#beta-ptr-spoilers
1 messages Ā· Page 91 of 1
my launcher showed TWW alpha this morning, however it says all realms are incompatible and I do not have an option to select which account to login with. Is there something I can do to fix it? It looks like it shows the PTR realms
DId you not get an account selection after launching it? They seem to have moved it to inside the client, rather than the launcher
although it's also weird and shows all the non-alpha accounts as well
it's probably whichever account has the highest number at the end, because that would be the most recently granted one
they all tend to be of the form "WoW7" or something
I just have this and no other option.
And when I launch it, it goes straight to this:
Weird, that's showing the PTR realms, not alpha
What's weird is this. It seems to be linked to a US account, but the only one I have is a starter edition.
yeah I figured that too :S
PTR/beta accounts are all technically on US regions, so that's not necessarily odd by itself
Is there another way to check if I actually have beta?
it would show up in your account settings, but it's all named incorrectly so its hard to be sure
WoW1 here is the regular PTR, while WoW7 is alpha
they do send emails as well but it can take a day or two
Then it seems like I don't have beta š
That list is just my main account, PTR account, and US starter edition
I haven't received an email either (yet)
Still very strange, they must have flagged something for the client to be available
It shows up if you've installed alpha on your own even if you don't have access.
May not be the case here but who knows
Tried a fresh install on another pc, same thing
The War Within Beta begins next week!
Sign up for the beta opt-in or pre-order the Epic Edition for guaranteed access.
Learn more: https://t.co/1801qzAfob
that art is amazing
The tattered Kirin Tor banner š©
Can't help but feel Thrall was downgraded
I've been scanning it for artifacts showing algorithmic work out of abject paranoia 
One of the few groups I genuinely respect and appreciate without fail is the art team and I'd hate for them to let me down with talentless hack behavior
mother
void mother
mother of the void
sorry
Huh
Either preorders are lower than annual pass was by orders of magnitude, or they have a ton of trust in their beta servers and that first build
If the war within is telling the community anything, itās that the team has brass balls rn
And I pray it pays off
I am waiting for people to break the beta servers in first day
MrPeach gonna be so mad when plebs break the server on him
This is what concerns me
There is a fuck ton thatās still super broken
You still canāt fly up the core way to dornogal
Youāre going to have a lot of people raging about their character breaking
And losing their character
it's beta, so I'm fine myself with chars bricking
They already said they werent and would not use AI in their art, the only AI they're using is for the tools they use themselves, for example the way helmets are modeled and then adapted to the head shape of each race
I know but others have been caught while saying the same already. I'm just hoping Blizz's team holds onto their integrity
yeah but lots of people wont be
Then tbh thatās their fault for expecting a beta to be an early access
People gotta understand it's beta
And it was advertised as coming with beta since it's announcement
it was not
They said beta access
exactly the same way they advertised for the annual pass
it not being spread out for server stability is a shock
People paying, but not receiving equal reward wouldn't have gone well
I don't know who or why they would've expected something else
And delves are still too easy
no they arent
tier 3 and 4 were crazy hard last build
i havent tested them this build but im hoping theyre actually somewhere between where they were at the start and last build
i play a brewmaster tank and was struggling to stay alive on tier 3 last build
tier 3 shouldnt be impossible for a tank whos at the recommended ilvl
thats too hard
they have the torghast thing where having a tank makes single target damage go wild
theyre not supposed to be a new mage tower
and a healer makes the aoe damage go wild
They should be hard as possible at higher levels
Yeah I fully expected them to do a later "epic edition pass" beta date after the initial announcement
they seem better tuned for just solo dps
they 100% did a balance pass this build - they reset the unlocked ranks
so having it happen with the beta itself is shocking
Give me that tough single player content blizz
tier 3 isnt high
but I guess cleaner for marketing
they did a pass this build, when realms come back up, ill be working on testing tier 3 and 4 to see if its any better
and Annual Pass members were paying for beta access during the Cata content drought, so?
i also need to check the dread pit
Are they still scaling your ilvl for testing? They quite often undershoot with those, and tanks often feel particularly bad on lower ilvls
that delve was hot fucking garbage last build
no they arent
they stopped that a few builds ago
Cata was a VERY long time ago.
They're trying to keep a positive relation with their consumers
And I can only imagine the issues with one person getting it right away and another a month down the line
People would be in an uproar
There was an uproar back in MoP beta too, trust
MrPeach I feel like you are one of the authorities on this topic here, is TWW really ready for Beta already in your opinion?
honestly idk
the thing is - what we get on alpha and what they have internally are often several builds off
its very possible they push their actual newest build next week and it fixes a lot of the problems
right now, the reason i think the game isnt ready is purely bugs & crashes
Hmmm makes sense
this is only the second time you could buy your way into beta, so was no real way to say a pattern for sure, but yeah, I fear for server stability
content is solid and needs balance which is what beta is usually for
but the fact that we are near beta and you STILL cant fly up the coreway to dornogal, you still crash or DC near some campaign quests, and delves are still very wonky doesnt scream 'ready' to me
For sure ok. I havenāt preordered TWW yet and debating if I really want to get into beta.
not to mention the fucking currency for delves - undercoin - still isnt even available yet
so you cant buy any of the cosmetics
i assume thats tied to the season?
in which case they may be testing the season during beta
hence the 10 day delve countdown thingy
semi-related, realms are still down and im bored
Then...maybe, yknow, they learned from the uproar? I know, crazy concept
Beta's gonna last for 2-3 months, they don't really have to open the floodgates all at once if it would compromise testing stability
so back to either they're confident in the servers, or a lot less people bought epic than signed up for annual pass.
Granted the game population is like half the size it was in MoP
I donāt think they would, but they could change up beta and start with a zone by zone periodic release like they did with alpha builds.
The article already has beta as including all the zones and dungeons
and raid even
We'll probably get raid testing schedule next week.
yeah theyre almost definitely going to run a fake version of season 1 to test balance
Well I guess they are very confident. Weāll see what happens.
also they mention all leveling dungeons getting follower mode
that's already in no?
which is only available for 1 dungeon on alpha
oh
only the rookery
I can already see people freaking out that beta isnāt good enough. Just like all the screaming about remix.
this is my concern
Just gotta tune the people not there to actually help out.
Yeah. Itās not a fair criticism but people will be pissed because they āpaidā for beta access
They may already have a build fixing all the core issue ready for next week
But their shit doesnāt even carry into the live game š
Most likely. Unless they are really in crunch mode and just going for it
because all of their ressources are mainly allocated to beta
I mean at least it's not like some betas I've been in with closed off zones and untextured buildings
but that was back when beta was all public testing
I remember the beta of BC š You couldn't put a foot into zangar marsh , naga femal model was bugged and aggroing one of them made you instant crash, and those mana ray had 0 CD on their skill and could fear you + mana burn you to 0 instantly at the same time
current beta are far above that state in term of quality
i do expect next build to have maps
since this build has the first one
though the delve icons probably need to be smaller
they cover a lot of the map details in some places
Iām digging the idea of a crocolisl mount
i think weve had a basilisk mount - itll be similar
i would check the mount journal - IF THE REALMS WERENT STILL DOWN
š
Itās this guy right?
