#beta-ptr-spoilers

1 messages · Page 37 of 1

rain cave
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a desire, driving force, that he'll put out all the stops for

upper pasture
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you clearly don't understand i'm not staying Iridikrond is stronger i'm saying we don't know. we don't know come 10.1 who is stronger i'm literally telling someone just because gravity can be stronger in RL doesn't make gravity wielding boss in game automatically stronger

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and besides all that it's likely that Fyrakk will become stronger than Iridikrond in 10.1 but because he lacks the part of his brain that tells him to strategize because after all he is the incarnate of fire (and fire being an uncontrollable force of destruction) he will become uber powerful and thinking he is unbeatable will likely fall into a trap and be kill in one way or another

rain cave
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female ogre spotted in new hearthstone card lmao

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they're real

crystal pond
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In cinematic he uses gravity to crash guardians into pieces

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Gravity is not limited only to rocks and earth

rain cave
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the guardians were made of rock though

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so you can't just say his power is gravity

crystal pond
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Will see

rain cave
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he's got the power of earth elementals

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basically

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just means he can influence rock

crystal pond
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Earth element s can use gravity

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Literally deepholm

rain cave
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what about deepholm

crystal pond
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Flying rocks thing

rain cave
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?

crystal pond
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Google

harsh mason
rain cave
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also just because you can lift something doesn't mean you can manipulate gravity

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I'd argue if he was going to have any kind of physics based power it would probably be magnetic stuff

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but we already had polarities from raszageth fight

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so

deep pawn
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So if we go back to dual force stuff. Shadowflame, Lightice, would it be too hypocritical if he somehow became Arcane and Earth?

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What if he is trying to twist order magics later

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But might be too much like the wild magic dragon fight we already have

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That said, actual arcane magic isn't very orderly

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Nah, it'd have to be pure order magic. Who knows how that'd combine with his elemental nature. I don't think we've really seen that yet

rain cave
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funnily enough, iridikron turning to order magic would probably be the 'deal' that the other primalists would find abhorrent

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since we know fyrakk doesn't care about shadowflame, man uses it at some point (unless he's infused against his will)

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but if iridikron started channeling order/arcane the other primalists would react like how the aspects probably would have upon learning neltharion used void magic

deep pawn
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The more I think about it, there's no way Tyrhold isn't the final raid

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I'll be a bit mad if corrupted Tyr is a boss

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It's not like we've done that much plot there for it's size

rain cave
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nah I reckon final raid will be something newish

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that being said I can definetly see tyrhold being relevant to it

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like unlocking the new area, or the final raid circling back to tyrhold for a final conflict

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or being somehow relevant

harsh mason
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most likely a reward for quest lines

cosmic beacon
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The tabards look dope asf

deep pawn
deep pawn
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You think we'll see odyn this expansion?

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I'm not positive any keeper besides Tyr will

crystal pond
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Well in this expac we have records about him and tyr
And we about bring back tyr so

deep pawn
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I don't know why but I feel Odyn would be more in tune with a light expansion

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For an order being his abilities are very light and fire themed

harsh mason
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Forget about Iridikron, Fyrakk, Light and Void... We missed a character who could really become a new threat.:Decatriarch Wratheye.
And if it's serious, then I really wonder what will happen to her

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She wasn't just left alive after the dungeon

deep pawn
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She'll probably be a boss recruited by Iridikron in the last raid

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He's already known for working with whatever forces he needs to destroy order.

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Or she helps with the emerald dream plot

little hound
uncut lintel
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do we know when m+ season 2 starts

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?

deep pawn
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not yet

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May or June most likely

uncut lintel
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oh ok so i have time to still valor farm then nice

deep pawn
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yeah

little hound
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Gladiator Mounts: Awesome flying mounts + Customizations.
M+: HAH GROUND

uncut lintel
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wish i could have more than one catalyst tho this week so i can turn both boots and cloak into mythic color PepeHands

uncut lintel
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the firey brnoze shit

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earth

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soh yped to get this

little hound
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If they had elemental skins for our Dragonriding mounts? Sure!
But to be given GROUND MOUNTS In an expansion we hardly ever touch the ground? No thanks.

uncut lintel
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dragonriding elemental skins r way too cool remember

dense plover
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those mounts afaik are either going to be unavailable until next expac or unavailable forever

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theyre not going to do that with dragonriding unlocks

uncut vault
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Theyre rewards for Gladiator so that's not really applicable

dense plover
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arent the glad mount skins available next expac or something though?

uncut vault
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No, thats vicious mounts

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Glad mounts are only in that season

dense plover
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oh

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well that sucks

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idk why they do that unless they plan to make them available

uncut vault
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Mostly just a "thats always how it's been" deal, same with elite pvp sets

dense plover
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maybe they shouldnt do that anymore

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just sayin'

uncut vault
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I def agree, they need to adopt the vicious mount system for both IMO

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you grind to earn the current season's set/mount, and then grind more to get a token to buy a past one of your choice

upper pasture
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That would indeed be nice but lead me down a road of more PvP

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Which probably isn’t good for my overall health

deep pawn
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I'm soon to work on the 1800 priest set haha

ember blaze
upper pasture
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i mean if it's buyable with honor yeah but if it's conquest....i mean you could but like after the first win isn't it like 7 conquest per win lol

harsh mason
austere gazelle
subtle oar
subtle oar
rain cave
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I'm not a big fan of fomo

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When it comes to deleting how to get sets

rain cave
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Perhaps they should put older time limited sets on the trading post?

uncut lintel
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cuz im still workin on farms in season 1

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so idk if this is the last week or what

austere gazelle
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Oh , no 10.0.7 is not the next tier of content so you'll have at least two more month before 10.1

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( Or I think so )

uncut lintel
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ok i hope so

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i have to grind a bit more valor

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and get more catalyst charges

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like 2 more

harsh mason
uncut lintel
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oh

austere gazelle
uncut lintel
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o----o

cosmic beacon
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thats if ur meaning like elite sets for example

iron crown
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how is ret paladin in 10.0.7?

rain cave
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mythic is hard to get current tier, and is a status symbo;

cosmic beacon
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mythic sets are different

rain cave
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but becomes easy to get later

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could apply the same to PvP elite sets

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since those are mythic equivalent tints for PvP

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no harm in it imo, if the sets come quite later

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like not current xpac later

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just the idea that we have a precedent of things combing back eventually

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since nobody likes having hardrive space taken up by things they can't use

harsh mason
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Previously, the mythic raid opened in 2 weeks

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There was always a week to prepare for the season

austere gazelle
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Mmm usually the raid start on patch day, since everything is released at the same time now it''ll be weird to have the mythic+ starts one week after

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What you reference is maybe the locking of the great vault which reward the new season max reward one week after release

harsh mason
austere gazelle
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not anymore since DF

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potato screenshot, my bad 😄

deep pawn
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That doesn't say it all opens on patch day

uncut lintel
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isnt that what simultaneiatoitaly means

deep pawn
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There'll probably be a week delay still after the patch to make sure nothing is broken

austere gazelle
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yes, as I said, " usually start on patch day " but the new season will defo launch when the raid will be released.

