#Expanding Dev team

1460 messages · Page 2 of 2 (latest)

tiny lodge
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We need to think

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We aren’t asking what next season is gonna be..

lean cairn
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I thought the same until I saw most new players r high-top player voting duos...

tiny lodge
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What you’re asking for is a server plan

lean cairn
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in short yeah

tiny lodge
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So saying that each season goes let’s say 2-4-2-4-2-4

lean cairn
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loses new players but keeps it somewhat f2p

tiny lodge
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That’s a very hard concept to deal with

golden cosmos
tiny lodge
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Honestly

tiny lodge
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Thinking about it now

lean cairn
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that's what I did🤭

tiny lodge
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Cycling shouldn’t be a thing bc it depends who is playing etc

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I’d prefer a 3-4-3-4

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but

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Each season is genuinely so different

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But it’s not fair to let players of a current season choose how the server forever stays

toxic sluice
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Trruly believe 2 is too little and 5+ is too much, 3-4 would be optimal

tiny lodge
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Is really my point.

golden cosmos
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im thinking every season, poll 3 or 4 members

untold steppe
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I mean i don't think the team size will stay the same forever

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Every season, we'll make a poll

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For example

tiny lodge
golden cosmos
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it also allows new players a chance to decide

tiny lodge
lean cairn
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I think doing 1 cycle and then another poll would be nice but would like ur ideas to go through

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6 is a big team but gets new players to the comp experience

untold steppe
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the pool of time sizes is 2,3,4,5

Season 1 - team sizes of 2

Then during down time we only ask what team size should be for the upcoming season, removing the previous season option.

So the poll would be choose from size limit of 3,4,5

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If that makes sense idk

lean cairn
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that's a cool idea

tiny lodge
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Agreed

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Im here for it

lean cairn
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🫡

tiny lodge
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we seem to be on the same page. And I agree with it.

untold steppe
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keeps every season fresh etc, and leaves the community to choose what they want

golden cosmos
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yea it does, if we want to garantee smth different, optional mind you, remove the ones from the season u js did, so if 3 wins, the season after 3 isnt an option

lean cairn
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or can't be looped

golden cosmos
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minutes*

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my hands are cold, bare w me lmao

lean cairn
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the cycle idea still there

tiny lodge
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Being a solo member myself, I enjoy the idea of bringing on a good solo player that learned onto a team. Even if the team is full, the 5 allows for that. Or even like a team of 3, you split the team and bring on a new player from solos. It’s a cool idea. Then new players have a chance at solo leaderboards.

lean cairn
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but it will be in the hand of the ppl to make it a loop

toxic sluice
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joker youre getting real hung up on this team size thing

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Of everything discussed its probably lowest priority

lean cairn
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there's a difference between a wheel which yk it moves in circles then a loop which is like some1 going in circles

lean cairn
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if u want to go to the next thing we can

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we did agreed to atlas's idea

golden cosmos
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shocker am i right

lean cairn
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it's the same idea we talked about but with extra steps

golden cosmos
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went from more des to whole sever changes in a couple hrs

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dev*

lean cairn
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^

golden cosmos
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  • Adjustment of Team Sizes AND Polling max members per island each season ( Solo stays)
  • Possibly hiring another dev to assist Ipav
  • Voucher Changes to reduce star voucher multi and make it soul-bound (other item based vouchers remain tradable)
  • Adjusting lootpool or the cost of the lower end/starter lootboxes to feel more worth
  • New Cosmetics

These are the main things that i can remember spoken about seriously in this thread, if you remember more then let me know and ill add it

lean cairn
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fr💀

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btw this suggestion has 1059 msgs💀

lean cairn
golden cosmos
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might need to remove that

lean cairn
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remove what?

golden cosmos
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but yea it was for while balancing, reduce to 4 weeks

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like a balaaancing season

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my good

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BRO

lean cairn
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yeah

golden cosmos
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balancing

lean cairn
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chill lmao

golden cosmos
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js tweaks me out

lean cairn
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i think u should make the "other" clear that they're the item based vouchers😅

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||want u to do it to not make it so I take credit||

golden cosmos
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yea i fixed it

