#All my mods broke for legacy

101 messages · Page 1 of 1 (latest)

edgy wren
#

so im hosting a server for Conan ue4 Legacy.. all my mods are/should work right?
nope
none are rendering, the server wont show up or when it does half my mods that should be on the thing are missing, and i havent disabled any.. any advice?

#

and yes, i've turned it off

#

ive turned it on

#

i've verified the files

#

backed it up

#

all i can do on my end has been done

dapper storm
edgy wren
#

We have a LOT of custom scripting services provided through about 3 of the mods that work as the admin teams shortcuts to fix things and in general; appease our community such as item recovery and section reloads (case a house gets demo'd) and we need said mods to ensure moderation on our end remains smooth,

dapper storm
#

What do you mean you updated to legacy? Legacy is the old version and didn't require an update as far as I know.

edgy wren
#

for some reason the game upon the update forced me to download legacy again.

#

and my serve went down alongside others

#

even though we arent converting for a long while

#

so i assume they did something

#

and after the update chunks of player constructed parts were basically demolished

#

as some

#

were mod building structures

#

that acted as half walls and better/universal foundations that we used to reduce part consumption.

#

and tools like pippi

#

somehow were removed from the servers modlist

#

even though the tool is clearly implemented

#

enabled

#

and should be active

#

pippi should be showing up in the mod directory yet its not

edgy wren
#

and then ban g-portal from hosting any games i currently do have/am working on. as im kinda done. (no offence to the team of course, i just need a server that you know, works for its intended purpose)

dapper storm
#

So you say your server automatically updated to the enhanced version of the game?
And good thing you have that ticket. Because we can't access the backend from here on this community driven discord.
Normal ticket response times are 1-3hours. All depending on the current ticket volume and time in your time zone. Nights are staffed a little less than day times.

edgy wren
#

so i have found the issue
the server keeps setting the mods to the improper format

#

and thus doing damage to all mods while its up

dapper storm
#

Ok, then please let support have a look at that in a ticket.
Make sure not to add messages after the initial message. Otherwise your ticket will be sent back to the end of the queue.

edgy wren
#

i saw them update 7 leaving me to have to update over 13 more mods

#

the only item that SHOULD have a name is the modlist.txt as it is the load order directory file

#

these however

#

need work

#

and im trying to get the server back to the restore point without this bug as with this issue, massive parts of the servers structures were destroyed this is the SPECIFIC backup im trying to get up

#

as it has the custom scripts i had spent DAYS writing up to accomidate a small mod team of just me

edgy wren
#

and sadly

#

i did indeed text the ticket

#

but heres what is SHOULD look like, everything numberd up but the txt directory file so the server can communicate to the client what mods are needed

#

this whole wall got wiped due to the mods breaking, (and people are ACTIVELY screaming at me about it because it took them HOURS to make this one city wall.

#

as the server is a soft adults only city /factioned up RP, these folk are VERY pationate about their builds

#

especially their homes

#

even my home was basically ripped apart

#

i literally died in my house because of the custom scripts we have add falling damage to build parts

#

(so you can literally callapse a house and it will fall and the block/area below will deal damage

#

but yes.. this is th bane of my day as i've been stuck doing this over and over with each restart

#

and i just wanted to hop on

#

and play the game

#

maybe run a event

#

and its nearly midnight and i am still working on this

#

with angerier then hell members of the server peppering me for g-portal hiccups

#

something turned on the server so imma investigate regardless

#

it takes me a bit to load in

edgy wren
#

im getting tired of fixing this manually

edgy wren
#

for 40 bucks i want my money back.

#

in my wallet

#

cause that is just poor service

lyric zinc
reef wing
#

@edgy wren Were you referring to GPORTAL scamming you?

#

That's what you meant right? Just trying to get the full picture here

cerulean thunder
edgy wren
# reef wing That's what you meant right? Just trying to get the full picture here

Good morning!
to answer your question;
yes and no. the problem is by the definitions in the country I'm living in. they're currently false advertising that they have reliable and easy mod support. based on the fact this bug is present and persisted over the hour mark and is visibly a file directory just not applying the steam id to a mod file, not something serious like a corrupted port, or a full missing critical resources issue it would jump to (legally here) "intentional incompetence/fraudulent advertising" which is a class 1 felony. i wont reveal who i am.. but uhh.. as a founder/CEO for a studio myself..

this scares the hell out of me because if i had accepted a recent contract with g-portal i could get sued into oblivion.
(its a good thing i didn't sign the contract if this is the issue being the "yes" as regardless of whom, the server is the one that would be liable with/without a user agreement between and the "no" being i cant see if its a funcom dev that just butterfingered it, or the host just not having a care about the directory problem. which sucks and doesnt paint either side in a good light, but such is business in tech. upstream issues effect downstreamplayers, and the players have far scarier tactics they can apply when government interests could use this especially recently as an excuse to more heavily influence developers and hosting services.

#

as yes.
the salution is simple
just set the automated mod tools to rename the steam mods to the Relevent Steam ID for your mod to work. as this is the crux to the issue. and on the user/client side of this this is already done by the workshop automatically when a user installs the mod via the steamworkshop.

cerulean thunder
#

The question is, why are people even messing with the mods for the legacy version? Everything was working fine after the update yesterday, and now nothing works at all. So much work and time has gone into my server because I've been running it continuously for years, and if it all disappears now, it would be catastrophic. Now, the people who didn't even want the update are having more problems than those with the UE5 version, even though there's no reason to mess with the old mods. It's just infuriating.

edgy wren
#

and when the server updates, reboots, or does anything besides run, this issue nukes the currently viable mods

cerulean thunder
#

how do i change that with the ids

edgy wren
#

you have to manually go into the file manager

#

Select ConanSandbox

#

open "mods"

#

and ANY .pak here that is NOT a Steam Id (the numbers)
neads to be sourced what mod it is, and have its name replaced with its steam workshop ID

#

you have to do this manually

#

every time your server stops

#

or when it updates

#

the mods still labeled with name will break again

#

it is not a permanent fix

#

it is a horrendus bandaid that is Not a "easy to use feature" as advertised

#

as you ARE basically doing what should be automated as steam itself automated this feature when YOU download the same files.

cerulean thunder
#

Ok i try and thanks for your help

edgy wren
#

as gportal likes to change the file names back after every shutdown

#

so before start

#

rename them

#

every time

#

you have to do this by hand right now

#

cause the ONLY mods that will work

#

have their ID's attached

#

as that is how the servers parse to your client what mods you need to run the server

#

and frankly speaking from what is stated. that is a g-portal problem that g-portal should have had on its backend implemented WEEKS ago incase of this issue. as funcom hasnt changed that setting ..EVER.

coming from my experience at most they're putting Funcom at risk for liability which may cause Funcom to potentially ban/terminate the contract with g-portal ports from being the main server host.

#

so i don't really feal much sympathy (as a developer in general) for them.
lazy work leads to lazy bugs. and lazy bugs make products like server hosting unattractive to the audience you need to make a profit.

#

reef wing
# edgy wren Good morning! to answer your question; yes and no. the problem is by the definit...

Your recent comments involving threats of physical violence and capital punishment against GPORTAL staff violates our community guidelines and Discord’s Terms of Service. As a result, you have been removed from this server.

Any further communication regarding your technical issues or billing must be handled exclusively through our official support ticketing system. This community space is reserved for civil and safe interaction.

#

Violative Statement: and at least in my country. that's a crime punishable by death. (we hang whole fraud teams here)