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There is no more " one week delay "

deep pawn
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No, there used to be two weeks from patch to mythic raid start

austere gazelle
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I clarify, there is no more " one week delay between normal / Heroic and Mythic "

deep pawn
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Okay, that's different than saying season two starts right when 10.1 drops

austere gazelle
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yes, as I said, " usually start on patch day " does not means it always happens on patch day

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sometime some raid required unlocking or lore aspect before going in

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sometime they are directly available

harsh mason
# austere gazelle potato screenshot, my bad 😄

What does it have to do with the simultaneous launch of all raid difficult ? I'm talking about the fact that raids were opened 1-2 weeks after the patch was released (even longer in the legion). On the day of the patch release, the raids were never opened, not once

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You can see the release date of any patch and any raid in this patch, and it has never been on the same day

austere gazelle
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It did happen on previous expack though. Those were locked behind story or campaign though, require attunment or unlocking that could be done the first week

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But that was not the point of the discussion anyway, the new mythic season will start the day the raid will be available.

harsh mason
uncut lintel
austere gazelle
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I dont think the raid will be locked for whomever did not complete the story though

uncut lintel
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OMEGALUL imagine locking a raid behind story

austere gazelle
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they dropped this now, unfortunately

uncut lintel
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💀

austere gazelle
uncut lintel
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its dumb if it happens again

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i dont do game for story

rain cave
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I mean it did make some sense when they did do it

austere gazelle
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BC was the pinnacle of this shit

rain cave
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like HFC

uncut lintel
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💀

rain cave
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though it's frustrating

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and I think they undid that later

uncut lintel
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and without renown u dont even get half the story

austere gazelle
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Well, now you can be spoiled the end raid cinematic without even defeating the last boss by doing the story campagin though xD

uncut lintel
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💀 no way

rain cave
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shadowlands was the worst for this tbf

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I had absolutely no idea when thestory was taking place related to the raid

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esp in 9.2

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obv you figure it out

austere gazelle
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yeah, was crappy to have Denathrius "defeat " to be a plot point in the Venthyr campaign when you didn't even beat it in the raid yet xD

rain cave
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but it was just

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weird

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there should just be a precedent of like

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here is the campaign, it takes place before the raid

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like the actual story campaign in the journal

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but then still have the extra quests set after?

austere gazelle
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Or an hollow step " Defeat Denathrius " " Defeat Sylvanas in the Sanctum" to progress the story

rain cave
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just label it as a 'new' campaign

austere gazelle
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since there is LFR, it's not a feat in itself and hard to do

silent urchin
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there's a significant amount of people who don't even do LFR

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they don't want to gate story behind it

rain cave
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I also think the idea of a player character not being the people in all the raids funny

austere gazelle
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true.

rain cave
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like you come to the dragon isles, you help, you contribute to the effort

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but you're not one of the main raiders who goes and actuallyfights

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"yeah sure we're in aberrus to find stuff I'll help but bro I'm a blacksmith"

austere gazelle
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if only they could follow that step. Because in the following quest they'll address you as the killer of the last Boss anyway

rain cave
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I reckon just having clearly defined before and after campaigns is the solution

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like legit just seperate them in journal

harsh mason
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And it will not be 100% on the day of the patch release, since there was always time to prepare for the new season in 1-2 weeks (in the legion there were about 3 weeks)

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But they can easily make it so that the 6th chapter will require kill of Sarkareth

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As it was with the Wrathion quest, which required the killing of Azshara

ionic terrace
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fyi crafting vendors are up

silent urchin
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oh neat, did they hotfix those in?

ionic terrace
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must of

silent urchin
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in stormwind/org? or somewhere else

ionic terrace
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they changed the spec books to give 1,000 points haha

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yeah

silent urchin
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Neat, although last I saw the blacksmith stuff was.. not finished

ionic terrace
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what about it?

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they also added bags with most crafting mats

silent urchin
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Only a couple recipes in, some that don't do anything yet, and what looks like a whole missing new intermediate reagent

ionic terrace
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ah

silent urchin
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none of them get taught by the brain either

ionic terrace
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yeah sadly

silent urchin
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Despite being basically maxed on blacksmithing knowledge since launch apparently I still had to spend about 400 to mxa out

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Guess it makes sense why they didn't add any more

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Little bit surprised at no new gathering reagent

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also that there's no more explicit knowledge catchup

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... did they hotfix in more campaign quests too?

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there's one for touring the city, post fyrakk burning it?

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hmm I think just weird phasing meant I missed it before

deep pawn
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hmm, what's the special Sarkaroth item?

uncut vault
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most loot is PH right now so we dont know yet afaik

dense lichen
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Hey guys, are the Zskera Vaults a solo activity?

silent urchin
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yes

dense lichen
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Alright, thanks!

rain cave
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loving all these datamined armor sets that are themed around the dragonflights, but still have all the color schemes for the others

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already know this is going to be a popular one

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but you can easily see some amazing high elf/ alliance mogs with this

near flower
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that grey color reminds me the maw items.

rain cave
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😂

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I get what you mean though

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it's funny actually, all the maw themed gear comes in weird shades of color that seem to always be 5% off of matching literally anything else other than itself

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and the shoulders sit weirdly

dense plover
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omg

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catalyst changes are amazing

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"First, we’re reverting the Weekly Quest system to get Catalyst Charges in favor of how it worked in Shadowlands Season 3. For those unaware, this is very simple - every week, all characters on your account will get a charge, no action required."

