#i made another thing
1 messages ยท Page 1 of 1 (latest)
how
crap
"Preset":
{
"Stanley":
{
"MaxBloodAmount": 8,
"MaxSeverity": 4.9275360107421875,
"MaxBloodParticleSpawn": 500,
"ChanceToCanvasBloodFX": 1,
"MaxControlMuscleStrength": 4.6376810073852539,
"AnimationInterruptForceThreshold": 104.8648681640625,
"MaxStumblingDistance": 69.152542114257812,
"MaxStandingDistance": 19.897958755493164,
"MaxStumblePhysicalStrength": 3.0652172565460205,
"BloodSprayAngle": 30,
"DefaultFootReach": 12,
"StandUpForce": 2000,
"BalanceForce": 3.669724702835083,
"BalanceAntiOverCorrectStrength": 76.530609130859375,
"BloodParticlesRandomForceMin": 0.89315527677536011
},
"Pistol":
{
"ForceMultiplier": 6
},
"AK47":
{
"ForceMultiplier": 8
}
}
}```
THERE
๐
friggin finally
there you go
"Preset":
{
"Stanley":
{
"MaxBloodAmount": 14.489795684814453,
"MaxSeverity": 0.57971012592315674,
"MaxBloodParticleSpawn": 500,
"ChanceToCanvasBloodFX": 0.63768118619918823,
"MaxControlMuscleStrength": 7.8840579986572266,
"AnimationInterruptForceThreshold": 104.8648681640625,
"MaxStumblingDistance": 93.877555847167969,
"MaxStandingDistance": 19.897958755493164,
"MaxStumblePhysicalStrength": 3.4478256702423096,
"BloodSprayAngle": 30,
"DefaultFootReach": 9.0821256637573242,
"StandUpForce": 4195.40234375,
"BalanceForce": 7.7294683456420898,
"BalanceAntiOverCorrectStrength": 76.530609130859375,
"BloodParticlesRandomForceMin": 0.89315527677536011
},
"Pistol":
{
"ForceMultiplier": 6
},
"AK47":
{
"ForceMultiplier": 8
}
}
}```
i updated the thing
way more realismistic
"Preset":
{
"Stanley":
{
"MaxBloodAmount": 17.448980331420898,
"MaxSeverity": 1.1594202518463135,
"MaxBloodParticleSpawn": 500,
"ChanceToCanvasBloodFX": 0.63768118619918823,
"MaxControlMuscleStrength": 7.8840579986572266,
"AnimationInterruptForceThreshold": 104.8648681640625,
"MaxStumblingDistance": 93.877555847167969,
"MaxStandingDistance": 19.897958755493164,
"MaxStumblePhysicalStrength": 3.4478256702423096,
"BloodSprayAngle": 30,
"DefaultFootReach": 9.0821256637573242,
"StandUpForce": 4195.40234375,
"BalanceForce": 7.7294683456420898,
"BalanceAntiOverCorrectStrength": 76.530609130859375,
"BloodParticlesRandomForceMin": 0.89315527677536011,
"BloodAmount": 15.714284896850586,
"MinBloodToAnemia": 0.76811593770980835,
"WoundBloodLossSeverityScale": 0.96618354320526123
},
"Pistol":
{
"ForceMultiplier": 3.9115645885467529
},
"AK47":
{
"ForceMultiplier": 6.632652759552002
}
}
}```
now its eben better
what is this supposed to be
Ragdoll tweaking to be better
ok
"Preset":
{
"Stanley":
{
"MaxBloodAmount": 17.448980331420898,
"MaxSeverity": 1.1594202518463135,
"MaxBloodParticleSpawn": 500,
"ChanceToCanvasBloodFX": 0.63768118619918823,
"MaxControlMuscleStrength": 9.1594200134277344,
"AnimationInterruptForceThreshold": 202.16217041015625,
"MaxStumblingDistance": 43.478260040283203,
"MaxStandingDistance": 28.061222076416016,
"MaxStumblePhysicalStrength": 2.4913041591644287,
"BloodSprayAngle": 30,
"DefaultFootReach": 6.5700483322143555,
"StandUpForce": 4195.40234375,
"BalanceForce": 7.7294683456420898,
"BalanceAntiOverCorrectStrength": 76.530609130859375,
"BloodParticlesRandomForceMin": 0.89315527677536011,
"BloodAmount": 15.714284896850586,
"MinBloodToAnemia": 0.76811593770980835,
"WoundBloodLossSeverityScale": 0.96618354320526123
},
"Pistol":
{
"ForceMultiplier": 3.9115645885467529
},
"AK47":
{
"ForceMultiplier": 6.632652759552002
}
}
}```
i fixed things
"Preset":
{
"Stanley":
{
"MaxBloodAmount": 6.6666669845581055,
"MaxSeverity": 1.1594202518463135,
"MaxBloodParticleSpawn": 500,
"ChanceToCanvasBloodFX": 0.47826087474822998,
"MaxControlMuscleStrength": 7.8260869979858398,
"AnimationInterruptForceThreshold": 226.48648071289062,
"MaxStumblingDistance": 48.469387054443359,
"MaxStandingDistance": 12.077295303344727,
"MaxStumblePhysicalStrength": 2.6347823143005371,
"BloodSprayAngle": 30,