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and ty

golden cosmos
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its 3 am mann

lean cairn
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5am for me

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🥲

golden cosmos
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damn

lean cairn
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it's the point where I prefer staying awake

golden cosmos
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yh when its 5 am i js stay up

lean cairn
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well just send it after updating it and go to sleep lmao

golden cosmos
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have a look at it rq see if I missed smth

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I can js resend now

lean cairn
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the 4 weeks thing was a part of the suggestion conclusions so if u can add it and send it it'll be great

golden cosmos
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yea wasnt meant to remove it, but for some reason I thought i should

lean cairn
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lmao all good

golden cosmos
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@gentle quarry u can type yk

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see u typing lmao

lean cairn
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for the last 2 minutes

golden cosmos
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discussion is for all so

lean cairn
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is bro trolling? ;-;

golden cosmos
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I think so atp hahaha

gentle quarry
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after reading everything

solo aint a P2W all this season ive managed to stay in top 5 (only bought the madness bundle) so solo aint P2W just put time and grind in..

star vouchers again soul bound is meh maybe just lower it from x5 to maybe x2 (as people said) as said before when a whole new player joined half way into a season NOT knowing how far along the season is they wont have a chance in getting into the top 5 so getting a star voucher that is soul bound to them is pointless might aswell try and get something out of it IMO just have it capped at a price you can buy/sell for and nobody can go over that price and if they do 24 hour ban do it again 48 hour ban so on and so on till they get the point...

the LB having amazing LB day 1 kills the server right away P2W players and sunbit savers will go ham in buying them getting OP items and boom we are back at unbal again...

teams I feel like it shouldn't matter if its set to whatever just slap a vote or before the new season like did for S21 let people vote for what they want for the up coming season no point in having it on a rotation as seeing people cant 100% be happy on what the rotation should be

the eco is key but when there is set people pricing items MAD high just to make sure others sell to them is madness pretty sure at 1 point people was buying bread in the trillions FOR BREAD! MADNESS!

ipav does get some sh** but also i will say what i have seen being fixed is showing that yes he is doing stuff it might not be stuff everyone wants but at end of day stuff is being fixed (coming from someone) who had done coding not Minecraft but GTA RP some things is NOT a 5mins job to do so keep up the good work ipav 🙂

THIS IS ME JOKING 😄 if lunar gets the lunar stuff can i get the nuke stuff 😄

seasons being 6 weeks i think is fine it dont feel to long or too short 6 weeks feels good IMO

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and damn guys let a man type 😄

golden cosmos
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okay, now it makes sense why

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yea all of that is all valid, its just we want everyone's opinion on stuff and when only like 4 or 5 people talk and vote it makes it hard, which is why atlas will probably poll alot of what was mentioned nearer the end of the season

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this is more or less a mid season ted talk abt what changes so far can be made

lean cairn
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nice 🔥 🔥

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agreed

gentle quarry
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oh im 100% with you now i sat and read it, i get what people are saying not coming in half arr lol, but by the looks of it most of the problems is the eco, again when it can be dominated by a handful of people, its like WTF, and when you do put an ad up saying buying whatever its always well so and so is buying it higher

lean cairn
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btw nuclear I did say that I almost got 2nd with 2 p2w so good point showing it is possible to win with hard work and good planning in solo

gentle quarry
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oh yeah i did see you saying that joker and bloody GG to ya, its just time and grind 😄

golden cosmos
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spending irl money gives u a boost but if u cant maintain playtime then u wont keep ur spot on the leaderboard

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simple as, cant js buy the no.1 spot

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well, u can it js costs alot

lean cairn
gentle quarry
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tbh IMO to help the F2P players out more do more giveaway maybe do more events etc (yes i know P2W can join too) but less it gives them F2P players a chance

lean cairn
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week 3 I got 3rd

gentle quarry
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also a big add to soul-bound ANY BUNDLE IN STORE SHOULD BE SOUL-BOUND AND 1 PER PLAYER!

lean cairn
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?

