#Change the lock on enchants which have a level requirement
16 messages · Page 1 of 1 (latest)
Imagine haveing to go on a 3 day vacation. When you get back your team would ever have to not upgrade and loose alot of progression or Upgrade and you cant do shiit.
i up vote
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I vote for this too
They wanted leveltop to be more solo based then team based and baltop for teams, so this probably won’t get changed.
You can also not upgrade the higher enchants until ur buddy who was gone can rank up. Also solves any issues with the shared hoe
Exactly the problem. If your teammate goes on a 3 day vacation, either the team looses alot of progession or that teammate cant grind no more or would have to level up tools all by himself.
It’s still doable but just way more annoying and my suggestion literally still prevents the problem of boosting but it will prevent normal teams having to deal with these annoying issues
It still enables the same thing as “account sharing” to be possible where 4 people are 24/7 grinding on 1 tool to exponentially max the tool faster then anyone else could. Especially with the addition of solo leaderboards, if this change for tools got reverted, you might as well add account sharing to be allowed to be more fair to solo players
how is "account sharing" even still playing solo
Solo leaderboard is for baltop… not leveltop
The whole solo system isn’t for leveltop at all
So why nerf solo players when they make less baltop payouts, but have to compete against people who (basically acct share) tools with teams of 6
If there was a leveltop for solo, it would be different.
like i said at the start of the post, this change was made to prevent players from "boosting" each other. my suggestion still prevents it but just makes it less annoying for normal teams. this change wasnt to nerf/buff solo players