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i dont have to do that stupid quest every week!

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"The quick hits of how Dragonflight Season 2 will work are thus:

Upon the Catalyst opening, all players will receive a Charge for every one of their characters. These function the same as they always have - if your Main spends a few to convert items early in the season, it doesn’t impact your alt (or any alt characters you may make in the future).
unlike in Shadowlands Season 3, there will be no cost associated beyond the Charge spent. No Cosmic Flux, no Dragon Isles Supplies, no Apexis Crystals - if you’ve done the work of obtaining a convertible item, that’s enough for us."
upper pasture
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Yeah and no currency too

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Amazing lol

dense plover
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its such a good change

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some of the forum comments are written by idiots

upper pasture
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I like the “Omni token” idea too

dense plover
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someone was complaining about how theyre going to make tier set pieces less common drops later in the season and someone said "but what if i join late in the season?"

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and im like - dude did you read what this post is about?

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you use the fucking catalyst dummy

upper pasture
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Yeah but all they see is “less tokens off raid bosses” and they get scared

dense plover
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except with guaranteed charges, joining late in the season means you DONT want tier pieces to drop from bosses

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because that couldve been a trinket drop instead

upper pasture
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You could argue now with the upgradable raid tier raid bosses tier will be just as good as catalyst converted gear so either is just as good

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But with trinkets it’s still gonna be a crap shoot

deep pawn
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This whelms me. Woo so one piece of tier for hitting 2200

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It's barely anything for non raiders

dense plover
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and theyre testing this

deep pawn
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They get aotc mounts, the Raz skin and others on top of the best trinkets and faster tier acquisition

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Raiders get the vast majority of new content over the course of an expansion too

uncut vault
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I like the changes theyre doing, but I really dont get their insistence on keeping it at 6 weeks

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this still kneecaps M+ players to a huge degree

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Less so than past seasons, which is nice at least, but I don't get why after seeing that things are clearly fine and the community is eager for it to be earlier

upper pasture
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i mean it's not great but it's a free tier piece

deep pawn
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One per kill on corpse

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At least how it reads

upper pasture
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lfr/n/h/m

deep pawn
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It's an extra piece of loot dropping for the raid, not the entire raid getting one each

upper pasture
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oh

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hmm

dense plover
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new 10.1 vendor build

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likely we are getting another build tomorrow

deep pawn
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Maybe it'll have whatever special item Evokers are gonna get from Sarkareth

upper pasture
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i see not as crazy as i thought

deep pawn
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Watch it just be those dragon mogs and them be evoker only

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Since those mogs so far have only been shoulders and tabards right?

uncut vault
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We already have one on the PTR as a reward from the main campaign

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its for everyone

deep pawn
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Hmm, then I wonder what Ion means. The cloak isn't evoker only right now at least

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Screw them if they tie the third spec to killing Sark

uncut vault
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110% wont do that lol

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they might tie some of those datamining strings for void glyphs for evokers to him though

glass flicker
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Evokers do be one of the most colorful classes. Limiting their visual effects to only void would make them somewhat easier to see. Not every class needs their abilities to be a jar of Skittles.

deep pawn
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Literally only evoker is rainbow

uncut vault
# ember blaze void glyphs? for evokers?

there are some test spells in the 10.1 PTR data tied to spells like emerald blossom, that according to the names will use the cosmic void visuals from Sarkareth's fight

uncut lintel
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i like to see gay colors on my evoker

glass flicker
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Good. The glyph is optional.

uncut lintel
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gla

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d

glass flicker
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All glyphs are optional.

uncut lintel
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can we have a glyph for druids some more animals forms

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skitterfly flight form lets go

glass flicker
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I want the cheetah to be my actual cat form.

uncut lintel
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i wanted the white cheetah they never added

glass flicker
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Switch seamlessly between travel form and cat form.

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I want that.

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Or how about furbolg form for bears?

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Or Saberon cat?

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Why was that even removed?

uncut lintel
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voidge no idea i loved the saberon cat form

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they need 100% to bring them back as glyphs

glass flicker
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Oh, here's a good one.

uncut lintel
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the spotted snw leopard was my fav

glass flicker
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Why do they still restrict moonkin form appearances?

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Why can't I have the elf or worgen one on a tauren, for example?

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Maybe I want horns on my nelf boomkin.

uncut lintel
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idk

glass flicker
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Also agree that Glyph of Stars should have color options?

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Boomkins use both sunlight and moonlight as visual motifs. Why not have an orange version?

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Glyph of Sunlight.

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I could go on for days about glyphs.

uncut lintel
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that would be dope

glass flicker
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Ok ok, hear me out.

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Shadowflame warlock glyphs.

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Purple = win Chaos Bolt.

uncut lintel
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omg

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yes

glass flicker
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And purple fire everywhere.

uncut lintel
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i love the new fire color

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hope it stays

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its so cool

glass flicker
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Or how about some more love for DKs?

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How come Death and Decay is red for all specs?

uncut lintel
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im goin to bed D :

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gn

glass flicker
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Good night.

uncut lintel
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we can continue glyph talk

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tommorow

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game down all day

glass flicker
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Am on night shift so I'll be awake when you are.

upper pasture
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can't wait for all the people who can't read login info asking why it's down

glass flicker
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O no.

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New patch tomorrow for EU.

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Hooman hairytig armr tomorrow too.

upper pasture
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ya

glass flicker
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I'm going to mog the siht out of my paladin.

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She looks like this now.

upper pasture
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yeah i bet my priest will look good in the red one

glass flicker
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Offbrand Whitemane mog?

upper pasture
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naw, i just like the red robes

rain cave
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Same reason frost bolt is blue

glass flicker
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Next you're gonna tell me Anti-Magic Shell is unholy because it's green.

rain cave
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Yes

glass flicker
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But it has glyphs.

rain cave
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Cool

glass flicker
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Just make more glyphs overall.

rain cave
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Yes

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Death and decay glyphs would be cool

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Even though it's a pretty low visual spell Now

glass flicker
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Could at least highlight the area better, especially with a frost rune

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I don't want to squint at my screen every time I take my DK through Castle Nathria.