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how will the server make money tho?

sacred grove
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"I am in top 5 with f2p". "Well I did buy the best thing from the shop" lol

sacred grove
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Nuclear xd

golden cosmos
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loool

gentle quarry
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not adding the normal bundles like starter and season... more if there is an event going like this halloween one, the madness bundle.... if buying and selling it should be and only be items in the game already not ill offer this for the bundle i get 100% server needs to make money but also again makes the eco broken using in game money for RL money bundles

sacred grove
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get rid of sunrank discount on gens :)

golden cosmos
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theres a discount?

sacred grove
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Ya

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Sun ranks pay less for gens

golden cosmos
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wtf

lean cairn
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10% less

golden cosmos
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okay sun ranks have too much tbh

untold steppe
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YO

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I DIDN'T DO THAT

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BTW

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DON'T FLAME ME

golden cosmos
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HMMMM

untold steppe
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I INHERITIED THAT

sacred grove
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I know you didnt

golden cosmos
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COULDVE CHANGED IT

lean cairn
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smh

golden cosmos
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lmao

untold steppe
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i honestly didn't think it was a problem

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you gotta make ranks somewhat worth it lmao

lean cairn
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it's not

golden cosmos
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personally i think sun rank gets so much tho its the best rank so idk

lean cairn
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for almost being 2x the price of star it should have some crazy good percs

gentle quarry
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tbh gens are dead anyways fishing minions makes more 😄

lean cairn
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90$?

untold steppe
lean cairn
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star is 50$🥲

golden cosmos
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tho in gbp which is my currency its less

lean cairn
golden cosmos
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ROI?

sacred grove
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Minions are just too OP well fish minions specifically lol

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Get rid of fish minions and boom

lean cairn
untold steppe
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or nerfing minions 😭

sacred grove
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:(

golden cosmos
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make gens produce faster or smth

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NAHH

gentle quarry
# untold steppe this is going to get reworked

honestly what i would do swap them away.... you have to be on your island for minions to tick over and gens you dont need to always be on your island, cos come on a grinder aint on there island part from when they go sleep/afk

golden cosmos
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every 30secs instead of minute

lean cairn
sacred grove
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Manually doing whatever activity should earn you more than a minion

untold steppe
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How long has this minions ROI been an issue?

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I know it was mentioned a lot this season

lean cairn
untold steppe
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oh okay i figured

sacred grove
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Since they came out ya

lean cairn
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they were added with /grill

untold steppe
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cause the rewrite shouldn't of changed too much lmao

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yeah i mean then just nerfing them a bit

sacred grove
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First season they were in it was kinda okay

golden cosmos
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or buff gens js sayin

untold steppe
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I think i know koala, had an idea to add a way to prestiege your gens

lean cairn
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/grill has crazy good ROI

untold steppe
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What do y'all think about that

lean cairn
gentle quarry
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i can go to my 5 fishing minions (not maxed) and make 700B every 30mins

golden cosmos
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i think island gen upgrades

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yk like is missions

untold steppe
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I see i see

sacred grove
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Yeah some.servwrs do like unlimited gen upgrades

lean cairn
sacred grove
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Which is fun, it changes the game a lot though

golden cosmos
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tho there is alot so maybe not, alot of is upgrades i mean

lean cairn
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money tokens xp and gens?

gentle quarry
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the server is called gens but its the most useless money income 🤣

untold steppe
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Okay nerfing minions, specifically fish minions correct?

sacred grove
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Yea

lean cairn
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not that hard tho

sacred grove
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Endfish prices are very high

golden cosmos
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ill get my thing ready to add lol

lean cairn
sacred grove
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It should nerf like end fish rates

lean cairn
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nerf grill

untold steppe
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thoughts on a priesting gens feature?

lean cairn
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2b per space fish is wild

gentle quarry
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i was bored and maybe a little high one night and worked out IF you some how got 5500 bedrock gens DAY 1 you wouldnt even make your money back (unless having a less x3 wand) in the whole season

golden cosmos
lean cairn
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even without island boosters it's crazy good

untold steppe
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would give better ROI, and a longer game loop

sacred grove
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I like prestiging gens, I played one like that once and you have to play differently

lean cairn
untold steppe
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Yeah i mean this gives more like mid game content

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We can do island upgrades as well

lean cairn
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sorry, lmao I just don't understand the prestiges system with gens ;-;

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😭

sacred grove
lean cairn
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just get next tier

sacred grove
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There's only so many blocks in the game with prestige system you can basically make it unlimited upgrades

golden cosmos
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@untold steppe what if it was smth in the gens manager, u can spend gems ( higher cost ) to upgrade stuff like spawn cooldown, quality (sell value), chance at multiple

sacred grove
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So it would basically be adding more tiers just under the guide of prestiging them

golden cosmos
gentle quarry
lean cairn
sacred grove
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You could

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No you can still set the scaling

untold steppe
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Nah i mean it'd be capped

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we wouldn't do like

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unlimited

golden cosmos
lean cairn
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like island upgrades but for gens?

