1, Meat values- a quick comparision of meat values recieved from any kill is woffle at best, you get 3-10 units of meat per kill which doesn't even fill you up once after roasted.
Kilograms would be best
This should be across the board with animals, each animal should produce a certain between certain values of meat
Deer - IRL 1 deer would feed an entire village for 2weeks to a month and thats with a village up to 100 people.
Each deer can produce 100-300kg of meat give or take depending on animal age gender and size.
In-game you recieve 3-10 pieces of meat which once roasted doesn't even feed you.
So hunting and crafting high value soups is becoming an extremely tedious, beyond tedious even
Boar IRL can produce 50-200 kg of meat
A single boar can feed a village for a week easily of up to 100 villages IRL
Bison IRL can produce 300-800KG of meat
I'm yet to kill one so I don't know the true value, however I know it's out of whack especially given the risks involved in hunting them.
I know experienced players could say oh their easy do it this way.
That's another topic, however I think their brilliantly accurate for aggression I've lost my life and restarted 3x over because of a bison and I love that fact, I think it's brilliant
This goes without saying, this is a game, I just think the balance is way out, and the measurement of pounds would probably be more fitting however this comes to a developer decision, I would like to see both lb's and kgs making units of measurement a choice to what your use too, this can be done using simple conversion rates]