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Or Firelands.

rain cave
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Melee in general should get a review

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Mortal strike uses a bad animation, doesn't feel as satisfying as it could be. Frost dks still use the wrong animation for frost strike

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Paladins verdict thing is pretty poor

glass flicker
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Mortal Strike should be a down swing imho.

rain cave
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Yes

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A massive over the head

glass flicker
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Like the orc male default special attack.

rain cave
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And make it play a special crit sound

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Like a bone crunch

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Or a slice

glass flicker
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I don't like the sound effect for mortal strike already. Even Overpower sounds better.

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Just give Mortal Strike the Execute sound effect and bass boost it.

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And find something new for Execute.

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How about Bladestorm? It looks so cool in Heroes of the Storm 'cause Samuro isn't straight up spin2win.

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And how come DKs don't have an ability that resembles Leoric's three strike combo? That'd be so cool.

ionic terrace
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interesting

harsh mason
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I wonder, there will be a new drop ptr today if a new patch is out?

silent urchin
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it's possible

ionic terrace
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oho

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spoilers for orc heritage

crystal pond
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Since 10.0.7 is still not public yet

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This quest man

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Oh wait its out nvm 💀

rain cave
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thralls son?

ionic terrace
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yea

rain cave
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weird

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thought he'd be green

ionic terrace
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aggra

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and both of their children are brown

rain cave
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yeah I just assumed green was a dominant trait

rain cave
ionic terrace
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LOL

crystal pond
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Taurens with dragon eyes are scary dracthyr_sweat

rain cave
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I love how the human heritage armor doesn't actually have anything special to it

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like if you look at say, vulpera, they have a cowl that fits their ears specific for the race

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human don't even have a 3d chestpiece 💀

deep pawn
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Do you need to be 70 for the heritage?

dense plover
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emberthal has a fancy model

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with lip syncing stuff

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so does sarkareth

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ebyssian still has his old model so it must be quest triggered

dense plover
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abberus lore

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cosmetic cloak reward

harsh mason
# dense plover

Something tells me that this is a trap, and Sarkareth has successfully fallen into it

dense plover
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now ebyssian has his model

harsh mason
dense plover
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this is a great cutscene btw

sonic flame
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2 questions

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  • when is 10.1 releasing ?
  • do the recent cross faction changes allow for cross faction dungeon finder? :3
crystal pond
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Ebyssian didnt get new dragon model dracthyr_cry

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Give our boi some antlers

dense plover
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he still hasnt

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it will only happen if its encrypted

silent urchin
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so is the new model just higher def?

crystal pond
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Yeah

crystal pond
dense plover
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no it wasnt

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it was his normal model

crystal pond
dense plover
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i think that mightve been a mistake then

uncut vault
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that might have just ended up as this IGC model

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it still has an NPC code of some kind

subtle oar
harsh mason
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It looks interesting, but Sarkareth (this is the 1st stage of void consume) no longer has pupils of the eyes

uncut lintel
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noooo dont become raid boss D :

upper pasture
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Uh…

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He is?

harsh wedge
uncut lintel
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NOOO

harsh wedge
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Sarkareth will literally be the last boss of the next raid, to add to your pain

uncut lintel
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wait whaat

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D :

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why

dense plover
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because he consumes shadowflame

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and falls to darkness

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like neltharion wanted

harsh mason
uncut lintel
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im cry

glass flicker
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Too blue.

clear parrot
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So... Adamanthia is sealed with the black essence of all the dracthyr kind...?

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This is a very good clue about the third spec, gets me a good hype

dense plover
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i dont think thats correct at all

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where did you get that from?

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its sealed using black dragon magic

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aka NELTHARION

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not the essence of the dracthyr

uncut vault
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The main story reveals that she’s sealed using the essence drained from the dracthyr

crystal pond
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Neltharion used his spell and it was powered by dracthyr's black dragon essence

dense plover
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dang

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i guess i didnt pay enough attention?

crystal pond
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Wich is like
What was her point to remove black dragon essence from dracthyrs when neltharion was able to do that through something like this already

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I mean yes it was a command from neltharion, but like for what? dracthyr_tea

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Oh yeah btw did they fixed the book with 5 old gods or its 5 still?

uncut vault
dense plover
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huh

#

i did miss it

#

a single line

silent blaze
#

I hope they do something with the ring we get, like I personally wouldn't mind it staying around all xpac but I think they should give us some stats with it or like you give up a slot of something

harsh mason
#

Will you change this ring in the new season

ember blaze
#

It’s just a mid patch thing for people to do

#

And it wouldn’t be good if you kept it all expansion

#

That’s another dead spot

#

And anyone joining later would have to go back and do first season content to get it

harsh mason
#

So, where's the new ptr build😡

ionic terrace
#

tonight

#

soon tm

warped fiber
#

it is so cool

dense plover
#

ptr servers are down

warped fiber
#

idk how to play on ptr server lol

dense plover
#

you just select ptr in the launcher and download that version

#

but its buggy and for testing

warped fiber
dense plover
warped fiber
#

:(

plain violet
#

Yeah, the idea of the black essence being taken from all dracthyrs...

#

It seem tied to "once we liberate her, black essence is no more punctionned, we will get back our powers"

#

It seem very strange to have commercialized as much the dracthyrs as "using the power of all flights" and insisting that's their lore, infused with each essence, to have now a quest saying "eeeeh, actually, minus black"

#

We also have a text from Adamanthia saying extracting the black dragonflight essence was done to dracthyrs in stasis, but that she feared the consequences on their abilities.

warped fiber
#

every scene with ebyssian and emberthal had my heart in pieces

plain violet
#

I really loved the dialogue.

warped fiber
#

me too

#

the animation, the VA

#

everything is on point

plain violet
#

Yeah, we really leveled up!

dense plover
ionic terrace
#
World of Warcraft Forums

We’re now testing a new scenario coming in Embers of Neltharion, in which you’ll assist researchers Rannan Korren, Greta Herzig, and Thaelin Darkanvil as they investigate a Titan mining lockdown with their new niffen guides in the Zaralek Cavern. The adventurer Rannan Koren, a member of the Dragonscale Expedition, often heads into the fray befo...