I hope itās the radiant one. The golden should just be fully gold like the scarab
oh yeah
Indeed, but these aren't our first
The Arathi don't mention the cataclysm any right?
They arrived in Hallowfall after that I think?
While Deathwing didn't fly over them directly, the damage he did to the world pillar should have had some effect
yes
isnt the world pillar in deepholm?
thats in the elemental plane of earth normally
pretty sure before the cataclysm at least
yeah deepholm is in the elemental plane
it isnt on azeroth at all
well even still, Deathwing caused the planes to intersect
by damaging the world pillar so severely he caused major damage to the geography of the known world
"Following Deathwing's Shattering of the World Pillar in Deepholm and his destructive re-emergence into Azeroth, the Elemental Plane collided with the physical realm and resulted in drastic geographical upheaval, causing chaotic elementals to pour out into the world of Azeroth. After witnessing the devastation Deathwing and his followers caused her realm, Therazane treats all outsiders with open hostility."
Basically it opened a pseudo portal between deepholme and the maelstrom and the collapse of the world pillar would have probably made the portal unstable and make the maelstrom pour into deepholme which would have resulted in a catastrophic event
yes
but also, yeah i think they arrived after that
its unclear
idk how long ago 15 years in game time is anymore
might have had to deal with the cataclysm
or the titan facilities were working well enough then that they didnt get it as bad
Heads up, we're working on testing some new tech on the TWW Alpha realms that may result in error messages like "No realms are currently available".
im pretty sure he is being cheeky but im not sure
supposedly they arrived around Wrath of the Lich King
then yeah they mightve had to deal with it
we dont exactly know where khaz algar is to be sure, but its probably betweeen Kalimdor and Pandaria
so there shouldve been some fallout
hard to say what beledar did to protect them though
considering it wasnt turning to void until the sword, it was probably much stronger
The wow in game timeline:
Oh then at best Cata is 14 years ago
So Avaloren could be heavily damaged by the cataclysm
or not at all
it is on the other side of the planet and apparently highly magical
It's their trump card if they want to not have them help
well they would have to go back there first
i see it as being more likely as part of the next expac
since there isnt enough blood elf content on its own
It would've been many years ago
They shouldn't still be reeling from it if that's the case
I was hoping they'd continue updating northern EK lol
I feel like Avaloren could be an entire expansion itself. Like Pandaria/Northrend sized continent
Empires have faded from less worse earthquakes in reality
I doubt they'd do all this lore if it was gone
we stretched out nelf content for how many years? I'm sure they'd be willing to do the same for belfs if they wanted to :P
This ain't reality
They said they'd make Quel'thalas bigger for Midnight
It'll be comparable to a modern expansion size
They also have forest troll, Void elf and high elf stories to delve into in Midnight alongside blood elf
and NAga
I ain't so sure about Naga yet
Azshara is returning after the Harbinger does her thing
Naga's pretty much guaranteed, it's just a matter of where in the xpac
the Forbidden Reach book isn't subtle about it
Possibly. Azshara deserves so much more than to be another patch boss though
Well, assuming she's not the main base xpac villain
no better villain for a "uniting the elf tribes" story than the evil elf
especially since the patch stories will more than likely move into more cosmic void stuff rather than stick to elf focus
I'll be shocked if we don't get Naga allied race with fishy elf illusion forms
I support people wanting their races. But I cannot dislike an idea any more than that.
If I get Naga and am forced into just an elf form š
If we get Naga I hope they just suck it up and leave them as their OG forms
I would be shocked if we don't get forest trolls in some way
You could likely stay in snake form if you wanted just like Dracthyr can
the fishy night elf forms are for transmog
They'd be able to have everything but legs most likely. Not any different than mechagnomes.
So I would be forced into non Naga
You'd need such a fundamental rewrite of what make naga narratively interesting to justify an elf form anyways
to the point where you might as well just write a different fishy elf race
Yeah I really don't vibe with the idea of Naga suddenly having some sort of visage form
Also, as it is, Dracthyr being unable to equip player armor has worked out to be... not the best
imo, its either make Naga, well, Naga. Or don't make them at all.
alpha is back up
Naga are probably only behind Ogres in terms of requests
it's a question of how they implement, and I think dracthyr overall were a success given they're epanding their classes
I don't know if that is the way to determine success enough to replicate it needlessly
I just want a snake in combat
Even if you can spend 99% of your time snakey unless you want to ride older mounts?
It's just completely unnecessary and would kind of ruin the Naga as far as I'm concerned
They don't need any other form. They've never been able to do that.
And most of them are not the OG highborne transformed- theyre descendents. So I don't know why they would want to go back to an elf form when they've lived as a Naga their entire life.
An attempt to blend in and not be so scary if it happens while Azshara is in charge of the Void well?
I'm sorry but I can't see it or agree with it. They're Naga, they should be Naga. Them having a visage form suddenly would be very odd.
No weirder than genetically modified Tarasek having visages
Do you forget that we all used illusion magic in Legion?
It's not a stretch that a normal naga or elf could learn it.
A neat illusion trick isn't the same as a permanent, dragon like visage form
I have called it an illusion multiple times in the same vein as Azshara, but because they aren't her, theirs is imperfect and slightly scaly
So rather then trying to model things around a tail, just give them Dracthyr level armor customization in Naga form and let them wear mogs in Illusion
There's no reason they would be as limited as dracthyr
What your describing is a visage form- which the Naga don't have
And have no reason to have
And like I said there was no reason for evolved Tarasek to have them either but here we are.
To have playable Naga there must be a solution about the legs and boots issue and 99% of mounts
(plus gives the devs to make their favorite, elf variants)
If they are just a glorified elf reskin then I'd rather not have them.
That would not be naga.
and that is that. I am not going to change my view of this no matter the stipulations you say lol
If you think an optional illusion form ruins a race I am so sorry you feel that way.
Are worgen just humans to you?
Are Dracthyr just male elves and female humans?
Worgen literally are cursed humans. Dracthyr are machines of war created with the power of the dragonflights- they have the power of dragons, including a visage form.
Naga, yes- were originally cursed elves, but they have evolved to be so much more than that in 10,000 years. They are their own people, most of them are just Naga and never have been highborne elves.
Theres no reason for them to have a highborne elf form.
Blizzard sure does lol
Gilneans are humans who were cursed within the last decade to become werewolf creatures- not comparable at all, like I mentioned above. And Dracthyr literally were artificially created to be have the powers of the dragons.
and I'd rather that not happen to naga too
Like, I respect people want what they want. But I will never agree nor like the idea.