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more gens="island tokens"

sacred grove
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Probably

sacred grove
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P1 1.1, P2 1.2x etc

golden cosmos
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once u prestige ur tools, do ur pets ect, got nothing else for gems

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so why not use on ur gens

lean cairn
sacred grove
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Though I think a proper scale would be better

golden cosmos
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wdym scale, i mean we are js brain storming ideas, not fine tuning yet so

gentle quarry
lean cairn
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it'll need like a full week for testing tho to check scaling

golden cosmos
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these are good ideas, its js the coding on poor ipav lol

lean cairn
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fr

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we be killing him with this idea

golden cosmos
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im start learning to make plugins

gentle quarry
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wish i could help but coding i know is diff from what i know with the GTA RP side to minecraft

golden cosmos
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yh itll be easy to learn tho if u have ANY coding experience

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cos then yk the basics to stuff

gentle quarry
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have crossed my mind tbh, as i do miss coding as mad as it sounds lol

golden cosmos
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i loved making discord bots

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but stopped cos i didnt need them anymore

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tho i wasnt too good lol

sacred grove
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It's not that hard if you know java, documentation is pretty complete

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You can also find lots of plugins already made and see how they do certain things

golden cosmos
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id make a joke about ipav teaching a small group of people but he has ZERO free time

gentle quarry
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like hats off to the guy tbf with the amount of sh** he gets when he just joins the server or even speaks up, like he could of just said F the lot of ya and not do anything

golden cosmos
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ima start a petition for ipav to get a raise lol

gentle quarry
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0.5% yeah 🤣 nah i joke guy deffo need a raise

untold steppe
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Trust me bro gets paid good

golden cosmos
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we all hope so haha

gentle quarry
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but also going back to my long message early sooooo when do i get my nuke tag dont want the text looks ewww 😛

golden cosmos
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smh

lean cairn
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smh

gentle quarry
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a man gotta try 😄

lean cairn
gentle quarry
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INFACT thats something that could be added a crate (yes paid) where you can get past seasons main cosmetics for them who missed out

lean cairn
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for future talks

golden cosmos
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  • Adjustment of Team Sizes AND Polling max members per island each season ( Solo stays)
  • Possibly hiring another dev to assist Ipav
  • Voucher Changes to reduce star voucher multi and make it soul-bound (other item based vouchers remain tradable)
  • Adjusting lootpool or the cost of the lower end/starter lootboxes to feel more worth
  • New Cosmetics
  • 4 week Seasons for balancing if needed
  • Give a prestige system to gens to make them better costing gems for mid-late game
  • Spawn Cooldown Upgrade
  • Spawn Quality Upgrade
  • Multiplicator Upgrade
  • Minor nerf to fishing minion/fish overall

These are the main things that i can remember spoken about seriously in this thread, if you remember more then let me know and ill add it
all of these arent confirmed things coming to the server js as an fyi

golden cosmos
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done

untold steppe
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A throwback case 😭

lean cairn
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we done ig

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at least me

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almost 6am

golden cosmos
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like a non seasonal/holiday event

gentle quarry
# lean cairn can get some ppl to pay

good way to bring money into the server imo how many people will maybe miss on on say the nightmare tag, or like myself the nuke tag, have it in /buy like a mini LB but just all past season cosmetics

lean cairn
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I want year tag, as I'm playing on the server for about a year and a half🤭

golden cosmos
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" Legacy Lootboxes " hear me out boys/girls

gentle quarry
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👂

untold steppe
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SmokingNuke

gentle quarry
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😄 seeeeee you get it 😄

lean cairn
gentle quarry
gentle quarry
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im a simple man 😄 i dont ask for much 🤣

toxic sluice
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Noticed that "prestige system to gens" in the list, how would this be purchased? island tokens? balance? or some other way

golden cosmos
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tbf we never rlly confirmed, but they agreed w what i said abt gems

