❗bug-report

388 threads · Page 3 of 8

SHUTDOWN: No Errors 6 messages
optimization
Strange bug when interacting with loot. 3 messages
design UI/UX
Equipped melee shouldn't be used to kill a bricked zombie 8 messages
design
Zombie pathing is bugged here in Elkin's. 3 messages
design zombie behaviour
Loot spot glitch at 9th Precinct Station 2 messages
design UI/UX
Bloomingberg Bookstore Eva chase ver. 08 7 messages
animation zombie behaviour
Deep Wound (recovering) isnt recovering. 3 messages
design
15 Independence Blvd Super zombie 6 messages
zombie behaviour
best electronics is out of loot, bug? 4 messages
shelters
Zombie keeps spinning around 5 messages
zombie behaviour
v0.8.1 Zombie gets stuck on stairs 5 messages
design
Hao's glitch conversation in Thai language 3 messages
UI/UX
Hao's Martial Arts Trait doesn't seem to affect melee damage (when unarmed). 2 messages
design
Dodge is a rather unresponsive or is not working correctly this update. 11 messages
design
Hao's breathing too loud even when standing still 6 messages
audio
Some issues with Hao. 3 messages
design audio
Game save still there after Spill Zone bad ending. 9 messages
plans
Unity Security Update Crashes 7 messages
optimization
Irony Bug, Spill Zone, Scoops Not Scooping, Skipping! 28 messages
design
Killed a zombie through a closed door 4 messages
zombie behaviour
2 Things: Unable to interact with ladders and Report a Bug is not working 2 messages
design UI/UX
AI stuck zombie in Old Ballard 2 messages
zombie behaviour
Zombie doesn't fall after throwing a brick at them 3 messages
zombie behaviour
Pogos Greenhaven Zombie Stair Sticking 3 messages
animation zombie behaviour
Lock pick doors 2 messages
design zombie behaviour
stanton butchery 13 messages
design
Game will not load from Steam. 6 messages
optimization
Aiming is a bit janky, especially after sprinting or turning. 5 messages
design
Strange Bird Behavior Roof Pogo's 8th .. 4 messages
animation
Path Obstructions (Doors, Windows ect) 6 messages
optimization
Zombie pathfinding glitch within the Pit (SPOILERS FOR SPILL ZONE) 5 messages
zombie behaviour
Please fix the bugs 2 messages
optimization
Old Ballard crash 3 messages
optimization
Gaining High Fever (Recovering) as a trait? 4 messages
UI/UX
Sighting of a Spinning zombie in the Old Ballard 4 messages
animation zombie behaviour
Game crashes after animation ends 10 messages
animation
Awareness of the zombie at this position in the Chiefway Boiler is bugged. 7 messages
zombie behaviour
Survivors getting stuck in Thirty Ought Six Window 2 messages
shelters
Survivors get stuck at this spot in the Bar Shelter. 2 messages
animation shelters
I'm still able to talk to Christine despite already being in the shelter. 2 messages
design UI/UX
Updated game but new ending hints are not triggering? 11 messages
design plans
Thirty Ought Six Bar and Jensen Elementary School Crashes with Spill Zone Update 16 messages
design plans shelters traversal UI/UX
AI Pathing Issues 7 messages
zombie behaviour
Game hard crashes since latest update 14 messages
optimization
Ashby Hoarder's House Instability 2 messages
UI/UX optimization
Old Ballard zombie stuck in turning loop 2 messages
zombie behaviour
Few issues. 4 messages
UI/UX optimization
Zombie Sound Response Weirdness 12 messages
zombie behaviour
???? Backwards Launch ???? :joy: 3 messages
animation traversal
Visual bug of medical station upgrade 2 messages
shelters