Naga culture is pretty fundamentally built around the pride in their forms that were built in the image of Azshara, she only ever really uses an elf illusion for moments of deceit
If they are part of the reunification that puts them in the elf category. But we'll see in 2 years
Even Vashj, who was one of the original Highborne, decided to recreate her Naga form in the damned afterlife.
Not her elf form.
That's why any illusion would purely be to put the other members of the Alliance and Horde at ease of they so choose to do so.
A basic illusion spell is not a basis for an extra two body types for a race.
and if the factions can't handle Naga in their ranks, then they wouldn't be made playable at all
They don't need an illusion to be around.
If you say so. I'm just willing to compromise so people can get Naga in combat and the ability to show off pants and boots in town if they do choose and ride more than a racial chariot/rug mount.
If they wanna show off pants and boots, there are Kaldorei and Nightborne
And don't say pride or anything. If a clan of Naga were to join the others it's because Azshara does something they are ashamed of and are turning against their essentially God-Queen
If you want to play a Naga- a serpentine race with a tail, and expect pants and boots
That is an issue with that person
Not the race
It's more about how do you make them fit the current game mechanics more than anything else. At least they aren't too big unlike Ogres
I never expect to see Ogres. At best we'll get Moknathal
Ogres in lore range from tauren size to vrykul and everywhere in between
Theres no reason size should stop them
Tauren are already shrunk down for gameplay purposes and ogres are bigger than them usually
In game, yes. Like a lot of NPCs they are abnormally enlarged
But they fit perfectly fine as tauren-size, in lore and gameplay
If you say so, but Tauren as I said are already shrunk. They're supposed to be much bigger than Orcs or Humans
I would find it odd for an ogre to be barely bigger than a troll or orc.
Yes, and as I said, Ogres in lore have a wide range of heights from shorter than tauren to much taller, vrykul sized and so on.
they got rid of the key check too
Oooh nice!
Getting ready for beta I suppose
yeah idk when they did it - i guess during downtime?
dont know when they changed the name
Imagine selling Ogres as "Only the runts get to join the Horde, be gone"
they cleaned up this animation too
new story description
oh damn
the load was so smooth
This looks so nice.
finally have a key to test this
its 2/4
still no undercoin
its the same quest as the storm rook titan end campaign quest
but there are damage orbs around it
15 crests, what essentially amounts to 1 blue delve key, and 631 gold
also 55 valorstones i didnt include for some reason
200 rep too
capital has weather
testing how flying down is working
via FP not dynamic flying
damn, still causes a loadscreen
this looks pretty obvious now
pretty much guarantee this will open up for a future patch zone
11.2, Harronir
might even be .1
who knows!
we dont have a forbidden reach area like in DF
not one i can think of at least
in my mind 11.2 is undermine
I think we'd see something like "rootoutdoor" if we were going there before Undermine
there was some weird stuff on the early maps
Could the lake in Hallowfall point to patch? Seems like what Iāve read itās pretty undiscovered and there are some potentially weird things down there. But please, no more underwater zones.
thats not a lake
its an underground ocean
Oh whoops okay ocean haha
and no - its a fatigue zone
Hmmm okay cool
theres nothing out there
they basically said "We want a sunny beach underground"
and bam
I don't like the light in hallowfall, it's all wrong
it triggers my flight response.
uncanny valley and all
Right now......Remember, Belamenth was a "fatique area" until it wasn't.
Wut
Do you mean the forbidden reach?
Not the same thing - there was stuff there
Thereās nothing in the ocean - itās empty
is this what your .flavor.info contents look like too? For TWW Alpha?
Product Flavor!STRING:0
wow_beta
and is your version also 11.0.0.54935 ?
That bird looks nice.
Wasn't it leaked at 11.1
Imo 11.1 is undermine, and 11.2 is 'heart of azeroth' a zone near the core which is very 'journeu to the centre of the earth'
Jungles, oceans, dinosaurs etc..
Throw in harronir and root stuff
Basically a big 'life' zone supercharged by all the spirit Azeroth sucked up
They meant where Amidrassil is right now, as Bel'amenth is the night elf city inside of it, I don't remember if there was fatigue in it but it was an empty ocean too at first (although it was an obvious place for something later)
That wouldn't be the case but okay
I'd at least feel that way if only Tauren sized ogres got to join. That'd basically be Mok'nathal
Playable race is a subset of a race anyway, so it won't really introduce lore issue
Kinda like how the Worgen we play are Gilneans but not the other types
And countless Ogres are already in the horde
New vendor build
Potential for another alpha today
I think itās unlikely to be the beta build
alpha restart soon - build maybe
Sounds like feedback
ive given it this week
didnt know earlier
i just dont need this many blue keys
they give more stuff from bountiful delves but im not gonna run 5 bountiful delves a week or something
honestly if i could use multiple keys in a single delve or something that would help
Remember running 5+ delves a week is exactly what they intend
Maybe not for everyone, but it's the world content end game and vault filler.
I was able to download unknown game from Battle.net wow_beta
š¤
hey can you guys read my general feedback i am gonna post on the forum and let me know if you think i should cut anything or edit it?
World of Warcraft Forums
I wanted to put down my general feedback from the alpha now that we are about to enter beta. The Entrance to The Rookery Dungeon Should be at the Door in Front of The Rookery. The entrance being in Dornogal will not only lead to more people inside the city (lag/load time) but also it blocks one of the coolest exits to the city with a dungeon p...
was this in the collections panel before? i dont remember this
it is not on retail if that's what you mean. i logged into the alpha today and saw it and thought it was a pretty neat addition
I just read it. Reads really clear to me. I donāt really understand the delve issues just because I donāt have alpha but Iām glad your making the case to make things more rewarding. I really want delves to be great so it actually makes it past TWW.
I remember seeing that early on in alpha when they were talking about warbands and collections
I'll read when I get home. I'm not sure what they can do with delves cause if the goal is to do 6 of them a week or something to fill the vault they can't be too good loot wise.
