❗bug-report
Zombie Not Responding To Sound
zombie behaviour
Issues with Shelter Switching
shelters
v0.6.1: 9th Precinct (Day cycle)
design
Help me step bro
optimization
zombie behaviour
Annoying zombie spawn at Fire Station No.8.
design
Medbay Incorrect Descriptor Or Possible Bug?
shelters
Rifles description swapped with each other?
design
animation
UI/UX
optimization
Looting on previous save crashes game since update
animation
design
Crafting Bug?
shelters
Water plant
optimization
zombie behaviour
Window, Invisible Wall Obstruction, Jay's.
optimization
Zomb Alerted State gives Seethrough Door vision.
zombie behaviour
v0.6.1 Fire Station No.13-Zombie too close to locked door.
design
v0.6.0 RM&K Communications, Throwable Arc Indicator Line Disappears
design
Death Bug After Bomb?
optimization
Container title error
design
The game froze
animation
UI/UX
You can still execute this zombie at Lester's when the door is closed.
design
Forever stuck here in the shelter after scavenging.
shelters
UI/UX
game keeps crashes whenever i try to loot something
UI/UX
Existing Game Saves Aren't Working/Loading in Correctly...
animation
design
shelters
traversal
UI/UX
The little musical cue when you get into the next phase is either choppy or just gone.
audio
Why can not move?
shelters
Zombie
zombie behaviour
Controls can be unresponsive when trying to go down a ledge.
design
optimization
v0.5.2 9th Precinct (tell me if this is a bug or not)
design
Bug when changing shelter
shelters
Turned survivor returned
design
Zombie reacting to the door
zombie behaviour
LET ME IN!
animation
9th Precinct rooftop distant building explosion
animation
not moving shelters
shelters
Zombified Survivors Aren't Spawning In If You Lose A Survivor While Scavenging
animation
design
traversal
zombie behaviour
BROKEN WEAPONS REPAIR
UI/UX
Bottle Hill Ruin
design
UI/UX
zombie behaviour
When Lights Go Out in St Bernadette's Hospital
design
Specific Shelter Related Curveballs aren't triggering/spawning in after the 2nd Major Update:
design
shelters
Lester Barr Automotive (Bugs)
animation
design
zombie behaviour
Bolt Gun is bugged
animation
Pioneer Motor Company Bug (alongside NPC Behavior)
animation
design
audio
Visual bug in "Fire Station No.8"
traversal
Hudson died, but I couldn't find his body when I went back for it
optimization
v0.5.1 Jays Motel
design
Revolver (maybe the pistol too) is being held in the wrong position.
animation
design
Deep wound message/scenario bug
UI/UX
Penny Skill "Sneaky" bug?
design
audio
optimization
zombie behaviour
Game crash
traversal
Can't change setting Graphics Quality
optimization
2 bugs at the Hospital.
animation
zombie behaviour
#firestation #8
design
optimization