#

neat

dense plover
#

woah

#

shadowpriest has changes

ionic terrace
#

ye

dense plover
#

"Players will be rewarded each week based on the highest number of objectives they complete. Completing more objectives in later scenarios will garner higher item level and greater currency rewards, but helping each time will provide some compensation and a chance for more rewards."

#

sounds like fates meets wow style rewards

ionic terrace
#

build out

#

yeah

mossy meteor
#

new build is a bit wonky

dense plover
#

base WQ ilvl has been increased

#

think this is a public event

#

or its not

#

idk

#

this is new and veristrasz is here

#

other two entrances are on the flight map, which now works between the two

#

cant fly to them though

#

disconnection warning

silent urchin
#

Seem rather close to each other

dense plover
#

theres an item in renown thats like the flightwhistle but just for this zone

#

this is new i think

silent urchin
#

pretty sure that was there before

#

icons may be new

#

Do you ahve to unlock the other exits?

#

There's a lengthy tunnel for the south one from inside zaralek but it's still blocked at the end

dense plover
#

or are specifically active during a fyrakk assault maybe?

#

maybe tied to story?

silent urchin
#

similar tunnel for the south west, but has an invisible wall up

dense plover
#

this one is here

#

makes sense - this was where the miners could hear voices behind the wall

#

its blocked at the transition

silent urchin
#

Yeah, had what looked suspiciously like an entrance too

#

seems like gathering nodes are in

#

or at least more than there were before

dense plover
#

dont think they were in before

silent urchin
#

well, mining at least

#

there were like two for mining in the entire zone, now there's at least a bunch in the middle area

dense plover
#

wanderlings are in

silent urchin
#

some voice acting for wq/etc is in

dense plover
#

some have big horns

#

new deposit

#

new secondary reagent

silent urchin
#

final entrance is here, I think on live this is just a smallish cave

#

curious how this one is supposed to have been made

dense plover
#

oh

#

that one is the only one we dont know yet

#

rockslide maybe?

#

the three falls one is from mining exposing the tunnel for sure

#

testing out FPs

#

also i think they added a bunch of new decorations to the floors and ceilings throughout the cave

#

it looks more detailed and less barren

silent urchin
#

oh, new type of mining node, metamorphic

#

gave me a

#

gives a knowledge point and a journal entry and so on

#

no new spec stuff for it though

#

very high amount of rich nodes, and the rarer elemental nodes like primal

#

I did see seams here before as well, but not seeing any today

#

and it does only seem to be part of the map with nodes, all serevite

ember blaze
#

more things to fill up my bags murloc

silent urchin
#

hey at least you'll be able to trash all the reach stuff

#

I forgot to try overloading it :(

#

also I was wrong, that final cave entrance is pretty obviously there on live but blocked

#

Ok overloading makes a bunch of "Metamorphic spires" spawn which give you a whole bunch of the glowspores

dense plover
dense plover
silent urchin
#

no, thought I read them all but must have skipped some

upper pasture
dense plover
silent urchin
#

haven't seen any mention of an unlock for them, but no reason why they wouldn't be from the start, I guess

upper pasture
#

Neat, I love them lol let’s hope they are tameable

silent urchin
#

seems to be new campaign steps

#

or I just missed that they continued at the top of valdrakken tower

uncut vault
#

Love these niffen lines

silent urchin
#

stony tony has apparently had his speech/name encrypted?

#

oh apparently I only did up to the end of chapter 3 before, while 4 and 5 were available

#

weird I missed it

#

although there's so many phasing issues still possibly mine was screwed up

#

Was the Cause without a Rebel quest actually in before? I know the writings were

#

sidequest about stopping a plot by the dragonkin to blow up the valdrakken aqueduct

silent urchin
#

I wonder what happens if you choose the exceptionally racist options

dense plover
#

alexstrasza probably criticizes you

silent urchin
dense plover
#

she is the life warden afterall

silent urchin
#

first is good, second is bad, third is mix

#

might be more options as well, I had a couple that gave nothing

#

doesn't seem to change the outcome of the quest other than that

#

and you do indeed crack the code and end up going to the rebellious cliffs.. where you just came from and got the notes

#

well ok I guess you were at the caverns very slightly north

#

this chain started at the top of the tower, btw. Not sure what the requirements are, it involves maldra flametongue who was also part of the Misty Vale storyline in 10.0

#

Not entirely sure this is quite getting across the message they want, but I guess it's hard to be nuanced in less than a page of text

#

gives a title

#

ok there's a bit more which helps it come across better

#

I think it was ok but I feel like a lot of people aren't going to like it anyway

#

Feels like it was meant to be in 10.0 given the rebels were always there

upper pasture
#

😦

#

sadness

subtle oar
#

Petopia put out a tweet saying they are not tameable and not likely to be

dense plover
#

theyre too weird tbh

deep pawn
#

And Crawgs aren't?

dense plover
#

no i mean, the wanderlings are literally designed to be walking in liquid at all times

#

i dont know if their animations even work on land

#

and theyre too disproportionate

uncut vault
#

their attacks all use their legs, so that wouldnt logically be an issue anyways

#

not much different from devilsaurs moving all the way down to headbutt

#

blizz thought otherwise though, I guess

rain cave
#

anyone got any ideas on what kind of style that new silent star cloak is?

#

does it read as night-elven to anyone?

#

or just purple dragon style

uncut vault
#

It’s based on Alexstrasza

#

It’s just a purple version of the priest tier

dense plover
#

^

deep pawn
#

so that's 2203 secondaries, but that ilvl is likely wrong

#

no way it's not meant to be 450

#

I wonder what the uptime is

ember blaze
#

dragons are immortal? 🤔

harsh mason
#

Alexstrasza is over 20,000 years old, so yes, they are closer to the immortals. And that is, dragons that are older than aspects

ember blaze
#

the aspect powers make them live forever right?

harsh mason
crystal pond
#

Aspects was actually immortal gods in terms due their power
In general dragons can die due old age

#

the aspects will also die of old age, but in fact they began to grow old not long ago, after deathwing's defeat

deep pawn
#

Sra'thik...

#

that's not a name for any type of Aqiri or Klaxxi I know?