I have to imagine it's like keys where every 5 you do you're expected to get a drop
didn't they say the would cap delves loot at heroic raid?
do you have a picture of the current vs proposed entrances?
i could add them
if you've got that level of privilege on the forum, might be useful to add that
I have a feeling delve affixes are going to be a seasonal thing tbh
new allies will only add so much, adding twists to the actual gameplay of the existing delves are the only way they're going to have longevity across an xpac
I assume there's going to be new delves as well
maybe not an entire new set though
nope cant post links either
i might be able to use wowhead links tho
nope
there just arent any to the area
eventually
but as of right now i legitimately dont think there is enough variety
especially since once you reach max level you really only want to run the bountiful ones
and at least on alpha, theres one bountiful per zone and we dont know how fast theyll rotate yet
could be every few hours, could be once or twice a week
youll burn out fast as is
just for reference, current: https://i.imgur.com/fKfEMgU.png proposed: https://i.imgur.com/3kHqQhY.png
makes no sense to leave the actual rookery barren and take up a chunk of space in the city RIGHT near the portals and rep vendors
oh yeah that current entrance is awful lol
imagine if they'd done that for dazar'alor
standing at the proposed entrance and looking back at the current one
i think its there because technically the dungeon starts on the ledge on the other side of the portal
but thats not a good reason
standing in front of the current portal - that huge tower is equivalent to the central tower in dragonflight - rep vendors and portals are in here
its gonna be laggy af if they keep this
entrance side of the building for context
Portals do tend to take you right to the other side so it would be weird
And I think redoing the dungeon wonāt happen
I guess they could cut that part but then thereās other issues
They did for the ally entrance, it was right in the same area as mission table boat/war front table/island table
Along with siege of boralus closer to the trade stuff
its just really weird b/c the platform is empty
and being so close to the main hub area is gonna lead to a ton of lag
didn't seem that bad in BfA
Whatās that dungeon?
the rookery
They wanna change to this entrance? It looks a bit better
no i think they should
thats why i suggested it
read above
i made a big forum post
Yea I just checked
Is there any trash or anything that spawns on that first platform?
BfA the horde spent a lot of time on the docks and that's where the Motherlode started and all islands
Warfronts too
Can you fly around the entrance and stuff?
Yes
Yeah that raid entrance bothered me from the very beginning. I donāt like major cities just having a dungeon right there
I mean I think Siege Of Boralus was right underneath tradewinds market but, even then it was out of the way
I already know people will accidentally run into that dungeon portal alllll the time
I mean, judging by what I see, it's hard to "accidentally" run in there.
Because there is literally a huge arch with an entrance.
You can accidentally run in there only if you put an autorun and leave
And then there is a chance of 1/100000000
Yeah what I mean is like sky riding into it bc youāre going Mach 5 around dornogal
this is one of my main concerns
this platform is where the dungeon starts and there is trash
so if they did move it, they would either need to cut that part of the dungeon but also make sure there's enough for M+ forces
or have you still start there
tbh i don't think it's an issue
if you do somehow fly into it, just leave
We have some nice new icons...
maybe that's for an archon talent rework?
since that's been the most disliked of the priest specs
I was surprised that they went with oracle for disc/holy, you could make a cool version of it for shadow/holy since they both represent their own version of future scrying
and would have let archon fully lean in to just buffing yourself up with big light wings
Im surprised too for oracle about disc.. And I would have liked archon to be yeah.. big light wings, I mean, the fantasy of the spec is "perfect form" and "higher being" but the spells never show that, it's just "halo spammer".
So maybe that, or maybe for NPC?
Halo looks sick moving in and out
And I'd say Oracle is still least favorite. It's just so dull
curious about your thoughts on something
what if - at the start of the expac - you couldn't fly within the city of threads? The more I play there, the more i feel like flight trivializes all of the stealth/pheromone aspects that were present in suramar
I have a feeling they were considering that cause there's a lot of built in traversal options
but it feels like it would be a bit much
No one in this day wants travel to be annoying
i know, but i also worry that people will explore the entire city in like a week and be bored
part of what made suramar interesting was entire districts being inaccessible until the story was at that point
That's not what made Suramar interesting, at least for me.
I enjoyed it much more once I could fly in it.
Suramar was also much easier to traverse, for the most part
I think the main city of azj-Kahet would benefit greatly from having the same mechanics present in the Djardin sections of the dragon isles
Canāt fly for long and whatnot. I loved the āhiding in the streetsā vibe Suramar provided. Made the city feel much more alive
Flying over it makes it feel small
this is 100% my concern
Djardin grace period was long enough to bypass it, but yeah, if there was some kind of RP that would prevent flying exploration it would be more acceptable to a lot of people
feels like they limited themselves a bit trying to make it work for 2
not my images - just sharing from a different discord
looks like story mode means you can still get the raid reward!
so thats nice
from the story quest? i mean that makes sense no?
no apparently a side quest?
but i think its one of the weaver's quests so technically zone story
Agreed on that!
yeah but it's the similar to the campaign quests that end the chapters now. like the sark one and the fyrakk one. just now you don't actually need a raid group to finish it you can just do the solo queue.
anyone who thought you couldn't earn credit from the solo queue would have to be delusional. like what would really be the point of story mode if you couldn't finish the campaign quest with it.
i think the real question people want answered is if there is additional raid loot to be had from it. (which i don't think it should or will)
i kinda miss dungeon world quests
i dont
good!
My only issue is story mode has to wait 2 months
yeah should be at same day, or at least shorter wait time
Who the hell cares if your guildies see the story before you do normal or aotc
you could maybe argue that people could get a look at mechanics quickly? but so what people test on PTR if they want to be viable
so it's a moot point
The problem lies with the people who will feel like they need to clear the story mode before actually doing it in a raid setting and then the groups that would require it too
But either way I couldnāt care less when itās released since itās not content for me since i raid
does story mode have any noticeable rewards?
You can complete the campaign and earn the upgrade stuff
Just release it after the first day or something. First kill should be done by then
after first week then if it unlocks something
but really I don't think it matters
but if it matters to them, I still don't understand why end of LFR
If anything I think itād be better to make the story mode open after 1 week, so that first clears are done and whatnot
Either way it makes little difference. I think with the LFR wing makes the most sense. Since a solo player would then be left behind if they donāt want to be playing with others
I don't see that as good because they're left behind story wise specifically
which has been an issue with WoW storytelling
But they wouldnāt be with story mode. Hence why they made the story modeā¦
Just like LFR
And thatās their choice by engaging in solo play
lets say you're a big story guy, but not a big raid guy
you have to resort to out of game sources to catch up to the story
watching end raid cinematics
Then you wait for the story mode to come out or you raid with a group????
That's what story mode is for
I think you're missing the point ;p
No, I think you are
They raid
there's a reason that people queue up to see a film on opening night
If you want to see the story and not raid, you don't raid and wait for story mode
If you want story day one, you raid
That is your decision, that you make
adding a day 1 story mode, or at least a week 2. Doesn't make a difference to people who raid as a core.
not really a decision lmao
since it's blizzards call on when the story mode releases
To engage in solo only play, yes it is
You're already getting spoonfed, you want your ass wiped too?
It's just a little silly, is all
yeah it is a little silly to release it 2 months later lmao
It really isnāt tho.