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like possibly being in the gen menu

toxic sluice
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Sounds alright

golden cosmos
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ill add that part to the list cos i forgot

lean cairn
toxic sluice
golden cosmos
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could have Gen Scrolls, new item that shouldnt affect current ingame currencies, could be applied to the island within the gens menu a diff type of scroll for each boost

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I was thinking 3 diff types, sell value, spawn time, chance at duplication as previously stated, if yall got more ideas feel free to say them

lean cairn
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it is a ssn worth of features tho

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and ipav has too much to do already ;-;

golden cosmos
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oh yea, i dont expect all of this done tmr, nor do i expect any of it, its js QoL stuff yk?

lean cairn
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yeah yeah

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if u want to can send a suggestion on it in feedback

golden cosmos
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its all good, im sure atlas and other staff have seen this and know by now

errant radish
golden cosmos
errant radish
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anything boosting gens is a bad idea

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so comes out to the same thing

golden cosmos
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so gens are fine as they are?

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i suggested the idea cos its smth new the players can do

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aswell as gens not being good at all really

errant radish
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no the rest needs balance gens themself are fine

gentle quarry
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gens are TRASH! unless you have money boosters or a x3 wand a fishing minion will be better and thats facts! the whole server is called GENS but yet they are the 1 of the most useless income for money

jaunty summit
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The problem with shorter seasons, what I personally go through is the purchases. I can’t keep buying the items that quickly. Would like to see more items roll over even if only for a couple seasons.

gentle quarry
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top tier gen (bedrock)

to buy = 90B EACH

drop value = 600k

say you bought 5000 bedrock gens that would cost you 450000000000000

per 1 min that will make you 3000000 per hour 180000000000 per day 4320000000000

doing 450000000000000 / 4320000000000 = 104.17 DAYS!

and thats FULL AFKING doing nothing now tell me gens aint TRASH!

only way your making money from your gens is money boosters or sell wands

jaunty summit
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I miss our six days.

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I also had the most fun with 6.

errant radish
# gentle quarry top tier gen (bedrock) to buy = 90B EACH drop value = 600k say you bought 50...

Again the gens itself are fine, the issue is minions etc. being OP (as you mentioned yourself) and the island boosters counting towards all stuff and not just gens same goes for pig pet.

Also, the calc. Itself is very off everyone has at least a 2x wand and a lot of gens are obtained from crates/grand reel/present finder/milestones also they gens do make money overtime no one straight up buys all their gens so the days itself aren't even close to that even without taking sell wands and boosts into account + everyone who has max gens like that has a lot of sell bonuses making them worthwhile but "NOT GREAT AS OF NOW". Taking that into account and having changes done to how island boosts/pets work will result in a way more balanced system.

midnight matrix
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the key part to this is its called a gens server.... may aswell call it something else at this rate

errant radish
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minions are are pretty recent addition

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same for grill/bakery

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the new pet system also buffs minions

gentle quarry
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yeah you might get gens from crates/milestones/grand reel/PF etc but tell me who is getting the max bedrock gen EVERYTIME you would still need to upgrade to that tier meaning still costing money..... IMO gens and minions as ive said before should be swapped gens should tick while not on the island and minions should only tick when on your island

errant radish
# gentle quarry yeah you might get gens from crates/milestones/grand reel/PF etc but tell me who...

I think you are misunderstanding me there ^ to keep it simple if we keep gens how they are but nerf minions/fish prices while applying all bonuses from pets/is mission (boosters) and postman to gen drops only it would require 0 changes to the gens itself keeping it overall less complicated while giving gens their worth to be in the game.

Having stuff like making gens faster is pointless, cause using is points to make gens faster is the same (but worse) than just upgrading the total money boost (as suggested would apply to gen drops only) the island missions system is already complicated enough you don't really want to make it worse. Having items etc. to change how gens work is the same thing but will make it more p2w (most likely) so that's also no good.