#

oh, nevermind

#

They are mantid just not Klaxxi

#

So Neltharion at least knew of the Klaxxi before the sundering

#

hell, this entire room has Pandaria relics

#

Have we seen this statue elsewhere before?

silent urchin
#

tomb of sargeras, I think

deep pawn
#

Curious a Night Elf statue is mixed with Pandaria stuff though

silent urchin
#

got glowy eyes there but I think it's the same one

#

may be more generic than that

deep pawn
#

in that room it's a personification of Elune no?

#

Because before it was a Tomb it was a Temple right

silent urchin
#

Yeah, that's the sisters of the moon boss

deep pawn
#

As far as I know there's been nothing to connect Elune to Pandaria

austere gazelle
#

There is also a drawing of the Guardian's tower of Dalaran somewhere in those room

#

which is ... weird

#

I can understand for the Highborne and stuff since the Dragon Isle were not " closed " before the Sundering

#

but for Dalaran though 🤔

plain violet
#

Dalaran is yeah... not understandable.

rain cave
#

just noticing that the darkmoon jester outfit shares a lot of coloring with shadowflame lmao

#

obv not directly tied to eachother but reinforces the suspicious connection between the fair and darker forces

plain violet
#

Darkmoon is really sus with many subquest hinting at old god.

#

I do like the idea however of old gods influence also being plain fun.

rain cave
plain violet
uncut vault
rain cave
#

before I focused

silent urchin
#

you can get the hat?!

uncut lintel
#

what hat is that

silent urchin
#

it's a new one in 10.1, afaik

#

lots of the niffen have it

deep pawn
#

Wasn't sure the Darkmoon expansion in Hearthstone a ton of void?

rain cave
#

literally had all the old gods involved

#

but that's HS

#

that being said it would be funny if HS was lore relevant to old gods twice in a row being its only lore additions

#

since for some reason the WoW devs just went with the HS look for N'zoth

#

which, fair enough?

#

but I just found it surprising that the secretive n'zoth we just knew what he looked all along it turned out

austere gazelle
silent urchin
#

oh apparently there's a lot more spells this build that strongly imply dracthyr is getting a tank spec

#

although could just be NPC stuff

rain cave
austere gazelle
#

Expansion are developed way before they released though, even on concept art

rain cave
#

Still, they could have been done like

#

A shadowy figure

#

Something that still represents him as a card

#

But kept his physical form masked

#

Like some glowing eyes and a vague shadow

rain cave
#

do we reckon evokers are actually getting a new spec?

#

saw the datamined stuff

#

but that could equally be abilities given for the questline

#

if they do add a 3rd spec I reckon that would just be a hint at them adding more to other classes instead of new classes going forward

#

since most of the remaining fantasies could be done via specs to existing classes

#

and if we assume they've planned a way to stop the same power creep that the old talent system had, where things just kept growing vertically

#

would only make sense to expand horizontally as well

austere gazelle
#

DH need a third spec ;p

rain cave
#

could be cool if they tied the fantasy of that third spec with the DH's also finding more purpose now the legions gone

#

adapting their power, finding new power sources, now that the legion is a non threat

austere gazelle
#

maybe its linked to this new reputation that popped up since last patch.

rain cave
#

e.g. a new spec that's more inquisitor themed with the 2H fantasy the 3rd spec was most likely going to have

#

and it's more controlled

#

the lore being they're a new sect dedicated to stamping out dreadlords and other internal treachery

#

since atm there is no frontline war if that makes sense

#

the biggest threat to the factions is the fact the denathrius and his dreadlords are still out there, and there's potential internal traitors or spies

#

even from other things such as the void

austere gazelle
#

Or a Warden orientated spec since in the lore the warden and the DH are often associated. The hunter becoming the hunted, etc

rain cave
#

combine them

#

3rd spec for DH focused on 2H, containment and soul manipulation like was originally teased

#

whilst the remaining DH's join the wardens as 'normal' wardens in the old spec

#

a new spec is created for a new purpose

#

using the soulscythe woman NPC as the head of that

austere gazelle
#

Warden weapon are indeed 2h

#

This could be linked with the return of Illidan and maybe an alliance Burning Legion faction

rain cave
#

illidan comes back with scars of order magic bet

austere gazelle
#

opening to Draenei Warlock and Eredar allied race

rain cave
#

3rd spec is a combination of ordered fel

#

since we're getting so many combined cosmic elements

#

shadowflame, life/death (ardenweald), light and order being kind of the same in places like zereth mortis

iron jungle
#

Hm

rain cave
#

if they're looking to add buffing specs as a new type as well

#

tyr could be the basis for a new paladin spec focused on buffing

#

as he is the one related to empowering the aspects, and infusing with order

#

but he is also tied to light obv

#

chronomancer mage, buff allies there

austere gazelle
#

imagine not a third spec... but a third talent tree based on buffing xD ( nightmare to balance though )

deep pawn
#

I wonder if he'd be chill with ordered fel. That combo of opposing forces hasn't been seen elsewhere besides I guess disc priests

#

Balance druids at one point balanced life and Death rather than astral and lunar

#

Man I'd kill to have a blessing paladin back again

#

I'm so tired of dps mains whining they don't care about their performance anymore because of things like infusion.

rain cave
#

since they're more enabling somebody else to throughput

#

it kind of averages between the 2 players in terms of DPS

#

instead of one being just plain lower

ember blaze
#

holy priest has fit in well with what i envision a buff spec would look like

rain cave
#

so I would think them first

ember blaze
#

in what way

rain cave
#

disc are the closest thing we have to a kind of dps/healer hybrid and that to me feels closer to a buffer

#

esp because they have power infusion

#

and can do some weird buffing things

#

idk

ember blaze
#

i dont think a support class should be a dps character

#

also

#

Holy priest has had several things that kinda fit in wel

rain cave
#

the issue with making holy a support spec is that you're taking the default heal spec away

#

as in, holy priest is the most straightforward healing firehose spec

#

new players can just pick up holy priest and shart heals out by facerolling

#

they're meant to be that way by design

ember blaze
#

night fae ability, i know it's a general thing, but they were the only ones that used it well. Symbol of hope resetting defensive cd and restoring mana to healers. hymmn increasing healing taken

