the difficulty. I love difficulty

#

I just only wanna play either solo or with my two rl friends who play

#

But we want harder content

#

Especially open world

little hound
#

I want open world content to be harder too. Quest mobs are mostly jokes these days.

#

I want quests to feel more like they did in vanilla. Where 1 mobs was Ok, 2 were a danger, and 3 made your blood pump.

sullen dawn
#

It would turn the story campaigns into actual game content haha

little hound
#

Yeah, and they'd make side-quests more valuable and more committing to actually bother.

#

Now you can get every zone achiev and sojourner achiev easily within a day.

#

I feel like the term "Quest" should feel more adventuring and challenging. Not just do 1 big AoE Pull and DONE.

thin warren
#

it is that way at the start of the new content mostly, but when you play a lot you end up having a high iLvl even for the new content

#

the content also needs to be playable for new players who don't start with high ilvl

sullen dawn
#

Not increasing the base difficulty

sullen dawn
thin warren
#

i remember starting TWW and having to take 1 max 2 mobs at a time

#

so no, it didn't feel like faceroll at all

little hound
#

I guess it depends on class?

#

On both Hunter, mage, Paladin and DK, I had 0 Issues facerolling packs of least 6-8 Mobs during xpac launch.

thin warren
#

hmm, they did nerf the scaling while leveling

little hound
#

I was Lv 80.

#

So no, it was not while leveling.

#

It was while doing Lv 80 side-quests and such

thin warren
#

ic

sullen dawn
#

Sounds like a skill issue

sullen dawn
thin warren
#

oneshotting sounds impossible

#

i almost oneshot mobs from the launch-content now with my ilvl 660

#

but certainly a few abilities or hits before they go down

sullen dawn
#

Facerolling. The kne shot thing depends on class ans how thays set up

#

Like final verdict is a one shot

thin warren
#

don't know my abilities by head

sullen dawn
#

Ok

thin warren
#

wake of ashes does kill i think

sullen dawn
#

Whole packs sometimes :p

thin warren
#

yeah, it's a good one

sullen dawn
#

What if 11.2 is actually

#

Rise of the Mudskippers

glass flicker
#

What if 11.2 is actually Tides of Murlockia?

sullen dawn
glass flicker
#

Ahah, no it doesn't.

#

:(

#

Anyways, 11.2. will be called Heart of the Void. You heard it here first.

sullen dawn
#

Or the radiant song

#

Heart of Darkness could be cool too

glass flicker
#

Noh, I can almost 100% confirm that it's gonna be a patch about tying up and shelving Xal'atath for now.

sullen dawn
#

Just speculating on name

glass flicker
#

She's gonna do a very angery scream and fly into nowhere. And we gotta follow. And we fight a bunch of toilet paper guys.

sullen dawn
#

Hey ethereals are awesome

#

Bene waiting for this moment since TBC

pulsar minnow
warm topaz
#

news today? what you guys think?

silent urchin
#

I don't see it this close to 11.1.7 releasing. They'd have done it by now if they were going to do it beforehand

sullen dawn
rain cave
sullen dawn
silent urchin
#

this explains why bubbles is the hardest thing in M+ this season

silent urchin
#

Just more 11.1.7 previews

deep pawn
#

Could have sworn they were all done lol

#

Could still be some NDAs lifted but I wager we'd see the links already

#

Next week I guess

#

Still gonna be a short ptr if they have an August 5th goal

#

"what if the blue lady in the photo is a hint!"

#

I do think it's possible the Scion is the Blue Lady but hmmm

ember blaze
ember blaze
silent urchin
#

Blow dart pipe

sullen dawn
#

Dracthyr are lame yes

zealous sedge
#

2 minutes until nothing

deep pawn
#

why would something happen?

zealous sedge
#

i'm bored

#

also 1 PM is usually news drop

#

/sigh

#

I guess we wait til next week

sullen dawn
#

And always is

deep pawn
#

and just final notes today, bleh.

#

Please be next Wednesday not the 25th haha

zealous sedge
#

If it’s the 25th I will be concerned

#

That means PTR is gonna be so short

#

Unless they delay their 8 week cadence, which I doubt

#

Because they need the finale for TWW out before midnight reveal

thin warren
#

.2 info is nearing!!!!

lavish raptor
#

im so ready for the announcement - largely because i can finally publish my damn guide updates once the new patch drops

#

so many changes

silent urchin
#

The big streamers have had NEWS TODAY?! in their titles for almost two weeks now, they must know something we dont!

deep pawn
#

nah

#

its just the patch will be announced soon, we just don't know when

silent urchin
#

oh yeah I'm just making fun of their titles cause they either don't actually know anything, or they're just deliberately trolling

lavish raptor
#

Clickbait ahoy

tropic trail
#

Next week 😈

deep pawn
#

it's not clickbaiting, it's just they're waiting like we are.