You are though. The reward from the content was story, and now you're getting story too without the content. But you still want more
the purpose it serves as a story mode is countered by its release time
And if you want to story with no raiding then you wait
the reward from raiding is loot primarily, people do engage in the story but primarily as a gameplay thing people enjoy raiding FOR the raid encounters
It isn't silly because they still have the story pacing go along with the release schedule. That's why you don't get the raid ending cutscenes during campaign questlines until that part of the campaign questline is already out
WoW has HISTORICALLY had an issue with non-raiders or people who don't raid much not knowing whats going on
If you don't want content delivered over time, you don't play a live service game. You play a single player game experience where it's all pre-packaged
with a more complicated narrative with newer characters, it is helpful to funnel people through the story content asap
Yes and that's been getting fixed
They've even been adding the cutscenes into the questlines
They've added story descriptions for the bosses in Adventure Mode for context
from WW beta
All of these things have been added and provided due to these issues
A hint about a WoD Remix during War Within perhaps ?
on top of that, if people know what the story is and get to experience it firsthand on day one, even if they're not a big raider and mainly a lore person. Then they can engage with lore conversations day 1, building hype for next patch and potentially keeping them subbed via engagement
All of these changes continue to be made--even the inclusion of the new story mode
No, they're a needy and entitled person who, if they REALLY wanted it sooner, would be willing to put in the effort to do so
When you choose not to, you choose not to
timegating is an annoying thing MMO's do, I don't see the purpose in timegating the purely story oriented mode. Since it won't fill the niche it's supposed to.
it's time gated due to their own lack of effort tho
"oh look a story mode 2 months later"
If people wanted the story only, they'd just go watch the cinematics on youtube lmao
this isn't gear though
If they wanted the story ASAP, they'd put in the effort to see the story ASAP before it's delivered in the normal pacing
We're not talking about gear
You are
You're inventing your own obstacles, your problems are all self-designed
There is sense, you just don't like it
Thematic storyline pacing
I'm not, I'm speaking with no tone
You're projecting one onto text
I'm explaining
Now let me explain
I KNOW what you guys are saying, I'm just saying that if you think it through in terms of its actual sense, it's target market as a feature. It misses.
for you maybe it makes sense, as people who raid or whatever
but for the people it's aimed at it misses.
Story should not be tied to you finding 9 other people minimum
For the people it's aimed at it's still delivering the story at a thematic pace with the rest of the content. The campaigns still take place in progressive chapters, and they basically always treat the raid resolution as taking place later on or near the end of those chapters. That's why you don't see the ending cutscenes in campaign questlines (another added feature, delivering more access to story content to non-raiders and fixing a previous issue) right at the beginning of the campaign--storywise, in-setting, the events of the raid haven't been completed yet
the people this feature is aimed at -> people who want to easily experience the story, but for some reason or another, do not raid. (Time, skill, interests in gameplay, etc).
Lets use something like avengers endgame as an example, people who were hyped up to see that film will go see it day 1, or even week 1. Doesn't matter, the point is EARLY.
They can then engage socially in that interest quickly afterwards, as they have now seen it and can engage in the activity they enjoy, discussing it. reviewing and speculating or whatever.
If someone shows up 2 months late to tha group, they'll have missed out, been left behind socially.
Therefore, the target market will just resort to watching raid cinematics and nobbel videos like they always have.
Please read what I said
Raids are considered resolved the week the raid releases, what?
I did but that just highlights another issue imo
The story progresses regardless of whether your character did the full raid week one or not
That's why tying it to lfr schedule is stupid
also cheers kyle
Remember Zereth Mortis? They freaking showed you the Anduin cinematic.
I don't think many people like timegating tbf
it's uses usually should be very specific :p
Why? Cause Anduin is who fixed Sylvanas
even then, stories don't HAVE to play out in order.
and it's more about the option more than anything
man, just wish blizzard would release everything in one whole week so that people can blast through everything in one week and then cry for the rest of the season that "blizzard has killed themsevles and that WoW is dead"
Or rather mixing it up
I feel like impatient gimmes don't like timegating
Uther fixed Sylvanas, who helped free Anduin who got us to the jailer.
But the entire Zereth Mortis plot proceeded regardless
it's not impatient gimmies it's just that I hate arbitrary blocks on content
but like there IS a path to the story you are just choosing not to take it as a non raider
Or Venthyr helping Kael'thas before his lfr wing came out
week 1 I do the campaign because patch releases, hit the timegate and then usually don't finish it because I don't KNOW when/what and why
The story should not be locked to finding 9+ other people to do it.
before you didn't have a path to see the cutscene as a non LFR/non raider. now you do.
if the whole campaign was available, I'd just coax through it gradually
People complain about week 1 burnout and content tourism, then changes happen to increase engagement, then people complain about mandatory engagement, then changes happen and more content is released week 1, then people complain about week 1 burnout and content tourism, then changes happen to increase engagement, then people complain about mandatory engagement, then changes happen and more content is released week 1, then people complain about week 1 burnout and content tourism...
This is how it always happens but Gamers are selfish, self-centered narcissists with zero pattern recognition capabilities
I don't give a damn about people playing for a month then going elsewhere. Good if the game lets you do that
Yes, YOU don't care, but it affects more people than YOU
That's my point
Fuck 
blizzard lets you do that. if you play at the end of the season. not during the first few weeks.
You have to see and understand how what YOU want affects OTHER PLAYERS TOO
if the game isn't sustainable on people coming back in bursts for major updates and then petering off, then they've either failed to create a live service that has a reason to keep playing, or they've failed to match their business model
you don't want to play at the pace of everyone else? wait until the end of the expansion. easy
also we have events now like remix and plunder to keep people beyond first months
How, that people get to see the story without engaging in the premade group finder?
Yeah, the game isn't sustainable at all, that's why it hasn't lasted 20 years and is continuing to see increased development and critically positive acclaim
š
your friends are in vc waiting to talk about it
i raid.
I raid
ok cool, now imagine you have no raid team
if we don't clear week 1 i still wait and i raid week 2
If I want to see it early, I put in the work to see it early
Usually they would not unlock story if you didnāt have enough reputation, so I wonder how they will do this in that raid. Maybe it will be unlocked gradually each week.
Then I find or make one
It is outdated as hell that to experience the patch campaign in order as it releases you are required to group with people to do normal.
then i LFG or i wait for LFR
I take initiative and quit complaining and DO SOMETHING ABOUT IT
pugging day 1?
cya in 7 hours lmao
what if you're busy the next day?
No, I find a raid group or people to raid with
I didn't say pug
Then Blizzard should timegate the campaign for everyone.
that is pugging
Jesus fucking christ
IT IS TIMEGATED FOR EVERYONE HOMIE
I can do normal, that's not an issue for me, but I will still say it's stupid to timegate story mode.
No, I mean if I don't have a consistent group of people to play with and I want a consistent group of people to play with, I find a consistent group of people to play with or make a consistent group of people to play with
Fuck
this is difficult tbf
Doing something about it is better than complaining about it
I've not been in a guild for years, because they promote a weird unhealthy social climbing thing
Yes, every guild 100% š
You're the reason you cannot find a guild
Accept that
Just admit it. If you wanted to be in a guild, you would be in one
joined a guild to raid, got kicked because raid lead was giving wrong mechanic info and I tried to point out some tips
also I play US but live in EU
And?
so timezones are fucked
Then you work around it
In FF14 you can queue for every single story moment or do it with NPCs. Only WoW seems fixated on the idea that to get the story in order as intended you have to premake a group to do normal
There are plenty of US people who play during EU active times
is the juice worth the squeeze?