#

Guardian spirit increasing healing on an ally and providing a cheat death

#

im not talking about making them a support spec

#

im saying they are close to what I envision a support spec could look like

#

but going further

rain cave
#

those aren't really dps things tho

#

and again I know Power infusion is priest wide

ember blaze
#

why does a support spec have to only be dps?

rain cave
#

but disc are best known for it

#

but power infusion is probs the closest thing to a support spec

#

that I envision

#

I remember back in legion enhance and ret had passives too

#

to increase allies damage

#

similarly

ember blaze
#

supportive buffs do not have to be purely damage buffs

rain cave
#

I know, but in reality most of them should be

#

because support would have to fit into a DPS slot

#

and make up for that lost DPS slot

ember blaze
#

you say that but i think they should stick to having it be a healer

rain cave
#

then it's just a healing spec

#

not a buffing/support spec

ember blaze
#

i dont understand how that makes any sense

rain cave
#

because when people are talking about adding a new type of spec, specifically the new dracthyr one

ember blaze
#

a damage dealing spec should be a damage dealing spec

rain cave
#

they're talking about a whole new archetype

#

like a bard

ember blaze
#

a healer would better much fit in a role where their own personal performance is not as relevant

rain cave
#

who relies on buffing their allies to do the damage for them

ember blaze
#

otherwise you have issues where the dps players cry about how they have a tax

rain cave
#

and giving utility

ember blaze
#

because dps players want to do damage

#

as opposed to a healer

rain cave
#

yes

#

DPS players want to dps

#

so they play dps

#

healers want to heal

#

so they heal

#

buffers want to buff

#

so they buff

ember blaze
#

which fits in better for the already supportive role

#

being healers

rain cave
#

but because buffing healing is just

#

healing

#

not buffing

#

and healing is a premium slot anyways#

#

making buffers a DPS standin

#

makes more sense logically

ember blaze
#

it doesnt

#

youre adding more problems there

#

and you have to tune damage provided even higher

rain cave
#

ok lets say you're in a dungeon

#

you can't have a buffer as your only healer

#

buffers need to be able to do dungeons

#

so they have to be DPS basically

#

unless it's a tank spec, that doesn't do much damage itself just tanks

#

but buffs the parties DPS

ember blaze
#

i think this is overcomplicating it too much

#

the support would just be able to heal

rain cave
#

that's just a healer though

#

we have those

ember blaze
#

we're talking about different playstyles here

rain cave
#

I enjoy buffing allies to support them

ember blaze
#

maybe youre talkinga bout adding a fourth role

ember blaze
rain cave
#

I'm talking about adding a new archetype

ember blaze
#

but a new healer could go further in that direction

rain cave
#

in dps wise

#

they just

#

heal

#

currently ret paladin and enhance are probs closest

ember blaze
#

youre kinda ignoring what im saying

rain cave
#

since they can still provide dps increases

#

to the group

#

if you're talking about general buffs

#

not dps

#

everyone can do that

#

everyone has some utility

ember blaze
#

we already have a bunch of buffs in this game

#

and it's kinda my takeaway

#

if they wanted to, they could probably just build a spec around that

upper pasture
#

yeah but if the "new buff spec" is a healer spec who's gonna heal when that healer is doing the buff spec

#

you'd just be creating a "new" healing type

ember blaze
#

sounds fine to me dracthyr_shrug

upper pasture
#

there would be no change to the meta it would still be tank/healer/3 dps

ember blaze
#

which is probably how it should stay

upper pasture
#

not the possible tank/healer/buff/2 dps

ember blaze
#

i dont think they should add a fourth role

rain cave
#

we're discussing how they would IF they did

ember blaze
#

unless they have plans to release multiple options for that fourth spec

upper pasture
#

i feel like it's likely isn't going to happen but it would be pretty neat

rain cave
ember blaze
#

they can easily just stick to the current roles

#

and just design a new playstyle

#

where personal performance isnt as important

upper pasture
#

they could but it's been nearly 20 years

#

they likely want to spice things up

rain cave
#

tyr based paladin buffing spec, monk vitalization spec, evokers buffer spec, mage chronomancer

#

that being said I'd prefer they added the new buffer specs to mostly classes that are triple DPS

#

so they they have an alternative playstyle

ember blaze
#

yeah i dont see that working out well

#

i expect healers being more inclined towards a buff spec, and less likely if theyre more dps oriented.

#

specially shadow being an example of players being salty of giving away a buff

#

and how important they want their dmg to be

upper pasture
#

yes but that's because its either A buff someone else and loss dps or the new spec would be B. this is your job to buff others to increase their dam

rain cave
#

I like B

upper pasture
#

it feels bad when you're all 3 dps competing for top dps but if you're there to buff others youll want to do that

rain cave
#

I remember the soulbinds that buffed others

#

like the crit kyrian one

#

I really enjoyed that

#

made my hunter kyrian just for it

#

doing a full crit build, and provided crit support

deep pawn
#

I'm pretty sure any buff spec would be like FF14 dancer which was balanced as a dps

rain cave
#

from what I played though it felt pretty shite compared to WoW's combat xD

deep pawn
#

It does early

#

It has a longer gcd, but as you level you start getting a ton of off gcd skills you weave in to where it's as fast as WoW

rain cave
#

idk it just felt off to me

#

visually as well everything felt so

#

weird

deep pawn
#

Plus everyone's favorite shuffle casting where you can move in the last bit of a spell and it still goes off

#

There's parts of some dps rotations that are faster than combat rogues

rain cave
#

was expecting it to be a more impressive shiny looking game

deep pawn
#

I mean it's only a couple years younger than WoW.