So ye balancing the current way makes a lot more sense compared to adding a new system that requires a lot of work to potentially f up everything is a bigger risk it seems

errant radish
sick granite
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holy yap here

oblique river
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poll_question_text

team size rotation each season

victor_answer_votes

8

total_votes

8

victor_answer_id

1

victor_answer_text

yes

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skibidi

lean cairn
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poll_question_text

cycling sizes of team

victor_answer_votes

4

total_votes

4

victor_answer_id

1

victor_answer_text

for it (yes)

lean cairn
# errant radish I think you are misunderstanding me there ^ to keep it simple if we keep gens ho...

even if u nerf minions/grill u still don't make gens themselves better.
10x money boost makes it so u need almost 11 days of none-stop afk which usually is 2-3 weeks of afking(if u play competitive, which with those gen u probably r) that's wild considering that u just won't have that time. buffing is needed for gens.
and like u agreed with what we said, fishes and /grill needs to be nerfed(not enough to make them useless tho)

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nerfing their values or for /grill making the cooking time longer should nerf-but needs to be balanced

gentle quarry
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as said before, one simple and easy fix where you dont need to add nerf/buff anything swap them around
minions need to be on your island for them to tick over
gens keep ticking while just online (on and off your island)

but others think it will be bad for "P2W" but when you look at it whats the diff from a P2W player having gens to a F2P player you still have to make the money to buy them you still have to do the quest to get them for free, still have to grind to get crates soooooo the diff is ?

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IMO feels like when you look more into it people "say" nerf the minions/fishing but really they dont want them being nerfed cos thats 80% of there money income GONE!

errant radish
# lean cairn even if u nerf minions/grill u still don't make gens themselves better. 10x mone...

Needing half the season to have max gens instead of having them maxed like right away isn't a bad thing? Also, you (AGAIN like others here) ignored the fact that I said the boosters should only affect gen drops this would include postman/is mission/sell wand (that one is gen drops only anyway) having boosters not count towards fish, minions would nerf them without even changing the values of the items itself but that alone wouldn't be enough to make them better this is why the minions itself need adjustments to even them out.

There simply isn't a "simple way of fixing the eco by just changing 1 small thing" multiple things need adjustments but stuff like having sell boosts from postman/island upgrades count towards things like fish and grilled fish is just dumb and makes gens lose their point. This is why I suggested for that to be changed there still need to be more adjustments made, not just the booster fix, but that is a big part of why everything is inflated rn.

lean cairn
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10x boost is a boostconfused

errant radish
# gentle quarry as said before, one simple and easy fix where you dont need to add nerf/buff any...

Having more gens makes them more money while F2P you "could" get a lot of gen slots by playing, it greatly benefits people who buy crates with tons of genslots due to them no longer needing to be on the island it pretty much f up everyone since F2P would have the same nerf to minions while P2W would get the advantage of Gens working while they aren't on the island since they have more gens early on they get money faster etc. etc. I don't understand how you would think this wouldn't make it P2W.

errant radish
lean cairn
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we'll go off that

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in my opinion gens just don't have a good ROI so even with 20x it's still gonna take u 1-2weeks of afk to get back what u spent

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from only the gens

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ofc with selling fish and items from /grill it'll be faster, but that's kinda goofy that u need /grill to get bal for gens on a gen server

errant radish
# lean cairn ofc with selling fish and items from /grill it'll be faster, but that's kinda go...

This I don't agree on, you also get money from cargo which plays a big role in early to mid-game boosting the gen upgrading time by quite a lot. Having to do all aspects of the server makes the server unique and that's a good thing, the server was actually pretty well-balanced before minions and grill were added I just went downhill from there due to not finding a good balance while making postman tasks 20x easier OFC this will make the issues worse. Having to only do one thing like RN using minions defeats the point of gens, but nerfing minions to the ground will just reverse that problem aka make gens op but make minions trash won't change things for the better.

The time to upgrade gens varies quite a bit (mainly due to how many keys/gens you get what attachments you get for key finder etc. how much time you spend fishing with grand reel or farming with pf just to name a few) and at some point it seems pointless to use them, but this is mainly for casual players and not for competitive.

Yes, unless you play all aspects of the game you prob will not have maxed out gens or have them be worth it, but the real question would be why does that matter players who do all those things won't take even close to that long to max their stuff even without those bonuses just by understanding the Server and playing how its intended not by simply AFKing.

