#solo players

1 messages · Page 1 of 1 (latest)

rigid moth
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make it for solo players the amount of blocks you have to mine to upgrade to a larger mine is less than a team kinda like how it worked with island upgrades where if you were solo the quest were easier than a teams quest

crystal garden
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The bottle neck is the money tho, no?

rigid moth
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you need money but the hard part is mining the blocks to upgrade the mine because you need like 500k+ per level in w3 atleast

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like w3 s4 takes atleast 500k and doing that as a solo is so hard and you have to do the previse worlds also

open idol
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The upgrade money is to expensive for solo players and it is almost impossible to rank up and upgrade a new mine at the same time. I personally don't mine you for money, I just use galaxy keys to get money

rigid moth
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yeah playing a solo is much hard for progression

still raft
crystal garden
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Ah, I’ve been lazy grinding

fallen flame
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You like my team of 4 players who have all been grinding alot was on w3s3 for like 3 days.

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Its just really hard for team and solos its like super hard

crystal garden
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That’s sort of the point after a while no?

fallen flame
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Yeah but for solo it would take so long

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Like kinda how isalnd upgrades were impossible for solo players if they had the team guest

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Like fish 500 fish in 15 minutes

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Is easy for 6 players but impossible for solo

still raft
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like you can get up to 25 but also sometimes like 15

open idol
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nah, even if u have maxed out ur mine itll be a tought thing to do

merry bane
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Nah man, on gens the only thing you could do as a team was pretty much slaying because everything else required you to have 6 people on at the same time willing to do the same activity. Solo was much easier to max out island upgrades on. We also don't know if there's actually going to be a solo vs team leaderboard, if there is then does it matter if solo has it easier or not since the two things to compete for are prestige top and block top. Blocks it shouldn't matter and prestige it wouldn't matter if all solo players have the same barrier, they aren't competing against teams for highest prestige

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But if they do it dumb like gens and solo and teams compete for prestige top like they do for level top then it would need some sort of balancing, and gens is a bad example of how to balance things because solo was a huge advantage last ssn vs a team

merry bane
rigid moth
warped vale
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I thought the mines only effected orbs so teams would be able to max their picks faster but all in all blocks and money is the same as the first level, isn’t it? I think it’s supposed to be slower, you don’t want people with maxed picks by day two