Okay good for FF, play FF
just because there is a solution, doesn't mean it's ideal or worth doing
Apparently, since you're complaining about not enjoying the flavor
my main point is how the target market for the story mode won't use it
Okay, then quit complaining about it. If you choose not to fix your problem, you are choosing to accept your problem
No, WoW needs to get with the damn times instead of being worried about some casual raiders getting to see the story as intended vs doing the outside campaign as if some other nobodies killed the raid boss for them.
this is the same logic that leads to meta being able to give you 8 pages with tiny hyperlinks and vague wording before letting you opt out of their malicious data harvesting
God, I'd be so fucking miserable if I chose to be miserable 
Apparently, because you're complaining
I'm critiquing
Neither am I. Story mode is a great addition. If should be available week 1
agreed
otherwise the same thing will keep happening
if you just want story week1/day 1
you just go to youtube
if it's day 1 atleast story enjoyers have a reason to be subbed to experience the story firsthand lmao
Organized raiding should not be required to progress the story in time in 2024.
there's a similar argument here that piracy uses
if it's more convenient to just, go watch the cinematics and quests
people will
but yeah for me WoW has never felt very social
the guilds I have been in have always had problems
like keeping me up late, having toxic social groups, or just not being where I am at skill wise
it's also just... draining
How fucking dare a multiplayer game work best when played with other people, right? Man, it should just be tiktok on the toilet with no lights on, right?
fun sure, I have had some good raiding in guilds
gumball about to bust out the "kids these days only know tiktok and skibid ohio"
WoW is well-known for being a single-player campaign RPG, after all, right?
Delusional
this isn't removing anything gumball š
It's still multiplayer, you'll see people all around you. It's just required to do something no other game does these days to see the story without getting spoiled by the damn game itself.
Absolutely delusional
it's just addding more appeal to different players
all I can give is my feedback
and tbf if there is a market for singleplayer warcraft stuff, maybe they should explore that rather than lock it behind the MMO
would be sick to get warcraft 4 or some other experience
No no, if people can see the story without having to raid day one it'll be the end of raiding entirely! Can't you see?
gumball the kinda guy to say you can't order from the kids menu because you're over 18 fr fr
The only reason to be against story mode day 1 is you either think it'll make people not raid or feel they don't deserve to see the story. And both are horrible positions to have I feel.
If the only reason to raid is for story, then the raid isn't engaging enough on its own.
aye, it's not like it's taking resources as far as we know either.
And story mode isn't even the whole raid, it's a single damn boss.
if they need those 2 months to figure out how to downscale mechanics
they should convey that ig
Imagine nyalotha without doing Wrathion or rescuing Azshara
would at least reassure me a bit
i think is stupid to be against story mode day 1, literally no sense
is a free win for everyone who play wow
reminds me of the playstation exclusivity debate lmao
If raid engagement is that fragile, then let raiding die.
also true
WoW is the only game I can think of that still had raiding as a core experience
of this scale though
I get it, it's a cool niche. People feel strong about it because it's one of their cultural touchstones, it should be preserved
but to preserve something in all its glory does have a cost, and if they can find something that helps lessen that cost by bringing in more players, go for it!
They took the main story beats out of dungeon and raid this expansion for a reason. They want to add it back
yeah it was a bit weird around aberrus how fyrakk was central to the plot, setting up for next patch, but then aberrus itself's story just kind of stopped there
we couldn't dwell on the implications of the giant void mirror in aberrus because fyrakk was too busy being setup in the quests and world events
in a different xpacs style, we probably would have seen fyrakk sieging aberrus with the djardin in order to claim the shadowflame within
I'm all for the story climax to happen inside the raid, I just disagree that I need to be there with 9+ other people when the NPCs get the credit anyways
The wild thing is I'm not even against it, if anyone really read and understood what I was saying
then why are we arguing ;p
You weren't presenting your argument well then. All I got was you think it'd hurt raiding population to do it.
But it's okay. I'm beyond past expecting those two to have any deductive reasoning skills
i just read the message that Kyle sent
At no point did I say or state or relate any message discussing or associating the release of story mode damaging the raid population
I said nothing about the raid population
Then who do you think story mode week 1 will negatively affect?
gumball my guy I hate to say it but like, this isn't how people communicate if they want to come to agreeing points or be somewhat amicable in their discsussions
if you think day 1/ week 1 story mode is fine, just say "I think it would be fine, but..."
instead of going on a whole thing and getting personal, being spiteful, etc
I'm not here to argue.
That's why you two annoy the shit out of me, because you're not actually arguing against what I'm saying. You're arguing against something else
This is what makes it sound like you think story mode would hurt other players if it was week 1
I reiterate, repeat, emphasize words so you can read what I'm trying to say and you still ignore it
Gum at no point did you say you were in favour for day 1/ week1 storymode. Only provided statements about the current system in argumentative replies to us
I havnt seen people other than you against story mode being sooner
if you were in favour for it, why not just blatantly say so in stead of giving us the rigmarole?
When did I connect that thought to story mode hurting other players on day 1? I did not say those words. I say the words that I mean to say which is why I say the words I say. That's how communication and language works 
instead of saying "yeah they should do X" or some other variation in agreement with slight alterations to your taste. You just told people to raid if they want story day 1 lmao
like this level of verbosity and passive hostility is borderline bait/trolling behaviour to me
Because that's the current situation as it exists. If you want to see the story on day 1, you raid. That is an objective fact. I did not say that story mode day 1 would be negative, I did not say that it would damage the raiding community
You put those words in my mouth
as someone who's literal job it is to make sure things are clearly communicated, and intent shine through. You're not doing a very good job š
I say the words I say because those are the words I say
Okay it's getting a bit tense here
yeah gumball is just something else tonight man
I'm not trying to be intense, I'm trying to be clear 
That's not my job
the context within which you said that indicated you were responding hostiley to the opposite proposal
quirk of english, what I said could go either way
I'm sorry I didn't realize you were adding something entirely different to the conversation vs continuing the story mode. It wasn't presented as a separate topic so I thought it was related to your points about how people should just raidm
so I cleared it
Maybe I come off as hostile/annoyed because it's annoying for people to say you're saying things you didn't say lmao
I mean, maybe it's not that we're saying you said things
and more that we're voicing frustration against things others are saying that you are also adjacent to even if not sided with
As someone who has just been observing, I was reading it the same way Gumball.
like I'm not putting words in your mouth, I'm just critiquing/discussing an idea that you think we are tagging on you
ideas aren't attached to people after all
the level to which we could debate this go into bloddy philosophical
Well, you say that, but a person has to come up with and have an idea before it can be shared
so there's no point trying to dislike eachother on false pretenses
even if there's disdain, it's better to aim for better relations if we're on the same side no? even if we were disagreeing it would be wise.