Apart from all that, maybe having gens be a bit cheaper (while still keeping the amount they produce the same) will just solve the issues/even it out when you also have the booster thing changed?

golden cosmos
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I think i agree with lukas more, there are alot of things that affect the gens sell value which i had forgotten myself so thats my bad, we should be thinking abt casual players, so odds are uless they trade, they have a 2x sell wand, average amount of boosts from postman ect everything average, so if gens are only maxed by mid season then its fine

Gens just feel useless, granted that is in comparison rather than look at them alone so nerving minions and grill ect will make gens alone better, but as swoopzzzz mentioned at somepoint when saying abt gens, he had 6500 bedrock gens would get him couple trillion per hr i think (i could definitely be wrong there) but bedrock gens cost 100b per, thats 650t, alot of afk time which alot of people simply do not have

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I think in general everyone is going to have disagreements and see smth as wrong w the idea as it isnt ur own and cant see why it makes sense to another, its why servers test things out first and players can play w the new developments, so really no1 can really suggest whats best for the server.

My point in that is no1 can say smth is better without physically playing it, and seeing the difference to vote on it

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idk if there is one, but i want to suggest having a testing server for sun realms, for the UX Team, or another team if needed, where before releasing to the public server being the main one, stuff is developed and tested there, rather than making the change and seeing how it goes, and kind of hoping it works out for the best

sacred grove
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We could do the math correctly and make informed decisions

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But that a lot of work

golden cosmos
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yea we could, but its different for everyone tbh, some wont have time to increase postman boosts, time to afk ect

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we would also need base numbers and averages

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like avg time someone is able to afk, and time to play and do things

golden cosmos
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someone clearly doesnt like math haha

toxic sluice
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If you want some numbers with my current boosters and 11k bedrock gens i get 200b per minute from gens, 400b per min from fishing (no rapid reels) and 400b per min from minions at this point

lean cairn
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per minute of hour?

golden cosmos
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he does say minutes 3 times, js sayin

toxic sluice
lean cairn
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so he has 30x booster

golden cosmos
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more i think

toxic sluice
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yeah 32x no sell wand no prets

golden cosmos
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ah okay, those numbers for the gens, is without a sell wand multi?

toxic sluice
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with

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not that it makes that much of a difference

golden cosmos
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u use 2 x?

toxic sluice
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5x

golden cosmos
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it does make a difference for gens numbers

lean cairn
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if sellwand works like 32+5 the 37x

severe dagger
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btw for the sake of saving time

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we're not going to make gens drop faster

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not sure if thats been a topic (i think it was)

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just thought i'd let yall know that is a hard no

lean cairn
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but still ty

severe dagger
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absolutely not happening

golden cosmos
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yh it was at one point but glad to be told early lol

severe dagger
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perhaps sell value increase but def not making them drop quicker

golden cosmos
severe dagger
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they have too much of a performance impact

golden cosmos
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ah okay i guessed that

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i forgot abt it when i mentioned it

severe dagger
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we still use a third party plugin for item merging which takes up most of the usage when they're dropped

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eventually we'd like to get rid of the plugin and make our own but its not planned for a season

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we do ~200ms spikes with peak player count every 60s which isn't horrible but not good enough to increase drop speed

golden cosmos
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ive seen that plugin for a bunch of servers so, but an optimised one custom would rlly help

severe dagger
lean cairn
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well u can check the name of the suggestion and find a solution

severe dagger
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?

golden cosmos
severe dagger
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because i wouldn't let them increase the speed

lean cairn
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would help make the plugin

severe dagger
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still wouldn't increase the speed

golden cosmos
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1min is fine imo, i was js throwing out things that came into my head lmao

severe dagger
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theres absolutely no reason to increase the speed which would increase the number of ticking entities and overall usage

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its just extra server load for ticking hoppers, collectors, and entities for no real benefit

lean cairn
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okaoka

golden cosmos
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i do get why hes saying it, why increase lag for extra money lol

severe dagger
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also even without that plugin being swapped out there would still be the performance impect of spawning the items which would probably be down to ~50ms every drop cycle which still isn't ideal

golden cosmos
severe dagger
golden cosmos
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yea, it does do the same thing per min/hr so

severe dagger
golden cosmos
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based of swoopz numbers, making money boost from postman only effect gens would make thing alot more even

golden cosmos
golden cosmos
toxic sluice
golden cosmos
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tho u get what im saying

severe dagger
golden cosmos
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is that bad or good

severe dagger
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good

golden cosmos
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okay then great lmao

severe dagger
golden cosmos
severe dagger
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i stay up for 50 hours at a time

golden cosmos
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oh, yea im not really i stay up all the time person