#

They're doing a massive graphics upgrade heading into the next expansion

#

But that's secondary to the dancer class being 80% dps 20% buff and balanced that way

rain cave
#

it's strange with ff14

#

I did try to get into it but just felt such an aversion to it

#

since it's so opaque to get into

#

and feels just

#

wrong

#

launcher wouldn't be out of place on windows vista, thought I'd downloaded the wrong game for a sec

deep pawn
#

For whatever reason they don't like updating the launcher or how you buy sub time

rain cave
#

couldn't tell if I had a subscription, if it needed a subscription

deep pawn
#

But that's Japan for you

uncut vault
#

Dancer def is the best comparison for a modern MMO support, it's basically just a DPS but who has rotational abilities to also buff allies while they do damage

#

WoW would more than likely go that route too

rain cave
#

also this is more a final fantasy thing

#

but there's no serious story to me

upper pasture
#

that was my biggest complain so far with ff14 is adding and subbing/unsubbing is...like complex for no reason.

deep pawn
#

Early on you just start as a random adventurer for hire. It's a story start Japan loves. It's not that different than how classic WoW starts.

rain cave
#

no I get that

#

I just mean

#

there's no way I can take final fantasy serious as a franchise

#

because each game isn't even the same bloody universe

#

and there's no like constant stakes or tonality

uncut vault
#

I mean you're not supposed to do that lol

#

Final fantasy is a genre of its own more than a franchise

deep pawn
#

Why does it have to be? Are you mad if a writer finishes one story and starts another?

rain cave
uncut vault
#

the connection between games are the enemies, the conventions, the artstyle, etc., not the story

rain cave
#

I guess it just feels

#

soulless

#

just there because it has to be

#

same publisher who puts them in a silly game with fucking disney characters

deep pawn
#

It's just my opinion but FF14 has one of the best rpg stories I've ever played and to have it in an MMO is mind blowing

ivory meadow
#

how far are you Saint?

rain cave
#

I spawned in like

#

an orange round city

upper pasture
#

eh to each their own

rain cave
#

was told to go to a bank

#

shop

#

or something

#

idk

#

then went outside killed some stuff

#

logged off

#

like a good hour or two of wandering around basically

uncut vault
#

so you literally just... havent played it lol

deep pawn
#

Oof, yeah, Uldah is like starting in Undercity

ivory meadow
#

so it's just the slow start getting you

rain cave
#

well I've seen high end stuff

#

doesn't look any better

upper pasture
#

i tried three times to get into FF14. it just doesn't do it for me. i love the single player FFs but an MMO FF just falls flat to me

ivory meadow
#

then it's just

#

¯_(ツ)_/¯

#

just not for you

upper pasture
#

yeah, i know

ivory meadow
#

not to you Daniel

glass flicker
#

FFXIV is good, but I prefer WoW combat and roleplay better.

rain cave
#

only other MMO's I could really get into were GW2 and Warframe if that counts

glass flicker
#

It's faster.

upper pasture
#

the thing that turned me off FF14 endgame was when i was explained it's less about skill and gear then it's about "knowing the dance" for the fight

deep pawn
#

Max level dps felt plenty fast to me but I mostly played dancer and bard.

rain cave
#

is there even talents?

ivory meadow
#

nope.

rain cave
#

ewwww

glass flicker
#

I just got to unlock monk for my pugilist and stopped playing. FF is not for me.

deep pawn
#

If the WoW top raiders had their way it'd be that way for WoW too. That hate any sort of randomness in mechanics

rain cave
#

how are you supposed to have build diversity

deep pawn
#

You don't. It's more about playing your job well and doing mechanics. It's not like WoW has build diversity either

glass flicker
#

What I love in FFXIV is the glamour system and the emote system.

rain cave
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look at the talent tree

deep pawn
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You're either the right build for your content or you're inting

glass flicker
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In retrospect, I enjoyed the game. But it's not what I'm looking for in an MMO.

deep pawn
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A couple of flex points is not true diversity

rain cave
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I think WoW has a lot of potential for build diversity

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being able to skew fury in different directions for example

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or destro lock either being chaos bolt spammy focused or just going fully incinerate fire based

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each spec has atleast 2 viable playstyles from what I've seen

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and those each have their own flexing within

ivory meadow
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2 playstyles is not exactly "loads of build diversity"

rain cave
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I do wish we had more though

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I'm glad they're adding more like unique proc based items and trinkets, items with slottable effects

upper pasture
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i mean, there's M+ buiilds/PvP/raid builds.

ivory meadow
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I agree on that

deep pawn
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Most specs I've seen at best you have single target or AOE builds. In FF14 you just always have both

rain cave
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ideally we can have a WoW retail that takes design cues from REDACTED

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personally I'd love to see WoW have more glyph/talent things where you can equip more flavored abilities, and modifications to those

deep pawn
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Art takes too much time plus won't you think of pvp clarity

rain cave
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no I mean effects wise

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like

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interactions

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mechanics

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e.g. a unique weapon that converts a your nature damage to fire damage

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and an assassination rogue picking up all the poison talents

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and then finding another item that interacts with fire damage

upper pasture
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thats soooooo much extra balancing

rain cave
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it's fun though

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and it wouldn't be a massive balance nightmare if they put more of an effort into quicker balance changes

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if it's a lot of work to look at the chart and go "damn that rogue build is fucking overpowered" and tune its numbers, they've got a workflow problem

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w/e

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I just like sprawling cross system interaction, and interesting effects

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allowing people to repurpose abilities for new builds

deep pawn
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Sounds like you just want to play path of exile

rain cave
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nah never played it I hate that grindy style of game

upper pasture
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it's easy to sit here and say "just balance it"

ivory meadow
rain cave
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not a huge fan of the RSI inducing top down camera

upper pasture
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but in reality it doesn't work like that

rain cave
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gives me PTSD of when I played through the diablo 3 campaign

upper pasture
rain cave
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having to click on each individual enemy...

deep pawn
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That's cause PoE was born as a Diablo clone and the isometric camera is a relic of that just like how it is in mobas cause of wc3

ivory meadow
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I never said anything about playing BiS

rain cave
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I mean as someone who's played 3500 hours of dota

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I'm acquainted with WC3 history and the top down camera

upper pasture
rain cave
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I just dislike it in the diablo context where it feels like enemies hitboxes are smaller than their models

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and mousing over them manually to attack in hordes is painful

ivory meadow
rain cave
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but yeah I'd love to have more creativity in build creation

upper pasture
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"you're taking those builds not out of any want to play how you want but only because it's sink or swim if you do or don't."

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you don't have to take those builds to do that content

deep pawn
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It makes it harder and it comes at the cost of a ton of social friction

upper pasture
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you can do whatever build you want it's just some perform better than others

rain cave
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stuff like "doing fire damage builds stacks of X, dealing frost damage causes all stacks of X to collapse for Y damage"

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regardless of class

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so then anyone who can find a way to do both types of damage can use that effect