Well yeah if you project the attitude with which they were reacting onto my text, absolutely, but I've gone out of my way to clarify and point out that what they were arguing I was saying wasn't at all what I was saying
let me put it straight, would you want day 1 story mode?
That's operating under the assumptions that there are sides to take
I wasn't taking sides, I was stating objective fact
Let's not blame it on them lol
I mean, this is a place for discussion so
forgive me if it's a bit confusing if you're just there throwing current statements into discussions about the future changes that could happen and things getting a bit whirly
Yes but again I wasn't taking a side, I was stating objective details. If you want to see the story on day 1 then you raid, or wait until story mode becomes available. I'm saying this without any opinion directed this way or that way
so what was the purpose of the statements ;p
Not everything has to be an argument
I feel like you kind of just expect me to argue and then jump into an argument
agreed.
I never come in here looking to start arguments Gum
I'm not an argumentative person anymore
younger me was, maybe there's still lingering reputation from then
I've been here a while.
Y'all are the reason I smoke 
oof lmao
I don't care this that or the other way, but we're not getting it so caring about it is irrelevant to me
we could get it
Okay but we're not
And when they change, they will change
it's worth having the discussions earlier so they can pivot and interperate it
But that change hasn't happened, so that's not the case
Gumball. Everyone knows how it works
as a game dev, early feedback is sooo important
They were discussing wanting to see the story mode released earlier
we don't even know their given reasoning for the 2 month gap
there could be a legitimate reason for it we haven't considered
And that's fine. Am I not allowed to discuss the current state?
You arguing, just saying the same thing about raiding is easily considered opposing that idea.
like downscaling mechanics for example
i agree with you
it's such a weird line to draw
it might genuinely be they don't want to delay a raid by the time it takes to optimize for story mode
What's the point of speaking past the post if there is no post set? I'm not speaking against their idea at all, you're operating under the assumption that I am which is bad faith. As I've stated, I'm stating the situation as it is objectively
You can't work off of something until you have something to work off of
like what is with this weird line set for delaying LFR for so long? and now storymode as well
it's not a complaint to blizz, just a discussion of their perceived direction and user experience
Gumball, since I've looked in here you are the one in bad faith and being rude. But okay. Best to just agree to disagree
difficulty settings are complicated
I mean I was arguing with bigsaint and he and I seem to have discussed it and are on the same page now. You're the one injecting yourself
raids are an integral part of the story, so what is the deal with delaying the handheld mode you made?
which is a way for people to see that story and engage with it?
yeah my core thing with it is how it doesn't fix the "I experience the story through youtube videos of the cinematics" group
"just raid on the other difficulties" well why have LFR in the first place? and now add an even more basic mode for just the story?
Blizzard's argument is that they don't want small guilds who take weeks on normal to get spoiled on the fights
so from an end user experience, it's something they need to find a solution for
and then just arbitrarily delay it
There's no real reason to postpone it. I feel like it is even a bit useless if it releases the same time as lfr
i dont understand
Those guilds get spoiled on the story regardless
dev time is a real reason imo
if that is the case
I mean, is that the case? It should be done by then
1st time implementing it, maybe they need to get it right before they try rolling it out as a supported system
just possible reasons
good feedback should just focus on the end experience, don't assume intent or whatever
is the argument here that people who prog normal are gonna head into lfr/story mode, see the fight, and then that's bad?
i dont get it
ok so you take 3 months to kill the first boss in normal. Now all the people who just want to play through the story cant do that because of that?
Because you are sane
should we gatekeept Mythic as well and further delay the easier difficulties?
cause a mythic raider can just walk into normal, one shot every encounter, and "spoil" the fights
like???
It's blizzard's stance. I'm sure the niche they refer to exists but I haven't encountered it myself
sorry but if that's your niche, youre gonna have to be an adult and just not q story mode
They don't want to ruin the accomplishment of family guilds to kill the last boss together for the first time rather than some people doing lfr in the guild
Perhaps having a raid designer and gameplay dev explain the process and rational from their functional working perspective would make it better to understand why they design and implement things the way they do. To be fair, there's a lot that the average player cannot understand or relate to when it comes to design decisions merely because the average player lacks the appropriate context or are ignorant of it
Much like the Time-to-Penis equation
Most people watch a video on the fight from ptr anyways
so why do these communities need their hands held
if you got a family guild with that intention in mind, then what's stopping them from not engaging with the story mode
I don't know. Maybe the devs think players can't help themselves? Especially if they keep tying a heroic crafting upgrade to them
DF did change how the post raid story works. Nothing like Shadowlands where raid events affect the next weeks campaign story.
Campaign just ends with the raid.
Only exception was Amirdrassil and that remained locked until lfr
and? its all a personal choice
It does have the downside of making the patch campaign only be a week or two
im gonna read spoilers before anything comes out. But I wouldnt demand no testing cause i cant help myself
if i join a community with a set goal in mind, but i cant even do that, then clearly it's not for me
other people shouldnt be affected negatively cuase of it
However you also have to take into account that some people suck and are malicious to other players "for fun"

This was the point I was making earlier about the week 1 burnout, exactly
I think their reasons for timegating are silly. I'm even okay with lfr timegating remaining for loot/tier reasons so long as story mode isn't.
The reason the campaign is shorter is because they had massive negative feedback about the chronology of the campaign in Shadowlands
The whole Anduin being rescued before you do his fight and all
Yeah, so storyline and thematic pacing is something that they have to be aware of whenever they implement stuff like that
Exactly
So now their solution is people doing the story in order but not together with the community
Well, "the community" is also a generalization
I don't like that when wowhead and others are plastered with stuff about Bel'Ameth and such
There are lots of communities
True. When I don't want to see spoilers and, knowing that the news posts frequently contain spoilers, either avoid the webhooks or constant updates in favor of looking up what I want to look up
But that's my choice, and how I want to take in the info, so that's how I do so
I cannot change how wowhead posts so I adapt
Wowhead is a vital resource on guides, world event schedules and other things beyond game news.
Yes it is, so I go there and search for things pertaining to what I want to learn about
Because I know what the live news feed may contain
So I look for my news there selectively
It would be silly for me to tell wowhead how to do what they do when it's me who wants something
Wowhead is allowed to do that. I have issues since Blizzard relies on wowhead semi officially on things now.
I've always taken it as the other way around, considering that it's Blizzard's news posts and blueposts and patch notes that wowhead writes and bases many of its news posts off of
Nah, Blizzard directs players to wowheads database for various things
That's for guides and information, I'm referring to news
Yes, but if blizzard is referring players to Wowhead for that, they should also work around how news spreads regarding story.
I'm confused. Are you talking about guides and story spoilers, or news updates?