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unless i got stuff to do which rn i dont

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stopped training and i dont study anymore so way tm free time

severe dagger
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ok i’m going back to coding

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yall enjoy debating

golden cosmos
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good luck man, appreciate it

toxic sluice
lean cairn
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so the balances will be:
grill/fish get nerfed a bit(not too much).
gens work the same but drop value increase.

golden cosmos
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remember nothing will be confirmed unless announced lol

lean cairn
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true

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this suggestion has so many damn msgs it's wildfunny

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almost 1,5k

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in this rate if it doesn't stop it's going to pass "no"💀

golden cosmos
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i blame swoopz, he started this

gentle quarry
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also not thinking myself if you have gens ticking all the time will bring more lag to the server, only other work around then is making the gens be worth more maybe could add in an upgrader to be able to upgrade to money income as we said early with gems...

Tier 1 10m gems x0.5 increase
Tier 2 20m gems x1 increase
Tier 3 30m gems x1.5 increase
Tier 4 40m gems x2 increase
Tier 5 50m gems x2.5 increase
so on and so on

can maybe have it so we can have it upto x10 for the increase so that will then make a bedrock tick increase going from 600k to now 6m per tick and also helps with using gems more as once you max your tools, only thing they are usefull for then is keeping minions stocks and merging pets

what do you think of this idea ?

added note you could even bring out a whole new tier of gen and call it SUN that you can only get from crates (so it please free and paid players) that does a drop rate of 10m (base) and with the x10 increase being worth 100m per tick

errant radish
gentle quarry
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even said here to "upgrade to money income" so you must not of actually read what i put

errant radish
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also seems like you are taking those numbers off current season were eco is f up making it easy to max tools... ofc this also means you get more gems and better pets faster making you have alot more gems quicker ^

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Having gens be cheaper to upgrade/have lower cost would be simple. Having gems be used to upgrade them would be complicated and just a worse version of already existing /is upgrades

lean cairn
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?

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lukas what's ur idea?

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it sounds more like u be hating on all of the opinions of others without giving a clear idea to what u think it should be...

toxic sluice
# lean cairn lukas what's ur idea?

Trying to change 50 things at once never usually works out well, Lets start with the minion rebalancing and go from there, if gens still arent producing a desirable enough income on comparison to other methods than more rebalancing can be looked into

lean cairn
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makes sense

severe dagger
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as you saw with season 20

golden cosmos
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changing everything at once sounds great

errant radish
errant radish
# lean cairn lukas what's ur idea?

#1 make boosters from /is upgrades/Postman/Pig Pet only apply to gen drops instead of everything
#2 make gens upgrades/cost of buying gens cheaper while keeping the drops itself same value
#3 adjust prices of raw fish
#4 (if 1-2-3 aren't enough) change speed of production of fish minions (since those are the main issue)

RN the main reason fishing minions make so much money is the sell boosts from postman and island missions/pets applying to all items, they wouldn't nearly be this op compared to gens if you get 30mil per grayling instead of the 300mil per with a mid-boost (10x for example)
same goes for the sell bonus counting towards grill/bakery items

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Pretty much boosting the gens while still making minions worthwhile and not adding a lot of new ways to mess up eco or useless gem upgrades (we got is missions, we don't need multiple things doing the same thing making it more complicated than it needs to be)

deep cove
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thats why we stopped...

humble carbon
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when

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i alredy tried and when i sent in my code for a mailbox it got updated next day and (the fishing rods was upside down cus i added it to the code to see if he wold skid it witch he did so i cant relly do nothing)

severe dagger
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?

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fishing rods were upside down because of a resource pack issue

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and the files you sent were empty lol

humble carbon
humble carbon
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Yeah they were emty

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Alr buddy

oblique river
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hahah

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LSOER

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LOSER

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L