#Feedback "Mega List" #1

3 messages · Page 1 of 1 (latest)

burnt hatch
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  • I think since the ship is the "unit" or hub and everything is connected, the chests should talk to all the crafting tables so I'm not having to pull the items and then craft.

  • I would love a map.

  • Salvage items for resources.

  • Despawn timer for dropped items.

  • Bigger islands.

  • Tool tips or whatever for items. Like I don't know what the hell some of the crystals I've found are for.

  • Seamlessly switch from 1st to 3rd person.

  • I wish my weapons/items made a wider swathe so I could clear multiple things at once (grass and such).

  • Would love if tools could crit same as weapons. Anyone who has ever swung an axe or sledge knows you can get those good swings that for whatever reason take off more material than usual.

  • Block crafting station should allow you to change blocks you already have to other blocks (that you have the recipe for).

  • Ability to set items to not auto-loot (tired of picking up things then have to clear my inventory out as I go).

  • Ladders.

  • Icon that indicates food item vs alchemy or both.

  • Some sort of healing shrine on our ship so that way when we have to escape, we aren't blowing through food or potions to recover health (obviously must be bound to ship to prevent exploiting in the world).

  • Potions should not override food when using for health, they should stack.

desert cliff
# burnt hatch - I think since the ship is the "unit" or hub and everything is connected, the c...

lot of these are primarily only problems early game (Early early game) which makes sense 'cause you know Fighting for your life just to get by

the healing thing on the ship would be kind of Redundant considering how much health you can essentially get for free later in the game And a similar thing already exists within some dungeons

and yeah potions should not Overwrite healing items they should stack And yeah if you already have a resource and you already know a list of recipes you should be able to click on the item in your (Literal In Game build wiki) To see what it's used for

proud sage
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Block crafting station should allow you to change blocks you already have to other blocks (that you have the recipe for).
Ladders.
So much this. Especially ladders. No idea why they don't exist in a game like this.

Some sort of healing shrine on our ship so that way when we have to escape, we aren't blowing through food or potions to recover health (obviously must be bound to ship to prevent exploiting in the world).
A working bed would suffice too (+5 HP per second of sleeping?). There is a whole lot of those anyway.