Delaying story in game to preserve some sort of slower pace guild environment is not sustainable when they refer players to a website that spoils story because they don't maintain their own item and quest database.
When said website is also the main resource to actually track in game events without logging in
I don't see the correlation between delaying story pacing and delivery and Blizzard relying on wowhead for news, I'm sorry
I'm saying delaying story to protect an experience they say exists when they rely on a semi official database that will spoil it is opposing goals.
Is that how it's stated they operate?
Given CMs and even CS employees will refer players directly to wowhead for things.
Yes but which things specifically
The reason they time gate LFR is what I have to assume works for story mode too since they are tied together
I'm sorry, I'm not trying to be argumentative, I'm just trying to clarify context
Context and correlation rather
you know wowhead's splash page is likely specifically designed to hide all news on launch so that you don't see a headline that's spoilerish and can still use their search function and guides?
like there's a reason you have to scroll down to get to latest news
well, it doesn't hid the blue post or the little section of the text only links for latest news but if you care to avoid spoilers i'm sure you don't mindless read everything on a known website that does datamining but who knows
But players can't have access to story mode or lfr cause they can't help but spoil themselves
noone is saying they can't have access to the story mode. the reason i think blizzard has it time gated like LFR is because if they did you'd see everyone rushing the storymode first to get the reward before being "allowed" into progging raids. which would be no fun for anyone.
imagine apply to a raid during week 1 and being ask "do you have your crafted piece from story mode?" if you anwser no you simply wont get an invite to the raid.
Then tie that to the raid achievement
how boring do you think it would be to do the story mode THEN be able to experience the raid? oh you know the thing the story mode basically just told you all about?
if they did that THEN people would complain that the story mode gives no rewards and now there's no reason to finish the campaign as a whole.
the thing is there's a reasonable path for players who apply themselves to clear and see the end of the story in the first few weeks. and now blizzard is providing players without a guild and who have no interest in LFR a way to experience the end of the story in game without it "just watching a cutscene" or googling it.
the players who are going to take advantage of the story mode would have never seen the fights in game otherwise.
And I say those players shouldn't have to wait 2 months to do it or have the story spoiled by the next weeks campaign
all throughout DF the "kill the big bad" quest has been the final chapter in the patches so that's a moot point
have they not been?
That's been DF and I feel like that hampered the story
and you think getting story mode day one isn't going to hamper the story?
Having to wait for x.x.5 to have more than a nominal conclusion isn't great.
you think just giving all content on release isn't going to negatively impact the game in any way?
but you don't HAVE to wait. you could play the game
No because they have to write the story like it's finished that week regardless.
you (the player) actively chooses not to engage with a core pillar of the game
you do know that they pace us with the campaign quests too right? remember having to wait a week to do a chapters what 4-5 in the underground zone?
Yeah, cause the raid wasn't open for anyone.
and? your point. the raid is gonna be open for everyone. solo player choose to play solo. they have the same option to party up as anyone else does
If they are transitioning back to the raid moments being the campaign climaxes vs the finale, I'd rather them give the denouement the next week or weeks vs not any plot until x.x.5 cause they have to wait for everyone cause the devs timegated it themselves.
we really don't know what the implications of this story mode is other than letting solo only players experience the final raid boss without having to do LFR. hell we don't even know if it's all that important or they are just trying to future proof the "kill this raid boss" when the content isn't relevant anymore.
That's not what the blue post said.
great, you want to refresh my memory or just make a pointless statement?
not nearly as boring as the amount of people who don't even bother doing the raid and just watch the cinematic when wowhead uploads it on youtube lol
a single-player story mode should solve those kinds of issues, in the same way adding single-player dungeons are solving the issue of not being able to integrate dungeons into the leveling campaign
yes but that's on the player themselves. if they don't want to be spoiled then don't go out of your way to watch the video
but the timegating prevents that from being effective, because people who want to experience the story for the story are gated
Like, this isn't an issue in any other MMO
Is it as bad as all of the people who start their opinion about WoW with "I don't play/haven't played but here's my take on the current state of the game:" though?
they all have their main story instances either soloable or queuable on an easy difficulty
and all of those MMOs have a larger amount of their players engaged in the story as a result, because the story gets to be experienced on your own terms
i guess then would be do these other MMOs see a drop in players for raids since you can solely experience it without the group.
No, because the story mode raids aren't done for loot
cause i'm sure the root cause of it is blizzard wants to keep players interested in raid for as long as possible
people aren't running raids 10 weeks into the season for the story haha
i mean so people are
I'm sure we'll see how engagement is affected once story mode is actually implemented, then it would be more fair to make further predictions
At the moment we're kinda just left with spitballing until something sticks
Without actually seeing the wall
I am curious if the 10.2 campaign is actually longer or shorter than the entirety of the 9.2 campaign.
I know 9.2 was timegated to hell but it did let them integrate the raid story
I don't think story mode is going to change much in terms of the players who already have to wait for the final LFR wing, because LFR isnt much of a challenge anyways
i think if they removed the reward from the story quest day 1/week 1 would be fine since there wouldn't be power tied to it but then again it takes away that reward from solo players.
the current main benefit of story mode is campaign replayablity post-xpac
which is a very good benefit
but it only solves that particular issue, not the issue of current campaign rollout
I don't even know if blizzard thinks the campaign is a massive issue, that's a me grumpy thing.
because my main issue that i see is players being players they will make sure you have literally done everything you can do to get into their normal 10 man raid group
and that includes clearing H raid
Like was mentioned earlier, the easy solution is to tie the enchanted crest to instanced kills, not to the generic "kill her" campaign quest
making it a one-time drop from the final boss on specific difficulties instead of a quest reward is something they can easily do
I am torn on campaign timegating cause it does give a sense of this is taking time, even if it feels like they're stringing you along slightly. I really think for me it comes down to that if you're adding story mode, it doesn't feel right to desync players actively playing
People remember the Suramar campaign despite its timegating
Suramar campaign was in on launch right with the raid coming in 7.0.5?
7.1
there was a second suramar campaign that also had timegating before the raid being released
I think time/questing based timegating is fine, because ultimately thats A) the same release time for everyone and B) giving the story context for the raid anyways
7.1 came out very quick iirc, like 2 months post launch?
Yeah it did, but the raid took a bit longer to release
7.1's launch had Trial of Valor and Return to Kara
Legion was them trying story in the 7.x patches and releasing the raid in 7.x.x
Broken shore came out weeks before we could do Tomb if I remember too
77 days exactly haha
Yeah, the infamous 11 weeks
I largely think Legion had great pacing, but it required a dead WoD
Not that I think Superbloom could have carried the Emerald Dream for any amount of time hah
I know this isnāt probably the best channel but we talk about lore a lot so I have a question. I want to get into the novels and short stories of Warcraft and thereās a lot of different lists out there for which order to read them in. Does anyone here have a tried and true chronological list?
Ah, a nice, simple, non controversial topic
Hahaha