"DefaultFootReach": 7.4396133422851562,
"StandUpForce": 4195.40234375,
"BloodParticlesRandomForceMin": 0.89315527677536011,
"BloodAmount": 15.714284896850586,
"MinBloodToAnemia": 0.76811593770980835,
"WoundBloodLossSeverityScale": 0.82125604152679443,
"BloodParticlesStrengthScale": 60.714286804199219,
"DampeningModifier": 1500,
"ShouldTryToGrab": false
},
"Pistol":
{
"ForceMultiplier": 2.5510203838348389
},
"AK47":
{
"ForceMultiplier": 5.4421768188476562
}
}
}```
"Preset":
{
"Stanley":
{
"MaxBloodAmount": 6.6666669845581055,
"MaxSeverity": 1.1594202518463135,
"MaxBloodParticleSpawn": 500,
"ChanceToCanvasBloodFX": 0.47826087474822998,
"MaxControlMuscleStrength": 7.7681159973144531,
"AnimationInterruptForceThreshold": 226.48648071289062,
"MaxStumblingDistance": 48.469387054443359,
"MaxStandingDistance": 12.077295303344727,
"MaxStumblePhysicalStrength": 2.5869565010070801,
"BloodSprayAngle": 30,
"DefaultFootReach": 7.4396133422851562,
"StandUpForce": 4195.40234375,
"BloodParticlesRandomForceMin": 0.89315527677536011,
"BloodAmount": 15.714284896850586,
"MinBloodToAnemia": 0.76811593770980835,
"WoundBloodLossSeverityScale": 0.82125604152679443,
"BloodParticlesStrengthScale": 60.714286804199219,
"DampeningModifier": 1500,
"ShouldTryToGrab": false
},
"Pistol":
{
"ForceMultiplier": 2.5510203838348389
},
"AK47":
{
"ForceMultiplier": 5.4421768188476562
}
}
}```
"Preset":
{
"Stanley":
{
"MaxBloodAmount": 11.224489212036133,
"MaxSeverity": 1.4492752552032471,
"MaxBloodParticleSpawn": 29.081634521484375,
"ChanceToCanvasBloodFX": 0.48623853921890259,
"MaxControlMuscleStrength": 7.3043475151062012,
"AnimationInterruptForceThreshold": 226.48648071289062,
"MaxStumblingDistance": 45.918365478515625,
"MaxStandingDistance": 12.077295303344727,
"MaxStumblePhysicalStrength": 2.0130434036254883,
"BloodSprayAngle": 30,
"DefaultFootReach": 7.4396133422851562,
"StandUpForce": 4195.40234375,
"BloodParticlesRandomForceMin": 0.89315527677536011,
"BloodAmount": 16.836734771728516,
"MinBloodToAnemia": 0.76811593770980835,
"WoundBloodLossSeverityScale": 0.91787445545196533,
"BloodParticlesStrengthScale": 60.714286804199219,
"DampeningModifier": 1500,
"ShouldTryToGrab": false,
"BloodParticlesToSpawn": 32.850242614746094,
"BloodSizeMultiplier": 10.204081535339355,
"LeftFootAdherance": 100,
"ActualBalanceForceScale": 0,
"RightFootAdherance": 100
},
"Pistol":
{
"ForceMultiplier": 2.5510203838348389
},
"AK47":
{
"ForceMultiplier": 5.4421768188476562
}
}
}```
uppdate
what is this supposed to be?
like what is the code for
i think this
Better ragdoll
ah
didn't see much difference tbh, can you like givev me an example on where it improves the ragdol, like balancing stumbling, etc
Better stumbling better blood more reaction
"Preset":
{
"Stanley":
{
"MaxBloodAmount": 11.224489212036133,
"MaxSeverity": 1.4492752552032471,
"MaxBloodParticleSpawn": 29.081634521484375,
"ChanceToCanvasBloodFX": 0.48623853921890259,
"MaxControlMuscleStrength": 7.3043475151062012,
"AnimationInterruptForceThreshold": 226.48648071289062,
"MaxStumblingDistance": 45.918365478515625,
"MaxStandingDistance": 12.077295303344727,
"MaxStumblePhysicalStrength": 1.917391300201416,
"BloodSprayAngle": 30,
"DefaultFootReach": 7.4396133422851562,
"StandUpForce": 4195.40234375,
"BloodParticlesRandomForceMin": 0.89315527677536011,
"BloodAmount": 16.836734771728516,
"MinBloodToAnemia": 0.76811593770980835,
"WoundBloodLossSeverityScale": 0.91787445545196533,
"BloodParticlesStrengthScale": 60.714286804199219,
"DampeningModifier": 1500,
"ShouldTryToGrab": false,
"BloodParticlesToSpawn": 32.850242614746094,
"BloodSizeMultiplier": 10.204081535339355,
"LeftFootAdherance": 100,
"ActualBalanceForceScale": 0,
"RightFootAdherance": 100,
"WillAgonyAfterSequence": true
},
"Pistol":
{
"ForceMultiplier": 2.5510203838348389
},
"AK47":
{
"ForceMultiplier": 5.4421768188476562
}
}
}```
i added the agony thing