#

The content has been a tad... not exciting haha

lavish raptor
#

this patch has given much more to low levels

#

cant wait for next patch's "orweyna enters a poly relationship with an ethereal and an arathi" questline, set in Root'aresh, where they teleported K'aresh inside of the Rootlands

tropic trail
#

There must be one more raid and legion remix so..

upper pasture
#

legion remix will probably be on a .5 or .7 patch tho

tropic trail
#

Yea then about that time they announce midnight

upper pasture
#

we will likely see the midnight deep dive thingy before the month's end

#

unless of course something happened and they pushed it back.

#

honestly i'd be shocked if we don't get the 11.2 and midnight stuff the same week or even the same day

deep pawn
#

so don't expect that til August

upper pasture
#

didn't they already state they are doing the midnight deep dive in june? so like i said unless something changed then i'd expect them close together seeing as we are nearly half way through june

deep pawn
#

no?

#

The roadmap just has it late summer

#

Which is late August or Early September.

upper pasture
#

huh coulda swore they said late june

#

well, my real hope is they tie it to the RFW and drop some midnight stuff after the race is over like the following day. cause the "big loss" will be tied right to the raid

sullen dawn
#

Towillee et al. know nothing except when there a content creator event

#

Which there hasn't been yet

#

So theyre just farming views/clicks

sullen dawn
upper pasture
#

Oh joy they buffed the belt

#

Good

lavish raptor
#

Nice

#

Ive been putting off getting a belt upgrade because i knew we were gonna get that

silent urchin
#

they actually nerfed static charge which was looking to be the best one

#

at least with certain haste percentages

deep pawn
#

I just love chasing 1% after 1%

ember blaze
#

"we cant let u buy mythic raid items cause it locks those slots for next season"

releases multiple items every season that lock slots until mythic ilvl next season 💀

upper pasture
silent urchin
#

eh this still feels like it's gonna get replaced pretty quick

#

Hero belts will probably be better

upper pasture
#

It will likely last until hero raid and be replaced

ember blaze
#

i know the ring was hard locked for specs who liked mastery even vs mythic rings

deep pawn
#

I'm just tired of it being 1%

#

make it 5% or don't bother

upper pasture
#

Were these items conceived as a “last push” for people struggling with clearing their chosen content?

deep pawn
#

make it last only that season or whatever

#

1% won't make up mechanical mistakes

upper pasture
#

Naw that’s a bad take for sure, no one would really want to do a lot of work for 1% upgrade for 8 weeks

#

Like the HV enchants were boarder line meh cause they were small upgrades but you barely had to do anything to get it

deep pawn
#

cyrce's was just as much a grind as this belt

#

this belt is still like a 1-2% at best

#

I'm still mad the corruption enchants just turn off in s3.

ember blaze
#

casuals will do it cause huge upgrade for them and it is content, more hardcore players will do it cause they always do shit for a 1 point diff

ember blaze
zealous sedge
#

The silver lining about corruption enchants disappearing in S3 is that I barely noticed the impact for current tier. Tho it does feel like a waste of time unless you want the real wards from HV.

upper pasture
#

and even better that you just needed to unlock it on one character and transfer the mementos over to buy on alts

zealous sedge
#

True

blazing granite
#

My theory:
Faerin’s departure from Hallowfall is her symbolic "burning away" of her old life in reference to Craishae’s ritual. In Midnight, she may undergo a literal or spiritual trial to awaken her ancestral power, becoming a beacon against the Void — similar to Craishae fighting a "terrible curse". Craishae’s mother was a Quel’Thalas noble. Faerin’s arrival in the old world may draw her to the Sunwell, with her Flame helping purify it and the rest of the invaded lands from the Void corruption.

Anduin's now fully established attachment to her (Jaina teasing them/"Jerek") suggests he’ll anchor her emotionally during that time. Faerin may almost lose herself like Craishae ("burned away" identity), but Anduin and her Hallowfall bonds will pull her back. Anduin’s role is to ensure her faith doesn’t consume her.

#

Would flow nicely with Illidan's "there can be no chosen one".

rain cave
#

which is funny, because she embodies an old world but IS from the new world

#

and I'd say the sums up her character pretty well in a lot of ways

deep pawn
#

Can't wait for the firey eyes customization for all elves and humans /hj

zealous sedge
#

I don’t really care about classic exclusive rewards but man those celestial mounts would be awesome if we could get them in retail

rain cave
#

honestly give us an evoker questline where you unlock the other races of your faction as visage formes even if they don't have a lot of extra customisations, just things like eyes/hair colours, maybe some jewellry

ember blaze
zealous sedge
glass flicker
#

I'd personally vibe with more visage forms, purely because seeing human-looking girls in Orgrimmar is jarring.

sullen dawn
thin warren
#

Vulpies are cuties

sullen dawn
#

🤢